zombie Who acts: zombie, made dead person, person, it, I, brother · What happens: make up, be, come back, walk around, think, not pay · To what, where: made dead person, stories, life, person, attention, something
«zombie» in the school dictionary: its 3 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: zombie in the school dictionary .
Meaning 1 In stories, films and games, a zombie is a made-up dead person who has come back to life and walks around slowly without thinking.
The tree, 25 words case obl punct conj cc conj punct det nsubj cop det amod punct compound:prt amod nsubj aux acl:relcl advmod case obl cc conj advmod advmod mark advcl punct root In ADP stories NOUN , PUNCT films NOUN and CCONJ games NOUN , PUNCT a DET zombie NOUN is AUX a DET made VERB - PUNCT up ADP dead ADJ person NOUN who PRON has AUX come VERB back ADV to ADP life NOUN and CCONJ walks VERB around ADV slowly ADV without SCONJ thinking VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 In in ADP _ 2 stories case 2 stories story NOUN Number=Plur 16 person obl 3 , , PUNCT _ 4 films punct 4 films film NOUN Number=Plur 2 stories conj 5 and and CCONJ _ 6 games cc 6 games game NOUN Number=Plur 2 stories conj 7 , , PUNCT _ 2 stories punct 8 a a DET Definite=Ind PronType=Art 9 zombie det 9 zombie zombie NOUN Number=Sing 16 person nsubj 10 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 16 person cop 11 a a DET Definite=Ind PronType=Art 16 person det 12 made make VERB Tense=Past VerbForm=Part Voice=Pass 16 person amod 13 - - PUNCT _ 14 up punct 14 up up ADP _ 12 made compound:prt 15 dead dead ADJ Degree=Pos 16 person amod 16 person person NOUN Number=Sing root root 17 who who PRON PronType=Rel 19 come nsubj 18 has have AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 19 come aux 19 come come VERB Tense=Past VerbForm=Part 16 person acl:relcl 20 back back ADV _ 19 come advmod 21 to to ADP _ 22 life case 22 life life NOUN Number=Sing 19 come obl 23 and and CCONJ _ 24 walks cc 24 walks walk VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 19 come conj 25 around around ADV _ 24 walks advmod 26 slowly slowly ADV _ 24 walks advmod 27 without without SCONJ _ 28 thinking mark 28 thinking think VERB Tense=Pres VerbForm=Part 24 walks advcl 29 . . PUNCT _ 16 person punct
# verb tense, mood who what, whom to whom where when other roles by
1 make up participle vn comprise-107.2-1 «NP V NP»: agent=Theme
2 is a present a zombie a made dead person stories and films and games tree rules
3 come back present · perfect a made dead person life vn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to life=Initial_Location
4 walk around present a made dead person not said here around, slowly property vn run-51.3.2-2-1 «NP V»: agent=Theme
5 think speech: other gerund a made dead person not said here vn focus-87.1-1 «NP V»: agent=Agent
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Meaning 2 Usage: informal — kept apart, not parsed.
A zombie is a person who is very tired or not paying attention and moves without thinking.
The tree, 17 words det nsubj cop det nsubj cop advmod acl:relcl cc advmod conj obj cc conj mark advcl punct root A DET zombie NOUN is AUX a DET person NOUN who PRON is AUX very ADV tired ADJ or CCONJ not PART paying VERB attention NOUN and CCONJ moves VERB without SCONJ thinking VERB . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 A a DET Definite=Ind PronType=Art 2 zombie det 2 zombie zombie NOUN Number=Sing 5 person nsubj 3 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 5 person cop 4 a a DET Definite=Ind PronType=Art 5 person det 5 person person NOUN Number=Sing root root 6 who who PRON PronType=Rel 9 tired nsubj 7 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 9 tired cop 8 very very ADV _ 9 tired advmod 9 tired tired ADJ Degree=Pos 5 person acl:relcl 10 or or CCONJ _ 12 paying cc 11 not not PART Polarity=Neg 12 paying advmod 12 paying pay VERB Tense=Pres VerbForm=Part 9 tired conj 13 attention attention NOUN Number=Sing 12 paying obj 14 and and CCONJ _ 15 moves cc 15 moves move VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 9 tired conj 16 without without SCONJ _ 17 thinking mark 17 thinking think VERB Tense=Pres VerbForm=Part 15 moves advcl 18 . . PUNCT _ 5 person punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present a zombie a person tree rules
2 is present a person tired property tree rules
3 not pay gerund a person not said here attention vn pay-68-1 «NP V NP»: agent=Agent attention=Asset
4 move present a person not said here vn roll-51.3.1 «NP.theme V»: agent=Theme
5 think speech: other gerund a person not said here vn focus-87.1-1 «NP V»: agent=Agent
The example in this meaning, parsed on its own:
I'm a zombie in the mornings.
nsubj cop det case det nmod punct root I PRON 'm AUX a DET zombie NOUN in ADP the DET mornings NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 4 zombie nsubj 2 'm be AUX Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin 4 zombie cop 3 a a DET Definite=Ind PronType=Art 4 zombie det 4 zombie zombie NOUN Number=Sing root root 5 in in ADP _ 7 mornings case 6 the the DET Definite=Def PronType=Art 7 mornings det 7 mornings morning NOUN Number=Plur 4 zombie nmod 8 . . PUNCT _ 4 zombie punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present I a zombie morning tree rules
Meaning 3 Usage: informal — kept apart, not parsed.
Zombie can describe something that keeps going although it is useless or should have ended: a zombie company.
The tree, 18 words nsubj aux obj nsubj acl:relcl xcomp mark nsubj cop ccomp cc aux aux conj punct det compound obl punct root Zombie PROPN can AUX describe VERB something PRON that PRON keeps VERB going VERB although SCONJ it PRON is AUX useless ADJ or CCONJ should AUX have AUX ended VERB : PUNCT a DET zombie NOUN company NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Zombie Zombie PROPN Number=Sing 3 describe nsubj 2 can can AUX VerbForm=Fin 3 describe aux 3 describe describe VERB VerbForm=Inf root root 4 something something PRON Number=Sing PronType=Ind 3 describe obj 5 that that PRON PronType=Rel 6 keeps nsubj 6 keeps keep VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 4 something acl:relcl 7 going go VERB VerbForm=Ger 6 keeps xcomp 8 although although SCONJ _ 11 useless mark 9 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 11 useless nsubj 10 is be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 11 useless cop 11 useless useless ADJ Degree=Pos 7 going ccomp 12 or or CCONJ _ 15 ended cc 13 should should AUX VerbForm=Fin 15 ended aux 14 have have AUX VerbForm=Inf 15 ended aux 15 ended end VERB Tense=Past VerbForm=Part 11 useless conj 16 : : PUNCT _ 19 company punct 17 a a DET Definite=Ind PronType=Art 19 company det 18 zombie zombie NOUN Number=Sing 19 company compound 19 company company NOUN Number=Sing 3 describe obl 20 . . PUNCT _ 3 describe punct
# verb tense, mood who what, whom to whom where when other roles by
1 describe can Zombie something a zombie company obl vn characterize-29.2-1-1 «NP V NP S_ING»: agent=Agent something=Theme
2 keep present tree rules
3 go gerund vn disappearance-48.2-1 «NP V»: agent=Theme
4 is present it useless property tree rules
5 end should · perfect vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality
Example 1 My brother dressed up as a zombie for Halloween.
nmod:poss nsubj compound:prt case det obl case nmod punct root My PRON brother NOUN dressed VERB up ADP as ADP a DET zombie NOUN for ADP Halloween PROPN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 My my PRON Case=Gen Number=Sing Person=1 Poss=Yes PronType=Prs 2 brother nmod:poss 2 brother brother NOUN Number=Sing 3 dressed nsubj 3 dressed dress VERB Tense=Past VerbForm=Part Voice=Pass root root 4 up up ADP _ 3 dressed compound:prt 5 as as ADP _ 7 zombie case 6 a a DET Definite=Ind PronType=Art 7 zombie det 7 zombie zombie NOUN Number=Sing 3 dressed obl 8 for for ADP _ 9 Halloween case 9 Halloween Halloween PROPN Number=Sing 7 zombie nmod 10 . . PUNCT _ 3 dressed punct
# verb tense, mood who what, whom to whom where when other roles by
1 dress up participle My brother as a zombie for Halloween vn dress-41.1.1-1-1 «NP V»: agent=Agent
Example 2 Zombies are not real; they are made up for stories.
nsubj cop advmod punct nsubj aux:pass conj compound:prt case obl punct root Zombies NOUN are AUX not PART real ADJ ; PUNCT they PRON are AUX made VERB up ADP for ADP stories NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Zombies zombie NOUN Number=Plur 4 real nsubj 2 are be AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 4 real cop 3 not not PART Polarity=Neg 4 real advmod 4 real real ADJ Degree=Pos root root 5 ; ; PUNCT _ 8 made punct 6 they they PRON Case=Nom Number=Plur Person=3 PronType=Prs 8 made nsubj 7 are be AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 8 made aux:pass 8 made make VERB Tense=Past VerbForm=Part Voice=Pass 4 real conj 9 up up ADP _ 8 made compound:prt 10 for for ADP _ 11 stories case 11 stories story NOUN Number=Plur 8 made obl 12 . . PUNCT _ 4 real punct
# verb tense, mood who what, whom to whom where when other roles by
1 not is present Zombies real property tree rules
2 make up present · passive Zombies = zombie for stories vn comprise-107.2-1 «NP V NP»: subject=Pivot
Example 3 I'm a total zombie until I've had breakfast.
nsubj cop det amod mark nsubj aux acl:relcl obj punct root I PRON 'm AUX a DET total ADJ zombie NOUN until SCONJ I PRON 've AUX had VERB breakfast NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 5 zombie nsubj 2 'm be AUX Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin 5 zombie cop 3 a a DET Definite=Ind PronType=Art 5 zombie det 4 total total ADJ Degree=Pos 5 zombie amod 5 zombie zombie NOUN Number=Sing root root 6 until until SCONJ _ 9 had mark 7 I I PRON Case=Nom Number=Sing Person=1 PronType=Prs 9 had nsubj 8 've have AUX Mood=Ind Number=Sing Person=1 Tense=Pres VerbForm=Fin 9 had aux 9 had have VERB Tense=Past VerbForm=Part 5 zombie acl:relcl 10 breakfast breakfast NOUN Number=Sing 9 had obj 11 . . PUNCT _ 5 zombie punct
# verb tense, mood who what, whom to whom where when other roles by
1 is a present I a total zombie tree rules
2 have present · perfect I breakfast vn birth-28.2-1 «NP V NP»: agent=Agent breakfast=Patient
Example 4 The zombies in the game move very slowly.
det nsubj case det nmod advmod advmod punct root The DET zombies NOUN in ADP the DET game NOUN move VERB very ADV slowly ADV . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 zombies det 2 zombies zombie NOUN Number=Plur 6 move nsubj 3 in in ADP _ 5 game case 4 the the DET Definite=Def PronType=Art 5 game det 5 game game NOUN Number=Sing 2 zombies nmod 6 move move VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 7 very very ADV _ 8 slowly advmod 8 slowly slowly ADV _ 6 move advmod 9 . . PUNCT _ 6 move punct
# verb tense, mood who what, whom to whom where when other roles by
1 move present the zombies in the game slowly property vn roll-51.3.1 «NP.theme V»: agent=Theme
Example 5 After the sleepover we walked around like zombies.
case det obl nsubj advmod case obl punct root After ADP the DET sleepover NOUN we PRON walked VERB around ADV like ADP zombies NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 After after ADP _ 3 sleepover case 2 the the DET Definite=Def PronType=Art 3 sleepover det 3 sleepover sleepover NOUN Number=Sing 5 walked obl 4 we we PRON Case=Nom Number=Plur Person=1 PronType=Prs 5 walked nsubj 5 walked walk VERB Mood=Ind Number=Plur Person=1 Tense=Past VerbForm=Fin root root 6 around around ADV _ 5 walked advmod 7 like like ADP _ 8 zombies case 8 zombies zombie NOUN Number=Plur 5 walked obl 9 . . PUNCT _ 5 walked punct
# verb tense, mood who what, whom to whom where when other roles by
1 walk around past we after the sleepover like zombies; around property vn run-51.3.2-2-1 «NP V»: agent=Theme
Example 6 The film was about a town full of zombies.
det nsubj cop case det amod case obl punct root The DET film NOUN was AUX about ADP a DET town NOUN full ADJ of ADP zombies NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 The the DET Definite=Def PronType=Art 2 film det 2 film film NOUN Number=Sing 6 town nsubj 3 was be AUX Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin 6 town cop 4 about about ADP _ 6 town case 5 a a DET Definite=Ind PronType=Art 6 town det 6 town town NOUN Number=Sing root root 7 full full ADJ Degree=Pos 6 town amod 8 of of ADP _ 9 zombies case 9 zombies zombie NOUN Number=Plur 7 full obl 10 . . PUNCT _ 6 town punct
# verb tense, mood who what, whom to whom where when other roles by
1 is past the film about a town tree rules
Text: the school dictionary of Mova's schools (world/data/dictionary-schools/), written for Mova. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each meaning and example read on its own. Elamur Cosmic License.
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