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animated

Who acts: film, animated person, We, animated film, children, Grandad · What happens: make, show, seem, move, be, animate · To what, where: animated film, many drawings, computer pictures, Animated past form, life, cars

«animated» in the English dictionary: its 3 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: animated in the English dictionary.

Everyday, meaning 1

An animated film or cartoon is made from many drawings, models or computer pictures shown quickly so they seem to move.

The tree, 21 words
detamodnsubj:passccconjaux:passcaseamodoblpunctconjcccompoundconjacladvmodmarknsubjadvclmarkxcomppunctrootAnDETanimatedADJfilmNOUNorCCONJcartoonNOUNisAUXmadeVERBfromADPmanyADJdrawingsNOUN,PUNCTmodelsNOUNorCCONJcomputerNOUNpicturesNOUNshownVERBquicklyADVsoSCONJtheyPRONseemVERBtoPARTmoveVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnaDETDefinite=Ind PronType=Art3 filmdet
2animatedanimatedADJDegree=Pos3 filmamod
3filmfilmNOUNNumber=Sing7 madensubj:pass
4ororCCONJ_5 cartooncc
5cartooncartoonNOUNNumber=Sing3 filmconj
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 madeaux:pass
7mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
8fromfromADP_10 drawingscase
9manymanyADJDegree=Pos10 drawingsamod
10drawingsdrawingNOUNNumber=Plur7 madeobl
11,,PUNCT_12 modelspunct
12modelsmodelNOUNNumber=Plur10 drawingsconj
13ororCCONJ_15 picturescc
14computercomputerNOUNNumber=Sing15 picturescompound
15picturespictureNOUNNumber=Plur10 drawingsconj
16shownshowVERBTense=Past VerbForm=Part Voice=Pass15 picturesacl
17quicklyquicklyADV_16 shownadvmod
18sosoSCONJ_20 seemmark
19theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs20 seemnsubj
20seemseemVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 madeadvcl
21totoPART_22 movemark
22movemoveVERBVerbForm=Inf20 seemxcomp
23..PUNCT_7 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresent · passivea animated film or cartoonmany drawings and models or computer picturesvn build-26.1-1 «NP.asset V PP»: subject=Product from drawing=Material
2showparticiplecomputer pictures not said herequickly propertyvn transfer_mesg-37.1.1-1-1 «NP V»: agent=Agent
3seempresentfilmvn seem-109-1-1-1 «NP V S_INF»: agent=Theme clause=Attribute
4moveto-infinitivefilm not said herevn roll-51.3.1 «NP.theme V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Everyday, meaning 2

An animated person or talk is lively, excited and full of energy.

detamodnsubjccconjcoppunctconjccconjcaseoblpunctrootAnDETanimatedADJpersonNOUNorCCONJtalkNOUNisAUXlivelyADJ,PUNCTexcitedADJandCCONJfullADJofADPenergyNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnaDETDefinite=Ind PronType=Art3 persondet
2animatedanimatedADJDegree=Pos3 personamod
3personpersonNOUNNumber=Sing7 livelynsubj
4ororCCONJ_5 talkcc
5talktalkNOUNNumber=Sing3 personconj
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 livelycop
7livelylivelyADJDegree=Posrootroot
8,,PUNCT_9 excitedpunct
9excitedexcitedADJDegree=Pos7 livelyconj
10andandCCONJ_11 fullcc
11fullfullADJDegree=Pos7 livelyconj
12ofofADP_13 energycase
13energyenergyNOUNNumber=Sing11 fullobl
14..PUNCT_7 livelypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenta animated person or talklively propertytree rules
2bea animated person or talk not said heretree rules
3bea animated person or talk not said hereof energytree rules

Everyday, meaning 3

Animated is the past form of animate: brought to life or made to move.

The tree, 14 words
amodcopdetamodcasenmodpunctparataxiscaseoblccconjmarkxcomppunctrootAnimatedVERBisAUXtheDETpastADJformNOUNofADPanimateNOUN:PUNCTbroughtVERBtoADPlifeNOUNorCCONJmadeVERBtoPARTmoveVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnimatedanimateVERBTense=Past VerbForm=Part Voice=Pass5 formamod
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 formcop
3thetheDETDefinite=Def PronType=Art5 formdet
4pastpastADJDegree=Pos5 formamod
5formformNOUNNumber=Singrootroot
6ofofADP_7 animatecase
7animateanimateNOUNNumber=Sing5 formnmod
8::PUNCT_9 broughtpunct
9broughtbringVERBTense=Past VerbForm=Part Voice=Pass5 formparataxis
10totoADP_11 lifecase
11lifelifeNOUNNumber=Sing9 broughtobl
12ororCCONJ_13 madecc
13mademakeVERBTense=Past VerbForm=Part Voice=Pass9 broughtconj
14totoPART_15 movemark
15movemoveVERBVerbForm=Inf13 madexcomp
16..PUNCT_5 formpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1animateparticiplevn remedy-45.7 «NP V NP.patient»: agent=Agent
2is apresentthe Animated past formof animatetree rules
3bringparticiplelifevn bring-11.3-1 «NP V NP PP.destination»: agent=Agent to life=Destination
4makeparticipletree rules
5moveto-infinitivevn roll-51.3.1 «NP.theme V»: agent=Theme

Example 1

We watched an animated film about talking cars.

nsubjdetamodobjmarkaclobjpunctrootWePRONwatchedVERBanDETanimatedADJfilmNOUNaboutSCONJtalkingVERBcarsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs2 watchednsubj
2watchedwatchVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
3anaDETDefinite=Ind PronType=Art5 filmdet
4animatedanimatedADJDegree=Pos5 filmamod
5filmfilmNOUNNumber=Sing2 watchedobj
6aboutaboutSCONJ_7 talkingmark
7talkingtalkVERBVerbForm=Ger5 filmacl
8carscarNOUNNumber=Plur7 talkingobj
9..PUNCT_2 watchedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1watchpastWea animated filmvn assessment-34.1 «NP V NP»: agent=Agent film=Theme
2talkgerunda animated film not said herecarsvn compel-59.1 «NP V NP S_ING»: agent=Agent car=Patient

Example 2

Animated cartoons are made from thousands of pictures.

amodnsubj:passaux:passcaseoblcasenmodpunctrootAnimatedADJcartoonsNOUNareAUXmadeVERBfromADPthousandsNOUNofADPpicturesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnimatedanimatedADJDegree=Pos2 cartoonsamod
2cartoonscartoonNOUNNumber=Plur4 madensubj:pass
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 madeaux:pass
4mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
5fromfromADP_6 thousandscase
6thousandsthousandNOUNNumber=Plur4 madeobl
7ofofADP_8 picturescase
8picturespictureNOUNNumber=Plur6 thousandsnmod
9..PUNCT_4 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresent · passiveAnimated cartoonsthousands of picturesvn build-26.1-1 «NP.asset V PP»: subject=Product from thousand=Material

Example 3

The children had an animated discussion about dinosaurs.

detnsubjdetamodobjcasenmodpunctrootTheDETchildrenNOUNhadVERBanDETanimatedADJdiscussionNOUNaboutADPdinosaursNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 childrendet
2childrenchildNOUNNumber=Plur3 hadnsubj
3hadhaveVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4anaDETDefinite=Ind PronType=Art6 discussiondet
5animatedanimatedADJDegree=Pos6 discussionamod
6discussiondiscussionNOUNNumber=Sing3 hadobj
7aboutaboutADP_8 dinosaurscase
8dinosaursdinosaurNOUNNumber=Plur6 discussionnmod
9..PUNCT_3 hadpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastthe childrena animated discussionabout dinosaursvn birth-28.2-1 «NP V NP»: agent=Agent discussion=Patient

Example 4

Grandad became animated when he talked about football.

nsubjxcompadvmodnsubjadvclcaseoblpunctrootGrandadPROPNbecameVERBanimatedADJwhenADVhePRONtalkedVERBaboutADPfootballNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GrandadGrandadPROPNNumber=Sing2 becamensubj
2becamebecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3animatedanimatedADJDegree=Pos2 becamexcomp
4whenwhenADVPronType=Int6 talkedadvmod
5hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs6 talkednsubj
6talkedtalkVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 becameadvcl
7aboutaboutADP_8 footballcase
8footballfootballNOUNNumber=Sing6 talkedobl
9..PUNCT_2 becamepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1becomepastGrandadanimated propertyvn become-109.1-1-1 «NP V PP.attribute»: agent=Patient
2talkpastGrandadabout footballvn talk-37.5 «NP V PP.topic»: agent=Agent about football=Topic

Example 5

The class animated a clay model for a short film.

detnsubjdetcompoundobjcasedetamodoblpunctrootTheDETclassNOUNanimatedVERBaDETclayNOUNmodelNOUNforADPaDETshortADJfilmNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 classdet
2classclassNOUNNumber=Sing3 animatednsubj
3animatedanimateVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 modeldet
5clayclayNOUNNumber=Sing6 modelcompound
6modelmodelNOUNNumber=Sing3 animatedobj
7forforADP_10 filmcase
8aaDETDefinite=Ind PronType=Art10 filmdet
9shortshortADJDegree=Pos10 filmamod
10filmfilmNOUNNumber=Sing3 animatedobl
11..PUNCT_3 animatedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1animatepastthe classa clay modelfor a short filmvn remedy-45.7 «NP V NP.patient»: agent=Agent model=Patient

Example 6

The emoji is animated and waves at you.

detnsubjcopccconjcaseoblpunctrootTheDETemojiNOUNisAUXanimatedADJandCCONJwavesNOUNatADPyouPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 emojidet
2emojiemojiNOUNNumber=Sing4 animatednsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 animatedcop
4animatedanimatedADJDegree=Posrootroot
5andandCCONJ_6 wavescc
6waveswaveNOUNNumber=Plur4 animatedconj
7atatADP_8 youcase
8youyouPRONCase=Acc Person=2 PronType=Prs4 animatedobl
9..PUNCT_4 animatedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentthe emojiat you; waves conj; animated propertytree rules

Example 7

When the prince and princess lay thus side by side, an animated dispute as to their respective charms arose between the fairy and the genius.

The tree, 25 words
advmoddetnsubjccconjadvmodoblcaseoblpunctdetamodparataxismarkfixednmod:possamodnsubjadvclcasedetoblccdetconjpunctrootWhenADVtheDETprinceNOUNandCCONJprincessNOUNlayVERBthusADVsideNOUNbyADPsideNOUN,PUNCTanDETanimatedADJdisputeNOUNasSCONJtoADPtheirPRONrespectiveADJcharmsNOUNaroseVERBbetweenADPtheDETfairyNOUNandCCONJtheDETgeniusNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhenwhenADVPronType=Int6 layadvmod
2thetheDETDefinite=Def PronType=Art3 princedet
3princeprinceNOUNNumber=Sing6 laynsubj
4andandCCONJ_5 princesscc
5princessprincessNOUNNumber=Sing3 princeconj
6laylayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
7thusthusADV_8 sideadvmod
8sidesideNOUNNumber=Sing6 layobl
9bybyADP_10 sidecase
10sidesideNOUNNumber=Sing6 layobl
11,,PUNCT_14 disputepunct
12anaDETDefinite=Ind PronType=Art14 disputedet
13animatedanimatedADJDegree=Pos14 disputeamod
14disputedisputeNOUNNumber=Sing6 layparataxis
15asasSCONJ_20 arosemark
16totoADP_15 asfixed
17theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs19 charmsnmod:poss
18respectiverespectiveADJDegree=Pos19 charmsamod
19charmscharmNOUNNumber=Plur20 arosensubj
20aroseariseVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin14 disputeadvcl
21betweenbetweenADP_23 fairycase
22thetheDETDefinite=Def PronType=Art23 fairydet
23fairyfairyNOUNNumber=Sing20 aroseobl
24andandCCONJ_26 geniuscc
25thetheDETDefinite=Def PronType=Art26 geniusdet
26geniusgeniusNOUNNumber=Sing23 fairyconj
27..PUNCT_6 laypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1laypresentthe prince and princesssideby side; a animated dispute parataxisvn put_spatial-9.2 «NP V NP PP.destination»: agent=Agent by side=Destination
2arisepastprince's respective charmsbetween the fairy and the geniusvn appear-48.1.1 «NP V PP.location»: agent=Theme between fairy=Location

Text: the English dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse; they may be wrong. Frames: Mova's frames reader, each meaning and example read on its own. Elamur Cosmic License.

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