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quest

Who acts: player, knights, quest, Frodo, Scientists, I · What happens: find, get, lose, achieve, complete, search · To what, where: something, story, quest, Holy Grail, three side quests, game

«quest» in the school dictionary: its 4 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: quest in the school dictionary.

Meaning 1

A long search or journey to find or get something important: «a quest for the lost treasure».

The tree, 17 words
detamodccconjmarkaclccconjobjamodpunctpunctdetconjcasedetamodnmodpunctpunctrootADETlongADJsearchNOUNorCCONJjourneyNOUNtoPARTfindVERBorCCONJgetVERBsomethingPRONimportantADJ:PUNCT«PUNCTaDETquestNOUNforADPtheDETlostVERBtreasureNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 searchdet
2longlongADJDegree=Pos3 searchamod
3searchsearchNOUNNumber=Singrootroot
4ororCCONJ_5 journeycc
5journeyjourneyNOUNNumber=Sing3 searchconj
6totoPART_7 findmark
7findfindVERBVerbForm=Inf5 journeyacl
8ororCCONJ_9 getcc
9getgetVERBVerbForm=Inf7 findconj
10somethingsomethingPRONNumber=Sing PronType=Ind9 getobj
11importantimportantADJDegree=Pos10 somethingamod
12::PUNCT_15 questpunct
13««PUNCT_15 questpunct
14aaDETDefinite=Ind PronType=Art15 questdet
15questquestNOUNNumber=Sing3 searchconj
16forforADP_19 treasurecase
17thetheDETDefinite=Def PronType=Art19 treasuredet
18lostloseVERBTense=Past VerbForm=Part Voice=Pass19 treasureamod
19treasuretreasureNOUNNumber=Sing15 questnmod
20»»PUNCT_15 questpunct
21..PUNCT_3 searchpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findto-infinitivevn declare-29.4-1-1 «NP V what S_INF»: agent=Agent
2getinfinitivesomethingvn comprehend-87.2-1 «NP V NP»: agent=Experiencer something=Stimulus
3lose in a quoteparticiplevn succeed-74-3-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A strong effort to achieve something: «the quest for a cure».

The tree, 11 words
detamodmarkaclobjpunctpunctdetapposcasedetnmodpunctpunctrootADETstrongADJeffortNOUNtoPARTachieveVERBsomethingPRON:PUNCT«PUNCTtheDETquestNOUNforADPaDETcureNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 effortdet
2strongstrongADJDegree=Pos3 effortamod
3efforteffortNOUNNumber=Singrootroot
4totoPART_5 achievemark
5achieveachieveVERBVerbForm=Inf3 effortacl
6somethingsomethingPRONNumber=Sing PronType=Ind5 achieveobj
7::PUNCT_10 questpunct
8««PUNCT_10 questpunct
9thetheDETDefinite=Def PronType=Art10 questdet
10questquestNOUNNumber=Sing6 somethingappos
11forforADP_13 curecase
12aaDETDefinite=Ind PronType=Art13 curedet
13curecureNOUNNumber=Sing10 questnmod
14»»PUNCT_10 questpunct
15..PUNCT_3 effortpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1achieveto-infinitivesomethingvn complete-55.2 «NP V NP»: agent=Agent something=Eventuality

Meaning 3

Usage: games — kept apart, not parsed.

A mission or task in a video game or story that the player must complete.

The tree, 15 words
detccconjcasedetcompoundnmodccconjmarkdetnsubjauxaclpunctrootADETmissionNOUNorCCONJtaskNOUNinADPaDETvideoNOUNgameNOUNorCCONJstoryNOUNthatSCONJtheDETplayerNOUNmustAUXcompleteVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 missiondet
2missionmissionNOUNNumber=Singrootroot
3ororCCONJ_4 taskcc
4tasktaskNOUNNumber=Sing2 missionconj
5ininADP_8 gamecase
6aaDETDefinite=Ind PronType=Art8 gamedet
7videovideoNOUNNumber=Sing8 gamecompound
8gamegameNOUNNumber=Sing2 missionnmod
9ororCCONJ_10 storycc
10storystoryNOUNNumber=Sing8 gameconj
11thatthatSCONJ_15 completemark
12thetheDETDefinite=Def PronType=Art13 playerdet
13playerplayerNOUNNumber=Sing15 completensubj
14mustmustAUXVerbForm=Fin15 completeaux
15completecompleteVERBVerbForm=Inf10 storyacl
16..PUNCT_2 missionpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1completemustthe playerstory not said herevn complete-55.2 «NP V NP»: agent=Agent story=Eventuality

Meaning 4

Usage: verb, literary — kept apart, not parsed.

To search for something.

markcaseoblpunctrootToPARTsearchVERBforADPsomethingPRON.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 searchmark
2searchsearchVERBMood=Imp VerbForm=Finrootroot
3forforADP_4 somethingcase
4somethingsomethingPRONNumber=Sing PronType=Ind2 searchobl
5..PUNCT_2 searchpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1searchto-infinitivefor somethingvn search-35.2 «NP V PP.theme NP.location»: agent=Agent for something=Theme

Example 1

The knights set out on a quest to find the Holy Grail.

detnsubjcompound:prtcasedetoblmarkadvcldetamodobjpunctrootTheDETknightsNOUNsetVERBoutADPonADPaDETquestNOUNtoPARTfindVERBtheDETHolyADJGrailNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 knightsdet
2knightsknightNOUNNumber=Plur3 setnsubj
3setsetVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4outoutADP_3 setcompound:prt
5ononADP_7 questcase
6aaDETDefinite=Ind PronType=Art7 questdet
7questquestNOUNNumber=Sing3 setobl
8totoPART_9 findmark
9findfindVERBVerbForm=Inf3 setadvcl
10thetheDETDefinite=Def PronType=Art12 Graildet
11HolyholyADJDegree=Pos12 Grailamod
12GrailgrailNOUNNumber=Sing9 findobj
13..PUNCT_3 setpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1set outpastthe knightsa questvn escape-51.1-1 «NP V»: agent=Theme
2findto-infinitivethe knights not said herethe Holy Grailvn discover-84 «NP V NP»: agent=Agent grail=Topic

Example 2

Frodo's quest was to destroy the ring.

nmod:posscasensubjcopmarkdetobjpunctrootFrodoPROPN'sPARTquestNOUNwasAUXtoPARTdestroyVERBtheDETringNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FrodoFrodoPROPNNumber=Sing3 questnmod:poss
2's'sPART_1 Frodocase
3questquestNOUNNumber=Sing6 destroynsubj
4wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 destroycop
5totoPART_6 destroymark
6destroydestroyVERBVerbForm=Infrootroot
7thetheDETDefinite=Def PronType=Art8 ringdet
8ringringNOUNNumber=Sing6 destroyobj
9..PUNCT_6 destroypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispastFrodo's questdestroy propertytree rules
2questFrodonom quest «cognition intransitive»: poss=agent

Example 3

Scientists continue their quest for a cure for cancer.

nsubjnmod:possobjcasedetoblcasenmodpunctrootScientistsNOUNcontinueVERBtheirPRONquestNOUNforADPaDETcureNOUNforADPcancerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ScientistsscientistNOUNNumber=Plur2 continuensubj
2continuecontinueVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3theirtheirPRONCase=Gen Number=Plur Person=3 Poss=Yes PronType=Prs4 questnmod:poss
4questquestNOUNNumber=Sing2 continueobj
5forforADP_7 curecase
6aaDETDefinite=Ind PronType=Art7 curedet
7curecureNOUNNumber=Sing2 continueobl
8forforADP_9 cancercase
9cancercancerNOUNNumber=Sing7 curenmod
10..PUNCT_2 continuepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1continuepresentScientistsScientists's questfor a cure for cancervn sustain-55.6 «NP V NP PP.instrument»: agent=Agent quest=Theme
2questScientists = scientistnom quest «cognition intransitive»: poss=agent

Example 4

I finished three side quests in the game today.

nsubjnummodcompoundobjcasedetoblobl:unmarkedpunctrootIPRONfinishedVERBthreeNUMsideNOUNquestsNOUNinADPtheDETgameNOUNtodayNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IIPRONCase=Nom Number=Sing Person=1 PronType=Prs2 finishednsubj
2finishedfinishVERBMood=Ind Number=Sing Person=1 Tense=Past VerbForm=Finrootroot
3threethreeNUMNumForm=Word NumType=Card5 questsnummod
4sidesideNOUNNumber=Sing5 questscompound
5questsquestNOUNNumber=Plur2 finishedobj
6ininADP_8 gamecase
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing2 finishedobl
9todaytodayNOUNNumber=Sing2 finishedobl:unmarked
10..PUNCT_2 finishedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1finishpastIthree side queststhe gametodayvn stop-55.4-1-1 «NP V NP.eventuality»: agent=Affector quest=Eventuality

Example 5

Our quest to find the lost remote took all afternoon.

nmod:possnsubjmarkacldetamodobjdetobjpunctrootOurPRONquestNOUNtoPARTfindVERBtheDETlostVERBremoteNOUNtookVERBallDETafternoonNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs2 questnmod:poss
2questquestNOUNNumber=Sing8 tooknsubj
3totoPART_4 findmark
4findfindVERBVerbForm=Inf2 questacl
5thetheDETDefinite=Def PronType=Art7 remotedet
6lostloseVERBTense=Past VerbForm=Part Voice=Pass7 remoteamod
7remoteremoteNOUNNumber=Sing4 findobj
8tooktakeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
9allallDETPronType=Tot10 afternoondet
10afternoonafternoonNOUNNumber=Sing8 tookobj
11..PUNCT_8 tookpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findto-infinitiveOur quest not said herethe lost remotevn discover-84 «NP V NP»: agent=Agent remote=Topic
2loseparticiplevn succeed-74-3-1 «NP V»: agent=Agent
3takepastOur questafternoonvn bring-11.3 «NP V NP»: agent=Agent
4questOurnom quest «cognition intransitive»: poss=agent

Example 6

Her quest for a gold medal took years of training.

nmod:possnsubjcasedetcompoundnmodobjcasenmodpunctrootHerPRONquestNOUNforADPaDETgoldNOUNmedalNOUNtookVERByearsNOUNofADPtrainingNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HerherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs2 questnmod:poss
2questquestNOUNNumber=Sing7 tooknsubj
3forforADP_6 medalcase
4aaDETDefinite=Ind PronType=Art6 medaldet
5goldgoldNOUNNumber=Sing6 medalcompound
6medalmedalNOUNNumber=Sing2 questnmod
7tooktakeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
8yearsyearNOUNNumber=Plur7 tookobj
9ofofADP_10 trainingcase
10trainingtrainingNOUNNumber=Sing8 yearsnmod
11..PUNCT_7 tookpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1takepastHer quest for a gold medalyearvn bring-11.3 «NP V NP»: agent=Agent
2questHer = shefor a gold medalnom quest «cognition intransitive»: poss=agent for=obl

Example 7

The Fox and the Hare are sent in quest of the magic fluid.

detnsubj:passccdetconjaux:passcaseoblcasedetamodnmodpunctrootTheDETFoxNOUNandCCONJtheDETHarePROPNareAUXsentVERBinADPquestNOUNofADPtheDETmagicADJfluidNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 Foxdet
2FoxfoxNOUNNumber=Sing7 sentnsubj:pass
3andandCCONJ_5 Harecc
4thetheDETDefinite=Def PronType=Art5 Haredet
5HareHarePROPNNumber=Sing2 Foxconj
6arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 sentaux:pass
7sentsendVERBTense=Past VerbForm=Part Voice=Passrootroot
8ininADP_9 questcase
9questquestNOUNNumber=Sing7 sentobl
10ofofADP_13 fluidcase
11thetheDETDefinite=Def PronType=Art13 fluiddet
12magicmagicADJDegree=Pos13 fluidamod
13fluidfluidNOUNNumber=Sing9 questnmod
14..PUNCT_7 sentpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1sendpresent · passivethe Fox and the Harequest of the magic fluidvn confine-92-1 «NP V NP PP.destination»: subject=Theme in quest=Destination
2questthe magic fluidnom quest «cognition intransitive»: of=agent

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/Q/quest/