Test 3 · ★★ · Cats as hunters: presents on the doormat and why Tom never…
In the cartoon Tom races through every room after Jerry. How would a real cat hunt the mouse?
Mova's choice: option 4 · The right answer: option 3 · wrong ✗ · Who acts: Tom, real cat · What happens: race, hunt · To what, where: cartoon, mouse
This is test 3 · ★★ of lesson 198 «Cats as hunters: presents on the doormat and why Tom never catches Jerry» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: In the cartoon Tom races through every room after Jerry.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 cartoon | case |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 cartoon | det |
| 3 | cartoon | cartoon | NOUN | Number=Sing | 5 races | obl |
| 4 | Tom | Tom | PROPN | Number=Sing | 5 races | nsubj |
| 5 | races | race | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | through | through | ADP | _ | 8 room | case |
| 7 | every | every | DET | PronType=Tot | 8 room | det |
| 8 | room | room | NOUN | Number=Sing | 5 races | obl |
| 9 | after | after | ADP | _ | 10 Jerry | case |
| 10 | Jerry | Jerry | PROPN | Number=Sing | 8 room | nmod |
| 11 | . | . | PUNCT | _ | 5 races | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | race | present | Tom | the cartoon | through every room after Jerry | vn run-51.3.2-2 «NP V PP.location»: agent=Theme in cartoon=Trajectory |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: How would a real cat hunt the mouse?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | How | how | ADV | PronType=Int | 6 hunt | advmod |
| 2 | would | would | AUX | VerbForm=Fin | 6 hunt | aux |
| 3 | a | a | DET | Definite=Ind PronType=Art | 5 cat | det |
| 4 | real | real | ADJ | Degree=Pos | 5 cat | amod |
| 5 | cat | cat | NOUN | Number=Sing | 6 hunt | nsubj |
| 6 | hunt | hunt | VERB | VerbForm=Inf | root | root |
| 7 | the | the | DET | Definite=Def PronType=Art | 8 mouse | det |
| 8 | mouse | mouse | NOUN | Number=Sing | 6 hunt | obj |
| 9 | ? | ? | PUNCT | _ | 6 hunt | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | hunt | would | a real cat | the mouse | vn hunt-35.1 «NP V NP»: agent=Agent mouse=Theme |
The options
Option 1
Call other cats to help
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Call | call | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | other | other | ADJ | Degree=Pos | 3 cats | amod |
| 3 | cats | cat | NOUN | Number=Plur | 1 Call | obj |
| 4 | to | to | PART | _ | 5 help | mark |
| 5 | help | help | VERB | VerbForm=Inf | 1 Call | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | call | imperative | you not said here | other cats | vn initiate_communication-37.4.2-1 «NP V NP.recipient»: agent=Agent cat=Recipient | ||||
| 2 | help | to-infinitive | you not said here | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |
Option 2
Race through every room, knocking over lamps and vases
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Race | race | NOUN | Number=Sing | root | root |
| 2 | through | through | ADP | _ | 4 room | case |
| 3 | every | every | DET | PronType=Tot | 4 room | det |
| 4 | room | room | NOUN | Number=Sing | 1 Race | nmod |
| 5 | , | , | PUNCT | _ | 6 knocking | punct |
| 6 | knocking | knock | VERB | Tense=Pres VerbForm=Part | 1 Race | conj |
| 7 | over | over | ADP | _ | 8 lamps | case |
| 8 | lamps | lamp | NOUN | Number=Plur | 6 knocking | obl |
| 9 | and | and | CCONJ | _ | 10 vases | cc |
| 10 | vases | vas | NOUN | Number=Plur | 8 lamps | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | knock | gerund | lamps and vases | vn sound_emission-43.2 «NP V PP.location»: agent=Theme over lamp=Location |
Option 3 · ✓ the right answer
Wait silently near the mouse's path and pounce in one jump
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Wait | wait | VERB | VerbForm=Inf | root | root |
| 2 | silently | silently | ADV | _ | 1 Wait | advmod |
| 3 | near | near | ADP | _ | 7 path | case |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 mouse | det |
| 5 | mouse | mouse | NOUN | Number=Sing | 7 path | nmod:poss |
| 6 | 's | 's | PART | _ | 5 mouse | case |
| 7 | path | path | NOUN | Number=Sing | 1 Wait | obl |
| 8 | and | and | CCONJ | _ | 9 pounce | cc |
| 9 | pounce | pounce | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 1 Wait | conj |
| 10 | in | in | ADP | _ | 12 jump | case |
| 11 | one | one | NUM | NumForm=Word NumType=Card | 12 jump | nummod |
| 12 | jump | jump | NOUN | Number=Sing | 9 pounce | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wait | imperative | you not said here | the mouse's path | silently property | vn exist-47.1 «NP V PP.location»: agent=Theme near path=Location | |||
| 2 | pounce | present | you not said here | one jump | vn run-51.3.2 «NP V PP.location»: agent=Theme in jump=Trajectory |
Option 4 · ← Mova's choice
Chase it all day without stopping, until the mouse is too tired to run
The tree, 14 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Chase | chase | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 1 Chase | obj |
| 3 | all | all | DET | PronType=Tot | 4 day | det |
| 4 | day | day | NOUN | Number=Sing | 1 Chase | obl:unmarked |
| 5 | without | without | SCONJ | _ | 6 stopping | mark |
| 6 | stopping | stop | VERB | Tense=Pres VerbForm=Part | 1 Chase | advcl |
| 7 | , | , | PUNCT | _ | 13 tired | punct |
| 8 | until | until | SCONJ | _ | 13 tired | mark |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 mouse | det |
| 10 | mouse | mouse | NOUN | Number=Sing | 13 tired | nsubj |
| 11 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 13 tired | cop |
| 12 | too | too | ADV | _ | 13 tired | advmod |
| 13 | tired | tired | ADJ | Degree=Pos | 1 Chase | parataxis |
| 14 | to | to | PART | _ | 15 run | mark |
| 15 | run | run | VERB | VerbForm=Inf | 13 tired | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | chase | imperative | you not said here | it | day | vn chase-51.6 «NP V NP»: agent=Agent it=Theme | |||
| 2 | stop | gerund | you not said here | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality | |||||
| 3 | is | present | the mouse | tired property | tree rules | ||||
| 4 | run | to-infinitive | the mouse not said here | vn run-51.3.2-2-1 «NP V»: agent=Theme |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/biology/198-cats-as-hunters-presents-on-the-doormat-and-why-tom-never-catches-jerry/t3/