dazed Who acts: bright light, he, Tom, She, We, player · What happens: think, make, stun, daze, fall off, look · To what, where: him, bike, daze, amazing news, bird, window · Speech: someone speaks here
«dazed» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: dazed in the school dictionary .
Meaning 1 Unable to think clearly for a short time, because of a hit on the head, a shock, tiredness or great surprise.
The tree, 21 words mark xcomp advmod case det amod obl punct case fixed det parataxis case det nmod punct det conj punct conj cc amod conj punct root Unable ADJ to PART think VERB clearly ADV for ADP a DET short ADJ time NOUN , PUNCT because ADP of ADP a DET hit NOUN on ADP the DET head NOUN , PUNCT a DET shock NOUN , PUNCT tiredness NOUN or CCONJ great ADJ surprise NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Unable unable ADJ Degree=Pos root root 2 to to PART _ 3 think mark 3 think think VERB VerbForm=Inf 1 Unable xcomp 4 clearly clearly ADV _ 3 think advmod 5 for for ADP _ 8 time case 6 a a DET Definite=Ind PronType=Art 8 time det 7 short short ADJ Degree=Pos 8 time amod 8 time time NOUN Number=Sing 3 think obl 9 , , PUNCT _ 13 hit punct 10 because because ADP ExtPos=ADP 13 hit case 11 of of ADP _ 10 because fixed 12 a a DET Definite=Ind PronType=Art 13 hit det 13 hit hit NOUN Number=Sing 3 think parataxis 14 on on ADP _ 16 head case 15 the the DET Definite=Def PronType=Art 16 head det 16 head head NOUN Number=Sing 13 hit nmod 17 , , PUNCT _ 19 shock punct 18 a a DET Definite=Ind PronType=Art 19 shock det 19 shock shock NOUN Number=Sing 13 hit conj 20 , , PUNCT _ 21 tiredness punct 21 tiredness tiredness NOUN Number=Sing 13 hit conj 22 or or CCONJ _ 24 surprise cc 23 great great ADJ Degree=Pos 24 surprise amod 24 surprise surprise NOUN Number=Sing 13 hit conj 25 . . PUNCT _ 1 Unable punct
# verb tense, mood who what, whom to whom where when other roles by
1 think speech: other to-infinitive time clearly property vn focus-87.1-1 «NP V»: agent=Agent
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 Usage: past form of the verb «daze» — kept apart, not parsed.
Made confused or stunned, as in «the bright light dazed him».
The tree, 11 words xcomp cc conj punct mark fixed punct det amod nsubj parataxis obj punct punct root Made VERB confused ADJ or CCONJ stunned VERB , PUNCT as SCONJ in ADP « PUNCT the DET bright ADJ light NOUN dazed VERB him PRON » PUNCT . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Made make VERB Tense=Past VerbForm=Part Voice=Pass root root 2 confused confused ADJ Degree=Pos 1 Made xcomp 3 or or CCONJ _ 4 stunned cc 4 stunned stun VERB Tense=Past VerbForm=Part Voice=Pass 2 confused conj 5 , , PUNCT _ 12 dazed punct 6 as as SCONJ _ 12 dazed mark 7 in in ADP _ 6 as fixed 8 « « PUNCT _ 12 dazed punct 9 the the DET Definite=Def PronType=Art 11 light det 10 bright bright ADJ Degree=Pos 11 light amod 11 light light NOUN Number=Sing 12 dazed nsubj 12 dazed daze VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 1 Made parataxis 13 him he PRON Case=Acc Gender=Masc Number=Sing Person=3 PronType=Prs 12 dazed obj 14 » » PUNCT _ 12 dazed punct 15 . . PUNCT _ 1 Made punct
# verb tense, mood who what, whom to whom where when other roles by
1 make participle confused property tree rules
2 stun participle vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
3 daze in a quote past the bright light him = he vn amuse-31.1 «NP V NP»: agent=Stimulus he=Experiencer
Example 1 After he fell off his bike, Tom looked dazed.
mark nsubj advcl compound:prt nmod:poss obl punct nsubj xcomp punct root After SCONJ he PRON fell VERB off ADP his PRON bike NOUN , PUNCT Tom PROPN looked VERB dazed VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 After after SCONJ _ 3 fell mark 2 he he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 3 fell nsubj 3 fell fall VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 9 looked advcl 4 off off ADP _ 3 fell compound:prt 5 his his PRON Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs 6 bike nmod:poss 6 bike bike NOUN Number=Sing 3 fell obl 7 , , PUNCT _ 3 fell punct 8 Tom Tom PROPN Number=Sing 9 looked nsubj 9 looked look VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 10 dazed daze VERB Tense=Past VerbForm=Part Voice=Pass 9 looked xcomp 11 . . PUNCT _ 9 looked punct
# verb tense, mood who what, whom to whom where when other roles by
1 fall off past he his bike vn calibratable_cos-45.6.1-1 «NP.attribute V»: agent=Attribute
2 look past Tom tree rules
3 daze participle Tom not said here vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
Example 2 She walked around in a daze after hearing the amazing news.
nsubj advmod case det obl mark advcl det amod obj punct root She PRON walked VERB around ADV in ADP a DET daze NOUN after SCONJ hearing VERB the DET amazing ADJ news NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 She she PRON Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs 2 walked nsubj 2 walked walk VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 around around ADV _ 2 walked advmod 4 in in ADP _ 6 daze case 5 a a DET Definite=Ind PronType=Art 6 daze det 6 daze daze NOUN Number=Sing 2 walked obl 7 after after SCONJ _ 8 hearing mark 8 hearing hear VERB Tense=Pres VerbForm=Part 2 walked advcl 9 the the DET Definite=Def PronType=Art 11 news det 10 amazing amazing ADJ Degree=Pos 11 news amod 11 news news NOUN Number=Sing 8 hearing obj 12 . . PUNCT _ 2 walked punct
# verb tense, mood who what, whom to whom where when other roles by
1 walk around past She a daze around property vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme in daze=Trajectory
2 hear gerund She not said here the amazing news vn see-30.1-1-1 «NP V S»: agent=Experiencer news=Stimulus
Example 3 The bird was dazed after flying into the window.
det nsubj:pass aux:pass mark advcl case det obl punct root The DET bird NOUN was AUX dazed VERB after SCONJ flying VERB into ADP the DET window NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 bird det 2 bird bird NOUN Number=Sing 4 dazed nsubj:pass 3 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 4 dazed aux:pass 4 dazed daze VERB Tense=Past VerbForm=Part Voice=Pass root root 5 after after SCONJ _ 6 flying mark 6 flying fly VERB Tense=Pres VerbForm=Part 4 dazed advcl 7 into into ADP _ 9 window case 8 the the DET Definite=Def PronType=Art 9 window det 9 window window NOUN Number=Sing 6 flying obl 10 . . PUNCT _ 4 dazed punct
# verb tense, mood who what, whom to whom where when other roles by
1 daze past · passive the bird vn amuse-31.1 «NP V NP»: subject=Experiencer
2 fly gerund into the window result vn run-51.3.2-2-1 «NP V PP.result»: agent=Theme into window=Result
Example 4 The boxer was dazed by the punch.
det nsubj:pass aux:pass case det obl punct root The DET boxer NOUN was AUX dazed VERB by ADP the DET punch NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 boxer det 2 boxer boxer NOUN Number=Sing 4 dazed nsubj:pass 3 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 4 dazed aux:pass 4 dazed daze VERB Tense=Past VerbForm=Part Voice=Pass root root 5 by by ADP _ 7 punch case 6 the the DET Definite=Def PronType=Art 7 punch det 7 punch punch NOUN Number=Sing 4 dazed obl 8 . . PUNCT _ 4 dazed punct
# verb tense, mood who what, whom to whom where when other roles by
1 daze past · passive the boxer by the punch vn amuse-31.1 «NP V NP»: subject=Experiencer
Example 5 We came out of the cinema dazed by the bright sunshine.
nsubj case case det obl acl case det amod obl punct root We PRON came VERB out ADP of ADP the DET cinema NOUN dazed VERB by ADP the DET bright ADJ sunshine NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 2 came nsubj 2 came come VERB Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin root root 3 out out ADP _ 6 cinema case 4 of of ADP _ 6 cinema case 5 the the DET Definite=Def PronType=Art 6 cinema det 6 cinema cinema NOUN Number=Sing 2 came obl 7 dazed daze VERB Tense=Past VerbForm=Part Voice=Pass 6 cinema acl 8 by by ADP _ 11 sunshine case 9 the the DET Definite=Def PronType=Art 11 sunshine det 10 bright bright ADJ Degree=Pos 11 sunshine amod 11 sunshine sunshine NOUN Number=Sing 7 dazed obl 12 . . PUNCT _ 2 came punct
# verb tense, mood who what, whom to whom where when other roles by
1 come out past We the cinema vn become-109.1 «NP V ADJ»: agent=Patient cinema=Result
2 daze participle the cinema not said here by the bright sunshine vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
Example 6 If a player seems dazed after a knock, they must stop playing.
mark det nsubj advcl xcomp case det obl punct nsubj aux xcomp punct root If SCONJ a DET player NOUN seems VERB dazed VERB after ADP a DET knock NOUN , PUNCT they PRON must AUX stop VERB playing VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 If if SCONJ _ 4 seems mark 2 a a DET Definite=Ind PronType=Art 3 player det 3 player player NOUN Number=Sing 4 seems nsubj 4 seems seem VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 12 stop advcl 5 dazed daze VERB Tense=Past VerbForm=Part Voice=Pass 4 seems xcomp 6 after after ADP _ 8 knock case 7 a a DET Definite=Ind PronType=Art 8 knock det 8 knock knock NOUN Number=Sing 5 dazed obl 9 , , PUNCT _ 4 seems punct 10 they they PRON Case=Nom Number=Plur Person=3 PronType=Prs 12 stop nsubj 11 must must AUX VerbForm=Fin 12 stop aux 12 stop stop VERB VerbForm=Inf root root 13 playing play VERB VerbForm=Ger 12 stop xcomp 14 . . PUNCT _ 12 stop punct
# verb tense, mood who what, whom to whom where when other roles by
1 seem a condition, not said to happen present a player vn seem-109-1-1-1 «NP V S_INF»: agent=Theme clause=Attribute
2 daze participle a player not said here after a knock vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer
3 stop must they vn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
4 play gerund they not said here vn performance-26.7-1 «NP V»: agent=Agent
Example 7 The action was so quick that Hako stood dazed, not knowing what to do.
The tree, 14 words det nsubj cop advmod mark nsubj aux:pass advcl punct advmod advcl obj mark xcomp punct root The DET action NOUN was AUX so ADV quick ADJ that SCONJ Hako PROPN stood VERB dazed VERB , PUNCT not PART knowing VERB what PRON to PART do VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 action det 2 action action NOUN Number=Sing 5 quick nsubj 3 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 5 quick cop 4 so so ADV _ 5 quick advmod 5 quick quick ADJ Degree=Pos root root 6 that that SCONJ _ 9 dazed mark 7 Hako Hako PROPN Number=Sing 9 dazed nsubj 8 stood stand VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 9 dazed aux:pass 9 dazed daze VERB Tense=Past VerbForm=Part Voice=Pass 5 quick advcl 10 , , PUNCT _ 12 knowing punct 11 not not PART Polarity=Neg 12 knowing advmod 12 knowing know VERB Tense=Pres VerbForm=Part 9 dazed advcl 13 what what PRON PronType=Int 15 do obj 14 to to PART _ 15 do mark 15 do do VERB VerbForm=Inf 12 knowing xcomp 16 . . PUNCT _ 5 quick punct
# verb tense, mood who what, whom to whom where when other roles by
1 is past the action quick property tree rules
2 daze past · passive Hako vn amuse-31.1 «NP V NP»: subject=Experiencer
3 not know gerund vn comprehend-87.2-1-1-1 «NP V how S_INF»: agent=Experiencer clause=Stimulus
4 do to-infinitive vn act-114-1 «NP V NP»: agent=Agent what=Eventuality
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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