move Who acts: move, He, ant, They, she, you · What happens: move, be, change, push, live, feel · To what, where: one place, position, something, it, place, house
«move» in the school dictionary: its 5 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: move in the school dictionary .
Meaning 1 To move is to go from one place to another, or to change position.
The tree, 14 words mark advcl cop mark case nummod obl case obl punct cc mark conj obj punct root To PART move VERB is AUX to PART go VERB from ADP one NUM place NOUN to ADP another DET , PUNCT or CCONJ to PART change VERB position NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 5 go advcl 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 go cop 4 to to PART _ 5 go mark 5 go go VERB Mood=Imp VerbForm=Fin root root 6 from from ADP _ 8 place case 7 one one NUM NumForm=Word NumType=Card 8 place nummod 8 place place NOUN Number=Sing 5 go obl 9 to to ADP _ 10 another case 10 another another DET PronType=Ind 5 go obl 11 , , PUNCT _ 14 change punct 12 or or CCONJ _ 14 change cc 13 to to PART _ 14 change mark 14 change change VERB VerbForm=Inf 5 go conj 15 position position NOUN Number=Sing 14 change obj 16 . . PUNCT _ 5 go punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive vn roll-51.3.1 «NP.theme V»: agent=Theme
2 is present one place to another; go property tree rules
3 change to-infinitive position vn dress-41.1.1-1-1 «NP V NP»: agent=Agent position=Patient
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 To move something is to carry or push it to another place.
mark advcl obj cop mark cc conj obj case det obl punct root To PART move VERB something PRON is AUX to PART carry VERB or CCONJ push VERB it PRON to ADP another DET place NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 6 carry advcl 3 something something PRON Number=Sing PronType=Ind 2 move obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 carry cop 5 to to PART _ 6 carry mark 6 carry carry VERB Mood=Imp VerbForm=Fin root root 7 or or CCONJ _ 8 push cc 8 push push VERB Mood=Imp VerbForm=Fin 6 carry conj 9 it it PRON Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs 8 push obj 10 to to ADP _ 12 place case 11 another another DET PronType=Ind 12 place det 12 place place NOUN Number=Sing 8 push obl 13 . . PUNCT _ 6 carry punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive something vn roll-51.3.1 «NP V NP.theme»: agent=Agent something=Theme
2 is present carry property tree rules
3 push infinitive it another place vn funnel-9.3-1-1 «NP V NP PP.trajectory»: agent=Agent it=Theme to place=Trajectory
Meaning 3 To move house is to go and live in a new home.
mark advcl obj cop mark cc conj case det amod obl punct root To PART move VERB house NOUN is AUX to PART go VERB and CCONJ live VERB in ADP a DET new ADJ home NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 6 go advcl 3 house house NOUN Number=Sing 2 move obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 go cop 5 to to PART _ 6 go mark 6 go go VERB Mood=Imp VerbForm=Fin root root 7 and and CCONJ _ 8 live cc 8 live live VERB Mood=Imp VerbForm=Fin 6 go conj 9 in in ADP _ 12 home case 10 a a DET Definite=Ind PronType=Art 12 home det 11 new new ADJ Degree=Pos 12 home amod 12 home home NOUN Number=Sing 8 live obl 13 . . PUNCT _ 6 go punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive house vn roll-51.3.1 «NP V NP.theme»: agent=Agent house=Theme
2 is present go property tree rules
3 live infinitive a new home vn lodge-46 «NP V PP.location»: agent=Theme in home=Location
Meaning 4 A move is a turn or step in a game, or an action: «a smart move».
The tree, 16 words det nsubj cop det cc conj case det nmod punct cc det conj punct punct det amod parataxis punct punct root A DET move NOUN is AUX a DET turn NOUN or CCONJ step NOUN in ADP a DET game NOUN , PUNCT or CCONJ an DET action NOUN : PUNCT « PUNCT a DET smart ADJ move NOUN » PUNCT . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 move det 2 move move NOUN Number=Sing 5 turn nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 turn cop 4 a a DET Definite=Ind PronType=Art 5 turn det 5 turn turn NOUN Number=Sing root root 6 or or CCONJ _ 7 step cc 7 step step NOUN Number=Sing 5 turn conj 8 in in ADP _ 10 game case 9 a a DET Definite=Ind PronType=Art 10 game det 10 game game NOUN Number=Sing 7 step nmod 11 , , PUNCT _ 14 action punct 12 or or CCONJ _ 14 action cc 13 an a DET Definite=Ind PronType=Art 14 action det 14 action action NOUN Number=Sing 5 turn conj 15 : : PUNCT _ 19 move punct 16 « « PUNCT _ 19 move punct 17 a a DET Definite=Ind PronType=Art 19 move det 18 smart smart ADJ Degree=Pos 19 move amod 19 move move NOUN Number=Sing 5 turn parataxis 20 » » PUNCT _ 19 move punct 21 . . PUNCT _ 5 turn punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a move a turn or step in a game or a action tree rules
Meaning 5 To move someone is to make them feel strong feelings, like being sad or touched.
The tree, 15 words mark csubj obj cop mark obj xcomp amod obj punct case cop parataxis cc conj punct root To PART move VERB someone PRON is AUX to PART make VERB them PRON feel VERB strong ADJ feelings NOUN , PUNCT like ADP being AUX sad ADJ or CCONJ touched VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 To to PART _ 2 move mark 2 move move VERB VerbForm=Inf 6 make csubj 3 someone someone PRON Number=Sing PronType=Ind 2 move obj 4 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 6 make cop 5 to to PART _ 6 make mark 6 make make VERB VerbForm=Inf root root 7 them they PRON Case=Acc Number=Plur Person=3 PronType=Prs 6 make obj 8 feel feel VERB VerbForm=Inf 6 make xcomp 9 strong strong ADJ Degree=Pos 10 feelings amod 10 feelings feeling NOUN Number=Plur 8 feel obj 11 , , PUNCT _ 14 sad punct 12 like like ADP _ 14 sad case 13 being be AUX Tense=Pres VerbForm=Part 14 sad cop 14 sad sad ADJ Degree=Pos 6 make parataxis 15 or or CCONJ _ 16 touched cc 16 touched touch VERB Tense=Past VerbForm=Part Voice=Pass 14 sad conj 17 . . PUNCT _ 6 make punct
# verb tense, mood who what, whom to whom where when other roles by
1 move to-infinitive someone vn roll-51.3.1 «NP V ADJ.result»: agent=Theme someone=Result
2 is present make property tree rules
3 feel infinitive strong feelings vn hunt-35.1 «NP V NP»: agent=Agent feeling=Theme
4 is gerund sad property tree rules
5 touch participle vn contiguous_location-47.8-1 «NP V»: agent=Theme
Example 1 He moves 5 chairs to the other room.
nsubj nummod obj case det amod obl punct root He PRON moves VERB 5 NUM chairs NOUN to ADP the DET other ADJ room NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 He he PRON Case=Nom Gender=Masc Number=Sing Person=3 PronType=Prs 2 moves nsubj 2 moves move VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 5 5 NUM NumForm=Digit NumType=Card 4 chairs nummod 4 chairs chair NOUN Number=Plur 2 moves obj 5 to to ADP _ 8 room case 6 the the DET Definite=Def PronType=Art 8 room det 7 other other ADJ Degree=Pos 8 room amod 8 room room NOUN Number=Sing 2 moves obl 9 . . PUNCT _ 2 moves punct
# verb tense, mood who what, whom to whom where when other roles by
1 move present He 5 chairs the other room vn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent chair=Theme to room=Trajectory
Example 2 The ant moves 3 cm each minute.
det nsubj nummod obj det obl:unmarked punct root The DET ant NOUN moves VERB 3 NUM cm NOUN each DET minute NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 ant det 2 ant ant NOUN Number=Sing 3 moves nsubj 3 moves move VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 4 3 3 NUM NumForm=Digit NumType=Card 5 cm nummod 5 cm cm NOUN Number=Plur 3 moves obj 6 each each DET PronType=Tot 7 minute det 7 minute minute NOUN Number=Sing 3 moves obl:unmarked 8 . . PUNCT _ 3 moves punct
# verb tense, mood who what, whom to whom where when other roles by
1 move present the ant 3 cm minute vn roll-51.3.1 «NP V NP.theme»: agent=Agent cm=Theme
Example 3 They moved 12 boxes into the truck.
nsubj nummod obj case det obl punct root They PRON moved VERB 12 NUM boxes NOUN into ADP the DET truck NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 They they PRON Case=Nom Number=Plur Person=3 PronType=Prs 2 moved nsubj 2 moved move VERB Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin root root 3 12 12 NUM NumForm=Digit NumType=Card 4 boxes nummod 4 boxes box NOUN Number=Plur 2 moved obj 5 into into ADP _ 7 truck case 6 the the DET Definite=Def PronType=Art 7 truck det 7 truck truck NOUN Number=Sing 2 moved obl 8 . . PUNCT _ 2 moved punct
# verb tense, mood who what, whom to whom where when other roles by
1 move past They 12 boxes the truck vn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent box=Theme into truck=Trajectory
Example 4 In the game she made 4 moves.
case det obl nsubj nummod obj punct root In ADP the DET game NOUN she PRON made VERB 4 NUM moves NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 In in ADP _ 3 game case 2 the the DET Definite=Def PronType=Art 3 game det 3 game game NOUN Number=Sing 5 made obl 4 she she PRON Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs 5 made nsubj 5 made make VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 6 4 4 NUM NumForm=Digit NumType=Card 7 moves nummod 7 moves move NOUN Number=Plur 5 made obj 8 . . PUNCT _ 5 made punct
# verb tense, mood who what, whom to whom where when other roles by
1 make past she 4 moves the game vn build-26.1-1 «NP V NP»: agent=Agent move=Product
Example 5 Please don't move while I take the photo.
discourse aux advmod mark nsubj advcl det obj punct root Please INTJ do AUX n't PART move VERB while SCONJ I PRON take VERB the DET photo NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Please please INTJ _ 4 move discourse 2 do do AUX Mood=Imp VerbForm=Fin 4 move aux 3 n't not PART Polarity=Neg 4 move advmod 4 move move VERB Mood=Imp VerbForm=Fin root root 5 while while SCONJ _ 7 take mark 6 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 7 take nsubj 7 take take VERB Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin 4 move advcl 8 the the DET Definite=Def PronType=Art 9 photo det 9 photo photo NOUN Number=Sing 7 take obj 10 . . PUNCT _ 4 move punct
# verb tense, mood who what, whom to whom where when other roles by
1 not move imperative · do-support you not said here vn roll-51.3.1 «NP.theme V»: agent=Theme
2 take present I the photo vn bring-11.3 «NP V NP»: agent=Agent photo=Theme
Example 6 A push or a pull can make a ball move.
det nsubj cc det conj aux det compound obj punct root A DET push NOUN or CCONJ a DET pull NOUN can AUX make VERB a DET ball NOUN move NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 push det 2 push push NOUN Number=Sing 7 make nsubj 3 or or CCONJ _ 5 pull cc 4 a a DET Definite=Ind PronType=Art 5 pull det 5 pull pull NOUN Number=Sing 2 push conj 6 can can AUX VerbForm=Fin 7 make aux 7 make make VERB VerbForm=Inf root root 8 a a DET Definite=Ind PronType=Art 10 move det 9 ball ball NOUN Number=Sing 10 move compound 10 move move NOUN Number=Sing 7 make obj 11 . . PUNCT _ 7 make punct
# verb tense, mood who what, whom to whom where when other roles by
1 make can a push or a pull a ball move vn build-26.1-1 «NP.asset V NP»: agent=Asset move=Product
Example 7 We are moving to Toronto next summer.
nsubj aux case compound amod obl punct root We PRON are AUX moving VERB to ADP Toronto PROPN next ADJ summer NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 We we PRON Case=Nom Number=Plur Person=1 PronType=Prs 3 moving nsubj 2 are be AUX Mood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin 3 moving aux 3 moving move VERB Tense=Pres VerbForm=Part root root 4 to to ADP _ 7 summer case 5 Toronto Toronto PROPN Number=Sing 7 summer compound 6 next next ADJ Degree=Pos 7 summer amod 7 summer summer NOUN Number=Sing 3 moving obl 8 . . PUNCT _ 3 moving punct
# verb tense, mood who what, whom to whom where when other roles by
1 move present · progressive We summer vn roll-51.3.1 «NP.theme V»: agent=Theme
Example 8 It's your move, so roll the dice.
nsubj cop nmod:poss punct advmod acl:relcl det obj punct root It PRON 's AUX your PRON move NOUN , PUNCT so ADV roll VERB the DET dice NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 It it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 4 move nsubj 2 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 move cop 3 your your PRON Case=Gen Person=2 Poss=Yes PronType=Prs 4 move nmod:poss 4 move move NOUN Number=Sing root root 5 , , PUNCT _ 7 roll punct 6 so so ADV _ 7 roll advmod 7 roll roll VERB VerbForm=Inf 4 move acl:relcl 8 the the DET Definite=Def PronType=Art 9 dice det 9 dice dice NOUN Number=Sing 7 roll obj 10 . . PUNCT _ 4 move punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present It your move tree rules
2 roll infinitive your move not said here the dice vn run-51.3.2-2 «NP V NP»: agent=Agent dice=Agent
Example 9 Even the leaves had ceased to move.
advmod det nsubj:pass aux mark xcomp punct root Even ADV the DET leaves NOUN had AUX ceased VERB to PART move VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Even even ADV _ 3 leaves advmod 2 the the DET Definite=Def PronType=Art 3 leaves det 3 leaves leaf NOUN Number=Plur 5 ceased nsubj:pass 4 had have AUX Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin 5 ceased aux 5 ceased cease VERB Tense=Past VerbForm=Part Voice=Pass root root 6 to to PART _ 7 move mark 7 move move VERB VerbForm=Inf 5 ceased xcomp 8 . . PUNCT _ 5 ceased punct
# verb tense, mood who what, whom to whom where when other roles by
1 cease past · perfect · passive the leaves tree rules
2 move to-infinitive vn roll-51.3.1 «NP.theme V»: agent=Theme
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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