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wizard

Who acts: wizard, man, person, Merlin, frog, sister · What happens: be, have, mean, wave, become, follow · To what, where: man, stories, magic powers, person, something, computer program

«wizard» in the school dictionary: its 4 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: wizard in the school dictionary.

Meaning 1

A wizard is a man in stories who has magic powers.

detnsubjcopdetcasenmodnsubjacl:relclamodobjpunctrootADETwizardNOUNisAUXaDETmanNOUNinADPstoriesNOUNwhoPRONhasVERBmagicADJpowersNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 wizarddet
2wizardwizardNOUNNumber=Sing5 mannsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 mancop
4aaDETDefinite=Ind PronType=Art5 mandet
5manmanNOUNNumber=Singrootroot
6ininADP_7 storiescase
7storiesstoryNOUNNumber=Plur5 mannmod
8whowhoPRONPronType=Rel9 hasnsubj
9hashaveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 manacl:relcl
10magicmagicADJDegree=Pos11 powersamod
11powerspowerNOUNNumber=Plur9 hasobj
12..PUNCT_5 manpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta wizarda manstoriestree rules
2havepresenta manmagic powersvn birth-28.2-1 «NP V NP»: agent=Agent power=Patient

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Meaning 2

A wizard is a person who is extremely good at something, as in a maths wizard.

The tree, 16 words
detnsubjcopdetnsubjcopadvmodacl:relclcaseoblpunctcasecasedetcompoundconjpunctrootADETwizardNOUNisAUXaDETpersonNOUNwhoPRONisAUXextremelyADVgoodADJatADPsomethingPRON,PUNCTasADPinADPaDETmathsNOUNwizardNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 wizarddet
2wizardwizardNOUNNumber=Sing5 personnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 personcop
4aaDETDefinite=Ind PronType=Art5 persondet
5personpersonNOUNNumber=Singrootroot
6whowhoPRONPronType=Rel9 goodnsubj
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 goodcop
8extremelyextremelyADV_9 goodadvmod
9goodgoodADJDegree=Pos5 personacl:relcl
10atatADP_11 somethingcase
11somethingsomethingPRONNumber=Sing PronType=Ind9 goodobl
12,,PUNCT_17 wizardpunct
13asasADP_17 wizardcase
14ininADP_17 wizardcase
15aaDETDefinite=Ind PronType=Art17 wizarddet
16mathsmathsNOUNNumber=Sing17 wizardcompound
17wizardwizardNOUNNumber=Sing5 personconj
18..PUNCT_5 personpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresenta wizarda person and a maths wizardtree rules
2ispresenta person and a maths wizardsomethingextremely, good propertytree rules

Meaning 3

Usage: computing — kept apart, not parsed.

A wizard is a step-by-step helper in a computer program.

The tree, 12 words
detnsubjcopdetnsubjpunctcasepunctcompoundcasedetcompoundnmodpunctrootADETwizardNOUNisAUXaDETstepNOUN-PUNCTbyADP-PUNCTstepNOUNhelperNOUNinADPaDETcomputerNOUNprogramNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 wizarddet
2wizardwizardNOUNNumber=Sing10 helpernsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 helpercop
4aaDETDefinite=Ind PronType=Art10 helperdet
5stepstepNOUNNumber=Sing10 helpernsubj
6--PUNCT_10 helperpunct
7bybyADP_10 helpercase
8--PUNCT_7 bypunct
9stepstepNOUNNumber=Sing10 helpercompound
10helperhelperNOUNNumber=Singrootroot
11ininADP_14 programcase
12aaDETDefinite=Ind PronType=Art14 programdet
13computercomputerNOUNNumber=Sing14 programcompound
14programprogramNOUNNumber=Sing10 helpernmod
15..PUNCT_10 helperpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresenta wizarda computer programby a step helpertree rules

Meaning 4

Usage: old UK slang — kept apart, not parsed.

Wizard! meant excellent, in old school stories.

nsubjpunctxcomppunctcaseamodcompoundconjpunctrootWizardNOUN!PUNCTmeantVERBexcellentADJ,PUNCTinADPoldADJschoolNOUNstoriesNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WizardwizardNOUNNumber=Sing3 meantnsubj
2!!PUNCT_1 Wizardpunct
3meantmeanVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4excellentexcellentADJDegree=Pos3 meantxcomp
5,,PUNCT_9 storiespunct
6ininADP_9 storiescase
7oldoldADJDegree=Pos9 storiesamod
8schoolschoolNOUNNumber=Sing9 storiescompound
9storiesstoryNOUNNumber=Plur3 meantconj
10..PUNCT_3 meantpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpastWizardexcellent propertyvn intend-61.2-1 «NP V S»: agent=Agent

Example 1

Merlin was a wise old wizard.

nsubjcopdetamodamodpunctrootMerlinPROPNwasAUXaDETwiseADJoldADJwizardNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MerlinMerlinPROPNNumber=Sing6 wizardnsubj
2wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 wizardcop
3aaDETDefinite=Ind PronType=Art6 wizarddet
4wisewiseADJDegree=Pos6 wizardamod
5oldoldADJDegree=Pos6 wizardamod
6wizardwizardNOUNNumber=Singrootroot
7..PUNCT_6 wizardpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastMerlina wise old wizardtree rules

Example 2

The wizard waved his wand and the frog became a prince.

detnsubjnmod:possobjccdetnsubjconjdetxcomppunctrootTheDETwizardNOUNwavedVERBhisPRONwandNOUNandCCONJtheDETfrogNOUNbecameVERBaDETprinceNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 wizarddet
2wizardwizardNOUNNumber=Sing3 wavednsubj
3wavedwaveVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs5 wandnmod:poss
5wandwandNOUNNumber=Sing3 wavedobj
6andandCCONJ_9 becamecc
7thetheDETDefinite=Def PronType=Art8 frogdet
8frogfrogNOUNNumber=Sing9 becamensubj
9becamebecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 wavedconj
10aaDETDefinite=Ind PronType=Art11 princedet
11princeprinceNOUNNumber=Sing9 becamexcomp
12..PUNCT_3 wavedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wavepastthe wizardwizard's wandvn wink-40.3.1 «NP V NP»: agent=Agent wand=Patient
2becomepastthe froga princevn become-109.1-1-1 «NP V PP.attribute»: agent=Patient

Example 3

My sister is a wizard at maths.

nmod:possnsubjcopdetcasenmodpunctrootMyPRONsisterNOUNisAUXaDETwizardNOUNatADPmathsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs2 sisternmod:poss
2sistersisterNOUNNumber=Sing5 wizardnsubj
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin5 wizardcop
4aaDETDefinite=Ind PronType=Art5 wizarddet
5wizardwizardNOUNNumber=Singrootroot
6atatADP_7 mathscase
7mathsmathNOUNNumber=Plur5 wizardnmod
8..PUNCT_5 wizardpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentMy sistera wizardmathstree rules

Example 4

He's a wizard with a football.

nsubjcopdetcasedetnmodpunctrootHePRON'sAUXaDETwizardNOUNwithADPaDETfootballNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1HehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs4 wizardnsubj
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 wizardcop
3aaDETDefinite=Ind PronType=Art4 wizarddet
4wizardwizardNOUNNumber=Singrootroot
5withwithADP_7 footballcase
6aaDETDefinite=Ind PronType=Art7 footballdet
7footballfootballNOUNNumber=Sing4 wizardnmod
8..PUNCT_4 wizardpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentHea wizardwith a footballtree rules

Example 5

Follow the setup wizard to install the game.

detcompoundobjmarkadvcldetobjpunctrootFollowVERBtheDETsetupNOUNwizardNOUNtoPARTinstallVERBtheDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1FollowfollowVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art4 wizarddet
3setupsetupNOUNNumber=Sing4 wizardcompound
4wizardwizardNOUNNumber=Sing1 Followobj
5totoPART_6 installmark
6installinstallVERBVerbForm=Inf1 Followadvcl
7thetheDETDefinite=Def PronType=Art8 gamedet
8gamegameNOUNNumber=Sing6 installobj
9..PUNCT_1 Followpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1followimperativeyou not said herethe setup wizardvn chase-51.6 «NP V NP»: agent=Agent wizard=Theme
2installto-infinitiveyou not said herethe gamevn appoint-29.1 «NP V NP»: agent=Agent game=Theme

Example 6

What a wizard idea! (old UK slang)

Sentence 1: What a wizard idea!

det:predetdetamodpunctrootWhatDETaDETwizardADJideaNOUN!PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatDETPronType=Int4 ideadet:predet
2aaDETDefinite=Ind PronType=Art4 ideadet
3wizardwizardADJDegree=Pos4 ideaamod
4ideaideaNOUNNumber=Singrootroot
5!!PUNCT_4 ideapunct

The frames reader finds no event or fact in this sentence.

Sentence 2: (old UK slang)

punctamodcompoundpunctroot(PUNCToldADJUKPROPNslangNOUN)PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1((PUNCT_4 slangpunct
2oldoldADJDegree=Pos4 slangamod
3UKUKPROPNNumber=Sing4 slangcompound
4slangslangNOUNNumber=Singrootroot
5))PUNCT_4 slangpunct

The frames reader finds no event or fact in this sentence.

Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/dictionaries/school/W/wizard/