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Exam question 4 · Special effects and stunts

Ascertain the procedure by which filmed combat is rendered convincing without injury.

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: you · What happens: ascertain, film, render, convince · To what, where: procedure, filmed combat

This is exam question 4 of lesson 25 «Special effects and stunts» of the arts course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detobjcaseoblamodnsubj:passaux:passparataxisxcompcaseoblpunctrootAscertainVERBtheDETprocedureNOUNbyADPwhichPRONfilmedVERBcombatNOUNisAUXrenderedVERBconvincingVERBwithoutADPinjuryNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AscertainascertainVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 proceduredet
3procedureprocedureNOUNNumber=Sing1 Ascertainobj
4bybyADP_5 whichcase
5whichwhichPRONPronType=Rel9 renderedobl
6filmedfilmVERBTense=Past VerbForm=Part Voice=Pass7 combatamod
7combatcombatNOUNNumber=Sing9 renderednsubj:pass
8isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 renderedaux:pass
9renderedrenderVERBTense=Past VerbForm=Part Voice=Pass1 Ascertainparataxis
10convincingconvinceVERBVerbForm=Ger9 renderedxcomp
11withoutwithoutADP_12 injurycase
12injuryinjuryNOUNNumber=Sing10 convincingobl
13..PUNCT_1 Ascertainpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ascertainimperativeyou not said herethe procedurevn discover-84 «NP V NP»: agent=Agent procedure=Topic
2filmparticiplevn transcribe-25.4 «NP V NP»: agent=Agent
3renderpresent · passivefilmed combattree rules
4convincegerundwithout injuryvn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

Performers wear concealed armour and strike with full force

nsubjamodobjccconjcaseamodoblrootPerformersNOUNwearVERBconcealedVERBarmourNOUNandCCONJstrikeNOUNwithADPfullADJforceNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PerformersperformerNOUNNumber=Plur2 wearnsubj
2wearwearVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3concealedconcealVERBTense=Past VerbForm=Part Voice=Pass4 armouramod
4armourarmourNOUNNumber=Sing2 wearobj
5andandCCONJ_6 strikecc
6strikestrikeNOUNNumber=Sing4 armourconj
7withwithADP_9 forcecase
8fullfullADJDegree=Pos9 forceamod
9forceforceNOUNNumber=Sing2 wearobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wearpresentPerformersconcealed armour and strikewith full forcevn wipe_manner-10.4.1-1 «NP V NP.source»: agent=Agent armour=Source
2concealparticiplevn concealment-16 «NP V NP»: agent=Agent

Option 2

Performers strike one another with reduced force

nsubjobjfixedcaseamodoblrootPerformersNOUNstrikeVERBoneNUManotherDETwithADPreducedVERBforceNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PerformersperformerNOUNNumber=Plur2 strikensubj
2strikestrikeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3oneoneNUMNumForm=Word NumType=Card2 strikeobj
4anotheranotherDETPronType=Ind3 onefixed
5withwithADP_7 forcecase
6reducedreduceVERBTense=Past VerbForm=Part Voice=Pass7 forceamod
7forceforceNOUNNumber=Sing2 strikeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1strikepresentPerformersonewith reduced forcevn hit-18.1-1 «NP V NP PP.instrument»: agent=Agent one=Patient with force=Instrument
2reduceparticiplevn limit-76 «NP V NP»: agent=Causer

Option 3 · ✓ the right answer

Blows are directed to miss, with angle, sound and reaction conveying contact

nsubj:passaux:passmarkxcomppunctcaseobjpunctconjccconjaclobjrootBlowsNOUNareAUXdirectedVERBtoPARTmissVERB,PUNCTwithADPangleNOUN,PUNCTsoundNOUNandCCONJreactionNOUNconveyingVERBcontactNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BlowsblowNOUNNumber=Plur3 directednsubj:pass
2arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin3 directedaux:pass
3directeddirectVERBTense=Past VerbForm=Part Voice=Passrootroot
4totoPART_5 missmark
5missmissVERBVerbForm=Inf3 directedxcomp
6,,PUNCT_8 anglepunct
7withwithADP_8 anglecase
8angleangleNOUNNumber=Sing5 missobj
9,,PUNCT_10 soundpunct
10soundsoundNOUNNumber=Sing8 angleconj
11andandCCONJ_12 reactioncc
12reactionreactionNOUNNumber=Sing8 angleconj
13conveyingconveyVERBVerbForm=Ger8 angleacl
14contactcontactNOUNNumber=Sing13 conveyingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1directpresent · passiveBlowstree rules
2missto-infinitiveangle and sound and reactionvn admire-31.2 «NP V NP»: agent=Experiencer angle=Stimulus
3conveygerundangle and sound and reaction not said herecontactvn say-37.7-1-1 «NP V NP.topic»: agent=Agent contact=Topic

Option 4

All combat is generated subsequently by computer

detnsubj:passaux:passadvmodcaseobl:agentrootAllDETcombatNOUNisAUXgeneratedVERBsubsequentlyADVbyADPcomputerNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AllallDETPronType=Tot2 combatdet
2combatcombatNOUNNumber=Sing4 generatednsubj:pass
3isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 generatedaux:pass
4generatedgenerateVERBTense=Past VerbForm=Part Voice=Passrootroot
5subsequentlysubsequentlyADV_4 generatedadvmod
6bybyADP_7 computercase
7computercomputerNOUNNumber=Sing4 generatedobl:agent
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1generatepresent · passivecomputerall combatsubsequently propertyvn birth-28.2-1 «NP V NP»: agent=Agent subject=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/arts/25-special-effects-and-stunts/e4/