Mova0.5 pre-release⌕
☰
home / corpora / dictionaries / school dictionary / T / trireme

trireme

Who acts: trireme, 170 men, It, front, wind, Athenians · What happens: be, row, sit, have, smash, build · To what, where: long fast wooden warship, three rows, bronze ram, front, enemy ships, hundred triremes

«trireme» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: trireme in the school dictionary.

Meaning 1

A trireme was a long, fast wooden warship of ancient Greece, Phoenicia and Rome, rowed by about 170 men sitting in three rows, one above another.

The tree, 26 words
detnsubjcopdetamodpunctamodamodcaseamodnmodpunctconjccconjpunctaclcaseadvmodnummodobl:agentaclcasenummodoblpunctapposcasenmodpunctrootADETtriremeNOUNwasAUXaDETlongADJ,PUNCTfastADJwoodenADJwarshipNOUNofADPancientADJGreecePROPN,PUNCTPhoeniciaPROPNandCCONJRomePROPN,PUNCTrowedVERBbyADPaboutADV170NUMmenNOUNsittingVERBinADPthreeNUMrowsNOUN,PUNCToneNUMaboveADPanotherDET.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 triremedet
2triremetriremeNOUNNumber=Sing9 warshipnsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin9 warshipcop
4aaDETDefinite=Ind PronType=Art9 warshipdet
5longlongADJDegree=Pos9 warshipamod
6,,PUNCT_5 longpunct
7fastfastADJDegree=Pos9 warshipamod
8woodenwoodenADJDegree=Pos9 warshipamod
9warshipwarshipNOUNNumber=Singrootroot
10ofofADP_12 Greececase
11ancientancientADJDegree=Pos12 Greeceamod
12GreeceGreecePROPNNumber=Sing9 warshipnmod
13,,PUNCT_14 Phoeniciapunct
14PhoeniciaPhoeniciaPROPNNumber=Sing12 Greececonj
15andandCCONJ_16 Romecc
16RomeRomePROPNNumber=Sing12 Greececonj
17,,PUNCT_18 rowedpunct
18rowedrowVERBTense=Past VerbForm=Part Voice=Pass9 warshipacl
19bybyADP_22 mencase
20aboutaboutADV_21 170advmod
21170170NUMNumForm=Digit NumType=Card22 mennummod
22menmanNOUNNumber=Plur18 rowedobl:agent
23sittingsitVERBVerbForm=Ger22 menacl
24ininADP_26 rowscase
25threethreeNUMNumForm=Word NumType=Card26 rowsnummod
26rowsrowNOUNNumber=Plur23 sittingobl
27,,PUNCT_28 onepunct
28oneoneNUMNumForm=Word NumType=Card26 rowsappos
29aboveaboveADP_30 anothercase
30anotheranotherDETPronType=Ind28 onenmod
31..PUNCT_9 warshippunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apasta triremea long fast wooden warshipof ancient Greece and Phoenicia and Rometree rules
2rowparticiplea long fast wooden warship not said herevn nonvehicle-51.4.2 «NP.agent V»: agent=Agent
3sitgerund170 men not said herethree rowsvn assuming_position-50 «NP V PP.location»: agent=Agent in row=Location

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

It had a bronze ram at the front for smashing into enemy ships, and a sail for when the wind was good.

The tree, 22 words
nsubjdetcompoundobjcasedetoblmarkaclcasecompoundoblpunctccdetoblmarkmarkdetnsubjcopaclpunctrootItPRONhadVERBaDETbronzeNOUNramNOUNatADPtheDETfrontNOUNforSCONJsmashingVERBintoADPenemyNOUNshipsNOUN,PUNCTandCCONJaDETsailNOUNforSCONJwhenSCONJtheDETwindNOUNwasAUXgoodADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs2 hadnsubj
2hadhaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art5 ramdet
4bronzebronzeNOUNNumber=Sing5 ramcompound
5ramramNOUNNumber=Sing2 hadobj
6atatADP_8 frontcase
7thetheDETDefinite=Def PronType=Art8 frontdet
8frontfrontNOUNNumber=Sing2 hadobl
9forforSCONJ_10 smashingmark
10smashingsmashVERBVerbForm=Ger8 frontacl
11intointoADP_13 shipscase
12enemyenemyNOUNNumber=Sing13 shipscompound
13shipsshipNOUNNumber=Plur10 smashingobl
14,,PUNCT_17 sailpunct
15andandCCONJ_17 sailcc
16aaDETDefinite=Ind PronType=Art17 saildet
17sailsailNOUNNumber=Sing2 hadobl
18forforSCONJ_23 goodmark
19whenwhenSCONJ_23 goodmark
20thetheDETDefinite=Def PronType=Art21 winddet
21windwindNOUNNumber=Sing23 goodnsubj
22wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin23 goodcop
23goodgoodADJDegree=Pos17 sailacl
24..PUNCT_2 hadpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastIta bronze ramthe fronta sail oblvn birth-28.2-1 «NP V NP»: agent=Agent ram=Patient
2smashgerundthe front not said hereinto enemy ships resultvn break-45.1 «NP V PP.result»: agent=Patient into ship=Result
3ispastthe windgood propertytree rules

Example 1

The Athenians built two hundred triremes to fight the Persians.

detnsubjcompoundnummodobjmarkadvcldetobjpunctrootTheDETAtheniansPROPNbuiltVERBtwoNUMhundredNUMtriremesNOUNtoPARTfightVERBtheDETPersiansPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 Atheniansdet
2AtheniansAthenianPROPNNumber=Plur3 builtnsubj
3builtbuildVERBTense=Past VerbForm=Finrootroot
4twotwoNUMNumForm=Word NumType=Card5 hundredcompound
5hundredhundredNUMNumForm=Word NumType=Card6 triremesnummod
6triremestriremeNOUNNumber=Plur3 builtobj
7totoPART_8 fightmark
8fightfightVERBVerbForm=Inf3 builtadvcl
9thetheDETDefinite=Def PronType=Art10 Persiansdet
10PersiansPersianPROPNNumber=Plur8 fightobj
11..PUNCT_3 builtpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1buildpastthe Athenianshundred triremesvn build-26.1-1 «NP V NP»: agent=Agent trireme=Product
2fightto-infinitivethe Athenians not said herethe Persiansvn battle-36.4-1 «NP V NP»: agent=Agent persian=Co-Agent

Example 2

A trireme needed about 170 rowers working together.

detnsubjadvmodnummodobjacladvmodpunctrootADETtriremeNOUNneededVERBaboutADV170NUMrowersNOUNworkingVERBtogetherADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 triremedet
2triremetriremeNOUNNumber=Sing3 needednsubj
3neededneedVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4aboutaboutADV_5 170advmod
5170170NUMNumForm=Digit NumType=Card6 rowersnummod
6rowersrowerNOUNNumber=Plur3 neededobj
7workingworkVERBVerbForm=Ger6 rowersacl
8togethertogetherADV_7 workingadvmod
9..PUNCT_3 neededpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1needpasta trireme170 rowersvn want-32.1-1-1 «NP V NP ADV»: agent=Pivot rower=Theme
2work togethergerund170 rowers not said heretogether propertyvn employment-95.3 «NP V»: agent=Agent

Example 3

The trireme's bronze ram could punch a hole in an enemy ship.

detnmod:posscasecompoundnsubjauxdetobjcasedetcompoundnmodpunctrootTheDETtriremeNOUN'sPARTbronzeNOUNramNOUNcouldAUXpunchVERBaDETholeNOUNinADPanDETenemyNOUNshipNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 triremedet
2triremetriremeNOUNNumber=Sing5 ramnmod:poss
3's'sPART_2 triremecase
4bronzebronzeNOUNNumber=Sing5 ramcompound
5ramramNOUNNumber=Sing7 punchnsubj
6couldcouldAUXVerbForm=Fin7 punchaux
7punchpunchVERBVerbForm=Infrootroot
8aaDETDefinite=Ind PronType=Art9 holedet
9holeholeNOUNNumber=Sing7 punchobj
10ininADP_13 shipcase
11anaDETDefinite=Ind PronType=Art13 shipdet
12enemyenemyNOUNNumber=Sing13 shipcompound
13shipshipNOUNNumber=Sing9 holenmod
14..PUNCT_7 punchpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1punchcouldthe trireme's bronze rama holea enemy shipvn swat-18.2 «NP V NP PP.location»: agent=Agent hole=Patient in ship=Location

Example 4

In our history book there is a drawing of a trireme with three rows of oars.

The tree, 16 words
casenmod:posscompoundoblexpldetnsubjcasedetnmodcasenummodnmodcasenmodpunctrootInADPourPRONhistoryNOUNbookNOUNtherePRONisVERBaDETdrawingNOUNofADPaDETtriremeNOUNwithADPthreeNUMrowsNOUNofADPoarsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IninADP_4 bookcase
2ourourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs4 booknmod:poss
3historyhistoryNOUNNumber=Sing4 bookcompound
4bookbookNOUNNumber=Sing6 isobl
5theretherePRONPronType=Dem6 isexpl
6isbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
7aaDETDefinite=Ind PronType=Art8 drawingdet
8drawingdrawingNOUNNumber=Sing6 isnsubj
9ofofADP_11 triremecase
10aaDETDefinite=Ind PronType=Art11 triremedet
11triremetriremeNOUNNumber=Sing8 drawingnmod
12withwithADP_14 rowscase
13threethreeNUMNumForm=Word NumType=Card14 rowsnummod
14rowsrowNOUNNumber=Plur11 triremenmod
15ofofADP_16 oarscase
16oarsoarNOUNNumber=Plur14 rowsnmod
17..PUNCT_6 ispunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bepresenta drawing of a trireme with three rows of oarsour history book; therevn exist-47.1 «NP V PP.location»: agent=Theme in book=Location
2drawa trireme with three rows of oarsnom drawing «communication intransitive»: of=agent

Example 5

The rowers in a trireme had to keep time to the beat of a flute.

The tree, 15 words
detnsubjcasedetnmodmarkxcompobjcasedetoblcasedetnmodpunctrootTheDETrowersNOUNinADPaDETtriremeNOUNhadVERBtoPARTkeepVERBtimeNOUNtoADPtheDETbeatNOUNofADPaDETfluteNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 rowersdet
2rowersrowerNOUNNumber=Plur6 hadnsubj
3ininADP_5 triremecase
4aaDETDefinite=Ind PronType=Art5 triremedet
5triremetriremeNOUNNumber=Sing2 rowersnmod
6hadhaveVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
7totoPART_8 keepmark
8keepkeepVERBVerbForm=Inf6 hadxcomp
9timetimeNOUNNumber=Sing8 keepobj
10totoADP_12 beatcase
11thetheDETDefinite=Def PronType=Art12 beatdet
12beatbeatNOUNNumber=Sing8 keepobl
13ofofADP_15 flutecase
14aaDETDefinite=Ind PronType=Art15 flutedet
15flutefluteNOUNNumber=Sing12 beatnmod
16..PUNCT_6 hadpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1havepastthe rowers in a triremetree rules
2keepto-infinitivethe rowers in a trireme not said heretimeto the beat of a flutevn keep-15.2 «NP V NP»: agent=Agent

Example 6

A model trireme stands in the museum near the Greek vases.

detcompoundnsubjcasedetoblcasedetamodoblpunctrootADETmodelNOUNtriremeNOUNstandsVERBinADPtheDETmuseumNOUNnearADPtheDETGreekADJvasesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art3 triremedet
2modelmodelNOUNNumber=Sing3 triremecompound
3triremetriremeNOUNNumber=Sing4 standsnsubj
4standsstandVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5ininADP_7 museumcase
6thetheDETDefinite=Def PronType=Art7 museumdet
7museummuseumNOUNNumber=Sing4 standsobl
8nearnearADP_11 vasescase
9thetheDETDefinite=Def PronType=Art11 vasesdet
10GreekGreekADJDegree=Pos11 vasesamod
11vasesvasNOUNNumber=Plur4 standsobl
12..PUNCT_4 standspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1standpresenta model triremethe museumnear the Greek vasesvn assuming_position-50 «NP V PP.location»: agent=Agent in museum=Location

Example 7

We made a trireme out of cardboard and lollipop sticks for our project.

nsubjdetobjcasecaseoblcccompoundconjcasenmod:possoblpunctrootWePRONmadeVERBaDETtriremeNOUNoutADPofADPcardboardNOUNandCCONJlollipopNOUNsticksNOUNforADPourPRONprojectNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WewePRONCase=Nom Number=Plur Person=1 PronType=Prs2 madensubj
2mademakeVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art4 triremedet
4triremetriremeNOUNNumber=Sing2 madeobj
5outoutADP_7 cardboardcase
6ofofADP_7 cardboardcase
7cardboardcardboardNOUNNumber=Sing2 madeobl
8andandCCONJ_10 stickscc
9lollipoplollipopNOUNNumber=Sing10 stickscompound
10sticksstickNOUNNumber=Plur7 cardboardconj
11forforADP_13 projectcase
12ourourPRONCase=Gen Number=Plur Person=1 Poss=Yes PronType=Prs13 projectnmod:poss
13projectprojectNOUNNumber=Sing2 madeobl
14..PUNCT_2 madepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepastWea triremecardboard and lollipop sticksfor our projectvn build-26.1-1 «NP V NP P.asset»: agent=Agent trireme=Product for project=Asset
2projectournom project «act transitive»: poss=agent

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/T/trireme/