amuse Who acts: they, clown, joke, Her, We, toys · What happens: amuse, be, laugh, smile, not get, joke · To what, where: someone, children, whole class, ourselves, train, baby · Speech: someone speaks here
«amuse» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: amuse in the school dictionary .
Meaning 1 To amuse someone is to make them laugh or smile.
mark csubj obj cop mark obj xcomp cc conj punct root To PART amuse VERB someone PRON is AUX to PART make VERB them PRON laugh VERB or CCONJ smile VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 amuse mark 2 amuse amuse VERB VerbForm=Inf 6 make csubj 3 someone someone PRON Number=Sing PronType=Ind 2 amuse obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 make cop 5 to to PART _ 6 make mark 6 make make VERB VerbForm=Inf root root 7 them they PRON Case=Acc Number=Plur Person=3 PronType=Prs 6 make obj 8 laugh laugh VERB VerbForm=Inf 6 make xcomp 9 or or CCONJ _ 10 smile cc 10 smile smile VERB VerbForm=Inf 8 laugh conj 11 . . PUNCT _ 6 make punct
# verb tense, mood who what, whom to whom where when other roles by
1 amuse to-infinitive someone vn amuse-31.1 «NP V NP»: agent=Stimulus someone=Experiencer
2 is present make property tree rules
3 laugh infinitive vn nonverbal_expression-40.2 «NP V»: agent=Agent
4 smile infinitive vn manner_speaking-37.3 «NP V»: agent=Agent
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 To amuse someone is to keep them busy and interested so they do not get bored.
The tree, 16 words mark advcl obj cop mark obj xcomp cc conj mark nsubj aux advmod advcl xcomp punct root To PART amuse VERB someone PRON is AUX to PART keep VERB them PRON busy ADJ and CCONJ interested ADJ so SCONJ they PRON do AUX not PART get VERB bored ADJ . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 amuse mark 2 amuse amuse VERB VerbForm=Inf 6 keep advcl 3 someone someone PRON Number=Sing PronType=Ind 2 amuse obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 keep cop 5 to to PART _ 6 keep mark 6 keep keep VERB Mood=Imp VerbForm=Fin root root 7 them they PRON Case=Acc Number=Plur Person=3 PronType=Prs 6 keep obj 8 busy busy ADJ Degree=Pos 6 keep xcomp 9 and and CCONJ _ 10 interested cc 10 interested interested ADJ Degree=Pos 8 busy conj 11 so so SCONJ _ 15 get mark 12 they they PRON Case=Nom Number=Plur Person=3 PronType=Prs 15 get nsubj 13 do do AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 15 get aux 14 not not PART Polarity=Neg 15 get advmod 15 get get VERB VerbForm=Inf 6 keep advcl 16 bored bored ADJ Degree=Pos 15 get xcomp 17 . . PUNCT _ 6 keep punct
# verb tense, mood who what, whom to whom where when other roles by
1 amuse to-infinitive someone vn amuse-31.1 «NP V NP»: agent=Stimulus someone=Experiencer
2 is present busy, keep property tree rules
3 not get present · do-support they bored property vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer
Example 1 The clown amused the children with silly tricks.
det nsubj det obj case amod obl punct root The DET clown NOUN amused VERB the DET children NOUN with ADP silly ADJ tricks NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 clown det 2 clown clown NOUN Number=Sing 3 amused nsubj 3 amused amuse VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 5 children det 5 children child NOUN Number=Plur 3 amused obj 6 with with ADP _ 8 tricks case 7 silly silly ADJ Degree=Pos 8 tricks amod 8 tricks trick NOUN Number=Plur 3 amused obl 9 . . PUNCT _ 3 amused punct
# verb tense, mood who what, whom to whom where when other roles by
1 amuse past the clown the children with silly tricks vn amuse-31.1 «NP V NP»: agent=Stimulus child=Experiencer
Example 2 Her joke amused the whole class.
nmod:poss nsubj det amod obj punct root Her PRON joke NOUN amused VERB the DET whole ADJ class NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Her her PRON Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs 2 joke nmod:poss 2 joke joke NOUN Number=Sing 3 amused nsubj 3 amused amuse VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 6 class det 5 whole whole ADJ Degree=Pos 6 class amod 6 class class NOUN Number=Sing 3 amused obj 7 . . PUNCT _ 3 amused punct
# verb tense, mood who what, whom to whom where when other roles by
1 amuse past Her joke the whole class vn amuse-31.1 «NP V NP»: agent=Stimulus class=Experiencer
2 joke Her = she nom joke «communication intransitive»: poss=agent
Example 3 We amused ourselves with card games on the train.
nsubj obj case compound obl case det obl punct root We PRON amused VERB ourselves PRON with ADP card NOUN games NOUN on ADP the DET train NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 2 amused nsubj 2 amused amuse VERB Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin root root 3 ourselves ourselves PRON Case=Acc Number=Plur Person=1 PronType=Prs Reflex=Yes 2 amused obj 4 with with ADP _ 6 games case 5 card card NOUN Number=Sing 6 games compound 6 games game NOUN Number=Plur 2 amused obl 7 on on ADP _ 9 train case 8 the the DET Definite=Def PronType=Art 9 train det 9 train train NOUN Number=Sing 2 amused obl 10 . . PUNCT _ 2 amused punct
# verb tense, mood who what, whom to whom where when other roles by
1 amuse past We ourselves the train with card games vn amuse-31.1 «NP V NP»: agent=Stimulus ourselves=Experiencer
Example 4 The toys kept the baby amused for an hour.
det nsubj det obj acl case det obl punct root The DET toys NOUN kept VERB the DET baby NOUN amused VERB for ADP an DET hour NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 toys det 2 toys toy NOUN Number=Plur 3 kept nsubj 3 kept keep VERB Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin root root 4 the the DET Definite=Def PronType=Art 5 baby det 5 baby baby NOUN Number=Sing 3 kept obj 6 amused amuse VERB Tense=Past VerbForm=Part Voice=Pass 5 baby acl 7 for for ADP _ 9 hour case 8 an a DET Definite=Ind PronType=Art 9 hour det 9 hour hour NOUN Number=Sing 6 amused obl 10 . . PUNCT _ 3 kept punct
# verb tense, mood who what, whom to whom where when other roles by
1 keep past the toys the baby vn keep-15.2 «NP V NP»: agent=Agent baby=Theme
2 amuse participle the baby not said here hour vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
Example 5 The teacher was not amused when the frog jumped out.
det nsubj cop advmod advmod det nsubj advcl compound:prt punct root The DET teacher NOUN was AUX not PART amused ADJ when ADV the DET frog NOUN jumped VERB out ADP . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 teacher det 2 teacher teacher NOUN Number=Sing 5 amused nsubj 3 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 5 amused cop 4 not not PART Polarity=Neg 5 amused advmod 5 amused amused ADJ Degree=Pos root root 6 when when ADV PronType=Int 9 jumped advmod 7 the the DET Definite=Def PronType=Art 8 frog det 8 frog frog NOUN Number=Sing 9 jumped nsubj 9 jumped jump VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 5 amused advcl 10 out out ADP _ 9 jumped compound:prt 11 . . PUNCT _ 5 amused punct
# verb tense, mood who what, whom to whom where when other roles by
1 not is past the teacher amused property tree rules
2 jump out past the frog vn run-51.3.2-2-1 «NP V»: agent=Theme
Example 6 Dad's funny voices always amuse me.
nmod:poss case amod nsubj advmod obj punct root Dad NOUN 's PART funny ADJ voices NOUN always ADV amuse VERB me PRON . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Dad dad NOUN Number=Sing 4 voices nmod:poss 2 's 's PART _ 1 Dad case 3 funny funny ADJ Degree=Pos 4 voices amod 4 voices voice NOUN Number=Plur 6 amuse nsubj 5 always always ADV PronType=Tot 6 amuse advmod 6 amuse amuse VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 7 me I PRON Case=Acc Number=Sing Person=1 PronType=Prs 6 amuse obj 8 . . PUNCT _ 6 amuse punct
# verb tense, mood who what, whom to whom where when other roles by
1 amuse present Dad's funny voices me always property vn amuse-31.1 «NP V NP»: agent=Stimulus i=Experiencer
Example 7 “Now let us see what we can do to amuse ourselves.”
punct advmod obj xcomp obj nsubj aux ccomp mark xcomp obj punct punct root “ PUNCT Now ADV let VERB us PRON see VERB what PRON we PRON can AUX do VERB to PART amuse VERB ourselves PRON . PUNCT ” PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 “ " PUNCT _ 3 let punct 2 Now now ADV PronType=Dem 3 let advmod 3 let let VERB Mood=Imp VerbForm=Fin root root 4 us we PRON Case=Acc Number=Plur Person=1 PronType=Prs 3 let obj 5 see see VERB VerbForm=Inf 3 let xcomp 6 what what PRON PronType=Int 9 do obj 7 we we PRON Case=Nom Number=Plur Person=1 PronType=Prs 9 do nsubj 8 can can AUX VerbForm=Fin 9 do aux 9 do do VERB VerbForm=Inf 5 see ccomp 10 to to PART _ 11 amuse mark 11 amuse amuse VERB VerbForm=Inf 9 do xcomp 12 ourselves ourselves PRON Case=Acc Number=Plur Person=1 PronType=Prs Reflex=Yes 11 amuse obj 13 . . PUNCT _ 3 let punct 14 ” " PUNCT _ 3 let punct
# verb tense, mood who what, whom to whom where when other roles by
1 let in a quote imperative you not said here us now tree rules
2 see in a quote infinitive us not said here vn comprehend-87.2-1-1 «NP V how S_INF»: agent=Experiencer clause=Stimulus
3 do in a quote can we tree rules
4 amuse in a quote to-infinitive we not said here ourselves vn amuse-31.1 «NP V NP»: agent=Stimulus ourselves=Experiencer
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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