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charm

Who acts: power, charmer, I, serpents, evil, thou · What happens: please, attract, have, believe, bring, control · To what, where: people, lots, words, good luck, someone, serpent bite · Speech: someone speaks here

«charm» in the Judaism dictionary: its 5 meanings for a pupil and its 10 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: charm in the Judaism dictionary.

Meaning 1

The power to please or attract people (He has lots of charm).

The tree, 12 words
detnsubjmarkccconjobjpunctnsubjparataxisobjcasenmodpunctpunctrootTheDETpowerNOUNtoPARTpleaseVERBorCCONJattractVERBpeopleNOUN(PUNCTHePRONhasVERBlotsNOUNofADPcharmNOUN)PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 powerdet
2powerpowerNOUNNumber=Sing4 pleasensubj
3totoPART_4 pleasemark
4pleasepleaseVERBVerbForm=Infrootroot
5ororCCONJ_6 attractcc
6attractattractVERBVerbForm=Inf4 pleaseconj
7peoplepeopleNOUNNumber=Plur6 attractobj
8((PUNCT_10 haspunct
9HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs10 hasnsubj
10hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 pleaseparataxis
11lotslotNOUNNumber=Plur10 hasobj
12ofofADP_13 charmcase
13charmcharmNOUNNumber=Sing11 lotsnmod
14))PUNCT_10 haspunct
15..PUNCT_4 pleasepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pleaseto-infinitivethe powervn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
2attractinfinitivethe power not said herepeoplevn lure-59.3 «NP V NP»: agent=Agent people=Patient
3havepresentpowerlots of charmvn birth-28.2-1 «NP V NP»: agent=Agent lot=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A small ornament, often on a bracelet (a charm bracelet).

detamodpunctadvmodcasedetconjpunctdetcompoundappospunctpunctrootADETsmallADJornamentNOUN,PUNCToftenADVonADPaDETbraceletNOUN(PUNCTaDETcharmNOUNbraceletNOUN)PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 ornamentdet
2smallsmallADJDegree=Pos3 ornamentamod
3ornamentornamentNOUNNumber=Singrootroot
4,,PUNCT_8 braceletpunct
5oftenoftenADV_8 braceletadvmod
6ononADP_8 braceletcase
7aaDETDefinite=Ind PronType=Art8 braceletdet
8braceletbraceletNOUNNumber=Sing3 ornamentconj
9((PUNCT_12 braceletpunct
10aaDETDefinite=Ind PronType=Art12 braceletdet
11charmcharmNOUNNumber=Sing12 braceletcompound
12braceletbraceletNOUNNumber=Sing8 braceletappos
13))PUNCT_12 braceletpunct
14..PUNCT_3 ornamentpunct

The frames reader finds no event or fact in this sentence.

Meaning 3

An object or words believed to bring good luck or magic (a lucky charm).

The tree, 14 words
detccconjaclmarkxcompamodobjccconjpunctdetamodappospunctpunctrootAnDETobjectNOUNorCCONJwordsNOUNbelievedVERBtoPARTbringVERBgoodADJluckNOUNorCCONJmagicNOUN(PUNCTaDETluckyADJcharmNOUN)PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AnaDETDefinite=Ind PronType=Art2 objectdet
2objectobjectNOUNNumber=Singrootroot
3ororCCONJ_4 wordscc
4wordswordNOUNNumber=Plur2 objectconj
5believedbelieveVERBTense=Past VerbForm=Part Voice=Pass4 wordsacl
6totoPART_7 bringmark
7bringbringVERBVerbForm=Inf5 believedxcomp
8goodgoodADJDegree=Pos9 luckamod
9luckluckNOUNNumber=Sing7 bringobj
10ororCCONJ_11 magiccc
11magicmagicNOUNNumber=Sing9 luckconj
12((PUNCT_15 charmpunct
13aaDETDefinite=Ind PronType=Art15 charmdet
14luckyluckyADJDegree=Pos15 charmamod
15charmcharmNOUNNumber=Sing9 luckappos
16))PUNCT_15 charmpunct
17..PUNCT_2 objectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1believeparticiplewords not said herevn admire-31.2 «NP V that S»: agent=Experiencer clause=Stimulus
2bringto-infinitivegood luck or magicvn bring-11.3-1 «NP V NP together»: agent=Agent luck=Theme

Meaning 4

To please or attract someone.

markccconjobjpunctrootToPARTpleaseVERBorCCONJattractVERBsomeonePRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 pleasemark
2pleasepleaseVERBMood=Imp VerbForm=Finrootroot
3ororCCONJ_4 attractcc
4attractattractVERBMood=Imp VerbForm=Fin2 pleaseconj
5someonesomeonePRONNumber=Sing PronType=Ind4 attractobj
6..PUNCT_2 pleasepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pleaseto-infinitivevn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
2attractinfinitivesomeonevn lure-59.3 «NP V NP»: agent=Agent someone=Patient

Meaning 5

To control by magic (charm a snake).

markcaseoblpunctapposdetappospunctpunctrootToPARTcontrolVERBbyADPmagicNOUN(PUNCTcharmNOUNaDETsnakeNOUN)PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 controlmark
2controlcontrolVERBMood=Imp VerbForm=Finrootroot
3bybyADP_4 magiccase
4magicmagicNOUNNumber=Sing2 controlobl
5((PUNCT_6 charmpunct
6charmcharmNOUNNumber=Sing4 magicappos
7aaDETDefinite=Ind PronType=Art8 snakedet
8snakesnakeNOUNNumber=Sing6 charmappos
9))PUNCT_6 charmpunct
10..PUNCT_2 controlpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1controlto-infinitiveby magicvn enforce-63 «NP V that S»: agent=Agent

Example 1

If the serpent bite before it is charmed, then the charmer hath no advantage. (Writings ECC.10.11, JPS 1917)

Sentence 1: If the serpent bite before it is charmed, then the charmer hath no advantage.

The tree, 14 words
markdetcompoundnsubj:passcasenmodaux:passadvclpunctadvmoddetnsubjdetobjpunctrootIfSCONJtheDETserpentNOUNbiteNOUNbeforeADPitPRONisAUXcharmedVERB,PUNCTthenADVtheDETcharmerNOUNhathVERBnoDETadvantageNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IfifSCONJ_8 charmedmark
2thetheDETDefinite=Def PronType=Art4 bitedet
3serpentserpentNOUNNumber=Sing4 bitecompound
4bitebiteNOUNNumber=Sing8 charmednsubj:pass
5beforebeforeADP_6 itcase
6ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs4 bitenmod
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 charmedaux:pass
8charmedcharmVERBTense=Past VerbForm=Part Voice=Pass13 hathadvcl
9,,PUNCT_8 charmedpunct
10thenthenADVPronType=Dem13 hathadvmod
11thetheDETDefinite=Def PronType=Art12 charmerdet
12charmercharmerNOUNNumber=Sing13 hathnsubj
13hathhaveVERBMood=Ind Number=Sing Person=3 Style=Arch Tense=Pres VerbForm=Finrootroot
14nonoDETPronType=Neg15 advantagedet
15advantageadvantageNOUNNumber=Sing13 hathobj
16..PUNCT_13 hathpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1charm a condition, not said to happenpresent · passivethe serpent bite before itvn amuse-31.1 «NP V NP»: subject=Experiencer
2havepresentthe charmerno advantagethenvn birth-28.2-1 «NP V NP»: agent=Agent advantage=Patient

Sentence 2: (Writings ECC.10.11, JPS 1917)

punctappospunctflatflatpunctroot(PUNCTWritingsNOUNECC.10.11PROPN,PUNCTJPSPROPN1917NUM)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_2 Writingspunct
2WritingswritingNOUNNumber=Plurrootroot
3ECC.10.11ECC.10.11PROPNNumber=Sing2 Writingsappos
4,,PUNCT_5 JPSpunct
5JPSJPSPROPNNumber=Sing3 ECC.10.11flat
619171917NUMNumForm=Digit NumType=Card3 ECC.10.11flat
7))PUNCT_2 Writingspunct

The frames reader finds no event or fact in this sentence.

Example 2

For, behold, I will send serpents, basilisks, among you, which will not be charmed; and they shall bite you, saith the LORD. (Prophets JER.8.17, JPS 1917)

Sentence 1: For, behold, I will send serpents, basilisks, among you, which will not be charmed; and they shall bite you, saith the LORD.

The tree, 22 words
casepunctdiscoursepunctnsubjauxobjpunctconjpunctcaseoblpunctnsubj:passauxadvmodaux:passadvclpunctccnsubjauxparataxisobjpunctconjdetobjpunctrootForADP,PUNCTbeholdINTJ,PUNCTIPRONwillAUXsendVERBserpentsNOUN,PUNCTbasilisksNOUN,PUNCTamongADPyouPRON,PUNCTwhichPRONwillAUXnotPARTbeAUXcharmedVERB;PUNCTandCCONJtheyPRONshallAUXbiteVERByouPRON,PUNCTsaithVERBtheDETLORDPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ForforADP_3 beholdcase
2,,PUNCT_3 beholdpunct
3beholdbeholdINTJ_7 senddiscourse
4,,PUNCT_3 beholdpunct
5IIPRONCase=Nom Number=Sing Person=1 PronType=Prs7 sendnsubj
6willwillAUXVerbForm=Fin7 sendaux
7sendsendVERBVerbForm=Infrootroot
8serpentsserpentNOUNNumber=Plur7 sendobj
9,,PUNCT_10 basiliskspunct
10basilisksbasiliskNOUNNumber=Plur8 serpentsconj
11,,PUNCT_19 charmedpunct
12amongamongADP_13 youcase
13youyouPRONCase=Acc Person=2 PronType=Prs19 charmedobl
14,,PUNCT_19 charmedpunct
15whichwhichPRONPronType=Rel19 charmednsubj:pass
16willwillAUXVerbForm=Fin19 charmedaux
17notnotPARTPolarity=Neg19 charmedadvmod
18bebeAUXVerbForm=Inf19 charmedaux:pass
19charmedcharmVERBTense=Past VerbForm=Part Voice=Pass7 sendadvcl
20;;PUNCT_24 bitepunct
21andandCCONJ_24 bitecc
22theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs24 bitensubj
23shallshallAUXVerbForm=Fin24 biteaux
24bitebiteVERBVerbForm=Inf7 sendparataxis
25youyouPRONCase=Acc Person=2 PronType=Prs24 biteobj
26,,PUNCT_27 saithpunct
27saithsayVERBMood=Ind Number=Sing Person=3 Style=Arch Tense=Pres VerbForm=Fin24 biteconj
28thetheDETDefinite=Def PronType=Art29 LORDdet
29LORDLORDPROPNNumber=Sing27 saithobj
30..PUNCT_7 sendpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sendfutureIserpents and basilisksvn confine-92-1 «NP V NP»: agent=Agent serpent=Theme
2not charmfuture · passiveamong youvn amuse-31.1 «NP V NP»: subject=Experiencer
3biteshallserpents = serpentyouvn swat-18.2 «NP V NP»: agent=Agent you=Patient
4say speech: assertpresentserpents = serpent not said herethe LORDvn say-37.7-1-1 «NP V NP.topic»: agent=Agent lord=Topic

Sentence 2: (Prophets JER.8.17, JPS 1917)

punctappospunctflatflatpunctroot(PUNCTProphetsNOUNJER.8.17PROPN,PUNCTJPSPROPN1917NUM)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_2 Prophetspunct
2ProphetsprophetNOUNNumber=Plurrootroot
3JER.8.17JER.8.17PROPNNumber=Sing2 Prophetsappos
4,,PUNCT_5 JPSpunct
5JPSJPSPROPNNumber=Sing3 JER.8.17flat
619171917NUMNumForm=Digit NumType=Card3 JER.8.17flat
7))PUNCT_2 Prophetspunct

The frames reader finds no event or fact in this sentence.

Example 3

Yet shall evil came upon thee; thou shalt not know how to charm it away; and calamity shall fall upon thee; thou shalt not be able to put it away; and ruin shall come upon thee suddenly, before thou knowest. (Prophets ISA.47.11, JPS 1917)

Sentence 1: Yet shall evil came upon thee; thou shalt not know how to charm it away; and calamity shall fall upon thee; thou shalt not be able to put it away; and ruin shall come upon thee suddenly, before thou knowest.

The tree, 40 words
ccauxnsubjcaseoblpunctnsubjauxadvmodconjadvmodmarknsubjnsubjadvmodpunctccnsubjauxconjcaseoblpunctnsubjauxadvmodcopconjmarkxcompobjadvmodpunctccconjauxxcompcaseobladvmodpunctmarknsubjconjpunctrootYetCCONJshallAUXevilNOUNcameVERBuponADPtheePRON;PUNCTthouPRONshaltAUXnotPARTknowVERBhowADVtoPARTcharmNOUNitPRONawayADV;PUNCTandCCONJcalamityNOUNshallAUXfallVERBuponADPtheePRON;PUNCTthouPRONshaltAUXnotPARTbeAUXableADJtoPARTputVERBitPRONawayADV;PUNCTandCCONJruinVERBshallAUXcomeVERBuponADPtheePRONsuddenlyADV,PUNCTbeforeSCONJthouPRONknowestVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YetyetCCONJ_4 camecc
2shallshallAUXVerbForm=Fin4 cameaux
3evilevilNOUNNumber=Sing4 camensubj
4camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5uponuponADP_6 theecase
6theethouPRONCase=Acc Number=Sing Person=2 PronType=Prs Style=Arch4 cameobl
7;;PUNCT_11 knowpunct
8thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch11 knownsubj
9shaltshallAUXStyle=Arch VerbForm=Fin11 knowaux
10notnotPARTPolarity=Neg11 knowadvmod
11knowknowVERBVerbForm=Inf4 cameconj
12howhowADVPronType=Int16 awayadvmod
13totoPART_16 awaymark
14charmcharmNOUNNumber=Sing16 awaynsubj
15ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs16 awaynsubj
16awayawayADV_11 knowadvmod
17;;PUNCT_21 fallpunct
18andandCCONJ_21 fallcc
19calamitycalamityNOUNNumber=Sing21 fallnsubj
20shallshallAUXVerbForm=Fin21 fallaux
21fallfallVERBVerbForm=Inf11 knowconj
22uponuponADP_23 theecase
23theethouPRONCase=Acc Number=Sing Person=2 PronType=Prs Style=Arch21 fallobl
24;;PUNCT_29 ablepunct
25thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch29 ablensubj
26shaltshallAUXStyle=Arch VerbForm=Fin29 ableaux
27notnotPARTPolarity=Neg29 ableadvmod
28bebeAUXVerbForm=Inf29 ablecop
29ableableADJDegree=Pos4 cameconj
30totoPART_31 putmark
31putputVERBVerbForm=Inf29 ablexcomp
32ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs31 putobj
33awayawayADV_31 putadvmod
34;;PUNCT_36 ruinpunct
35andandCCONJ_36 ruincc
36ruinruinVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 cameconj
37shallshallAUXVerbForm=Fin38 comeaux
38comecomeVERBVerbForm=Inf36 ruinxcomp
39uponuponADP_40 theecase
40theethouPRONCase=Acc Number=Sing Person=2 PronType=Prs Style=Arch38 comeobl
41suddenlysuddenlyADV_38 comeadvmod
42,,PUNCT_45 knowestpunct
43beforebeforeSCONJ_45 knowestmark
44thouthouPRONCase=Nom Number=Sing Person=2 PronType=Prs Style=Arch45 knowestnsubj
45knowestknowVERBMood=Ind Number=Sing Person=2 Style=Arch Tense=Pres VerbForm=Fin36 ruinconj
46..PUNCT_4 camepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comeshalleviltheevn appear-48.1.1 «NP V PP.location»: agent=Theme upon thou=Location
2not knowshallthouaway propertyvn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer
3fallshallcalamitytheevn occur-48.3 «NP V PP»: agent=Theme upon thou=Location
4not isshallthouable propertytree rules
5put awayto-infinitivethou not said herecalamityaway propertyvn invest-13.5.4-1 «NP V PP»: agent=Agent it=Goal
6ruinpresentevil not said heretree rules
7comeshallevil not said heretheesuddenly propertyvn appear-48.1.1 «NP V PP.location»: agent=Theme upon thou=Location
8knowpresentthouvn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer

Sentence 2: (Prophets ISA.47.11, JPS 1917)

punctappospunctflatflatpunctroot(PUNCTProphetsNOUNISA.47.11PROPN,PUNCTJPSPROPN1917NUM)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_2 Prophetspunct
2ProphetsprophetNOUNNumber=Plurrootroot
3ISA.47.11ISA.47.11PROPNNumber=Sing2 Prophetsappos
4,,PUNCT_5 JPSpunct
5JPSJPSPROPNNumber=Sing3 ISA.47.11flat
619171917NUMNumForm=Digit NumType=Card3 ISA.47.11flat
7))PUNCT_2 Prophetspunct

The frames reader finds no event or fact in this sentence.

Example 4

The old house has a lot of charm.

detamodnsubjdetobjcasenmodpunctrootTheDEToldADJhouseNOUNhasVERBaDETlotNOUNofADPcharmNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 housedet
2oldoldADJDegree=Pos3 houseamod
3househouseNOUNNumber=Sing4 hasnsubj
4hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art6 lotdet
6lotlotNOUNNumber=Sing4 hasobj
7ofofADP_8 charmcase
8charmcharmNOUNNumber=Sing6 lotnmod
9..PUNCT_4 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentthe old housea lot of charmvn birth-28.2-1 «NP V NP»: agent=Agent lot=Patient

Example 5

Her charm bracelet has six tiny charms.

nmod:posscompoundnsubjnummodamodobjpunctrootHerPRONcharmNOUNbraceletNOUNhasVERBsixNUMtinyADJcharmsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs3 braceletnmod:poss
2charmcharmNOUNNumber=Sing3 braceletcompound
3braceletbraceletNOUNNumber=Sing4 hasnsubj
4hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5sixsixNUMNumForm=Word NumType=Card7 charmsnummod
6tinytinyADJDegree=Pos7 charmsamod
7charmscharmNOUNNumber=Plur4 hasobj
8..PUNCT_4 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentHer charm braceletsix tiny charmsvn birth-28.2-1 «NP V NP»: agent=Agent charm=Patient

Example 6

He carries a lucky charm in his pocket.

nsubjdetamodobjcasenmod:possoblpunctrootHePRONcarriesVERBaDETluckyADJcharmNOUNinADPhisPRONpocketNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 carriesnsubj
2carriescarryVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art5 charmdet
4luckyluckyADJDegree=Pos5 charmamod
5charmcharmNOUNNumber=Sing2 carriesobj
6ininADP_8 pocketcase
7hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs8 pocketnmod:poss
8pocketpocketNOUNNumber=Sing2 carriesobl
9..PUNCT_2 carriespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1carrypresentHea lucky charmhis pocketvn fit-54.3 «NP V NP PP.location»: agent=Agent charm=Value in pocket=Location

Example 7

The puppy charmed everyone at the park.

detnsubjobjcasedetoblpunctrootTheDETpuppyNOUNcharmedVERBeveryonePRONatADPtheDETparkNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 puppydet
2puppypuppyNOUNNumber=Sing3 charmednsubj
3charmedcharmVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4everyoneeveryonePRONNumber=Sing PronType=Tot3 charmedobj
5atatADP_7 parkcase
6thetheDETDefinite=Def PronType=Art7 parkdet
7parkparkNOUNNumber=Sing3 charmedobl
8..PUNCT_3 charmedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1charmpastthe puppyeveryonethe parkvn amuse-31.1 «NP V NP»: agent=Stimulus everyone=Experiencer

Example 8

The fixed bike works like a charm.

detamodnsubjcasedetoblpunctrootTheDETfixedVERBbikeNOUNworksVERBlikeADPaDETcharmNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 bikedet
2fixedfixVERBTense=Past VerbForm=Part Voice=Pass3 bikeamod
3bikebikeNOUNNumber=Sing4 worksnsubj
4worksworkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5likelikeADP_7 charmcase
6aaDETDefinite=Ind PronType=Art7 charmdet
7charmcharmNOUNNumber=Sing4 worksobl
8..PUNCT_4 workspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fixparticiplevn shake-22.3-2 «NP V ADV-Middle»: agent=Patient
2workpresentthe fixed bikelike a charmvn employment-95.3 «NP V»: agent=Agent

Example 9

The witch put a charm on the castle.

detnsubjdetobjcasedetoblpunctrootTheDETwitchNOUNputVERBaDETcharmNOUNonADPtheDETcastleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 witchdet
2witchwitchNOUNNumber=Sing3 putnsubj
3putputVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 charmdet
5charmcharmNOUNNumber=Sing3 putobj
6ononADP_8 castlecase
7thetheDETDefinite=Def PronType=Art8 castledet
8castlecastleNOUNNumber=Sing3 putobl
9..PUNCT_3 putpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1putpastthe witcha charmthe castlevn put-9.1-2 «NP V PP.destination NP»: agent=Agent charm=Theme on castle=Destination

Example 10

Third time's a charm!

amodnsubjcopdetpunctrootThirdADJtimeNOUN'sAUXaDETcharmNOUN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThirdthirdADJDegree=Pos NumForm=Word NumType=Ord2 timeamod
2timetimeNOUNNumber=Sing5 charmnsubj
3'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 charmcop
4aaDETDefinite=Ind PronType=Art5 charmdet
5charmcharmNOUNNumber=Singrootroot
6!!PUNCT_5 charmpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentThird timea charmtree rules

Text: the Judaism dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/judaism/C/charm/