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walkover

Who acts: easy win, win, final, we, other team, you · What happens: fight back, give, not turn up, not play, be, win · To what, where: win, one side, walkover, 8, strong side

«walkover» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: walkover in the school dictionary.

Meaning 1

A very easy win in a game or contest, where the other side hardly fights back.

The tree, 16 words
detadvmodamodnsubjcasedetnmodccconjpunctadvmoddetamodnsubjadvmodadvmodpunctrootADETveryADVeasyADJwinNOUNinADPaDETgameNOUNorCCONJcontestNOUN,PUNCTwhereADVtheDETotherADJsideNOUNhardlyADVfightsVERBbackADV.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art4 windet
2veryveryADV_3 easyadvmod
3easyeasyADJDegree=Pos4 winamod
4winwinNOUNNumber=Sing16 fightsnsubj
5ininADP_7 gamecase
6aaDETDefinite=Ind PronType=Art7 gamedet
7gamegameNOUNNumber=Sing4 winnmod
8ororCCONJ_9 contestcc
9contestcontestNOUNNumber=Sing7 gameconj
10,,PUNCT_16 fightspunct
11wherewhereADVPronType=Rel16 fightsadvmod
12thetheDETDefinite=Def PronType=Art14 sidedet
13otherotherADJDegree=Pos14 sideamod
14sidesideNOUNNumber=Sing16 fightsnsubj
15hardlyhardlyADV_16 fightsadvmod
16fightsfightVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
17backbackADV_16 fightsadvmod
18..PUNCT_16 fightspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fight backpresenta easy win in a game or contesthardly propertyvn battle-36.4-1 «NP V»: agent=Agent

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

Usage: sport — kept apart, not parsed.

A win given to one side because the other side did not turn up or could not play.

The tree, 18 words
detnsubjaclcasenummodoblmarkdetamodadvclauxadvmodcompound:prtccauxadvmodconjpunctrootADETwinNOUNgivenVERBtoADPoneNUMsideNOUNbecauseSCONJtheDETotherADJsideNOUNdidAUXnotPARTturnVERBupADPorCCONJcouldAUXnotPARTplayVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 windet
2winwinNOUNNumber=Sing13 turnnsubj
3givengiveVERBTense=Past VerbForm=Part Voice=Pass2 winacl
4totoADP_6 sidecase
5oneoneNUMNumForm=Word NumType=Card6 sidenummod
6sidesideNOUNNumber=Sing3 givenobl
7becausebecauseSCONJ_10 sidemark
8thetheDETDefinite=Def PronType=Art10 sidedet
9otherotherADJDegree=Pos10 sideamod
10sidesideNOUNNumber=Sing3 givenadvcl
11diddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin13 turnaux
12notnotPARTPolarity=Neg13 turnadvmod
13turnturnVERBVerbForm=Infrootroot
14upupADP_13 turncompound:prt
15ororCCONJ_18 playcc
16couldcouldAUXVerbForm=Fin18 playaux
17notnotPARTPolarity=Neg18 playadvmod
18playplayVERBVerbForm=Inf13 turnconj
19..PUNCT_13 turnpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1giveparticiplea win not said hereone sidevn give-13.1-1 «NP V PP.recipient»: agent=Agent to side=Recipient
2not turn uppast · do-supporta winvn appear-48.1.1 «NP V»: agent=Theme
3not playcoulda win not said herevn performance-26.7-1 «NP V»: agent=Agent

Example 1

The final was a walkover; we won 8–0.

detnsubjcopdetpunctnsubjacl:relclobjcasenmodpunctrootTheDETfinalNOUNwasAUXaDETwalkoverNOUN;PUNCTwePRONwonVERB8NUM–SYM0NUM.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 finaldet
2finalfinalNOUNNumber=Sing5 walkovernsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 walkovercop
4aaDETDefinite=Ind PronType=Art5 walkoverdet
5walkoverwalkoverNOUNNumber=Singrootroot
6;;PUNCT_8 wonpunct
7wewePRONCase=Nom Number=Plur Person=1 PronType=Prs8 wonnsubj
8wonwinVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin5 walkoveracl:relcl
988NUMNumForm=Digit NumType=Card8 wonobj
10––SYMExtPos=ADP11 0case
1100NUMNumForm=Digit NumType=Card9 8nmod
12..PUNCT_5 walkoverpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe finala walkovertree rules
2winpastwe8– 0vn succeed-74-2 «NP V NP»: agent=Agent 8=Eventuality

Example 2

The other team did not turn up, so we won by a walkover.

The tree, 13 words
detamodnsubjauxadvmodcompound:prtpunctadvmodnsubjparataxiscasedetoblpunctrootTheDETotherADJteamNOUNdidAUXnotPARTturnVERBupADP,PUNCTsoADVwePRONwonVERBbyADPaDETwalkoverNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 teamdet
2otherotherADJDegree=Pos3 teamamod
3teamteamNOUNNumber=Sing6 turnnsubj
4diddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 turnaux
5notnotPARTPolarity=Neg6 turnadvmod
6turnturnVERBVerbForm=Infrootroot
7upupADP_6 turncompound:prt
8,,PUNCT_11 wonpunct
9sosoADV_11 wonadvmod
10wewePRONCase=Nom Number=Plur Person=1 PronType=Prs11 wonnsubj
11wonwinVERBMood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin6 turnparataxis
12bybyADP_14 walkovercase
13aaDETDefinite=Ind PronType=Art14 walkoverdet
14walkoverwalkoverNOUNNumber=Sing11 wonobl
15..PUNCT_6 turnpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not turn uppast · do-supportthe other teamvn appear-48.1.1 «NP V»: agent=Theme
2winpastweby a walkovervn succeed-74-2 «NP V»: agent=Agent

Example 3

Don't expect a walkover; they are a strong side.

auxadvmoddetobjpunctnsubjcopdetamodconjpunctrootDoAUXn'tPARTexpectVERBaDETwalkoverNOUN;PUNCTtheyPRONareAUXaDETstrongADJsideNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DodoAUXMood=Imp VerbForm=Fin3 expectaux
2n'tnotPARTPolarity=Neg3 expectadvmod
3expectexpectVERBMood=Imp VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 walkoverdet
5walkoverwalkoverNOUNNumber=Sing3 expectobj
6;;PUNCT_11 sidepunct
7theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs11 sidensubj
8arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin11 sidecop
9aaDETDefinite=Ind PronType=Art11 sidedet
10strongstrongADJDegree=Pos11 sideamod
11sidesideNOUNNumber=Sing3 expectconj
12..PUNCT_3 expectpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not expectimperative · do-supportyou not said herea walkovervn conjecture-29.5-1 «NP V NP»: agent=Agent walkover=Theme
2is apresenttheya strong sidetree rules

Example 4

The spelling quiz was a walkover for Priya.

detcompoundnsubjcopdetcasenmodpunctrootTheDETspellingNOUNquizNOUNwasAUXaDETwalkoverNOUNforADPPriyaPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 quizdet
2spellingspellingNOUNNumber=Sing3 quizcompound
3quizquizNOUNNumber=Sing6 walkovernsubj
4wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 walkovercop
5aaDETDefinite=Ind PronType=Art6 walkoverdet
6walkoverwalkoverNOUNNumber=Singrootroot
7forforADP_8 Priyacase
8PriyaPriyaPROPNNumber=Sing6 walkovernmod
9..PUNCT_6 walkoverpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe spelling quiza walkoverfor Priyatree rules

Example 5

The election was a walkover for the popular mayor.

detnsubjcopdetcasedetamodnmodpunctrootTheDETelectionNOUNwasAUXaDETwalkoverNOUNforADPtheDETpopularADJmayorNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 electiondet
2electionelectionNOUNNumber=Sing5 walkovernsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 walkovercop
4aaDETDefinite=Ind PronType=Art5 walkoverdet
5walkoverwalkoverNOUNNumber=Singrootroot
6forforADP_9 mayorcase
7thetheDETDefinite=Def PronType=Art9 mayordet
8popularpopularADJDegree=Pos9 mayoramod
9mayormayorNOUNNumber=Sing5 walkovernmod
10..PUNCT_5 walkoverpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe electiona walkoverfor the popular mayortree rules

Example 6

The tennis player got a walkover when her opponent was injured.

detcompoundnsubjdetobjadvmodnmod:possnsubjcopxcomppunctrootTheDETtennisNOUNplayerNOUNgotVERBaDETwalkoverNOUNwhenADVherPRONopponentNOUNwasAUXinjuredADJ.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art3 playerdet
2tennistennisNOUNNumber=Sing3 playercompound
3playerplayerNOUNNumber=Sing4 gotnsubj
4gotgetVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art6 walkoverdet
6walkoverwalkoverNOUNNumber=Sing4 gotobj
7whenwhenADVPronType=Int11 injuredadvmod
8herherPRONCase=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs9 opponentnmod:poss
9opponentopponentNOUNNumber=Sing11 injurednsubj
10wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin11 injuredcop
11injuredinjuredADJDegree=Pos4 gotxcomp
12..PUNCT_4 gotpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpastthe tennis playera walkovervn comprehend-87.2-1 «NP V NP»: agent=Experiencer walkover=Stimulus
2ispastplayer's opponentinjured propertytree rules

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

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