checkers Who acts: Checkers, two players, checker, person, you, 's · What happens: be, move, square, jump, capture, check · To what, where: board game, flat pieces, squared board, pieces, Checkers, round pieces
«checkers» in the school dictionary: its 3 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: checkers in the school dictionary .
Meaning 1 Checkers is a board game for two players who move round flat pieces diagonally on a squared board and jump over the other player's pieces to capture them.
The tree, 29 words nsubj cop det compound case nummod nmod nsubj acl:relcl advmod amod obj advmod case det amod obl cc conj case det amod nmod:poss case obl mark advcl obj punct root Checkers NOUN is AUX a DET board NOUN game NOUN for ADP two NUM players NOUN who PRON move VERB round ADV flat ADJ pieces NOUN diagonally ADV on ADP a DET squared VERB board NOUN and CCONJ jump VERB over ADP the DET other ADJ player NOUN 's PART pieces NOUN to PART capture VERB them PRON . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Checkers checker NOUN Number=Plur 5 game nsubj 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 game cop 3 a a DET Definite=Ind PronType=Art 5 game det 4 board board NOUN Number=Sing 5 game compound 5 game game NOUN Number=Sing root root 6 for for ADP _ 8 players case 7 two two NUM NumForm=Word NumType=Card 8 players nummod 8 players player NOUN Number=Plur 5 game nmod 9 who who PRON PronType=Rel 10 move nsubj 10 move move VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 8 players acl:relcl 11 round round ADV _ 12 flat advmod 12 flat flat ADJ Degree=Pos 13 pieces amod 13 pieces piece NOUN Number=Plur 10 move obj 14 diagonally diagonally ADV _ 10 move advmod 15 on on ADP _ 18 board case 16 a a DET Definite=Ind PronType=Art 18 board det 17 squared square VERB Tense=Past VerbForm=Part Voice=Pass 18 board amod 18 board board NOUN Number=Sing 10 move obl 19 and and CCONJ _ 20 jump cc 20 jump jump VERB VerbForm=Inf 10 move conj 21 over over ADP _ 26 pieces case 22 the the DET Definite=Def PronType=Art 24 player det 23 other other ADJ Degree=Pos 24 player amod 24 player player NOUN Number=Sing 26 pieces nmod:poss 25 's 's PART _ 24 player case 26 pieces piece NOUN Number=Plur 20 jump obl 27 to to PART _ 28 capture mark 28 capture capture VERB VerbForm=Inf 20 jump advcl 29 them they PRON Case=Acc Number=Plur Person=3 PronType=Prs 28 capture obj 30 . . PUNCT _ 5 game punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present Checkers a board game for two players tree rules
2 move present two players flat pieces a squared board diagonally property vn roll-51.3.1 «NP V NP.theme»: agent=Agent piece=Theme
3 square participle vn correspond-36.1 «NP V»: agent=Agent
4 jump infinitive two players not said here the other player's pieces vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme over piece=Trajectory
5 capture to-infinitive two players not said here Checkers = checker vn steal-10.5-1 «NP V NP»: agent=Agent they=Theme
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 Checkers are the round pieces of this game.
nsubj cop det amod case det nmod punct root Checkers NOUN are AUX the DET round ADJ pieces NOUN of ADP this DET game NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Checkers checker NOUN Number=Plur 5 pieces nsubj 2 are be AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 5 pieces cop 3 the the DET Definite=Def PronType=Art 5 pieces det 4 round round ADJ Degree=Pos 5 pieces amod 5 pieces piece NOUN Number=Plur root root 6 of of ADP _ 8 game case 7 this this DET Number=Sing PronType=Dem 8 game det 8 game game NOUN Number=Sing 5 pieces nmod 9 . . PUNCT _ 5 pieces punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present Checkers the round pieces of this game tree rules
Meaning 3 A checker can also be a person who checks things, like at a supermarket.
The tree, 14 words det nsubj aux advmod cop det nsubj acl:relcl obj punct case case det obl punct root A DET checker NOUN can AUX also ADV be AUX a DET person NOUN who PRON checks VERB things NOUN , PUNCT like ADP at ADP a DET supermarket NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 checker det 2 checker checker NOUN Number=Sing 7 person nsubj 3 can can AUX VerbForm=Fin 7 person aux 4 also also ADV _ 7 person advmod 5 be be AUX VerbForm=Inf 7 person cop 6 a a DET Definite=Ind PronType=Art 7 person det 7 person person NOUN Number=Sing root root 8 who who PRON PronType=Rel 9 checks nsubj 9 checks check VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 7 person acl:relcl 10 things thing NOUN Number=Plur 9 checks obj 11 , , PUNCT _ 15 supermarket punct 12 like like ADP _ 15 supermarket case 13 at at ADP _ 15 supermarket case 14 a a DET Definite=Ind PronType=Art 15 supermarket det 15 supermarket supermarket NOUN Number=Sing 9 checks obl 16 . . PUNCT _ 7 person punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a can a checker a person tree rules
2 check present a person things like a supermarket vn assessment-34.1 «NP V NP»: agent=Agent thing=Theme
Example 1 Let's play a game of checkers.
obj xcomp det obj case nmod punct root Let VERB 's PRON play VERB a DET game NOUN of ADP checkers NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Let let VERB Mood=Imp VerbForm=Fin root root 2 's we PRON Case=Acc Number=Plur Person=1 PronType=Prs 1 Let obj 3 play play VERB VerbForm=Inf 1 Let xcomp 4 a a DET Definite=Ind PronType=Art 5 game det 5 game game NOUN Number=Sing 3 play obj 6 of of ADP _ 7 checkers case 7 checkers checker NOUN Number=Plur 5 game nmod 8 . . PUNCT _ 1 Let punct
# verb tense, mood who what, whom to whom where when other roles by
1 let imperative you not said here 's tree rules
2 play infinitive 's not said here a game of checkers vn use-105.1 «NP V NP»: agent=Agent game=Theme
Example 2 Checkers is played on a board with 64 squares.
nsubj:pass aux:pass case det obl case nummod obl punct root Checkers NOUN is AUX played VERB on ADP a DET board NOUN with ADP 64 NUM squares NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Checkers checker NOUN Number=Plur 3 played nsubj:pass 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 3 played aux:pass 3 played play VERB Tense=Past VerbForm=Part Voice=Pass root root 4 on on ADP _ 6 board case 5 a a DET Definite=Ind PronType=Art 6 board det 6 board board NOUN Number=Sing 3 played obl 7 with with ADP _ 9 squares case 8 64 64 NUM NumForm=Digit NumType=Card 9 squares nummod 9 squares square NOUN Number=Plur 3 played obl 10 . . PUNCT _ 3 played punct
# verb tense, mood who what, whom to whom where when other roles by
1 play present · passive Checkers a board with 64 squares vn play-114.2-1 «NP V NP PP.co-agent»: subject=Theme with square=Co-Agent
Example 3 I jumped over two of his checkers in one go.
nsubj advmod obj case nmod:poss nmod case nummod obl punct root I PRON jumped VERB over ADV two NUM of ADP his PRON checkers NOUN in ADP one NUM go NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 2 jumped nsubj 2 jumped jump VERB Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin root root 3 over over ADV _ 4 two advmod 4 two two NUM NumForm=Word NumType=Card 2 jumped obj 5 of of ADP _ 7 checkers case 6 his his PRON Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs 7 checkers nmod:poss 7 checkers checker NOUN Number=Plur 4 two nmod 8 in in ADP _ 10 go case 9 one one NUM NumForm=Word NumType=Card 10 go nummod 10 go go NOUN Number=Sing 2 jumped obl 11 . . PUNCT _ 2 jumped punct
# verb tense, mood who what, whom to whom where when other roles by
1 jump past I two of his checkers one go vn run-51.3.2-2-1 «NP V NP PP.trajectory»: agent=Agent two=Theme in go=Trajectory
Example 4 When your piece reaches the far side, it becomes a king.
advmod nmod:poss nsubj det amod obj punct nsubj conj det xcomp punct root When ADV your PRON piece NOUN reaches VERB the DET far ADJ side NOUN , PUNCT it PRON becomes VERB a DET king NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 When when ADV PronType=Int 4 reaches advmod 2 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 3 piece nmod:poss 3 piece piece NOUN Number=Sing 4 reaches nsubj 4 reaches reach VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 5 the the DET Definite=Def PronType=Art 7 side det 6 far far ADJ Degree=Pos 7 side amod 7 side side NOUN Number=Sing 4 reaches obj 8 , , PUNCT _ 10 becomes punct 9 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 10 becomes nsubj 10 becomes become VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 reaches conj 11 a a DET Definite=Ind PronType=Art 12 king det 12 king king NOUN Number=Sing 10 becomes xcomp 13 . . PUNCT _ 4 reaches punct
# verb tense, mood who what, whom to whom where when other roles by
1 reach present your piece the far side vn body_motion-49.2-1-1 «NP V NP ADV»: agent=Agent side=Theme
2 become present piece a king vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient
Example 5 Grandpa taught me how to play checkers.
nsubj iobj advmod mark xcomp obj punct root Grandpa PROPN taught VERB me PRON how ADV to PART play VERB checkers NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Grandpa Grandpa PROPN Number=Sing 2 taught nsubj 2 taught teach VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 me I PRON Case=Acc Number=Sing Person=1 PronType=Prs 2 taught iobj 4 how how ADV PronType=Int 6 play advmod 5 to to PART _ 6 play mark 6 play play VERB VerbForm=Inf 2 taught xcomp 7 checkers checker NOUN Number=Plur 6 play obj 8 . . PUNCT _ 2 taught punct
# verb tense, mood who what, whom to whom where when other roles by
1 teach speech: other past Grandpa me vn transfer_mesg-37.1.1-1-1 «NP V NP S_INF»: agent=Agent i=Recipient clause=Topic
2 play to-infinitive Grandpa not said here checkers vn use-105.1 «NP V NP»: agent=Agent checker=Theme
Example 6 Checkers is easier to learn than chess.
nsubj cop mark csubj case obl punct root Checkers NOUN is AUX easier ADJ to PART learn VERB than ADP chess NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Checkers checker NOUN Number=Plur 3 easier nsubj 2 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 3 easier cop 3 easier easy ADJ Degree=Cmp root root 4 to to PART _ 5 learn mark 5 learn learn VERB VerbForm=Inf 3 easier csubj 6 than than ADP _ 7 chess case 7 chess chess NOUN Number=Sing 5 learn obl 8 . . PUNCT _ 3 easier punct
# verb tense, mood who what, whom to whom where when other roles by
1 is present Checkers easy property tree rules
2 learn to-infinitive than chess vn learn-14-1 «NP V»: agent=Agent
Example 7 The board has 8 rows of 8 squares, so 8 times 8 is 64.
The tree, 14 words det nsubj nummod obj case nummod nmod punct advmod nummod conj compound cop appos punct root The DET board NOUN has VERB 8 NUM rows NOUN of ADP 8 NUM squares NOUN , PUNCT so ADV 8 NUM times NOUN 8 NUM is AUX 64 NUM . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 board det 2 board board NOUN Number=Sing 3 has nsubj 3 has have VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 8 8 NUM NumForm=Digit NumType=Card 5 rows nummod 5 rows row NOUN Number=Plur 3 has obj 6 of of ADP _ 8 squares case 7 8 8 NUM NumForm=Digit NumType=Card 8 squares nummod 8 squares square NOUN Number=Plur 5 rows nmod 9 , , PUNCT _ 12 times punct 10 so so ADV _ 11 8 advmod 11 8 8 NUM NumForm=Digit NumType=Card 12 times nummod 12 times time NOUN Number=Plur 5 rows conj 13 8 8 NUM NumForm=Digit NumType=Card 15 64 compound 14 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 15 64 cop 15 64 64 NUM NumForm=Digit NumType=Card 12 times appos 16 . . PUNCT _ 3 has punct
# verb tense, mood who what, whom to whom where when other roles by
1 have present the board 8 rows of 8 squares and 8 times vn birth-28.2-1 «NP V NP»: agent=Agent row=Patient
2 is a present 8 64 tree rules
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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