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console

Who acts: them, games machine, panel, I, hamster, Nothing console · What happens: comfort, be, help, feel, connect, hold · To what, where: someone, them, that, hands, video games, machine · Speech: someone speaks here

«console» in the school dictionary: its 3 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: console in the school dictionary.

Meaning 1

Usage: verb — kept apart, not parsed.

To comfort someone who is sad or upset and help them feel better.

markobjnsubjcopacl:relclccconjccconjobjxcompxcomppunctrootToPARTcomfortVERBsomeonePRONwhoPRONisAUXsadADJorCCONJupsetADJandCCONJhelpVERBthemPRONfeelVERBbetterADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 comfortmark
2comfortcomfortVERBMood=Imp VerbForm=Finrootroot
3someonesomeonePRONNumber=Sing PronType=Ind2 comfortobj
4whowhoPRONPronType=Rel6 sadnsubj
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 sadcop
6sadsadADJDegree=Pos3 someoneacl:relcl
7ororCCONJ_8 upsetcc
8upsetupsetADJDegree=Pos6 sadconj
9andandCCONJ_10 helpcc
10helphelpVERBMood=Imp VerbForm=Fin2 comfortconj
11themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs10 helpobj
12feelfeelVERBVerbForm=Inf10 helpxcomp
13bettergoodADJDegree=Cmp12 feelxcomp
14..PUNCT_2 comfortpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comfortto-infinitivesomeonevn amuse-31.1 «NP V NP»: agent=Stimulus someone=Experiencer
2ispresentsad propertytree rules
3betree rules
4helpinfinitivethem = theyvn help-72.1-1-1 «NP V NP S_INF»: agent=Agent they=Beneficiary clause=Theme
5feelinfinitivethem = they not said heregood propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: noun — kept apart, not parsed.

A games machine that you connect to a TV or hold in your hands to play video games.

The tree, 18 words
detcompoundnsubjobjnsubjcasedetoblccconjcasenmod:possoblmarkadvclcompoundobjpunctrootADETgamesNOUNmachineNOUNthatPRONyouPRONconnectVERBtoADPaDETTVNOUNorCCONJholdVERBinADPyourPRONhandsNOUNtoPARTplayVERBvideoNOUNgamesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 machinedet
2gamesgameNOUNNumber=Plur3 machinecompound
3machinemachineNOUNNumber=Sing6 connectnsubj
4thatthatPRONPronType=Rel6 connectobj
5youyouPRONCase=Nom Person=2 PronType=Prs6 connectnsubj
6connectconnectVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
7totoADP_9 TVcase
8aaDETDefinite=Ind PronType=Art9 TVdet
9TVTVNOUNNumber=Sing6 connectobl
10ororCCONJ_11 holdcc
11holdholdVERBMood=Imp VerbForm=Fin6 connectconj
12ininADP_14 handscase
13youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs14 handsnmod:poss
14handshandNOUNNumber=Plur11 holdobl
15totoPART_16 playmark
16playplayVERBVerbForm=Inf11 holdadvcl
17videovideoNOUNNumber=Sing18 gamescompound
18gamesgameNOUNNumber=Plur16 playobj
19..PUNCT_6 connectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1connectpresenta games machinethatto a TVvn mix-22.1-2-1 «NP V NP PP.co-patient»: agent=Agent that=Patient to tv=Co-Patient
2holdinfinitivea games machine not said hereyour handsvn exist-47.1 «NP V PP.location»: agent=Theme in hand=Location
3playto-infinitivea games machine not said herevideo gamesvn use-105.1 «NP V NP»: agent=Agent game=Theme

Meaning 3

Usage: noun — kept apart, not parsed.

A panel with buttons, switches and screens for controlling a machine, a car or a plane.

The tree, 16 words
detcasenmodpunctconjccconjmarkacldetobjpunctdetconjccdetconjpunctrootADETpanelNOUNwithADPbuttonsNOUN,PUNCTswitchesNOUNandCCONJscreensNOUNforSCONJcontrollingVERBaDETmachineNOUN,PUNCTaDETcarNOUNorCCONJaDETplaneNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 paneldet
2panelpanelNOUNNumber=Singrootroot
3withwithADP_4 buttonscase
4buttonsbuttonNOUNNumber=Plur2 panelnmod
5,,PUNCT_6 switchespunct
6switchesswitchNOUNNumber=Plur4 buttonsconj
7andandCCONJ_8 screenscc
8screensscreenNOUNNumber=Plur4 buttonsconj
9forforSCONJ_10 controllingmark
10controllingcontrolVERBVerbForm=Ger2 panelacl
11aaDETDefinite=Ind PronType=Art12 machinedet
12machinemachineNOUNNumber=Sing10 controllingobj
13,,PUNCT_15 carpunct
14aaDETDefinite=Ind PronType=Art15 cardet
15carcarNOUNNumber=Sing2 panelconj
16ororCCONJ_18 planecc
17aaDETDefinite=Ind PronType=Art18 planedet
18planeplaneNOUNNumber=Sing15 carconj
19..PUNCT_2 panelpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1controlgerunda panel with buttons and switches and screens and a car or a plane not said herea machinevn enforce-63 «NP V NP»: agent=Agent machine=Theme

Example 1

I tried to console my friend when her hamster died.

nsubjmarkobjnmod:possobjmarknmod:possnsubjadvclpunctrootIPRONtriedVERBtoPARTconsoleNOUNmyPRONfriendNOUNwhenSCONJherPRONhamsterNOUNdiedVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IIPRONCase=Nom Number=Sing Person=1 PronType=Prs2 triednsubj
2triedtryVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
3totoPART_4 consolemark
4consoleconsoleNOUNNumber=Sing2 triedobj
5mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs6 friendnmod:poss
6friendfriendNOUNNumber=Sing2 triedobj
7whenwhenSCONJ_10 diedmark
8herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs9 hamsternmod:poss
9hamsterhamsterNOUNNumber=Sing10 diednsubj
10dieddieVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 triedadvcl
11..PUNCT_2 triedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1trypastIconsolevn amuse-31.1 «NP V NP ADJ»: agent=Stimulus console=Experiencer friend=Result
2diepastfriend's hamstervn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute

Example 2

Nothing could console him after losing the final.

compoundauxobjmarkacldetobjpunctrootNothingPRONcouldAUXconsoleNOUNhimPRONafterSCONJlosingVERBtheDETfinalNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NothingnothingPRONNumber=Sing PronType=Neg3 consolecompound
2couldcouldAUXVerbForm=Fin3 consoleaux
3consoleconsoleNOUNNumber=Singrootroot
4himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs3 consoleobj
5afterafterSCONJ_6 losingmark
6losingloseVERBVerbForm=Ger3 consoleacl
7thetheDETDefinite=Def PronType=Art8 finaldet
8finalfinalNOUNNumber=Sing6 losingobj
9..PUNCT_3 consolepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losegerundNothing console not said herethe finalvn succeed-74-3-1 «NP V NP»: agent=Agent final=Eventuality

Example 3

Mum consoled the baby with a soft song.

nsubjdetobjcasedetamodoblpunctrootMumNOUNconsoledVERBtheDETbabyNOUNwithADPaDETsoftADJsongNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MummumNOUNNumber=Sing2 consolednsubj
2consoledconsoleVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 babydet
4babybabyNOUNNumber=Sing2 consoledobj
5withwithADP_8 songcase
6aaDETDefinite=Ind PronType=Art8 songdet
7softsoftADJDegree=Pos8 songamod
8songsongNOUNNumber=Sing2 consoledobl
9..PUNCT_2 consoledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1consolepastMumthe babywith a soft songvn amuse-31.1 «NP V NP»: agent=Stimulus baby=Experiencer

Example 4

We got a new games console for the holidays.

nsubjdetamodcompoundobjcasedetoblpunctrootWePRONgotVERBaDETnewADJgamesNOUNconsoleNOUNforADPtheDETholidaysNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs2 gotnsubj
2gotgetVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art6 consoledet
4newnewADJDegree=Pos5 gamesamod
5gamesgameNOUNNumber=Plur6 consolecompound
6consoleconsoleNOUNNumber=Sing2 gotobj
7forforADP_9 holidayscase
8thetheDETDefinite=Def PronType=Art9 holidaysdet
9holidaysholidayNOUNNumber=Plur2 gotobl
10..PUNCT_2 gotpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpastWea games consolefor the holidaysvn get-13.5.1-1 «NP V NP PP.source»: agent=Agent console=Theme for holiday=Source

Example 5

Only one hour on the console on school nights!

advmodnummodcasedetnmodcasecompoundnmodpunctrootOnlyADVoneNUMhourNOUNonADPtheDETconsoleNOUNonADPschoolNOUNnightsNOUN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OnlyonlyADV_3 houradvmod
2oneoneNUMNumForm=Word NumType=Card3 hournummod
3hourhourNOUNNumber=Singrootroot
4ononADP_6 consolecase
5thetheDETDefinite=Def PronType=Art6 consoledet
6consoleconsoleNOUNNumber=Sing3 hournmod
7ononADP_9 nightscase
8schoolschoolNOUNNumber=Sing9 nightscompound
9nightsnightNOUNNumber=Plur6 consolenmod
10!!PUNCT_3 hourpunct

The frames reader finds no event or fact in this sentence.

Example 6

The pilot pressed a button on the console.

detnsubjdetobjcasedetoblpunctrootTheDETpilotNOUNpressedVERBaDETbuttonNOUNonADPtheDETconsoleNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 pilotdet
2pilotpilotNOUNNumber=Sing3 pressednsubj
3pressedpressVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 buttondet
5buttonbuttonNOUNNumber=Sing3 pressedobj
6ononADP_8 consolecase
7thetheDETDefinite=Def PronType=Art8 consoledet
8consoleconsoleNOUNNumber=Sing3 pressedobl
9..PUNCT_3 pressedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1presspastthe pilota buttonthe consolevn push-12-1-1 «NP V NP»: agent=Agent button=Theme

Example 7

The car's console shows the speed and the radio.

detnmod:posscasensubjdetobjccdetconjpunctrootTheDETcarNOUN'sPARTconsoleNOUNshowsVERBtheDETspeedNOUNandCCONJtheDETradioNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 cardet
2carcarNOUNNumber=Sing4 consolenmod:poss
3's'sPART_2 carcase
4consoleconsoleNOUNNumber=Sing5 showsnsubj
5showsshowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6thetheDETDefinite=Def PronType=Art7 speeddet
7speedspeedNOUNNumber=Sing5 showsobj
8andandCCONJ_10 radiocc
9thetheDETDefinite=Def PronType=Art10 radiodet
10radioradioNOUNNumber=Sing7 speedconj
11..PUNCT_5 showspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpresentthe car's consolethe speed and the radiovn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent speed=Recipient

Example 8

She consoled herself with a big mug of hot chocolate.

nsubjobjcasedetamodoblcaseamodnmodpunctrootShePRONconsoledVERBherselfPRONwithADPaDETbigADJmugNOUNofADPhotADJchocolateNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 consolednsubj
2consoledconsoleVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3herselfherselfPRONCase=Acc Gender=Fem Number=Sing Person=3 PronType=Prs Reflex=Yes2 consoledobj
4withwithADP_7 mugcase
5aaDETDefinite=Ind PronType=Art7 mugdet
6bigbigADJDegree=Pos7 mugamod
7mugmugNOUNNumber=Sing2 consoledobl
8ofofADP_10 chocolatecase
9hothotADJDegree=Pos10 chocolateamod
10chocolatechocolateNOUNNumber=Sing7 mugnmod
11..PUNCT_2 consoledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1consolepastSheherself = shewith a big mug of hot chocolatevn amuse-31.1 «NP V NP»: agent=Stimulus herself=Experiencer

Example 9

However, little Frisk came to console him, and told him all the news.

The tree, 13 words
advmodpunctamodnsubjmarkoblobjpunctccconjiobjdet:predetdetobjpunctrootHoweverADV,PUNCTlittleADJFriskNOUNcameVERBtoPARTconsoleNOUNhimPRON,PUNCTandCCONJtoldVERBhimPRONallDETtheDETnewsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HoweverhoweverADV_5 cameadvmod
2,,PUNCT_1 Howeverpunct
3littlelittleADJDegree=Pos4 Friskamod
4FriskfriskNOUNNumber=Sing5 camensubj
5camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6totoPART_7 consolemark
7consoleconsoleNOUNNumber=Sing5 cameobl
8himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs7 consoleobj
9,,PUNCT_11 toldpunct
10andandCCONJ_11 toldcc
11toldtellVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 cameconj
12himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs11 toldiobj
13allallDETPronType=Tot15 newsdet:predet
14thetheDETDefinite=Def PronType=Art15 newsdet
15newsnewsNOUNNumber=Sing11 toldobj
16..PUNCT_5 camepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1comepastlittle Friskconsolehowever propertyvn escape-51.1-1 «NP V»: agent=Theme
2tell speech: assertpastlittle Frisk not said hereall newsFriskvn transfer_mesg-37.1.1-1-1 «NP V NP-Dative NP»: agent=Agent he=Recipient news=Topic

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/C/console/