Mova0.5 pre-release⌕
☰
home / corpora / dictionaries / school dictionary / R / randomness

randomness

Who acts: Randomness, quality, his, Rolling, you, element · What happens: be, happen, predict, joke, roll, show · To what, where: quality, dice, randomness, next number, cards, true randomness · Speech: someone speaks here

«randomness» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: randomness in the school dictionary.

Meaning 1

Randomness is the quality of happening by chance, with no pattern, plan or way to predict exactly what will happen.

The tree, 20 words
nsubjcopdetmarkaclcaseoblpunctcasedetconjpunctconjccconjmarkacladvmodnsubjauxccomppunctrootRandomnessNOUNisAUXtheDETqualityNOUNofSCONJhappeningVERBbyADPchanceNOUN,PUNCTwithADPnoDETpatternNOUN,PUNCTplanNOUNorCCONJwayNOUNtoPARTpredictVERBexactlyADVwhatPRONwillAUXhappenVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RandomnessrandomnessNOUNNumber=Sing4 qualitynsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 qualitycop
3thetheDETDefinite=Def PronType=Art4 qualitydet
4qualityqualityNOUNNumber=Singrootroot
5ofofSCONJ_6 happeningmark
6happeninghappenVERBVerbForm=Ger4 qualityacl
7bybyADP_8 chancecase
8chancechanceNOUNNumber=Sing6 happeningobl
9,,PUNCT_12 patternpunct
10withwithADP_12 patterncase
11nonoDETPronType=Neg12 patterndet
12patternpatternNOUNNumber=Sing4 qualityconj
13,,PUNCT_14 planpunct
14planplanNOUNNumber=Sing12 patternconj
15ororCCONJ_16 waycc
16waywayNOUNNumber=Sing12 patternconj
17totoPART_18 predictmark
18predictpredictVERBVerbForm=Inf16 wayacl
19exactlyexactlyADV_20 whatadvmod
20whatwhatPRONPronType=Int22 happennsubj
21willwillAUXVerbForm=Fin22 happenaux
22happenhappenVERBVerbForm=Inf18 predictccomp
23..PUNCT_4 qualitypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentRandomnessthe quality and no pattern and plan or waytree rules
2happengerundthe quality and no pattern and plan or way not said hereby chancevn occur-48.3-1 «NP V PP»: agent=Theme by chance=Location
3predictto-infinitiveRandomness not said herevn indicate-78 «NP V how S»: agent=Pivot clause=Topic
4happenfuturevn occur-48.3-1 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: informal — kept apart, not parsed.

Randomness is being strange, odd or unexpected, as in «the randomness of his jokes».

The tree, 14 words
nsubjcopcoppunctconjccconjpunctcasecasepunctdetparataxiscasenmod:possnmodpunctpunctrootRandomnessNOUNisAUXbeingAUXstrangeADJ,PUNCToddADJorCCONJunexpectedADJ,PUNCTasADPinADP«PUNCTtheDETrandomnessNOUNofADPhisPRONjokesNOUN»PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RandomnessrandomnessNOUNNumber=Sing4 strangensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 strangecop
3beingbeAUXTense=Pres VerbForm=Part4 strangecop
4strangestrangeADJDegree=Posrootroot
5,,PUNCT_6 oddpunct
6oddoddADJDegree=Pos4 strangeconj
7ororCCONJ_8 unexpectedcc
8unexpectedunexpectedADJDegree=Pos4 strangeconj
9,,PUNCT_14 randomnesspunct
10asasADP_14 randomnesscase
11ininADP_14 randomnesscase
12««PUNCT_14 randomnesspunct
13thetheDETDefinite=Def PronType=Art14 randomnessdet
14randomnessrandomnessNOUNNumber=Sing4 strangeparataxis
15ofofADP_17 jokescase
16hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs17 jokesnmod:poss
17jokesjokeNOUNNumber=Plur14 randomnessnmod
18»»PUNCT_14 randomnesspunct
19..PUNCT_4 strangepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentRandomnessstrange propertytree rules
2beRandomness not said heretree rules
3beRandomness not said heretree rules
4joke in a quotehis = henom joke «communication intransitive»: poss=agent

Example 1

Rolling a dice shows randomness — you can't predict the next number.

csubjdetobjobjpunctnsubjauxadvmodparataxisdetamodobjpunctrootRollingVERBaDETdiceNOUNshowsVERBrandomnessNOUN—PUNCTyouPRONcaAUXn'tPARTpredictVERBtheDETnextADJnumberNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RollingrollVERBVerbForm=Ger4 showscsubj
2aaDETDefinite=Ind PronType=Art3 dicedet
3dicediceNOUNNumber=Sing1 Rollingobj
4showsshowVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5randomnessrandomnessNOUNNumber=Sing4 showsobj
6—-PUNCT_10 predictpunct
7youyouPRONCase=Nom Person=2 PronType=Prs10 predictnsubj
8cacanAUXVerbForm=Fin10 predictaux
9n'tnotPARTPolarity=Neg10 predictadvmod
10predictpredictVERBVerbForm=Inf4 showsparataxis
11thetheDETDefinite=Def PronType=Art13 numberdet
12nextnextADJDegree=Pos13 numberamod
13numbernumberNOUNNumber=Sing10 predictobj
14..PUNCT_4 showspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1rollgerunda dicevn run-51.3.2-2 «NP V NP»: agent=Agent dice=Agent
2showpresentRollingrandomnessvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent randomness=Recipient
3not predictcanyouthe next numbervn indicate-78 «NP V NP»: agent=Pivot number=Topic

Example 2

There is an element of randomness in which cards you get.

expldetnsubjcasenmodcasedetnmodnsubjacl:relclpunctrootTherePRONisVERBanDETelementNOUNofADPrandomnessNOUNinADPwhichDETcardsNOUNyouPRONgetVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheretherePRONPronType=Dem2 isexpl
2isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3anaDETDefinite=Ind PronType=Art4 elementdet
4elementelementNOUNNumber=Sing2 isnsubj
5ofofADP_6 randomnesscase
6randomnessrandomnessNOUNNumber=Sing4 elementnmod
7ininADP_9 cardscase
8whichwhichDETPronType=Int9 cardsdet
9cardscardNOUNNumber=Plur6 randomnessnmod
10youyouPRONCase=Nom Person=2 PronType=Prs11 getnsubj
11getgetVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin9 cardsacl:relcl
12..PUNCT_2 ispunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bepresenta element of randomness in which cardstherevn exist-47.1 «NP V»: agent=Theme
2getpresentyouwhich cards not said herevn comprehend-87.2-1 «NP V NP»: agent=Experiencer card=Stimulus

Example 3

Computers find true randomness surprisingly hard.

nsubjamodobjadvmodadvmodpunctrootComputersNOUNfindVERBtrueADJrandomnessNOUNsurprisinglyADVhardADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ComputerscomputerNOUNNumber=Plur2 findnsubj
2findfindVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3truetrueADJDegree=Pos4 randomnessamod
4randomnessrandomnessNOUNNumber=Sing2 findobj
5surprisinglysurprisinglyADV_6 hardadvmod
6hardhardADVDegree=Pos2 findadvmod
7..PUNCT_2 findpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1findpresentComputerstrue randomnesshard propertyvn discover-84 «NP V NP»: agent=Agent randomness=Topic

Example 4

The randomness of the weather makes holidays tricky to plan.

detnsubjcasedetnmodobjxcompmarkadvclpunctrootTheDETrandomnessNOUNofADPtheDETweatherNOUNmakesVERBholidaysNOUNtrickyADJtoPARTplanVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 randomnessdet
2randomnessrandomnessNOUNNumber=Sing6 makesnsubj
3ofofADP_5 weathercase
4thetheDETDefinite=Def PronType=Art5 weatherdet
5weatherweatherNOUNNumber=Sing2 randomnessnmod
6makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7holidaysholidayNOUNNumber=Plur6 makesobj
8trickytrickyADJDegree=Pos6 makesxcomp
9totoPART_10 planmark
10planplanVERBVerbForm=Inf8 trickyadvcl
11..PUNCT_6 makespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentthe randomness of the weatherholidaystricky propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset holiday=Product
2planto-infinitivethe randomness of the weather not said herevn intend-61.2-1-1 «NP V S_ING»: agent=Agent

Example 5

The randomness of my little brother's questions makes me laugh.

detnsubjcasenmod:possamodnmod:posscasenmodobjxcomppunctrootTheDETrandomnessNOUNofADPmyPRONlittleADJbrotherNOUN'sPARTquestionsNOUNmakesVERBmePRONlaughVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 randomnessdet
2randomnessrandomnessNOUNNumber=Sing9 makesnsubj
3ofofADP_8 questionscase
4mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs6 brothernmod:poss
5littlelittleADJDegree=Pos6 brotheramod
6brotherbrotherNOUNNumber=Sing8 questionsnmod:poss
7's'sPART_6 brothercase
8questionsquestionNOUNNumber=Plur2 randomnessnmod
9makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
10meIPRONCase=Acc Number=Sing Person=1 PronType=Prs9 makesobj
11laughlaughVERBVerbForm=Inf9 makesxcomp
12..PUNCT_9 makespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentthe randomness of my little brother's questionsmetree rules
2laughinfinitiveme not said herevn nonverbal_expression-40.2 «NP V»: agent=Agent
3questionmy little brothernom question «communication transitive»: poss=agent

Example 6

Scientists add randomness when choosing a sample to keep it fair.

nsubjobjadvmodadvcldetobjmarkadvclobjxcomppunctrootScientistsNOUNaddVERBrandomnessNOUNwhenADVchoosingVERBaDETsampleNOUNtoPARTkeepVERBitPRONfairADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ScientistsscientistNOUNNumber=Plur2 addnsubj
2addaddVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3randomnessrandomnessNOUNNumber=Sing2 addobj
4whenwhenADVPronType=Int5 choosingadvmod
5choosingchooseVERBTense=Pres VerbForm=Part2 addadvcl
6aaDETDefinite=Ind PronType=Art7 sampledet
7samplesampleNOUNNumber=Sing5 choosingobj
8totoPART_9 keepmark
9keepkeepVERBVerbForm=Inf5 choosingadvcl
10ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs9 keepobj
11fairfairADJDegree=Pos9 keepxcomp
12..PUNCT_2 addpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1add speech: assertpresentScientistsrandomnessvn mix-22.1-2 «NP V NP»: agent=Agent randomness=Patient
2choosegerundScientists not said herea samplevn get-13.5.1 «NP V NP»: agent=Agent sample=Theme
3keepto-infinitiveScientists not said heresamplefair propertyvn keep-15.2 «NP V NP»: agent=Agent it=Theme

Example 7

The game uses randomness so every level is different.

detnsubjobjadvmoddetnsubjcopadvclpunctrootTheDETgameNOUNusesVERBrandomnessNOUNsoADVeveryDETlevelNOUNisAUXdifferentADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 gamedet
2gamegameNOUNNumber=Sing3 usesnsubj
3usesuseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4randomnessrandomnessNOUNNumber=Sing3 usesobj
5sosoADV_9 differentadvmod
6everyeveryDETPronType=Tot7 leveldet
7levellevelNOUNNumber=Sing9 differentnsubj
8isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 differentcop
9differentdifferentADJDegree=Pos3 usesadvcl
10..PUNCT_3 usespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1usepresentthe gamerandomnessvn eat-39.1 «NP V NP»: agent=Agent randomness=Patient
2ispresentevery leveldifferent propertytree rules

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/R/randomness/