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cerebellum

Who acts: part, cerebellum, you, your, Gymnasts, helmet · What happens: control, help, keep, balance, learn, juggle · To what, where: balance, you, work, back, brain

«cerebellum» in the school dictionary: its meaning for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: cerebellum in the school dictionary.

Meaning 1

Usage: science — kept apart, not parsed.

The part of the brain at the back, under the big main part, that controls balance, smooth movement and coordination.

The tree, 20 words
detnsubjcasedetnmodcasedetnmodpunctcasedetamodamodconjpunctnsubjobjpunctamodconjccconjpunctrootTheDETpartNOUNofADPtheDETbrainNOUNatADPtheDETbackNOUN,PUNCTunderADPtheDETbigADJmainADJpartNOUN,PUNCTthatPRONcontrolsVERBbalanceNOUN,PUNCTsmoothADJmovementNOUNandCCONJcoordinationNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 partdet
2partpartNOUNNumber=Sing17 controlsnsubj
3ofofADP_5 braincase
4thetheDETDefinite=Def PronType=Art5 braindet
5brainbrainNOUNNumber=Sing2 partnmod
6atatADP_8 backcase
7thetheDETDefinite=Def PronType=Art8 backdet
8backbackNOUNNumber=Sing5 brainnmod
9,,PUNCT_14 partpunct
10underunderADP_14 partcase
11thetheDETDefinite=Def PronType=Art14 partdet
12bigbigADJDegree=Pos14 partamod
13mainmainADJDegree=Pos14 partamod
14partpartNOUNNumber=Sing2 partconj
15,,PUNCT_17 controlspunct
16thatthatPRONNumber=Sing PronType=Dem17 controlsnsubj
17controlscontrolVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
18balancebalanceNOUNNumber=Sing17 controlsobj
19,,PUNCT_21 movementpunct
20smoothsmoothADJDegree=Pos21 movementamod
21movementmovementNOUNNumber=Sing18 balanceconj
22andandCCONJ_23 coordinationcc
23coordinationcoordinationNOUNNumber=Sing21 movementconj
24..PUNCT_17 controlspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1controlpresentthe part of the brain at the back and the big main partbalance and smooth movement and coordinationvn enforce-63 «NP V NP»: agent=Agent balance=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Example 1

The cerebellum helps you keep your balance.

detnsubjobjxcompnmod:possobjpunctrootTheDETcerebellumNOUNhelpsVERByouPRONkeepVERByourPRONbalanceNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 cerebellumdet
2cerebellumcerebellumNOUNNumber=Sing3 helpsnsubj
3helpshelpVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4youyouPRONCase=Acc Person=2 PronType=Prs3 helpsobj
5keepkeepVERBVerbForm=Inf3 helpsxcomp
6youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs7 balancenmod:poss
7balancebalanceNOUNNumber=Sing5 keepobj
8..PUNCT_3 helpspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1helppresentthe cerebellumyouvn help-72.1-1-1 «NP V NP S_INF»: agent=Agent you=Beneficiary clause=Theme
2keepinfinitiveyou not said hereyour balancevn keep-15.2 «NP V NP»: agent=Agent balance=Theme
3balanceyournom balance «state intransitive»: poss=agent

Example 2

When you learn to juggle, your cerebellum is hard at work.

advmodnsubjadvclmarkxcomppunctnmod:possnsubjcopcaseoblpunctrootWhenADVyouPRONlearnVERBtoPARTjuggleVERB,PUNCTyourPRONcerebellumNOUNisAUXhardADJatADPworkNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhenwhenADVPronType=Int3 learnadvmod
2youyouPRONCase=Nom Person=2 PronType=Prs3 learnnsubj
3learnlearnVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin10 hardadvcl
4totoPART_5 jugglemark
5jugglejuggleVERBVerbForm=Inf3 learnxcomp
6,,PUNCT_3 learnpunct
7youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs8 cerebellumnmod:poss
8cerebellumcerebellumNOUNNumber=Sing10 hardnsubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 hardcop
10hardhardADJDegree=Posrootroot
11atatADP_12 workcase
12workworkNOUNNumber=Sing10 hardobl
13..PUNCT_10 hardpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1learnpresentyouvn learn-14-2-1 «NP V that S»: agent=Agent clause=Topic
2juggleto-infinitiveyou not said heretree rules
3ispresentyour cerebellumworkhard propertytree rules

Example 3

The cerebellum sits at the back of the head, below the cerebrum.

detnsubjcasedetoblcasedetnmodpunctcasedetoblpunctrootTheDETcerebellumNOUNsitsVERBatADPtheDETbackNOUNofADPtheDETheadNOUN,PUNCTbelowADPtheDETcerebrumNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 cerebellumdet
2cerebellumcerebellumNOUNNumber=Sing3 sitsnsubj
3sitssitVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4atatADP_6 backcase
5thetheDETDefinite=Def PronType=Art6 backdet
6backbackNOUNNumber=Sing3 sitsobl
7ofofADP_9 headcase
8thetheDETDefinite=Def PronType=Art9 headdet
9headheadNOUNNumber=Sing6 backnmod
10,,PUNCT_13 cerebrumpunct
11belowbelowADP_13 cerebrumcase
12thetheDETDefinite=Def PronType=Art13 cerebrumdet
13cerebrumcerebrumNOUNNumber=Sing3 sitsobl
14..PUNCT_3 sitspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sitpresentthe cerebellumthe back of the headbelow the cerebrumvn assuming_position-50 «NP V PP.location»: agent=Agent at back=Location

Example 4

Gymnasts rely on their cerebellum for smooth movements.

nsubjcasenmod:possoblcaseamodoblpunctrootGymnastsNOUNrelyVERBonADPtheirPRONcerebellumNOUNforADPsmoothADJmovementsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GymnastsgymnastNOUNNumber=Plur2 relynsubj
2relyrelyVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3ononADP_5 cerebellumcase
4theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs5 cerebellumnmod:poss
5cerebellumcerebellumNOUNNumber=Sing2 relyobl
6forforADP_8 movementscase
7smoothsmoothADJDegree=Pos8 movementsamod
8movementsmovementNOUNNumber=Plur2 relyobl
9..PUNCT_2 relypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1relypresentGymnastsfor smooth movements; on Gymnasts's cerebellumvn rely-70 «NP V PP.theme S_ING»: agent=Agent on cerebellum=Theme

Example 5

A helmet protects your brain, including the cerebellum.

detnsubjnmod:possobjpunctcasedetoblpunctrootADEThelmetNOUNprotectsVERByourPRONbrainNOUN,PUNCTincludingADPtheDETcerebellumNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 helmetdet
2helmethelmetNOUNNumber=Sing3 protectsnsubj
3protectsprotectVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs5 brainnmod:poss
5brainbrainNOUNNumber=Sing3 protectsobj
6,,PUNCT_9 cerebellumpunct
7includingincludingADP_9 cerebellumcase
8thetheDETDefinite=Def PronType=Art9 cerebellumdet
9cerebellumcerebellumNOUNNumber=Sing3 protectsobl
10..PUNCT_3 protectspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1protectpresenta helmetyour brainincluding the cerebellumvn defend-72.3 «NP V NP»: agent=Agent brain=Beneficiary

Example 6

Our model brain had the cerebellum painted green.

nmod:posscompoundnsubjdetnsubjccompxcomppunctrootOurPRONmodelNOUNbrainNOUNhadVERBtheDETcerebellumNOUNpaintedVERBgreenADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs3 brainnmod:poss
2modelmodelNOUNNumber=Sing3 braincompound
3brainbrainNOUNNumber=Sing4 hadnsubj
4hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art6 cerebellumdet
6cerebellumcerebellumNOUNNumber=Sing7 paintednsubj
7paintedpaintVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 hadccomp
8greengreenADJDegree=Pos7 paintedxcomp
9..PUNCT_4 hadpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastOur model braintree rules
2paintpastthe cerebellumgreen propertyvn image_impression-25.1 «NP V»: agent=Agent

Example 7

Damage to the cerebellum can make walking wobbly.

nsubjcasedetnmodauxobjxcomppunctrootDamageNOUNtoADPtheDETcerebellumNOUNcanAUXmakeVERBwalkingVERBwobblyADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DamagedamageNOUNNumber=Sing6 makensubj
2totoADP_4 cerebellumcase
3thetheDETDefinite=Def PronType=Art4 cerebellumdet
4cerebellumcerebellumNOUNNumber=Sing1 Damagenmod
5cancanAUXVerbForm=Fin6 makeaux
6makemakeVERBVerbForm=Infrootroot
7walkingwalkVERBVerbForm=Ger6 makeobj
8wobblywobblyADJDegree=Pos7 walkingxcomp
9..PUNCT_6 makepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makecanDamage to the cerebellumvn build-26.1-1 «NP.asset V NP»: agent=Asset
2walkgerundwobbly propertyvn run-51.3.2-2-1 «NP V»: agent=Theme

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/C/cerebellum/