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feedback

Who acts: you, Feedback, customers, microphone, sound, system feedback · What happens: be, do, tell, like, dislike, pick up · To what, where: Feedback information, something, it, company, loud high whistling noise, sound · Speech: someone speaks here

«feedback» in the school dictionary: its 4 meanings for a pupil and its 8 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: feedback in the school dictionary.

Meaning 1

Feedback is information or comments about how well you have done something, so you can do it better next time.

The tree, 20 words
compoundcopccconjmarkadvmodadvmodnsubjauxacl:relclobjpunctadvmodnsubjauxparataxisobjamodamodobl:unmarkedpunctrootFeedbackNOUNisAUXinformationNOUNorCCONJcommentsNOUNaboutSCONJhowADVwellADVyouPRONhaveAUXdoneVERBsomethingPRON,PUNCTsoADVyouPRONcanAUXdoVERBitPRONbetterADJnextADJtimeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FeedbackfeedbackNOUNNumber=Sing3 informationcompound
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 informationcop
3informationinformationNOUNNumber=Singrootroot
4ororCCONJ_5 commentscc
5commentscommentNOUNNumber=Plur3 informationconj
6aboutaboutSCONJ_11 donemark
7howhowADVPronType=Int8 welladvmod
8wellwellADVDegree=Pos11 doneadvmod
9youyouPRONCase=Nom Person=2 PronType=Prs11 donensubj
10havehaveAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin11 doneaux
11donedoVERBTense=Past VerbForm=Part5 commentsacl:relcl
12somethingsomethingPRONNumber=Sing PronType=Ind11 doneobj
13,,PUNCT_17 dopunct
14sosoADV_17 doadvmod
15youyouPRONCase=Nom Person=2 PronType=Prs17 donsubj
16cancanAUXVerbForm=Fin17 doaux
17dodoVERBVerbForm=Inf3 informationparataxis
18ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs17 doobj
19bettergoodADJDegree=Cmp21 timeamod
20nextnextADJDegree=Pos21 timeamod
21timetimeNOUNNumber=Sing17 doobl:unmarked
22..PUNCT_3 informationpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentFeedback information or commentstree rules
2dopresent · perfectyousomethingwell propertyvn act-114-1 «NP V NP»: agent=Agent something=Eventuality
3docanyouittimevn act-114-1 «NP V NP»: agent=Agent it=Eventuality

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Feedback is what customers or users tell a company or a game maker about what they liked or disliked.

The tree, 19 words
nsubjcopnsubjccconjacl:relcldetobjccdetcompoundconjcasenmodnsubjacl:relclccconjpunctrootFeedbackNOUNisAUXwhatPRONcustomersNOUNorCCONJusersNOUNtellVERBaDETcompanyNOUNorCCONJaDETgameNOUNmakerNOUNaboutADPwhatPRONtheyPRONlikedVERBorCCONJdislikedVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FeedbackfeedbackNOUNNumber=Sing3 whatnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 whatcop
3whatwhatPRONPronType=Introotroot
4customerscustomerNOUNNumber=Plur7 tellnsubj
5ororCCONJ_6 userscc
6usersuserNOUNNumber=Plur4 customersconj
7telltellVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 whatacl:relcl
8aaDETDefinite=Ind PronType=Art9 companydet
9companycompanyNOUNNumber=Sing7 tellobj
10ororCCONJ_13 makercc
11aaDETDefinite=Ind PronType=Art13 makerdet
12gamegameNOUNNumber=Sing13 makercompound
13makermakerNOUNNumber=Sing9 companyconj
14aboutaboutADP_15 whatcase
15whatwhatPRONPronType=Rel13 makernmod
16theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs17 likednsubj
17likedlikeVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin15 whatacl:relcl
18ororCCONJ_19 dislikedcc
19dislikeddislikeVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin17 likedconj
20..PUNCT_3 whatpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentFeedbacktree rules
2tell speech: assertpresentcustomers or usersa company or a game maker about a company or a game maker about a companyvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent company=Recipient
3likepastcustomers = customervn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot
4dislikepastcustomers = customer not said herevn admire-31.2-1 «NP V S_INF»: agent=Experiencer

Meaning 3

Feedback is a loud, high whistling noise when a microphone picks up the sound coming out of its own speaker.

The tree, 20 words
nsubjcopdetamodpunctamodcompoundmarkdetnsubjadvclcompound:prtdetobjaclcasecasenmod:possamodoblpunctrootFeedbackNOUNisAUXaDETloudADJ,PUNCThighADJwhistlingNOUNnoiseNOUNwhenSCONJaDETmicrophoneNOUNpicksVERBupADPtheDETsoundNOUNcomingVERBoutADPofADPitsPRONownADJspeakerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FeedbackfeedbackNOUNNumber=Sing8 noisensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 noisecop
3aaDETDefinite=Ind PronType=Art8 noisedet
4loudloudADJDegree=Pos8 noiseamod
5,,PUNCT_4 loudpunct
6highhighADJDegree=Pos8 noiseamod
7whistlingwhistlingNOUNNumber=Sing8 noisecompound
8noisenoiseNOUNNumber=Singrootroot
9whenwhenSCONJ_12 picksmark
10aaDETDefinite=Ind PronType=Art11 microphonedet
11microphonemicrophoneNOUNNumber=Sing12 picksnsubj
12pickspickVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 noiseadvcl
13upupADP_12 pickscompound:prt
14thetheDETDefinite=Def PronType=Art15 sounddet
15soundsoundNOUNNumber=Sing12 picksobj
16comingcomeVERBVerbForm=Ger15 soundacl
17outoutADP_21 speakercase
18ofofADP_21 speakercase
19itsitsPRONCase=Gen Gender=Neut Number=Sing Person=3 Poss=Yes PronType=Prs21 speakernmod:poss
20ownownADJDegree=Pos21 speakeramod
21speakerspeakerNOUNNumber=Sing16 comingobl
22..PUNCT_8 noisepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentFeedbacka loud high whistling noisetree rules
2pick uppresenta microphonethe soundvn discover-84-1 «NP V NP»: agent=Agent sound=Topic
3come outgerundthe sound not said heremicrophone's own speakervn become-109.1 «NP V ADJ»: agent=Patient speaker=Result

Meaning 4

Usage: science — kept apart, not parsed.

In a system, feedback is when the result of something goes back and changes what happens next.

The tree, 17 words
casedetcompoundpunctnsubjcopdetnsubjcasensubjparataxisadvmodccconjnsubjccompadvmodpunctrootInADPaDETsystemNOUN,PUNCTfeedbackNOUNisAUXwhenADVtheDETresultNOUNofADPsomethingPRONgoesVERBbackADVandCCONJchangesVERBwhatPRONhappensVERBnextADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 systemcase
2aaDETDefinite=Ind PronType=Art3 systemdet
3systemsystemNOUNNumber=Sing5 feedbackcompound
4,,PUNCT_3 systempunct
5feedbackfeedbackNOUNNumber=Sing7 whennsubj
6isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 whencop
7whenwhenADVPronType=Introotroot
8thetheDETDefinite=Def PronType=Art9 resultdet
9resultresultNOUNNumber=Sing12 goesnsubj
10ofofADP_11 somethingcase
11somethingsomethingPRONNumber=Sing PronType=Ind12 goesnsubj
12goesgoVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 whenparataxis
13backbackADV_12 goesadvmod
14andandCCONJ_15 changescc
15changeschangeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 goesconj
16whatwhatPRONPronType=Int17 happensnsubj
17happenshappenVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin15 changesccomp
18nextnextADV_17 happensadvmod
19..PUNCT_7 whenpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentsystem feedbackwhen propertytree rules
2go backpresentthe resultvn convert-26.6.2 «NP V S_ING»: agent=Patient
3changepresentthe result not said heretree rules
4happenpresentnext propertyvn occur-48.3-1 «NP V»: agent=Theme

Example 1

My teacher's feedback said my story had a great opening.

nmod:possnmod:posscasensubjnmod:possnsubjccompdetamodobjpunctrootMyPRONteacherNOUN'sPARTfeedbackNOUNsaidVERBmyPRONstoryNOUNhadVERBaDETgreatADJopeningNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs2 teachernmod:poss
2teacherteacherNOUNNumber=Sing4 feedbacknmod:poss
3's'sPART_2 teachercase
4feedbackfeedbackNOUNNumber=Sing5 saidnsubj
5saidsayVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs7 storynmod:poss
7storystoryNOUNNumber=Sing8 hadnsubj
8hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 saidccomp
9aaDETDefinite=Ind PronType=Art11 openingdet
10greatgreatADJDegree=Pos11 openingamod
11openingopeningNOUNNumber=Sing8 hadobj
12..PUNCT_5 saidpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpastMy teacher's feedbackvn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2havepastmy storya great openingvn birth-28.2-1 «NP V NP»: agent=Agent opening=Patient

Example 2

Give your partner kind and useful feedback on their poster.

nmod:possobjamodccconjobjcasenmod:possoblpunctrootGiveVERByourPRONpartnerNOUNkindADJandCCONJusefulADJfeedbackNOUNonADPtheirPRONposterNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GivegiveVERBMood=Imp VerbForm=Finrootroot
2youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs3 partnernmod:poss
3partnerpartnerNOUNNumber=Sing1 Giveobj
4kindkindADJDegree=Pos7 feedbackamod
5andandCCONJ_6 usefulcc
6usefulusefulADJDegree=Pos4 kindconj
7feedbackfeedbackNOUNNumber=Sing1 Giveobj
8ononADP_10 postercase
9theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs10 posternmod:poss
10posterposterNOUNNumber=Sing1 Giveobl
11..PUNCT_1 Givepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1giveimperativeyou not said hereyour partnertheir postervn give-13.1-1 «NP V NP NP PP.asset»: agent=Agent partner=Recipient feedback=Theme on poster=Asset
2posttheir = theynom poster «communication transitive»: poss=agent

Example 3

The shop asked us to fill in a feedback form.

detnsubjiobjmarkxcompcompound:prtdetcompoundobjpunctrootTheDETshopNOUNaskedVERBusPRONtoPARTfillVERBinADPaDETfeedbackNOUNformNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 shopdet
2shopshopNOUNNumber=Sing3 askednsubj
3askedaskVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4uswePRONCase=Acc Number=Plur Person=1 PronType=Prs3 askediobj
5totoPART_6 fillmark
6fillfillVERBVerbForm=Inf3 askedxcomp
7ininADP_6 fillcompound:prt
8aaDETDefinite=Ind PronType=Art10 formdet
9feedbackfeedbackNOUNNumber=Sing10 formcompound
10formformNOUNNumber=Sing6 fillobj
11..PUNCT_3 askedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ask speech: askpastthe shopusvn inquire-37.1.2 «NP V NP whether S_INF»: agent=Agent we=Recipient clause=Topic
2fill in not said to happento-infinitivethe shop not said herea feedback formvn other_cos-45.4 «NP V NP.patient»: agent=Agent form=Patient

Example 4

Positive feedback made Leo feel proud.

amodnsubjobjxcompxcomppunctrootPositiveADJfeedbackNOUNmadeVERBLeoPROPNfeelVERBproudADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PositivepositiveADJDegree=Pos2 feedbackamod
2feedbackfeedbackNOUNNumber=Sing3 madensubj
3mademakeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4LeoLeoPROPNNumber=Sing3 madeobj
5feelfeelVERBVerbForm=Inf3 madexcomp
6proudproudADJDegree=Pos5 feelxcomp
7..PUNCT_3 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepastPositive feedbackLeotree rules
2feelinfinitiveLeo not said hereproud propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus

Example 5

The microphone made a terrible screech of feedback.

detnsubjdetamodobjcasenmodpunctrootTheDETmicrophoneNOUNmadeVERBaDETterribleADJscreechNOUNofADPfeedbackNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 microphonedet
2microphonemicrophoneNOUNNumber=Sing3 madensubj
3mademakeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art6 screechdet
5terribleterribleADJDegree=Pos6 screechamod
6screechscreechNOUNNumber=Sing3 madeobj
7ofofADP_8 feedbackcase
8feedbackfeedbackNOUNNumber=Sing6 screechnmod
9..PUNCT_3 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepastthe microphonea terrible screech of feedbackvn build-26.1-1 «NP.asset V NP»: agent=Asset screech=Product
2screechfeedbacknom screech «event intransitive»: of=agent

Example 6

Use the feedback to improve your next draft.

detobjmarkadvclnmod:possamodobjpunctrootUseVERBtheDETfeedbackNOUNtoPARTimproveVERByourPRONnextADJdraftNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1UseuseVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 feedbackdet
3feedbackfeedbackNOUNNumber=Sing1 Useobj
4totoPART_5 improvemark
5improveimproveVERBVerbForm=Inf1 Useadvcl
6youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs8 draftnmod:poss
7nextnextADJDegree=Pos8 draftamod
8draftdraftNOUNNumber=Sing5 improveobj
9..PUNCT_1 Usepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1useimperativeyou not said herethe feedbackvn eat-39.1 «NP V NP»: agent=Agent feedback=Patient
2improveto-infinitiveyou not said hereyour next draftvn other_cos-45.4 «NP V NP.patient»: agent=Agent draft=Patient
3draftyournom draft «possession transitive»: poss=agent

Example 7

The game makers read players' feedback and fixed the bug.

detcompoundnsubjnmod:posscaseobjccconjdetobjpunctrootTheDETgameNOUNmakersNOUNreadVERBplayersNOUN'PARTfeedbackNOUNandCCONJfixedVERBtheDETbugNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 makersdet
2gamegameNOUNNumber=Sing3 makerscompound
3makersmakerNOUNNumber=Plur4 readnsubj
4readreadVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5playersplayerNOUNNumber=Plur7 feedbacknmod:poss
6''sPART_5 playerscase
7feedbackfeedbackNOUNNumber=Sing4 readobj
8andandCCONJ_9 fixedcc
9fixedfixVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 readconj
10thetheDETDefinite=Def PronType=Art11 bugdet
11bugbugNOUNNumber=Sing9 fixedobj
12..PUNCT_4 readpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1readpresentthe game makersplayers's feedbackvn transfer_mesg-37.1.1-1 «NP V NP»: agent=Agent feedback=Topic
2fixpastthe game makers not said herethe bugvn shake-22.3-2 «NP V NP together»: agent=Agent bug=Patient

Example 8

Your body gives you feedback: when you are tired, you yawn.

nmod:possnsubjiobjobjpunctmarknsubjcopparataxispunctnsubjparataxispunctrootYourPRONbodyNOUNgivesVERByouPRONfeedbackNOUN:PUNCTwhenSCONJyouPRONareAUXtiredADJ,PUNCTyouPRONyawnVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs2 bodynmod:poss
2bodybodyNOUNNumber=Sing3 givesnsubj
3givesgiveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4youyouPRONCase=Acc Person=2 PronType=Prs3 givesiobj
5feedbackfeedbackNOUNNumber=Sing3 givesobj
6::PUNCT_10 tiredpunct
7whenwhenSCONJ_10 tiredmark
8youyouPRONCase=Nom Person=2 PronType=Prs10 tirednsubj
9arebeAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin10 tiredcop
10tiredtiredADJDegree=Pos3 givesparataxis
11,,PUNCT_13 yawnpunct
12youyouPRONCase=Nom Person=2 PronType=Prs13 yawnnsubj
13yawnyawnVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin10 tiredparataxis
14..PUNCT_3 givespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1givepresentYour bodyfeedbackyouvn give-13.1-1 «NP V NP-Dative NP»: agent=Agent you=Recipient feedback=Theme
2ispresentyoutired propertytree rules
3yawnpresentyouvn nonverbal_expression-40.2 «NP V»: agent=Agent

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/F/feedback/