rematch Who acts: I, two teams, She, Rematch, final, you · What happens: be, lose, ask, play, win, shout · To what, where: chess, rematch, brother, cards, draw, 's
«rematch» in the school dictionary: its meaning for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: rematch in the school dictionary .
Meaning 1 A second game or match between the same players or teams, often because the first was close, unfair or lost.
The tree, 20 words det amod nsubj cc conj case det amod nmod cc conj punct advmod mark det cop conj punct conj cc conj punct root A DET second ADJ game NOUN or CCONJ match NOUN between ADP the DET same ADJ players NOUN or CCONJ teams NOUN , PUNCT often ADV because SCONJ the DET first ADJ was AUX close ADJ , PUNCT unfair ADJ or CCONJ lost VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 3 game det 2 second second ADJ Degree=Pos NumForm=Word NumType=Ord 3 game amod 3 game game NOUN Number=Sing 16 first nsubj 4 or or CCONJ _ 5 match cc 5 match match NOUN Number=Sing 3 game conj 6 between between ADP _ 9 players case 7 the the DET Definite=Def PronType=Art 9 players det 8 same same ADJ Degree=Pos 9 players amod 9 players player NOUN Number=Plur 3 game nmod 10 or or CCONJ _ 11 teams cc 11 teams team NOUN Number=Plur 9 players conj 12 , , PUNCT _ 3 game punct 13 often often ADV _ 16 first advmod 14 because because SCONJ _ 16 first mark 15 the the DET Definite=Def PronType=Art 16 first det 16 first first ADJ Degree=Pos NumForm=Word NumType=Ord root root 17 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 18 close cop 18 close close ADJ Degree=Pos 16 first conj 19 , , PUNCT _ 20 unfair punct 20 unfair unfair ADJ Degree=Pos 18 close conj 21 or or CCONJ _ 22 lost cc 22 lost lose VERB Tense=Past VerbForm=Part Voice=Pass 18 close conj 23 . . PUNCT _ 16 first punct
# verb tense, mood who what, whom to whom where when other roles by
1 is past close property tree rules
2 be tree rules
3 lose participle vn succeed-74-3-1 «NP V»: agent=Agent
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Example 1 I lost at chess, so I asked for a rematch.
nsubj case obl punct advmod nsubj conj case det obl punct root I PRON lost VERB at ADP chess NOUN , PUNCT so ADV I PRON asked VERB for ADP a DET rematch NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 2 lost nsubj 2 lost lose VERB Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin root root 3 at at ADP _ 4 chess case 4 chess chess NOUN Number=Sing 2 lost obl 5 , , PUNCT _ 8 asked punct 6 so so ADV _ 8 asked advmod 7 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 8 asked nsubj 8 asked ask VERB Mood=Ind Number=Sing Person=1 Tense=Past VerbForm=Fin 2 lost conj 9 for for ADP _ 11 rematch case 10 a a DET Definite=Ind PronType=Art 11 rematch det 11 rematch rematch NOUN Number=Sing 8 asked obl 12 . . PUNCT _ 2 lost punct
# verb tense, mood who what, whom to whom where when other roles by
1 lose past I chess vn succeed-74-3-1 «NP V PP.eventuality S_ING»: agent=Agent at chess=Eventuality
2 ask speech: ask past I for a rematch vn inquire-37.1.2 «NP V»: agent=Agent
Example 2 The two teams will play a rematch next week.
det nummod nsubj aux det obj amod obl:unmarked punct root The DET two NUM teams NOUN will AUX play VERB a DET rematch NOUN next ADJ week NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 3 teams det 2 two two NUM NumForm=Word NumType=Card 3 teams nummod 3 teams team NOUN Number=Plur 5 play nsubj 4 will will AUX VerbForm=Fin 5 play aux 5 play play VERB VerbForm=Inf root root 6 a a DET Definite=Ind PronType=Art 7 rematch det 7 rematch rematch NOUN Number=Sing 5 play obj 8 next next ADJ Degree=Pos 9 week amod 9 week week NOUN Number=Sing 5 play obl:unmarked 10 . . PUNCT _ 5 play punct
# verb tense, mood who what, whom to whom where when other roles by
1 play future the two teams a rematch week vn use-105.1 «NP V NP»: agent=Agent rematch=Theme
Example 3 She won the rematch easily.
nsubj det obj advmod punct root She PRON won VERB the DET rematch NOUN easily ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 She she PRON Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs 2 won nsubj 2 won win VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 the the DET Definite=Def PronType=Art 4 rematch det 4 rematch rematch NOUN Number=Sing 2 won obj 5 easily easily ADV _ 2 won advmod 6 . . PUNCT _ 2 won punct
# verb tense, mood who what, whom to whom where when other roles by
1 win past She the rematch easily property vn succeed-74-2 «NP V NP»: agent=Agent rematch=Eventuality
Example 4 Rematch! shouted my brother after losing at cards.
nsubj punct nmod:poss obj mark advcl case obl punct root Rematch NOUN ! PUNCT shouted VERB my PRON brother NOUN after SCONJ losing VERB at ADP cards NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Rematch rematch NOUN Number=Sing 3 shouted nsubj 2 ! ! PUNCT _ 1 Rematch punct 3 shouted shout VERB Tense=Past VerbForm=Fin root root 4 my my PRON Case=Gen Number=Sing Person=1 Poss=Yes PronType=Prs 5 brother nmod:poss 5 brother brother NOUN Number=Sing 3 shouted obj 6 after after SCONJ _ 7 losing mark 7 losing lose VERB Tense=Pres VerbForm=Part 3 shouted advcl 8 at at ADP _ 9 cards case 9 cards card NOUN Number=Plur 7 losing obl 10 . . PUNCT _ 3 shouted punct
# verb tense, mood who what, whom to whom where when other roles by
1 shout speech: express past Rematch my brother vn manner_speaking-37.3 «NP V NP»: agent=Agent brother=Topic
2 lose gerund Rematch not said here cards vn succeed-74-3-1 «NP V PP.eventuality S_ING»: agent=Agent at card=Eventuality
Example 5 The final ended in a draw, so there was a rematch.
det nsubj case det obl punct advmod expl conj det nsubj punct root The DET final NOUN ended VERB in ADP a DET draw NOUN , PUNCT so ADV there PRON was VERB a DET rematch NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 final det 2 final final NOUN Number=Sing 3 ended nsubj 3 ended end VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 4 in in ADP _ 6 draw case 5 a a DET Definite=Ind PronType=Art 6 draw det 6 draw draw NOUN Number=Sing 3 ended obl 7 , , PUNCT _ 10 was punct 8 so so ADV _ 10 was advmod 9 there there PRON PronType=Dem 10 was expl 10 was be VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 3 ended conj 11 a a DET Definite=Ind PronType=Art 12 rematch det 12 rematch rematch NOUN Number=Sing 10 was nsubj 13 . . PUNCT _ 3 ended punct
# verb tense, mood who what, whom to whom where when other roles by
1 end past the final a draw vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
2 be past a rematch there vn exist-47.1 «NP V»: agent=Theme
Example 6 Let's have a rematch after lunch.
obj xcomp det obj case nmod punct root Let VERB 's PRON have VERB a DET rematch NOUN after ADP lunch NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Let let VERB Mood=Imp VerbForm=Fin root root 2 's we PRON Case=Acc Number=Plur Person=1 PronType=Prs 1 Let obj 3 have have VERB VerbForm=Inf 1 Let xcomp 4 a a DET Definite=Ind PronType=Art 5 rematch det 5 rematch rematch NOUN Number=Sing 3 have obj 6 after after ADP _ 7 lunch case 7 lunch lunch NOUN Number=Sing 5 rematch nmod 8 . . PUNCT _ 1 Let punct
# verb tense, mood who what, whom to whom where when other roles by
1 let imperative you not said here 's tree rules
2 have infinitive 's not said here a rematch after lunch vn birth-28.2-1 «NP V NP»: agent=Agent rematch=Patient
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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