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overtime

Who acts: Overtime, extra time, brain, Dad, Mum, extra money · What happens: be, work, pay, add, tie, finish · To what, where: extra time, money, score, job, extra money, overtime

«overtime» in the school dictionary: its 4 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: overtime in the school dictionary.

Meaning 1

Overtime is extra time that someone works after their normal working hours.

nsubjcopamodnsubjnsubjacl:relclcasenmod:possamodcompoundoblpunctrootOvertimeNOUNisAUXextraADJtimeNOUNthatPRONsomeonePRONworksVERBafterADPtheirPRONnormalADJworkingNOUNhoursNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OvertimeovertimeNOUNNumber=Sing4 timensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 timecop
3extraextraADJDegree=Pos4 timeamod
4timetimeNOUNNumber=Singrootroot
5thatthatPRONPronType=Rel7 worksnsubj
6someonesomeonePRONNumber=Sing PronType=Ind7 worksnsubj
7worksworkVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 timeacl:relcl
8afterafterADP_12 hourscase
9theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs12 hoursnmod:poss
10normalnormalADJDegree=Pos12 hoursamod
11workingworkingNOUNNumber=Sing12 hourscompound
12hourshourNOUNNumber=Plur7 worksobl
13..PUNCT_4 timepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentOvertimeextra timetree rules
2workpresentextra timehourvn employment-95.3 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Overtime is also the money paid for that extra work.

nsubjcopadvmoddetaclcasensubjamodoblpunctrootOvertimeNOUNisAUXalsoADVtheDETmoneyNOUNpaidVERBforADPthatPRONextraADJworkNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OvertimeovertimeNOUNNumber=Sing5 moneynsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 moneycop
3alsoalsoADV_5 moneyadvmod
4thetheDETDefinite=Def PronType=Art5 moneydet
5moneymoneyNOUNNumber=Singrootroot
6paidpayVERBTense=Past VerbForm=Part Voice=Pass5 moneyacl
7forforADP_10 workcase
8thatthatPRONNumber=Sing PronType=Dem10 worknsubj
9extraextraADJDegree=Pos10 workamod
10workworkNOUNNumber=Sing6 paidobl
11..PUNCT_5 moneypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentOvertimethe moneytree rules
2payparticiplethe money not said herefor extra workvn pay-68-1 «NP V NP PP.theme»: agent=Agent for work=Theme

Meaning 3

Usage: sport, USA, Canada — kept apart, not parsed.

Extra time added to the end of a game when the score is tied.

The tree, 14 words
amodaclcasedetoblcasedetnmodmarkdetnsubj:passaux:passadvclpunctrootExtraADJtimeNOUNaddedVERBtoADPtheDETendNOUNofADPaDETgameNOUNwhenSCONJtheDETscoreNOUNisAUXtiedVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ExtraextraADJDegree=Pos2 timeamod
2timetimeNOUNNumber=Singrootroot
3addedaddVERBTense=Past VerbForm=Part Voice=Pass2 timeacl
4totoADP_6 endcase
5thetheDETDefinite=Def PronType=Art6 enddet
6endendNOUNNumber=Sing3 addedobl
7ofofADP_9 gamecase
8aaDETDefinite=Ind PronType=Art9 gamedet
9gamegameNOUNNumber=Sing6 endnmod
10whenwhenSCONJ_14 tiedmark
11thetheDETDefinite=Def PronType=Art12 scoredet
12scorescoreNOUNNumber=Sing14 tiednsubj:pass
13isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin14 tiedaux:pass
14tiedtieVERBTense=Past VerbForm=Part Voice=Pass3 addedadvcl
15..PUNCT_2 timepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1add speech: assertparticipleExtra time not said hereto the end of a gamevn mix-22.1-2 «NP V ADVP-Middle PP»: agent=Patient to end=Co-Patient
2tiepresent · passivethe scorevn mix-22.1-2 «NP V NP»: subject=Patient

Meaning 4

Working overtime (informal): working very hard: «My brain is working overtime».

The tree, 11 words
csubjadvmodpunctpunctpunctparataxisadvmodadvmodpunctpunctnmod:possnsubjauxconjadvmodpunctpunctrootWorkingVERBovertimeADV(PUNCTinformalADJ)PUNCT:PUNCTworkingVERBveryADVhardADV:PUNCT«PUNCTMyPRONbrainNOUNisAUXworkingVERBovertimeADV»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WorkingworkVERBVerbForm=Ger4 informalcsubj
2overtimeovertimeADV_1 Workingadvmod
3((PUNCT_4 informalpunct
4informalinformalADJDegree=Posrootroot
5))PUNCT_4 informalpunct
6::PUNCT_7 workingpunct
7workingworkVERBTense=Pres VerbForm=Part4 informalparataxis
8veryveryADV_9 hardadvmod
9hardhardADVDegree=Pos7 workingadvmod
10::PUNCT_15 workingpunct
11««PUNCT_15 workingpunct
12MymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs13 brainnmod:poss
13brainbrainNOUNNumber=Sing15 workingnsubj
14isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin15 workingaux
15workingworkVERBTense=Pres VerbForm=Part7 workingconj
16overtimeovertimeADV_15 workingadvmod
17»»PUNCT_15 workingpunct
18..PUNCT_4 informalpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1workgerundovertime propertyvn employment-95.3 «NP V»: agent=Agent
2workgerundhard propertyvn employment-95.3 «NP V»: agent=Agent
3work in a quotepresent · progressiveMy brainovertime propertyvn employment-95.3 «NP V»: agent=Agent

Example 1

Dad worked overtime to finish the job.

nsubjadvmodmarkadvcldetobjpunctrootDadNOUNworkedVERBovertimeADVtoPARTfinishVERBtheDETjobNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DaddadNOUNNumber=Sing2 workednsubj
2workedworkVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3overtimeovertimeADV_2 workedadvmod
4totoPART_5 finishmark
5finishfinishVERBVerbForm=Inf2 workedadvcl
6thetheDETDefinite=Def PronType=Art7 jobdet
7jobjobNOUNNumber=Sing5 finishobj
8..PUNCT_2 workedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1workpastDadovertime propertyvn employment-95.3 «NP V»: agent=Agent
2finishto-infinitiveDad not said herethe jobvn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality job=Eventuality

Example 2

Mum gets extra money for doing overtime.

nsubjamodobjmarkacladvmodpunctrootMumNOUNgetsVERBextraADJmoneyNOUNforSCONJdoingVERBovertimeADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MummumNOUNNumber=Sing2 getsnsubj
2getsgetVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3extraextraADJDegree=Pos4 moneyamod
4moneymoneyNOUNNumber=Sing2 getsobj
5forforSCONJ_6 doingmark
6doingdoVERBVerbForm=Ger4 moneyacl
7overtimeovertimeADV_6 doingadvmod
8..PUNCT_2 getspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpresentMumextra moneyvn comprehend-87.2-1 «NP V NP»: agent=Experiencer money=Stimulus
2dogerundextra money not said hereovertime propertyvn act-114-1 «NP V»: agent=Agent

Example 3

The hockey game went into overtime.

detcompoundnsubjcaseoblpunctrootTheDEThockeyNOUNgameNOUNwentVERBintoADPovertimeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 gamedet
2hockeyhockeyNOUNNumber=Sing3 gamecompound
3gamegameNOUNNumber=Sing4 wentnsubj
4wentgoVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5intointoADP_6 overtimecase
6overtimeovertimeNOUNNumber=Sing4 wentobl
7..PUNCT_4 wentpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gopastthe hockey gameovertimevn escape-51.1-1 «NP V PP.initial_location»: agent=Theme into overtime=Initial_Location

Example 4

My imagination was working overtime last night.

nmod:possnsubjauxadvmodamodobl:unmarkedpunctrootMyPRONimaginationNOUNwasAUXworkingVERBovertimeADVlastADJnightNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs2 imaginationnmod:poss
2imaginationimaginationNOUNNumber=Sing4 workingnsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 workingaux
4workingworkVERBTense=Pres VerbForm=Partrootroot
5overtimeovertimeADV_4 workingadvmod
6lastlastADJDegree=Pos7 nightamod
7nightnightNOUNNumber=Sing4 workingobl:unmarked
8..PUNCT_4 workingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1workpast · progressiveMy imaginationnightovertime propertyvn employment-95.3 «NP V»: agent=Agent
2imagineMynom imagination «cognition transitive»: poss=agent

Example 5

Nurses often work overtime during busy weeks.

nsubjadvmodadvmodcaseamodoblpunctrootNursesNOUNoftenADVworkVERBovertimeADVduringADPbusyADJweeksNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NursesnurseNOUNNumber=Plur3 worknsubj
2oftenoftenADV_3 workadvmod
3workworkVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
4overtimeovertimeADV_3 workadvmod
5duringduringADP_7 weekscase
6busybusyADJDegree=Pos7 weeksamod
7weeksweekNOUNNumber=Plur3 workobl
8..PUNCT_3 workpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1workpresentNursesweekoften, overtime propertyvn employment-95.3 «NP V»: agent=Agent

Example 6

If Sam earns ten dollars an hour and fifteen dollars for each hour of overtime, how much does he get for two hours of overtime?

The tree, 25 words
marknsubjnummodobjdetnmod:unmarkedccnummodconjcasedetoblcasenmodpunctadvmodobjauxnsubjconjcasenummodoblcasenmodpunctrootIfSCONJSamPROPNearnsVERBtenNUMdollarsNOUNanDEThourNOUNandCCONJfifteenNUMdollarsNOUNforADPeachDEThourNOUNofADPovertimeNOUN,PUNCThowADVmuchADJdoesAUXhePRONgetVERBforADPtwoNUMhoursNOUNofADPovertimeNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IfifSCONJ_3 earnsmark
2SamSamPROPNNumber=Sing3 earnsnsubj
3earnsearnVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4tentenNUMNumForm=Word NumType=Card5 dollarsnummod
5dollarsdollarNOUNNumber=Plur3 earnsobj
6anaDETDefinite=Ind PronType=Art7 hourdet
7hourhourNOUNNumber=Sing5 dollarsnmod:unmarked
8andandCCONJ_10 dollarscc
9fifteenfifteenNUMNumForm=Word NumType=Card10 dollarsnummod
10dollarsdollarNOUNNumber=Plur5 dollarsconj
11forforADP_13 hourcase
12eacheachDETPronType=Tot13 hourdet
13hourhourNOUNNumber=Sing3 earnsobl
14ofofADP_15 overtimecase
15overtimeovertimeNOUNNumber=Sing13 hournmod
16,,PUNCT_21 getpunct
17howhowADVPronType=Int18 muchadvmod
18muchmuchADJDegree=Pos21 getobj
19doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin21 getaux
20hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs21 getnsubj
21getgetVERBVerbForm=Inf3 earnsconj
22forforADP_24 hourscase
23twotwoNUMNumForm=Word NumType=Card24 hoursnummod
24hourshourNOUNNumber=Plur21 getobl
25ofofADP_26 overtimecase
26overtimeovertimeNOUNNumber=Sing24 hoursnmod
27??PUNCT_3 earnspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1earnpresentSamten dollars a hour and fifteen dollarshourvn get-13.5.1-1 «NP V NP»: agent=Agent dollar=Theme
2getpresent · do-supportSammuchhourvn comprehend-87.2-1 «NP V NP»: agent=Experiencer much=Stimulus

Example 7

The shop pays overtime at time and a half.

detnsubjadvmodcaseoblccdetconjpunctrootTheDETshopNOUNpaysVERBovertimeADVatADPtimeNOUNandCCONJaDEThalfNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 shopdet
2shopshopNOUNNumber=Sing3 paysnsubj
3payspayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4overtimeovertimeADV_3 paysadvmod
5atatADP_6 timecase
6timetimeNOUNNumber=Sing3 paysobl
7andandCCONJ_9 halfcc
8aaDETDefinite=Ind PronType=Art9 halfdet
9halfhalfNOUNNumber=Sing NumForm=Word NumType=Frac6 timeconj
10..PUNCT_3 payspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1paypresentthe shoptimeovertime propertyvn pay-68-1 «NP V NP»: agent=Agent

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/O/overtime/