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amuse

Who acts: they, clown, joke, Her, We, toys · What happens: amuse, be, laugh, smile, not get, joke · To what, where: someone, children, whole class, ourselves, train, baby · Speech: someone speaks here

«amuse» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: amuse in the school dictionary.

Meaning 1

To amuse someone is to make them laugh or smile.

markcsubjobjcopmarkobjxcompccconjpunctrootToPARTamuseVERBsomeonePRONisAUXtoPARTmakeVERBthemPRONlaughVERBorCCONJsmileVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 amusemark
2amuseamuseVERBVerbForm=Inf6 makecsubj
3someonesomeonePRONNumber=Sing PronType=Ind2 amuseobj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 makecop
5totoPART_6 makemark
6makemakeVERBVerbForm=Infrootroot
7themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs6 makeobj
8laughlaughVERBVerbForm=Inf6 makexcomp
9ororCCONJ_10 smilecc
10smilesmileVERBVerbForm=Inf8 laughconj
11..PUNCT_6 makepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1amuseto-infinitivesomeonevn amuse-31.1 «NP V NP»: agent=Stimulus someone=Experiencer
2ispresentmake propertytree rules
3laughinfinitivevn nonverbal_expression-40.2 «NP V»: agent=Agent
4smileinfinitivevn manner_speaking-37.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

To amuse someone is to keep them busy and interested so they do not get bored.

The tree, 16 words
markadvclobjcopmarkobjxcompccconjmarknsubjauxadvmodadvclxcomppunctrootToPARTamuseVERBsomeonePRONisAUXtoPARTkeepVERBthemPRONbusyADJandCCONJinterestedADJsoSCONJtheyPRONdoAUXnotPARTgetVERBboredADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 amusemark
2amuseamuseVERBVerbForm=Inf6 keepadvcl
3someonesomeonePRONNumber=Sing PronType=Ind2 amuseobj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 keepcop
5totoPART_6 keepmark
6keepkeepVERBMood=Imp VerbForm=Finrootroot
7themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs6 keepobj
8busybusyADJDegree=Pos6 keepxcomp
9andandCCONJ_10 interestedcc
10interestedinterestedADJDegree=Pos8 busyconj
11sosoSCONJ_15 getmark
12theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs15 getnsubj
13dodoAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin15 getaux
14notnotPARTPolarity=Neg15 getadvmod
15getgetVERBVerbForm=Inf6 keepadvcl
16boredboredADJDegree=Pos15 getxcomp
17..PUNCT_6 keeppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1amuseto-infinitivesomeonevn amuse-31.1 «NP V NP»: agent=Stimulus someone=Experiencer
2ispresentbusy, keep propertytree rules
3not getpresent · do-supporttheybored propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer

Example 1

The clown amused the children with silly tricks.

detnsubjdetobjcaseamodoblpunctrootTheDETclownNOUNamusedVERBtheDETchildrenNOUNwithADPsillyADJtricksNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 clowndet
2clownclownNOUNNumber=Sing3 amusednsubj
3amusedamuseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 childrendet
5childrenchildNOUNNumber=Plur3 amusedobj
6withwithADP_8 trickscase
7sillysillyADJDegree=Pos8 tricksamod
8trickstrickNOUNNumber=Plur3 amusedobl
9..PUNCT_3 amusedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1amusepastthe clownthe childrenwith silly tricksvn amuse-31.1 «NP V NP»: agent=Stimulus child=Experiencer

Example 2

Her joke amused the whole class.

nmod:possnsubjdetamodobjpunctrootHerPRONjokeNOUNamusedVERBtheDETwholeADJclassNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs2 jokenmod:poss
2jokejokeNOUNNumber=Sing3 amusednsubj
3amusedamuseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art6 classdet
5wholewholeADJDegree=Pos6 classamod
6classclassNOUNNumber=Sing3 amusedobj
7..PUNCT_3 amusedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1amusepastHer jokethe whole classvn amuse-31.1 «NP V NP»: agent=Stimulus class=Experiencer
2jokeHer = shenom joke «communication intransitive»: poss=agent

Example 3

We amused ourselves with card games on the train.

nsubjobjcasecompoundoblcasedetoblpunctrootWePRONamusedVERBourselvesPRONwithADPcardNOUNgamesNOUNonADPtheDETtrainNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs2 amusednsubj
2amusedamuseVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
3ourselvesourselvesPRONCase=Acc Number=Plur Person=1 PronType=Prs Reflex=Yes2 amusedobj
4withwithADP_6 gamescase
5cardcardNOUNNumber=Sing6 gamescompound
6gamesgameNOUNNumber=Plur2 amusedobl
7ononADP_9 traincase
8thetheDETDefinite=Def PronType=Art9 traindet
9traintrainNOUNNumber=Sing2 amusedobl
10..PUNCT_2 amusedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1amusepastWeourselvesthe trainwith card gamesvn amuse-31.1 «NP V NP»: agent=Stimulus ourselves=Experiencer

Example 4

The toys kept the baby amused for an hour.

detnsubjdetobjaclcasedetoblpunctrootTheDETtoysNOUNkeptVERBtheDETbabyNOUNamusedVERBforADPanDEThourNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 toysdet
2toystoyNOUNNumber=Plur3 keptnsubj
3keptkeepVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 babydet
5babybabyNOUNNumber=Sing3 keptobj
6amusedamuseVERBTense=Past VerbForm=Part Voice=Pass5 babyacl
7forforADP_9 hourcase
8anaDETDefinite=Ind PronType=Art9 hourdet
9hourhourNOUNNumber=Sing6 amusedobl
10..PUNCT_3 keptpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keeppastthe toysthe babyvn keep-15.2 «NP V NP»: agent=Agent baby=Theme
2amuseparticiplethe baby not said herehourvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer

Example 5

The teacher was not amused when the frog jumped out.

detnsubjcopadvmodadvmoddetnsubjadvclcompound:prtpunctrootTheDETteacherNOUNwasAUXnotPARTamusedADJwhenADVtheDETfrogNOUNjumpedVERBoutADP.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 teacherdet
2teacherteacherNOUNNumber=Sing5 amusednsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 amusedcop
4notnotPARTPolarity=Neg5 amusedadvmod
5amusedamusedADJDegree=Posrootroot
6whenwhenADVPronType=Int9 jumpedadvmod
7thetheDETDefinite=Def PronType=Art8 frogdet
8frogfrogNOUNNumber=Sing9 jumpednsubj
9jumpedjumpVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 amusedadvcl
10outoutADP_9 jumpedcompound:prt
11..PUNCT_5 amusedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not ispastthe teacheramused propertytree rules
2jump outpastthe frogvn run-51.3.2-2-1 «NP V»: agent=Theme

Example 6

Dad's funny voices always amuse me.

nmod:posscaseamodnsubjadvmodobjpunctrootDadNOUN'sPARTfunnyADJvoicesNOUNalwaysADVamuseVERBmePRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DaddadNOUNNumber=Sing4 voicesnmod:poss
2's'sPART_1 Dadcase
3funnyfunnyADJDegree=Pos4 voicesamod
4voicesvoiceNOUNNumber=Plur6 amusensubj
5alwaysalwaysADVPronType=Tot6 amuseadvmod
6amuseamuseVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
7meIPRONCase=Acc Number=Sing Person=1 PronType=Prs6 amuseobj
8..PUNCT_6 amusepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1amusepresentDad's funny voicesmealways propertyvn amuse-31.1 «NP V NP»: agent=Stimulus i=Experiencer

Example 7

“Now let us see what we can do to amuse ourselves.”

punctadvmodobjxcompobjnsubjauxccompmarkxcompobjpunctpunctroot“PUNCTNowADVletVERBusPRONseeVERBwhatPRONwePRONcanAUXdoVERBtoPARTamuseVERBourselvesPRON.PUNCT”PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1“"PUNCT_3 letpunct
2NownowADVPronType=Dem3 letadvmod
3letletVERBMood=Imp VerbForm=Finrootroot
4uswePRONCase=Acc Number=Plur Person=1 PronType=Prs3 letobj
5seeseeVERBVerbForm=Inf3 letxcomp
6whatwhatPRONPronType=Int9 doobj
7wewePRONCase=Nom Number=Plur Person=1 PronType=Prs9 donsubj
8cancanAUXVerbForm=Fin9 doaux
9dodoVERBVerbForm=Inf5 seeccomp
10totoPART_11 amusemark
11amuseamuseVERBVerbForm=Inf9 doxcomp
12ourselvesourselvesPRONCase=Acc Number=Plur Person=1 PronType=Prs Reflex=Yes11 amuseobj
13..PUNCT_3 letpunct
14”"PUNCT_3 letpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1let in a quoteimperativeyou not said hereusnowtree rules
2see in a quoteinfinitiveus not said herevn comprehend-87.2-1-1 «NP V how S_INF»: agent=Experiencer clause=Stimulus
3do in a quotecanwetree rules
4amuse in a quoteto-infinitivewe not said hereourselvesvn amuse-31.1 «NP V NP»: agent=Stimulus ourselves=Experiencer

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/A/amuse/