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Test 5 · ★ · Strangers, hooks and too-perfect messages

"AI picked you as a winner" pops up in a game. Your mate wants to click. What do you say?

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: AI, winner, mate, you · What happens: pick, pop up, want, click, say · To what, where: you, game · Speech: someone speaks here

This is test 5 · ★ of lesson 13 «Strangers, hooks and too-perfect messages» of the AI course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: "AI picked you as a winner" pops up in a game.

punctnsubjobjmarkdetnsubjpunctadvclcompound:prtcasedetoblpunctroot"PUNCTAINOUNpickedVERByouPRONasSCONJaDETwinnerNOUN"PUNCTpopsVERBupADPinADPaDETgameNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1""PUNCT_3 pickedpunct
2AIaiNOUNNumber=Sing3 pickednsubj
3pickedpickVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
4youyouPRONCase=Acc Person=2 PronType=Prs3 pickedobj
5asasSCONJ_9 popsmark
6aaDETDefinite=Ind PronType=Art7 winnerdet
7winnerwinnerNOUNNumber=Sing9 popsnsubj
8""PUNCT_7 winnerpunct
9popspopVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 pickedadvcl
10upupADP_9 popscompound:prt
11ininADP_13 gamecase
12aaDETDefinite=Ind PronType=Art13 gamedet
13gamegameNOUNNumber=Sing9 popsobl
14..PUNCT_3 pickedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pick in a quotepastAIyouvn chew-39.2 «NP V NP»: agent=Agent you=Patient
2pop uppresenta winnera gamevn appear-48.1.1 «NP V PP.location»: agent=Theme in game=Location

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Your mate wants to click.

nmod:possnsubjmarkxcomppunctrootYourPRONmateNOUNwantsVERBtoPARTclickVERB.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YouryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs2 matenmod:poss
2matemateNOUNNumber=Sing3 wantsnsubj
3wantswantVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4totoPART_5 clickmark
5clickclickVERBVerbForm=Inf3 wantsxcomp
6..PUNCT_3 wantspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wantpresentYour matevn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
2click not said to happento-infinitiveYour mate not said herevn sound_emission-43.2 «NP V»: agent=Theme

Sentence 3: What do you say?

objauxnsubjpunctrootWhatPRONdoAUXyouPRONsayVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int4 sayobj
2dodoAUXMood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin4 sayaux
3youyouPRONCase=Nom Person=2 PronType=Prs4 saynsubj
4saysayVERBVerbForm=Infrootroot
5??PUNCT_4 saypunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresent · do-supportyouvn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic

The options

Option 1

Click, AI picks winners fairly

punctnsubjparataxisobjadvmodrootClickVERB,PUNCTAINOUNpicksVERBwinnersNOUNfairlyADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ClickclickVERBMood=Imp VerbForm=Finrootroot
2,,PUNCT_4 pickspunct
3AIaiNOUNNumber=Sing4 picksnsubj
4pickspickVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Clickparataxis
5winnerswinnerNOUNNumber=Plur4 picksobj
6fairlyfairlyADV_4 picksadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1clickimperativeyou not said herevn sound_emission-43.2 «NP V»: agent=Theme
2pickpresentAIwinnersfairly propertyvn chew-39.2 «NP V NP»: agent=Agent winner=Patient

Option 2 · ← Mova's choice · ✓ the right answer

Don't click, saying "AI" doesn't make it true

auxadvmodpunctcsubjpunctobjpunctauxadvmodccompobjxcomprootDoAUXn'tPARTclickVERB,PUNCTsayingVERB"PUNCTAINOUN"PUNCTdoesAUXn'tPARTmakeVERBitPRONtrueADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DodoAUXMood=Imp VerbForm=Fin3 clickaux
2n'tnotPARTPolarity=Neg3 clickadvmod
3clickclickVERBMood=Imp VerbForm=Finrootroot
4,,PUNCT_5 sayingpunct
5sayingsayVERBTense=Pres VerbForm=Part11 makecsubj
6""PUNCT_7 AIpunct
7AIaiNOUNNumber=Sing5 sayingobj
8""PUNCT_7 AIpunct
9doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 makeaux
10n'tnotPARTPolarity=Neg11 makeadvmod
11makemakeVERBVerbForm=Inf3 clickccomp
12ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs11 makeobj
13truetrueADJDegree=Pos11 makexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not clickimperative · do-supportyou not said heretree rules
2say speech: assertgerundAIvn say-37.7-1-1 «NP V NP.topic»: agent=Agent ai=Topic
3not makepresent · do-supportsayingAItrue propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product

Option 3

Click twice to win double

advmodmarkadvclobjrootClickVERBtwiceADVtoPARTwinVERBdoubleADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ClickclickVERBMood=Imp VerbForm=Finrootroot
2twicetwiceADVNumForm=Word NumType=Mult1 Clickadvmod
3totoPART_4 winmark
4winwinVERBVerbForm=Inf1 Clickadvcl
5doubledoubleADJDegree=Pos4 winobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1clickimperativeyou not said heretwice propertyvn sound_emission-43.2 «NP V»: agent=Theme
2winto-infinitiveyou not said heredoublevn succeed-74-2 «NP V NP»: agent=Agent double=Eventuality

Option 4

Only click if it's gold coloured

advmodmarknsubjcopobjxcomprootOnlyADVclickVERBifSCONJitPRON'sAUXgoldNOUNcolouredVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OnlyonlyADV_2 clickadvmod
2clickclickVERBMood=Imp VerbForm=Finrootroot
3ififSCONJ_6 goldmark
4ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 goldnsubj
5'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 goldcop
6goldgoldNOUNNumber=Sing2 clickobj
7colouredcolourVERBTense=Past VerbForm=Part Voice=Pass2 clickxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1clickimperativeyou not said heretree rules
2is a a condition, not said to happenpresentitgoldtree rules
3colourparticipleyou not said heretree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/ai/13-strangers-hooks-and-too-perfect-messages/t5/