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level

Who acts: level, I, water level, flat, you, score · What happens: be, reach, mean, level, rise, finish · To what, where: height, stage, level, floor, something, gun · Speech: someone speaks here

«level» in the school dictionary: its 7 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: level in the school dictionary.

Meaning 1

A level is a height or amount: the water level, the noise level.

The tree, 13 words
detnsubjcopdetccconjpunctdetcompoundparataxispunctdetcompoundconjpunctrootADETlevelNOUNisAUXaDETheightNOUNorCCONJamountNOUN:PUNCTtheDETwaterNOUNlevelNOUN,PUNCTtheDETnoiseNOUNlevelNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 leveldet
2levellevelNOUNNumber=Sing5 heightnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 heightcop
4aaDETDefinite=Ind PronType=Art5 heightdet
5heightheightNOUNNumber=Singrootroot
6ororCCONJ_7 amountcc
7amountamountNOUNNumber=Sing5 heightconj
8::PUNCT_11 levelpunct
9thetheDETDefinite=Def PronType=Art11 leveldet
10waterwaterNOUNNumber=Sing11 levelcompound
11levellevelNOUNNumber=Sing5 heightparataxis
12,,PUNCT_15 levelpunct
13thetheDETDefinite=Def PronType=Art15 leveldet
14noisenoiseNOUNNumber=Sing15 levelcompound
15levellevelNOUNNumber=Sing11 levelconj
16..PUNCT_5 heightpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta levela height or amounttree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A level is a stage or grade, as in a game or a test: «I reached level 5».

The tree, 18 words
detnsubjcopdetccconjpunctcasecasedetconjccdetconjpunctpunctnsubjparataxisobjflatpunctpunctrootADETlevelNOUNisAUXaDETstageNOUNorCCONJgradeNOUN,PUNCTasADPinADPaDETgameNOUNorCCONJaDETtestNOUN:PUNCT«PUNCTIPRONreachedVERBlevelNOUN5NUM»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 leveldet
2levellevelNOUNNumber=Sing5 stagensubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 stagecop
4aaDETDefinite=Ind PronType=Art5 stagedet
5stagestageNOUNNumber=Singrootroot
6ororCCONJ_7 gradecc
7gradegradeNOUNNumber=Sing5 stageconj
8,,PUNCT_12 gamepunct
9asasADP_12 gamecase
10ininADP_12 gamecase
11aaDETDefinite=Ind PronType=Art12 gamedet
12gamegameNOUNNumber=Sing5 stageconj
13ororCCONJ_15 testcc
14aaDETDefinite=Ind PronType=Art15 testdet
15testtestNOUNNumber=Sing12 gameconj
16::PUNCT_19 reachedpunct
17««PUNCT_19 reachedpunct
18IIPRONCase=Nom Number=Sing Person=1 PronType=Prs19 reachednsubj
19reachedreachVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin5 stageparataxis
20levellevelNOUNNumber=Sing19 reachedobj
2155NUMNumForm=Digit NumType=Card20 levelflat
22»»PUNCT_19 reachedpunct
23..PUNCT_5 stagepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta levela stage or grade and a game or a testtree rules
2reach in a quotepastIlevelvn body_motion-49.2-1-1 «NP V NP ADV»: agent=Agent level=Theme

Meaning 3

A level is a floor of a building: «Park on level 2».

The tree, 12 words
detnsubjcopdetcasedetnmodpunctpunctapposcasenmodflatpunctpunctrootADETlevelNOUNisAUXaDETfloorNOUNofADPaDETbuildingNOUN:PUNCT«PUNCTParkNOUNonADPlevelNOUN2NUM»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 leveldet
2levellevelNOUNNumber=Sing5 floornsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 floorcop
4aaDETDefinite=Ind PronType=Art5 floordet
5floorfloorNOUNNumber=Singrootroot
6ofofADP_8 buildingcase
7aaDETDefinite=Ind PronType=Art8 buildingdet
8buildingbuildingNOUNNumber=Sing5 floornmod
9::PUNCT_11 Parkpunct
10««PUNCT_11 Parkpunct
11ParkparkNOUNNumber=Sing5 floorappos
12ononADP_13 levelcase
13levellevelNOUNNumber=Sing11 Parknmod
1422NUMNumForm=Digit NumType=Card13 levelflat
15»»PUNCT_11 Parkpunct
16..PUNCT_5 floorpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta levela floorof a buildingtree rules

Meaning 4

Level (adjective) means flat and even, with no part higher than another.

The tree, 12 words
nsubjpunctconjpunctxcompccconjpunctcasedetoblparataxiscaseoblpunctrootLevelNOUN(PUNCTadjectiveNOUN)PUNCTmeansVERBflatADJandCCONJevenADV,PUNCTwithADPnoDETpartNOUNhigherADJthanADPanotherDET.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LevellevelNOUNNumber=Sing5 meansnsubj
2((PUNCT_3 adjectivepunct
3adjectiveadjectiveNOUNNumber=Sing1 Levelconj
4))PUNCT_3 adjectivepunct
5meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6flatflatADJDegree=Pos5 meansxcomp
7andandCCONJ_8 evencc
8evenevenADV_6 flatconj
9,,PUNCT_13 higherpunct
10withwithADP_12 partcase
11nonoDETPronType=Neg12 partdet
12partpartNOUNNumber=Sing13 higherobl
13higherhighADJDegree=Cmp5 meansparataxis
14thanthanADP_15 anothercase
15anotheranotherDETPronType=Ind13 higherobl
16..PUNCT_5 meanspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentLevel and adjectiveflat propertyvn intend-61.2-1 «NP V S»: agent=Agent

Meaning 5

Level can mean equal in score or position.

nsubjauxxcompcaseoblccconjpunctrootLevelNOUNcanAUXmeanVERBequalADJinADPscoreNOUNorCCONJpositionNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LevellevelNOUNNumber=Sing3 meannsubj
2cancanAUXVerbForm=Fin3 meanaux
3meanmeanVERBVerbForm=Infrootroot
4equalequalADJDegree=Pos3 meanxcomp
5ininADP_6 scorecase
6scorescoreNOUNNumber=Sing4 equalobl
7ororCCONJ_8 positioncc
8positionpositionNOUNNumber=Sing6 scoreconj
9..PUNCT_3 meanpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meancanLevelequal propertyvn intend-61.2-1 «NP V S»: agent=Agent

Meaning 6

To level something is to make it flat.

markcsubjobjcopmarkobjxcomppunctrootToPARTlevelVERBsomethingPRONisAUXtoPARTmakeVERBitPRONflatADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 levelmark
2levellevelVERBVerbForm=Inf6 makecsubj
3somethingsomethingPRONNumber=Sing PronType=Ind2 levelobj
4isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 makecop
5totoPART_6 makemark
6makemakeVERBVerbForm=Infrootroot
7ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs6 makeobj
8flatflatADJDegree=Pos6 makexcomp
9..PUNCT_6 makepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1levelto-infinitivesomethingvn destroy-44 «NP V NP»: agent=Agent something=Patient
2ispresentflat, make propertytree rules

Meaning 7

To level a gun or pistol is to point it straight at something.

markadvcldetobjccconjcopmarkobjadvmodcaseoblpunctrootToPARTlevelVERBaDETgunNOUNorCCONJpistolNOUNisAUXtoPARTpointVERBitPRONstraightADVatADPsomethingPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 levelmark
2levellevelVERBVerbForm=Inf9 pointadvcl
3aaDETDefinite=Ind PronType=Art4 gundet
4gungunNOUNNumber=Sing2 levelobj
5ororCCONJ_6 pistolcc
6pistolpistolNOUNNumber=Sing4 gunconj
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 pointcop
8totoPART_9 pointmark
9pointpointVERBMood=Imp VerbForm=Finrootroot
10ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs9 pointobj
11straightstraightADV_13 somethingadvmod
12atatADP_13 somethingcase
13somethingsomethingPRONNumber=Sing PronType=Ind9 pointobl
14..PUNCT_9 pointpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1levelto-infinitivea gun or pistolvn destroy-44 «NP V NP»: agent=Agent gun=Patient
2ispresentsomethingpoint propertytree rules

Example 1

The water level in the river rose after the rain.

detcompoundnsubjcasedetnmodcasedetoblpunctrootTheDETwaterNOUNlevelNOUNinADPtheDETriverNOUNroseVERBafterADPtheDETrainNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 leveldet
2waterwaterNOUNNumber=Sing3 levelcompound
3levellevelNOUNNumber=Sing7 rosensubj
4ininADP_6 rivercase
5thetheDETDefinite=Def PronType=Art6 riverdet
6riverriverNOUNNumber=Sing3 levelnmod
7roseriseVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
8afterafterADP_10 raincase
9thetheDETDefinite=Def PronType=Art10 raindet
10rainrainNOUNNumber=Sing7 roseobl
11..PUNCT_7 rosepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1risepastthe water level in the riverafter the rainvn assuming_position-50 «NP V»: agent=Agent

Example 2

I finished level 10 of the game.

nsubjobjflatcasedetnmodpunctrootIPRONfinishedVERBlevelNOUN10NUMofADPtheDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IIPRONCase=Nom Number=Sing Person=1 PronType=Prs2 finishednsubj
2finishedfinishVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
3levellevelNOUNNumber=Sing2 finishedobj
41010NUMNumForm=Digit NumType=Card3 levelflat
5ofofADP_7 gamecase
6thetheDETDefinite=Def PronType=Art7 gamedet
7gamegameNOUNNumber=Sing4 10nmod
8..PUNCT_2 finishedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1finishpastIlevelvn stop-55.4-1-1 «NP V NP.eventuality»: agent=Affector level=Eventuality

Example 3

Our flat is on level 3.

nmod:possnsubjcopcaseflatpunctrootOurPRONflatNOUNisAUXonADPlevelNOUN3NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs2 flatnmod:poss
2flatflatNOUNNumber=Sing5 levelnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 levelcop
4ononADP_5 levelcase
5levellevelNOUNNumber=Singrootroot
633NUMNumForm=Digit NumType=Card5 levelflat
7..PUNCT_5 levelpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentOur flatleveltree rules

Example 4

Make sure the table is level before you build the tower.

amoddetcompoundcopobjmarknsubjadvcldetobjpunctrootMakeVERBsureADJtheDETtableNOUNisAUXlevelNOUNbeforeSCONJyouPRONbuildVERBtheDETtowerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MakemakeVERBMood=Imp VerbForm=Finrootroot
2suresureADJDegree=Pos6 levelamod
3thetheDETDefinite=Def PronType=Art4 tabledet
4tabletableNOUNNumber=Sing6 levelcompound
5isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 levelcop
6levellevelNOUNNumber=Sing1 Makeobj
7beforebeforeSCONJ_9 buildmark
8youyouPRONCase=Nom Person=2 PronType=Prs9 buildnsubj
9buildbuildVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin1 Makeadvcl
10thetheDETDefinite=Def PronType=Art11 towerdet
11towertowerNOUNNumber=Sing9 buildobj
12..PUNCT_1 Makepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makeimperativeyou not said herevn build-26.1-1 «NP.asset V NP»: agent=Asset
2is apresentsure table leveltree rules
3buildpresentyouthe towervn build-26.1-1 «NP V NP»: agent=Agent tower=Product

Example 5

The score was level at half-time.

detnsubjcopcasecompoundpunctnmodpunctrootTheDETscoreNOUNwasAUXlevelNOUNatADPhalfNOUN-PUNCTtimeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 scoredet
2scorescoreNOUNNumber=Sing4 levelnsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 levelcop
4levellevelNOUNNumber=Singrootroot
5atatADP_8 timecase
6halfhalfNOUNNumber=Sing NumForm=Word NumType=Frac8 timecompound
7--PUNCT_6 halfpunct
8timetimeNOUNNumber=Sing4 levelnmod
9..PUNCT_4 levelpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe scoreleveltimetree rules

Example 6

Mount Everest is about 8,849 metres above sea level.

compoundnsubjcopadvmodnummodcasecompoundnmodpunctrootMountPROPNEverestNOUNisAUXaboutADV8,849NUMmetresNOUNaboveADPseaNOUNlevelNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MountMountPROPNNumber=Sing2 Everestcompound
2EveresteverestNOUNNumber=Sing6 metresnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 metrescop
4aboutaboutADV_5 8,849advmod
58,8498,849NUMNumForm=Digit NumType=Card6 metresnummod
6metresmetreNOUNNumber=Plurrootroot
7aboveaboveADP_9 levelcase
8seaseaNOUNNumber=Sing9 levelcompound
9levellevelNOUNNumber=Sing6 metresnmod
10..PUNCT_6 metrespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentMount Everest8,849 metressea leveltree rules

Example 7

Keep the noise level down in the library.

detcompoundobjadvmodcasedetoblpunctrootKeepVERBtheDETnoiseNOUNlevelNOUNdownADVinADPtheDETlibraryNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1KeepkeepVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 leveldet
3noisenoiseNOUNNumber=Sing4 levelcompound
4levellevelNOUNNumber=Sing1 Keepobj
5downdownADV_1 Keepadvmod
6ininADP_8 librarycase
7thetheDETDefinite=Def PronType=Art8 librarydet
8librarylibraryNOUNNumber=Sing1 Keepobl
9..PUNCT_1 Keeppunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keepimperativeyou not said herethe noise levelthe librarydown propertyvn keep-15.2 «NP V NP PP.location»: agent=Agent level=Theme in library=Location

Example 8

Hold the picture at eye level.

detobjcasecompoundoblpunctrootHoldVERBtheDETpictureNOUNatADPeyeNOUNlevelNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HoldholdVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 picturedet
3picturepictureNOUNNumber=Sing1 Holdobj
4atatADP_6 levelcase
5eyeeyeNOUNNumber=Sing6 levelcompound
6levellevelNOUNNumber=Sing1 Holdobl
7..PUNCT_1 Holdpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1holdimperativeyou not said herethe pictureeye levelvn keep-15.2 «NP V NP PP.location»: agent=Agent picture=Theme at level=Location

Example 9

"Level your pistols!" cried Jack, "and make smithereens of 'em.

The tree, 10 words
punctccompnmod:possobjpunctpunctobjpunctpunctccconjobjcasenmodpunctroot"PUNCTLevelVERByourPRONpistolsNOUN!PUNCT"PUNCTcriedVERBJackPROPN,PUNCT"PUNCTandCCONJmakeVERBsmithereensNOUNofADP'emPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1""PUNCT_2 Levelpunct
2LevellevelVERBVerbForm=Inf7 criedccomp
3youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs4 pistolsnmod:poss
4pistolspistolNOUNNumber=Plur2 Levelobj
5!!PUNCT_2 Levelpunct
6""PUNCT_2 Levelpunct
7criedcryVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
8JackJackPROPNNumber=Sing7 criedobj
9,,PUNCT_7 criedpunct
10""PUNCT_7 criedpunct
11andandCCONJ_12 makecc
12makemakeVERBVerbForm=Inf7 criedconj
13smithereenssmithereenNOUNNumber=Plur12 makeobj
14ofofADP_15 'emcase
15'emtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs13 smithereensnmod
16..PUNCT_7 criedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1level in a quoteinfinitiveyour pistolsvn destroy-44 «NP V NP»: agent=Agent pistol=Patient
2cry speech: expresspastJackvn manner_speaking-37.3 «NP V that S»: agent=Agent clause=Topic
3make in a quoteinfinitiveJack not said heresmithereens of 'emvn build-26.1-1 «NP.asset V NP»: agent=Asset smithereen=Product

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/L/level/