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striker

Who acts: striker, main job, worker, thing, hammer, you · What happens: be, refuse, not work, protest, hit, strike on · To what, where: player, football, worker, strike, person, something

«striker» in the school dictionary: its 3 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: striker in the school dictionary.

Meaning 1

In football (soccer), a striker is a player whose main job is to score goals.

The tree, 15 words
caseoblpunctappospunctpunctdetnsubjcopdetnmod:possamodnsubjcopmarkacl:relclobjpunctrootInADPfootballNOUN(PUNCTsoccerNOUN)PUNCT,PUNCTaDETstrikerNOUNisAUXaDETplayerNOUNwhosePRONmainADJjobNOUNisAUXtoPARTscoreVERBgoalsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_2 footballcase
2footballfootballNOUNNumber=Sing11 playerobl
3((PUNCT_4 soccerpunct
4soccersoccerNOUNNumber=Sing2 footballappos
5))PUNCT_4 soccerpunct
6,,PUNCT_2 footballpunct
7aaDETDefinite=Ind PronType=Art8 strikerdet
8strikerstrikerNOUNNumber=Sing11 playernsubj
9isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 playercop
10aaDETDefinite=Ind PronType=Art11 playerdet
11playerplayerNOUNNumber=Singrootroot
12whosewhosePRONPoss=Yes PronType=Rel14 jobnmod:poss
13mainmainADJDegree=Pos14 jobamod
14jobjobNOUNNumber=Sing17 scorensubj
15isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin17 scorecop
16totoPART_17 scoremark
17scorescoreVERBVerbForm=Inf11 playeracl:relcl
18goalsgoalNOUNNumber=Plur17 scoreobj
19..PUNCT_11 playerpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta strikera playerfootballtree rules
2ispresentmain jobscore propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A striker is a worker who is on strike: refusing to work to protest about pay or conditions.

The tree, 18 words
detnsubjcopdetnsubjcopcaseacl:relclpunctadvclmarkxcompmarkadvclcaseoblccconjpunctrootADETstrikerNOUNisAUXaDETworkerNOUNwhoPRONisAUXonADPstrikeNOUN:PUNCTrefusingVERBtoPARTworkVERBtoPARTprotestVERBaboutADPpayNOUNorCCONJconditionsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 strikerdet
2strikerstrikerNOUNNumber=Sing5 workernsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 workercop
4aaDETDefinite=Ind PronType=Art5 workerdet
5workerworkerNOUNNumber=Singrootroot
6whowhoPRONPronType=Rel9 strikensubj
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 strikecop
8ononADP_9 strikecase
9strikestrikeNOUNNumber=Sing5 workeracl:relcl
10::PUNCT_11 refusingpunct
11refusingrefuseVERBTense=Pres VerbForm=Part5 workeradvcl
12totoPART_13 workmark
13workworkVERBVerbForm=Inf11 refusingxcomp
14totoPART_15 protestmark
15protestprotestVERBVerbForm=Inf13 workadvcl
16aboutaboutADP_17 paycase
17paypayNOUNNumber=Sing15 protestobl
18ororCCONJ_19 conditionscc
19conditionsconditionNOUNNumber=Plur17 payconj
20..PUNCT_5 workerpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta strikera workertree rules
2ispresenta workerstriketree rules
3refusegerunda striker not said herevn reject-77.2 «NP V S_ING»: agent=Agent clause=Theme
4not workto-infinitivea striker not said herevn employment-95.3 «NP V»: agent=Agent
5protest speech: disagreeto-infinitivea striker not said hereabout pay or conditionsvn rebel-71.2-2 «NP V»: agent=Agent

Meaning 3

A striker is a person or thing that hits something, like the hammer that hits a bell or the part of a matchbox you strike a match on.

The tree, 28 words
detnsubjcopdetccconjnsubjacl:relclobjpunctcasedetconjnsubjacl:relcldetobjccdetconjcasedetnmodnsubjparataxisdetobjcompound:prtpunctrootADETstrikerNOUNisAUXaDETpersonNOUNorCCONJthingNOUNthatPRONhitsVERBsomethingPRON,PUNCTlikeADPtheDEThammerNOUNthatPRONhitsVERBaDETbellNOUNorCCONJtheDETpartNOUNofADPaDETmatchboxNOUNyouPRONstrikeVERBaDETmatchNOUNonADP.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 strikerdet
2strikerstrikerNOUNNumber=Sing5 personnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 personcop
4aaDETDefinite=Ind PronType=Art5 persondet
5personpersonNOUNNumber=Singrootroot
6ororCCONJ_7 thingcc
7thingthingNOUNNumber=Sing5 personconj
8thatthatPRONPronType=Rel9 hitsnsubj
9hitshitVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 thingacl:relcl
10somethingsomethingPRONNumber=Sing PronType=Ind9 hitsobj
11,,PUNCT_14 hammerpunct
12likelikeADP_14 hammercase
13thetheDETDefinite=Def PronType=Art14 hammerdet
14hammerhammerNOUNNumber=Sing5 personconj
15thatthatPRONPronType=Rel16 hitsnsubj
16hitshitVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin14 hammeracl:relcl
17aaDETDefinite=Ind PronType=Art18 belldet
18bellbellNOUNNumber=Sing16 hitsobj
19ororCCONJ_21 partcc
20thetheDETDefinite=Def PronType=Art21 partdet
21partpartNOUNNumber=Sing18 bellconj
22ofofADP_24 matchboxcase
23aaDETDefinite=Ind PronType=Art24 matchboxdet
24matchboxmatchboxNOUNNumber=Sing21 partnmod
25youyouPRONCase=Nom Person=2 PronType=Prs26 strikensubj
26strikestrikeVERBMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin16 hitsparataxis
27aaDETDefinite=Ind PronType=Art28 matchdet
28matchmatchNOUNNumber=Sing26 strikeobj
29ononADP_26 strikecompound:prt
30..PUNCT_5 personpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta strikera person or thing and the hammertree rules
2hitpresentthingsomethingvn contiguous_location-47.8-1 «NP V NP»: agent=Theme something=Co-Theme
3hitpresentthe hammera bell or the part of a matchboxvn contiguous_location-47.8-1 «NP V NP»: agent=Theme bell=Co-Theme
4strike onpresentyoua matchvn hit-18.1-1 «NP V NP»: agent=Agent match=Patient

Example 1

Our striker scored three goals.

nmod:possnsubjnummodobjpunctrootOurPRONstrikerNOUNscoredVERBthreeNUMgoalsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OurourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs2 strikernmod:poss
2strikerstrikerNOUNNumber=Sing3 scorednsubj
3scoredscoreVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4threethreeNUMNumForm=Word NumType=Card5 goalsnummod
5goalsgoalNOUNNumber=Plur3 scoredobj
6..PUNCT_3 scoredpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1scorepastOur strikerthree goalsvn get-13.5.1-1 «NP V NP»: agent=Agent goal=Theme

Example 2

The striker kicked the ball into the top corner.

detnsubjdetobjcasedetamodoblpunctrootTheDETstrikerNOUNkickedVERBtheDETballNOUNintoADPtheDETtopADJcornerNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 strikerdet
2strikerstrikerNOUNNumber=Sing3 kickednsubj
3kickedkickVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 balldet
5ballballNOUNNumber=Sing3 kickedobj
6intointoADP_9 cornercase
7thetheDETDefinite=Def PronType=Art9 cornerdet
8toptopADJDegree=Pos9 corneramod
9cornercornerNOUNNumber=Sing3 kickedobl
10..PUNCT_3 kickedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1kickpastthe strikerthe ballinto the top corner resultvn swat-18.2 «NP V NP PP.result»: agent=Agent ball=Patient into corner=Result

Example 3

If a striker scores 12 goals in 6 games, that is 2 goals a game.

The tree, 15 words
markdetnsubjnummodobjcasenummodnmodpunctnsubjcopnummodconjdetconjpunctrootIfSCONJaDETstrikerNOUNscoresVERB12NUMgoalsNOUNinADP6NUMgamesNOUN,PUNCTthatPRONisAUX2NUMgoalsNOUNaDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IfifSCONJ_4 scoresmark
2aaDETDefinite=Ind PronType=Art3 strikerdet
3strikerstrikerNOUNNumber=Sing4 scoresnsubj
4scoresscoreVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
51212NUMNumForm=Digit NumType=Card6 goalsnummod
6goalsgoalNOUNNumber=Plur4 scoresobj
7ininADP_9 gamescase
866NUMNumForm=Digit NumType=Card9 gamesnummod
9gamesgameNOUNNumber=Plur6 goalsnmod
10,,PUNCT_14 goalspunct
11thatthatPRONNumber=Sing PronType=Dem14 goalsnsubj
12isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin14 goalscop
1322NUMNumForm=Digit NumType=Card14 goalsnummod
14goalsgoalNOUNNumber=Plur6 goalsconj
15aaDETDefinite=Ind PronType=Art16 gamedet
16gamegameNOUNNumber=Sing14 goalsconj
17..PUNCT_4 scorespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1scorepresenta striker12 goals and 2 goals and a game6 gamesvn get-13.5.1-1 «NP V NP»: agent=Agent goal=Theme
2is apresentthat2 goals and a gametree rules

Example 4

The strikers held signs outside the factory gate.

detnsubjobjcasedetcompoundnmodpunctrootTheDETstrikersNOUNheldVERBsignsNOUNoutsideADPtheDETfactoryNOUNgateNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 strikersdet
2strikersstrikerNOUNNumber=Plur3 heldnsubj
3heldholdVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
4signssignNOUNNumber=Plur3 heldobj
5outsideoutsideADP_8 gatecase
6thetheDETDefinite=Def PronType=Art8 gatedet
7factoryfactoryNOUNNumber=Sing8 gatecompound
8gategateNOUNNumber=Sing4 signsnmod
9..PUNCT_3 heldpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1holdpastthe strikerssignsthe factory gatevn keep-15.2 «NP V NP PP.location»: agent=Agent sign=Theme outside gate=Location

Example 5

She plays as a striker for the girls' team.

nsubjcasedetoblcasedetnmod:posscaseoblpunctrootShePRONplaysVERBasADPaDETstrikerNOUNforADPtheDETgirlsNOUN'PARTteamNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs2 playsnsubj
2playsplayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3asasADP_5 strikercase
4aaDETDefinite=Ind PronType=Art5 strikerdet
5strikerstrikerNOUNNumber=Sing2 playsobl
6forforADP_10 teamcase
7thetheDETDefinite=Def PronType=Art8 girlsdet
8girlsgirlNOUNNumber=Plur10 teamnmod:poss
9''sPART_8 girlscase
10teamteamNOUNNumber=Sing2 playsobl
11..PUNCT_2 playspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playpresentSheas a striker; for the girls's teamvn use-105.1 «NP V NP PP.predicate»: agent=Agent for team=Eventuality

Example 6

Strike the match on the striker on the side of the box.

detobjcasedetoblcasedetoblcasedetnmodpunctrootStrikeVERBtheDETmatchNOUNonADPtheDETstrikerNOUNonADPtheDETsideNOUNofADPtheDETboxNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StrikestrikeVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 matchdet
3matchmatchNOUNNumber=Sing1 Strikeobj
4ononADP_6 strikercase
5thetheDETDefinite=Def PronType=Art6 strikerdet
6strikerstrikerNOUNNumber=Sing1 Strikeobl
7ononADP_9 sidecase
8thetheDETDefinite=Def PronType=Art9 sidedet
9sidesideNOUNNumber=Sing1 Strikeobl
10ofofADP_12 boxcase
11thetheDETDefinite=Def PronType=Art12 boxdet
12boxboxNOUNNumber=Sing9 sidenmod
13..PUNCT_1 Strikepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1strikeimperativeyou not said herethe matchon the side of the box; on the strikervn hit-18.1-1 «NP V NP PP»: agent=Agent match=Instrument on striker=Patient

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/S/striker/