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poker

Who acts: players, card game, face, Gran, you, grown ups · What happens: bet, be, bluff, pretend, use, move · To what, where: money, card game, metal rod, wood, fireplace, feelings

«poker» in the school dictionary: its 4 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: poker in the school dictionary.

Meaning 1

A card game in which players bet money or chips on whose cards are best, often bluffing (pretending).

The tree, 18 words
detcompoundnsubjcaseoblnsubjacl:relclobjccconjcasenmod:possnmodcoppunctadvmodadvclpunctadvclpunctpunctrootADETcardNOUNgameNOUNinADPwhichPRONplayersNOUNbetVERBmoneyNOUNorCCONJchipsNOUNonADPwhosePRONcardsNOUNareAUXbestADJ,PUNCToftenADVbluffingVERB(PUNCTpretendingVERB)PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 gamedet
2cardcardNOUNNumber=Sing3 gamecompound
3gamegameNOUNNumber=Sing15 bestnsubj
4ininADP_5 whichcase
5whichwhichPRONPronType=Rel7 betobl
6playersplayerNOUNNumber=Plur7 betnsubj
7betbetVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 gameacl:relcl
8moneymoneyNOUNNumber=Sing7 betobj
9ororCCONJ_10 chipscc
10chipschipNOUNNumber=Plur8 moneyconj
11ononADP_13 cardscase
12whosewhosePRONPoss=Yes PronType=Rel13 cardsnmod:poss
13cardscardNOUNNumber=Plur10 chipsnmod
14arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin15 bestcop
15bestgoodADJDegree=Suprootroot
16,,PUNCT_18 bluffingpunct
17oftenoftenADV_18 bluffingadvmod
18bluffingbluffVERBTense=Pres VerbForm=Part15 bestadvcl
19((PUNCT_20 pretendingpunct
20pretendingpretendVERBTense=Pres VerbForm=Part18 bluffingadvcl
21))PUNCT_20 pretendingpunct
22..PUNCT_15 bestpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1betpresentplayersmoney or chips on chips on cards's cardsa card gamevn bill-54.5-1 «NP V NP.recipient»: agent=Agent money=Recipient
2ispresenta card gamegood propertytree rules
3bluffgerunda card game not said hereoften propertyvn trick-59.2 «NP V NP»: agent=Agent
4pretendgerunda card game not said heretree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A metal rod used to move burning wood or coal in a fireplace.

detcompoundaclmarkadvclxcompobjccconjcasedetoblpunctrootADETmetalNOUNrodNOUNusedVERBtoPARTmoveVERBburningVERBwoodNOUNorCCONJcoalNOUNinADPaDETfireplaceNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 roddet
2metalmetalNOUNNumber=Sing3 rodcompound
3rodrodNOUNNumber=Singrootroot
4useduseVERBTense=Past VerbForm=Part Voice=Pass3 rodacl
5totoPART_6 movemark
6movemoveVERBVerbForm=Inf4 usedadvcl
7burningburnVERBVerbForm=Ger6 movexcomp
8woodwoodNOUNNumber=Sing7 burningobj
9ororCCONJ_10 coalcc
10coalcoalNOUNNumber=Sing8 woodconj
11ininADP_13 fireplacecase
12aaDETDefinite=Ind PronType=Art13 fireplacedet
13fireplacefireplaceNOUNNumber=Sing7 burningobl
14..PUNCT_3 rodpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1useparticiplea metal rod not said herevn eat-39.1 «NP V»: agent=Agent
2moveto-infinitivetree rules
3burngerundwood or coala fireplacevn light_emission-43.1 «NP V NP.theme»: agent=Agent wood=Theme

Meaning 3

Someone who pokes (rare).

nsubjacl:relclpunctxcomppunctpunctrootSomeonePRONwhoPRONpokesVERB(PUNCTrareADJ)PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SomeonesomeonePRONNumber=Sing PronType=Indrootroot
2whowhoPRONPronType=Rel3 pokesnsubj
3pokespokeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Someoneacl:relcl
4((PUNCT_5 rarepunct
5rarerareADJDegree=Pos3 pokesxcomp
6))PUNCT_5 rarepunct
7..PUNCT_1 Someonepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pokepresentrare propertyvn poke-19-1-1-1 «NP V PP.theme»: agent=Agent

Meaning 4

Usage: poker face — kept apart, not parsed.

A face that shows no feelings.

detnsubjacl:relcldetobjpunctrootADETfaceNOUNthatPRONshowsVERBnoDETfeelingsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 facedet
2facefaceNOUNNumber=Singrootroot
3thatthatPRONPronType=Rel4 showsnsubj
4showsshowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 faceacl:relcl
5nonoDETPronType=Neg6 feelingsdet
6feelingsfeelingNOUNNumber=Plur4 showsobj
7..PUNCT_2 facepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1showpresenta faceno feelingsvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent feeling=Recipient

Example 1

Gran stirred the fire with the poker.

nsubjdetobjcasedetoblpunctrootGranPROPNstirredVERBtheDETfireNOUNwithADPtheDETpokerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GranGranPROPNNumber=Sing2 stirrednsubj
2stirredstirVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 firedet
4firefireNOUNNumber=Sing2 stirredobj
5withwithADP_7 pokercase
6thetheDETDefinite=Def PronType=Art7 pokerdet
7pokerpokerNOUNNumber=Sing2 stirredobl
8..PUNCT_2 stirredpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stirpastGranthe firewith the pokervn shake-22.3-1-1 «NP V NP PP.co-patient»: agent=Agent fire=Patient with poker=Co-Patient

Example 2

Never play with the hot poker.

advmodcasedetamodoblpunctrootNeverADVplayVERBwithADPtheDEThotADJpokerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NeverneverADVPronType=Neg2 playadvmod
2playplayVERBMood=Imp VerbForm=Finrootroot
3withwithADP_6 pokercase
4thetheDETDefinite=Def PronType=Art6 pokerdet
5hothotADJDegree=Pos6 pokeramod
6pokerpokerNOUNNumber=Sing2 playobl
7..PUNCT_2 playpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not playimperativeyou not said herewith the hot pokervn play-114.2-1 «NP V PP.theme»: agent=Agent with poker=Theme

Example 3

The grown-ups played poker with chips.

detamodpunctnsubjobjcaseoblpunctrootTheDETgrownVERB-PUNCTupsNOUNplayedVERBpokerNOUNwithADPchipsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art4 upsdet
2growngrowVERBTense=Past VerbForm=Part Voice=Pass4 upsamod
3--PUNCT_2 grownpunct
4upsupNOUNNumber=Plur5 playednsubj
5playedplayVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
6pokerpokerNOUNNumber=Sing5 playedobj
7withwithADP_8 chipscase
8chipschipNOUNNumber=Plur5 playedobl
9..PUNCT_5 playedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1growparticiplevn appear-48.1.1 «NP V»: agent=Theme
2playpastthe grown upspokerwith chipsvn play-114.2-1 «NP V NP PP.co-agent»: agent=Agent poker=Theme with chip=Co-Agent

Example 4

He kept a poker face while he lied about the cake.

nsubjdetcompoundobjmarknsubjadvclcasedetoblpunctrootHePRONkeptVERBaDETpokerNOUNfaceNOUNwhileSCONJhePRONliedVERBaboutADPtheDETcakeNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs2 keptnsubj
2keptkeepVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art5 facedet
4pokerpokerNOUNNumber=Sing5 facecompound
5facefaceNOUNNumber=Sing2 keptobj
6whilewhileSCONJ_8 liedmark
7hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs8 liednsubj
8liedlieVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 keptadvcl
9aboutaboutADP_11 cakecase
10thetheDETDefinite=Def PronType=Art11 cakedet
11cakecakeNOUNNumber=Sing8 liedobl
12..PUNCT_2 keptpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keeppastHea poker facevn keep-15.2 «NP V NP»: agent=Agent face=Theme
2liepastheabout the cakevn assuming_position-50 «NP V PP.location»: agent=Agent about cake=Location

Example 5

A poker is made of iron.

detnsubj:passaux:passcaseoblpunctrootADETpokerNOUNisAUXmadeVERBofADPironNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 pokerdet
2pokerpokerNOUNNumber=Sing4 madensubj:pass
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 madeaux:pass
4mademakeVERBTense=Past VerbForm=Part Voice=Passrootroot
5ofofADP_6 ironcase
6ironironNOUNNumber=Sing4 madeobl
7..PUNCT_4 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresent · passivea pokerof ironvn build-26.1-1 «NP.asset V NP»: subject=Product

Example 6

In poker, a "flush" is five cards of the same suit.

The tree, 11 words
casensubjpunctdetpunctappospunctcopnummodcasedetamodnmodpunctrootInADPpokerNOUN,PUNCTaDET"PUNCTflushNOUN"PUNCTisAUXfiveNUMcardsNOUNofADPtheDETsameADJsuitNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 pokercase
2pokerpokerNOUNNumber=Sing10 cardsnsubj
3,,PUNCT_6 flushpunct
4aaDETDefinite=Ind PronType=Art6 flushdet
5""PUNCT_6 flushpunct
6flushflushNOUNNumber=Sing2 pokerappos
7""PUNCT_6 flushpunct
8isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 cardscop
9fivefiveNUMNumForm=Word NumType=Card10 cardsnummod
10cardscardNOUNNumber=Plurrootroot
11ofofADP_14 suitcase
12thetheDETDefinite=Def PronType=Art14 suitdet
13samesameADJDegree=Pos14 suitamod
14suitsuitNOUNNumber=Sing10 cardsnmod
15..PUNCT_10 cardspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentpokerfive cardsof the same suittree rules

Example 7

She rattled the poker up the chimney and tapped the walls.

nsubjdetobjcompound:prtdetoblccconjdetobjpunctrootShePRONrattledVERBtheDETpokerNOUNupADPtheDETchimneyNOUNandCCONJtappedVERBtheDETwallsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 rattlednsubj
2rattledrattleVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 pokerdet
4pokerpokerNOUNNumber=Sing2 rattledobj
5upupADP_2 rattledcompound:prt
6thetheDETDefinite=Def PronType=Art7 chimneydet
7chimneychimneyNOUNNumber=Sing2 rattledobl
8andandCCONJ_9 tappedcc
9tappedtapVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin2 rattledconj
10thetheDETDefinite=Def PronType=Art11 wallsdet
11wallswallNOUNNumber=Plur9 tappedobj
12..PUNCT_2 rattledpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1rattle uppastShethe pokerthe chimney oblvn animal_sounds-38 «NP V NP.theme»: agent=Agent poker=Theme
2tappastShe not said herethe wallsvn investigate-35.4 «NP V NP.location»: agent=Agent wall=Location

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/P/poker/