Test 8 · Cars, doctors, scientists and translators
Which is the best example of AI making life fairer?
Mova's choice: option 3 · The right answer: option 3 · right ✓ · What happens: be, make · To what, where: best example, life
This is test 8 of lesson 18 «Cars, doctors, scientists and translators» of the AI course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Which | which | PRON | PronType=Rel | 5 example | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 example | cop |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 example | det |
| 4 | best | good | ADJ | Degree=Sup | 5 example | amod |
| 5 | example | example | NOUN | Number=Sing | root | root |
| 6 | of | of | ADP | _ | 7 AI | case |
| 7 | AI | ai | NOUN | Number=Sing | 5 example | nmod |
| 8 | making | make | VERB | Tense=Pres VerbForm=Part | 5 example | advcl |
| 9 | life | life | NOUN | Number=Sing | 8 making | obj |
| 10 | fairer | fair | ADJ | Degree=Cmp | 8 making | xcomp |
| 11 | ? | ? | PUNCT | _ | 5 example | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | the best example | of AI | tree rules | ||||
| 2 | make | gerund | life | fair property | vn build-26.1-1 «NP.asset V NP»: agent=Asset life=Product |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
A video site showing more of the same videos
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 3 site | det |
| 2 | video | video | NOUN | Number=Sing | 3 site | compound |
| 3 | site | site | NOUN | Number=Sing | root | root |
| 4 | showing | show | VERB | VerbForm=Ger | 3 site | acl |
| 5 | more | more | ADJ | Degree=Cmp | 4 showing | obj |
| 6 | of | of | ADP | _ | 9 videos | case |
| 7 | the | the | DET | Definite=Def PronType=Art | 9 videos | det |
| 8 | same | same | ADJ | Degree=Pos | 9 videos | amod |
| 9 | videos | video | NOUN | Number=Plur | 5 more | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | show | gerund | a video site not said here | more | vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent more=Recipient |
Option 2
A game giving surprise rewards just when you want to stop playing
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 game | det |
| 2 | game | game | NOUN | Number=Sing | 9 want | nsubj |
| 3 | giving | give | VERB | VerbForm=Ger | 2 game | acl |
| 4 | surprise | surprise | NOUN | Number=Sing | 5 rewards | compound |
| 5 | rewards | reward | NOUN | Number=Plur | 3 giving | obj |
| 6 | just | just | ADV | _ | 9 want | advmod |
| 7 | when | when | ADV | PronType=Int | 9 want | advmod |
| 8 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 9 want | nsubj |
| 9 | want | want | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 10 | to | to | PART | _ | 11 stop | mark |
| 11 | stop | stop | VERB | VerbForm=Inf | 9 want | xcomp |
| 12 | playing | play | VERB | VerbForm=Ger | 11 stop | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | give | gerund | a game not said here | surprise rewards | vn give-13.1-1 «NP V NP»: agent=Agent reward=Theme | ||||
| 2 | want | present | a game | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | |||||
| 3 | stop not said to happen | to-infinitive | a game not said here | vn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality | |||||
| 4 | play | gerund | a game not said here | vn performance-26.7-1 «NP V»: agent=Agent |
Option 3 · ← Mova's choice · ✓ the right answer
A phone reading a menu aloud for someone with weak eyes
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 phone | det |
| 2 | phone | phone | NOUN | Number=Sing | root | root |
| 3 | reading | read | VERB | VerbForm=Ger | 2 phone | acl |
| 4 | a | a | DET | Definite=Ind PronType=Art | 5 menu | det |
| 5 | menu | menu | NOUN | Number=Sing | 3 reading | obj |
| 6 | aloud | aloud | ADV | _ | 3 reading | advmod |
| 7 | for | for | ADP | _ | 8 someone | case |
| 8 | someone | someone | PRON | Number=Sing PronType=Ind | 3 reading | obl |
| 9 | with | with | ADP | _ | 11 eyes | case |
| 10 | weak | weak | ADJ | Degree=Pos | 11 eyes | amod |
| 11 | eyes | eye | NOUN | Number=Plur | 8 someone | nmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | read | gerund | a phone not said here | a menu | for someone; aloud property | vn transfer_mesg-37.1.1-1 «NP V NP»: agent=Agent menu=Topic |
Option 4
A shop app suggesting more things to buy
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 3 app | det |
| 2 | shop | shop | NOUN | Number=Sing | 3 app | compound |
| 3 | app | app | NOUN | Number=Sing | root | root |
| 4 | suggesting | suggest | VERB | VerbForm=Ger | 3 app | acl |
| 5 | more | more | ADJ | Degree=Cmp | 6 things | amod |
| 6 | things | thing | NOUN | Number=Plur | 4 suggesting | obj |
| 7 | to | to | PART | _ | 8 buy | mark |
| 8 | buy | buy | VERB | VerbForm=Inf | 6 things | acl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | suggest speech: suggest | gerund | a shop app not said here | more things | vn say-37.7-1-1-1 «NP V NP.topic»: agent=Agent thing=Topic | ||||
| 2 | buy | to-infinitive | a shop app not said here | more things not said here | vn accept-77.1 «NP V how S»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/ai/18-cars-doctors-translators/t8/