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key

Who acts: key, piano, picture, thing, you, She · What happens: be, use, open, lock, have, tell · To what, where: small metal piece, lock, button, keyboard, 88 keys, thing · Speech: someone speaks here

«key» in the school dictionary: its 7 meanings for a pupil and its 10 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: key in the school dictionary.

Meaning 1

A key is a small metal piece used to open and lock a lock.

The tree, 14 words
detnsubjcopdetamodcompoundaclmarkxcompccconjdetobjpunctrootADETkeyNOUNisAUXaDETsmallADJmetalNOUNpieceNOUNusedVERBtoPARTopenVERBandCCONJlockVERBaDETlockNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 keydet
2keykeyNOUNNumber=Sing7 piecensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 piececop
4aaDETDefinite=Ind PronType=Art7 piecedet
5smallsmallADJDegree=Pos7 pieceamod
6metalmetalNOUNNumber=Sing7 piececompound
7piecepieceNOUNNumber=Singrootroot
8useduseVERBTense=Past VerbForm=Part Voice=Pass7 pieceacl
9totoPART_10 openmark
10openopenVERBVerbForm=Inf8 usedxcomp
11andandCCONJ_12 lockcc
12locklockVERBVerbForm=Inf10 openconj
13aaDETDefinite=Ind PronType=Art14 lockdet
14locklockNOUNNumber=Sing12 lockobj
15..PUNCT_7 piecepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta keya small metal piecetree rules
2useparticiplea small metal piece not said herevn use-105.1 «NP V NP S_INF»: agent=Agent clause=Eventuality
3opento-infinitivevn spatial_configuration-47.6-1 «NP V»: agent=Theme
4lockinfinitivea lockvn tape-22.4 «NP V NP»: agent=Agent lock=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A key is a button on a keyboard, or one of the black and white bars on a piano. A piano has 88 keys.

Sentence 1: A key is a button on a keyboard, or one of the black and white bars on a piano.

The tree, 19 words
detnsubjcopdetcasedetnmodpunctccconjcasedetamodccconjnmodcasedetnmodpunctrootADETkeyNOUNisAUXaDETbuttonNOUNonADPaDETkeyboardNOUN,PUNCTorCCONJoneNUMofADPtheDETblackADJandCCONJwhiteADJbarsNOUNonADPaDETpianoNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 keydet
2keykeyNOUNNumber=Sing5 buttonnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 buttoncop
4aaDETDefinite=Ind PronType=Art5 buttondet
5buttonbuttonNOUNNumber=Singrootroot
6ononADP_8 keyboardcase
7aaDETDefinite=Ind PronType=Art8 keyboarddet
8keyboardkeyboardNOUNNumber=Sing5 buttonnmod
9,,PUNCT_11 onepunct
10ororCCONJ_11 onecc
11oneoneNUMNumForm=Word NumType=Card5 buttonconj
12ofofADP_17 barscase
13thetheDETDefinite=Def PronType=Art17 barsdet
14blackblackADJDegree=Pos17 barsamod
15andandCCONJ_16 whitecc
16whitewhiteADJDegree=Pos14 blackconj
17barsbarNOUNNumber=Plur11 onenmod
18ononADP_20 pianocase
19aaDETDefinite=Ind PronType=Art20 pianodet
20pianopianoNOUNNumber=Sing17 barsnmod
21..PUNCT_5 buttonpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta keya buttona keyboardtree rules

Sentence 2: A piano has 88 keys.

detnsubjnummodobjpunctrootADETpianoNOUNhasVERB88NUMkeysNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 pianodet
2pianopianoNOUNNumber=Sing3 hasnsubj
3hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
48888NUMNumForm=Digit NumType=Card5 keysnummod
5keyskeyNOUNNumber=Plur3 hasobj
6..PUNCT_3 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresenta piano88 keysvn birth-28.2-1 «NP V NP»: agent=Agent key=Patient

Meaning 3

The key of a map or graph tells what each picture, colour or sign means.

The tree, 15 words
detnsubjcasedetnmodccconjobjdetnsubjpunctconjccconjccomppunctrootTheDETkeyNOUNofADPaDETmapNOUNorCCONJgraphNOUNtellsVERBwhatPRONeachDETpictureNOUN,PUNCTcolourNOUNorCCONJsignNOUNmeansVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 keydet
2keykeyNOUNNumber=Sing8 tellsnsubj
3ofofADP_5 mapcase
4aaDETDefinite=Ind PronType=Art5 mapdet
5mapmapNOUNNumber=Sing2 keynmod
6ororCCONJ_7 graphcc
7graphgraphNOUNNumber=Sing5 mapconj
8tellstellVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9whatwhatPRONPronType=Int16 meansobj
10eacheachDETPronType=Tot11 picturedet
11picturepictureNOUNNumber=Sing16 meansnsubj
12,,PUNCT_13 colourpunct
13colourcolourNOUNNumber=Sing11 pictureconj
14ororCCONJ_15 signcc
15signsignNOUNNumber=Sing11 pictureconj
16meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 tellsccomp
17..PUNCT_8 tellspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tell speech: assertpresentthe key of a map or graphvn transfer_mesg-37.1.1-1-1 «NP V how S»: agent=Agent clause=Topic
2meanpresenteach picture and colour or signvn intend-61.2-1 «NP V NP»: agent=Agent what=Topic

Meaning 4

The key to something is the thing that helps you solve or understand it.

The tree, 14 words
detnsubjcasenmodcopdetnsubjacl:relclobjxcompccconjobjpunctrootTheDETkeyNOUNtoADPsomethingPRONisAUXtheDETthingNOUNthatPRONhelpsVERByouPRONsolveVERBorCCONJunderstandVERBitPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 keydet
2keykeyNOUNNumber=Sing7 thingnsubj
3totoADP_4 somethingcase
4somethingsomethingPRONNumber=Sing PronType=Ind2 keynmod
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 thingcop
6thetheDETDefinite=Def PronType=Art7 thingdet
7thingthingNOUNNumber=Singrootroot
8thatthatPRONPronType=Rel9 helpsnsubj
9helpshelpVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 thingacl:relcl
10youyouPRONCase=Acc Person=2 PronType=Prs9 helpsobj
11solvesolveVERBVerbForm=Inf9 helpsxcomp
12ororCCONJ_13 understandcc
13understandunderstandVERBVerbForm=Inf11 solveconj
14ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs13 understandobj
15..PUNCT_7 thingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe key to somethingthe thingtree rules
2helppresentthe thingyouvn help-72.1-1-1 «NP V NP S_INF»: agent=Agent you=Beneficiary clause=Theme
3solveinfinitiveyou not said herevn discover-84 «NP V how S»: agent=Agent
4understandinfinitiveyou not said herekeyvn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer it=Stimulus

Meaning 5

Key also means most important: a key word, a key fact.

nsubjadvmodadvmodxcomppunctdetamodparataxispunctdetamodconjpunctrootKeyNOUNalsoADVmeansVERBmostADVimportantADJ:PUNCTaDETkeyADJwordNOUN,PUNCTaDETkeyADJfactNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KeykeyNOUNNumber=Sing3 meansnsubj
2alsoalsoADV_3 meansadvmod
3meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4mostmostADVDegree=Sup5 importantadvmod
5importantimportantADJDegree=Pos3 meansxcomp
6::PUNCT_9 wordpunct
7aaDETDefinite=Ind PronType=Art9 worddet
8keykeyADJDegree=Pos9 wordamod
9wordwordNOUNNumber=Sing3 meansparataxis
10,,PUNCT_13 factpunct
11aaDETDefinite=Ind PronType=Art13 factdet
12keykeyADJDegree=Pos13 factamod
13factfactNOUNNumber=Sing9 wordconj
14..PUNCT_3 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentKeyimportant propertyvn intend-61.2-1 «NP V S»: agent=Agent

Meaning 6

To key in is to type.

markmarkcopmarkaclpunctrootToPARTkeyNOUNinSCONJisAUXtoPARTtypeVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 keymark
2keykeyNOUNNumber=Singrootroot
3ininSCONJ_6 typemark
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 typecop
5totoPART_6 typemark
6typetypeVERBVerbForm=Inf2 keyacl
7..PUNCT_2 keypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenttype propertytree rules

Meaning 7

Under lock and key means locked away safely.

caseoblccconjccompadvmodadvmodpunctrootUnderADPlockNOUNandCCONJkeyNOUNmeansVERBlockedVERBawayADVsafelyADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1UnderunderADP_2 lockcase
2locklockNOUNNumber=Sing5 meansobl
3andandCCONJ_4 keycc
4keykeyNOUNNumber=Sing2 lockconj
5meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6lockedlockVERBTense=Past VerbForm=Part Voice=Pass5 meansccomp
7awayawayADV_6 lockedadvmod
8safelysafelyADV_6 lockedadvmod
9..PUNCT_5 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentlock and keyvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
2lock awayparticipleaway, safely propertyvn tape-22.4 «NP V ADV-Middle»: agent=Patient

Example 1

She has 6 keys on her key ring.

nsubjnummodobjcasenmod:possamodnmodpunctrootShePRONhasVERB6NUMkeysNOUNonADPherPRONkeyADJringNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 hasnsubj
2hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
366NUMNumForm=Digit NumType=Card4 keysnummod
4keyskeyNOUNNumber=Plur2 hasobj
5ononADP_8 ringcase
6herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs8 ringnmod:poss
7keykeyADJDegree=Pos8 ringamod
8ringringNOUNNumber=Sing4 keysnmod
9..PUNCT_2 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresentShe6 keysher key ringvn birth-28.2-1 «NP V NP»: agent=Agent key=Patient

Example 2

A piano has 88 keys.

detnsubjnummodobjpunctrootADETpianoNOUNhasVERB88NUMkeysNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 pianodet
2pianopianoNOUNNumber=Sing3 hasnsubj
3hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
48888NUMNumForm=Digit NumType=Card5 keysnummod
5keyskeyNOUNNumber=Plur3 hasobj
6..PUNCT_3 haspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepresenta piano88 keysvn birth-28.2-1 «NP V NP»: agent=Agent key=Patient

Example 3

In the key, each star stands for 5 books.

casedetoblpunctdetnsubjcasenummodoblpunctrootInADPtheDETkeyNOUN,PUNCTeachDETstarNOUNstandsVERBforADP5NUMbooksNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_3 keycase
2thetheDETDefinite=Def PronType=Art3 keydet
3keykeyNOUNNumber=Sing7 standsobl
4,,PUNCT_3 keypunct
5eacheachDETPronType=Tot6 stardet
6starstarNOUNNumber=Sing7 standsnsubj
7standsstandVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8forforADP_10 bookscase
955NUMNumForm=Digit NumType=Card10 booksnummod
10booksbookNOUNNumber=Plur7 standsobl
11..PUNCT_7 standspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1standpresenteach starthe keyfor 5 booksvn assuming_position-50 «NP V PP.location»: agent=Agent in key=Location

Example 4

He typed 40 keys a minute.

nsubjnummodobjdetobl:unmarkedpunctrootHePRONtypedVERB40NUMkeysNOUNaDETminuteNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 typednsubj
2typedtypeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
34040NUMNumForm=Digit NumType=Card4 keysnummod
4keyskeyNOUNNumber=Plur2 typedobj
5aaDETDefinite=Ind PronType=Art6 minutedet
6minuteminuteNOUNNumber=Sing2 typedobl:unmarked
7..PUNCT_2 typedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1typepastHe40 keysminutevn scribble-25.2-1 «NP V NP»: agent=Agent key=Theme

Example 5

I lost the key to the back door.

nsubjdetobjcasedetcompoundoblpunctrootIPRONlostVERBtheDETkeyNOUNtoADPtheDETbackNOUNdoorNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IIPRONCase=Nom Number=Sing Person=1 PronType=Prs2 lostnsubj
2lostloseVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 keydet
4keykeyNOUNNumber=Sing2 lostobj
5totoADP_8 doorcase
6thetheDETDefinite=Def PronType=Art8 doordet
7backbackNOUNNumber=Sing8 doorcompound
8doordoorNOUNNumber=Sing2 lostobl
9..PUNCT_2 lostpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losepastIthe keyto the back doorvn succeed-74-3-1 «NP V NP»: agent=Agent key=Eventuality

Example 6

Look at the map key to find the campsite.

casedetcompoundoblmarkadvcldetobjpunctrootLookVERBatADPtheDETmapNOUNkeyNOUNtoPARTfindVERBtheDETcampsiteNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LooklookVERBMood=Imp VerbForm=Finrootroot
2atatADP_5 keycase
3thetheDETDefinite=Def PronType=Art5 keydet
4mapmapNOUNNumber=Sing5 keycompound
5keykeyNOUNNumber=Sing1 Lookobl
6totoPART_7 findmark
7findfindVERBVerbForm=Inf1 Lookadvcl
8thetheDETDefinite=Def PronType=Art9 campsitedet
9campsitecampsiteNOUNNumber=Sing7 findobj
10..PUNCT_1 Lookpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1lookimperativeyou not said hereat the map keyvn peer-30.3 «NP V PP.theme»: agent=Agent at key=Theme
2findto-infinitiveyou not said herethe campsitevn discover-84 «NP V NP»: agent=Agent campsite=Topic

Example 7

Practice is the key to good spelling.

nsubjcopdetcaseamodnmodpunctrootPracticeNOUNisAUXtheDETkeyNOUNtoADPgoodADJspellingNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PracticepracticeNOUNNumber=Sing4 keynsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 keycop
3thetheDETDefinite=Def PronType=Art4 keydet
4keykeyNOUNNumber=Singrootroot
5totoADP_7 spellingcase
6goodgoodADJDegree=Pos7 spellingamod
7spellingspellingNOUNNumber=Sing4 keynmod
8..PUNCT_4 keypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentPracticethe keyto good spellingtree rules

Example 8

Underline the key words in the problem.

detamodobjcasedetnmodpunctrootUnderlineVERBtheDETkeyADJwordsNOUNinADPtheDETproblemNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1UnderlineunderlineVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 wordsdet
3keykeyADJDegree=Pos4 wordsamod
4wordswordNOUNNumber=Plur1 Underlineobj
5ininADP_7 problemcase
6thetheDETDefinite=Def PronType=Art7 problemdet
7problemproblemNOUNNumber=Sing4 wordsnmod
8..PUNCT_1 Underlinepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1underlineimperativeyou not said herethe key wordsthe problemvn scribble-25.2 «NP V NP PP.destination»: agent=Agent word=Theme in problem=Destination

Example 9

Press the Enter key to start the game.

detcompoundobjmarkadvcldetobjpunctrootPressVERBtheDETEnterPROPNkeyNOUNtoPARTstartVERBtheDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PresspressVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 keydet
3EnterEnterPROPNNumber=Sing4 keycompound
4keykeyNOUNNumber=Sing1 Pressobj
5totoPART_6 startmark
6startstartVERBVerbForm=Inf1 Pressadvcl
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing6 startobj
9..PUNCT_1 Presspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pressimperativeyou not said herethe Enter keyvn push-12-1-1 «NP V NP»: agent=Agent key=Theme
2startto-infinitiveyou not said herethe gamevn begin-55.1-1-1 «NP V NP»: agent=Agent game=Eventuality

Example 10

Put the crack-brain under lock and key!"

detcompoundpunctobjcaseoblccconjpunctpunctrootPutVERBtheDETcrackNOUN-PUNCTbrainNOUNunderADPlockNOUNandCCONJkeyNOUN!PUNCT"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PutputVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art5 braindet
3crackcrackNOUNNumber=Sing5 braincompound
4--PUNCT_3 crackpunct
5brainbrainNOUNNumber=Sing1 Putobj
6underunderADP_7 lockcase
7locklockNOUNNumber=Sing1 Putobl
8andandCCONJ_9 keycc
9keykeyNOUNNumber=Sing7 lockconj
10!!PUNCT_1 Putpunct
11""PUNCT_1 Putpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1putimperativeyou not said herethe crack brainlock and keyvn put-9.1-2 «NP V NP PP.destination»: agent=Agent brain=Theme under lock=Destination

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

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