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Test 6 · Mushrooms and creatures to avoid in the woods: death caps,…

«it's just a grass snake, it's played dead, poke it» What is the best advice?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: it · What happens: be, play, poke · To what, where: grass snake, snake, best advice · Speech: someone speaks here

This is test 6 of lesson 393 «Mushrooms and creatures to avoid in the woods: death caps, adders, ticks and hornets» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctnsubjcopadvmoddetcompoundnsubj:passpunctnsubj:passauxxcomppunctparataxisobjpunctnsubjcopdetamodparataxispunctroot«PUNCTitPRON'sAUXjustADVaDETgrassNOUNsnakeNOUN,PUNCTitPRON'sAUXplayedVERBdeadADJ,PUNCTpokeVERBitPRON»PUNCTWhatPRONisAUXtheDETbestADJadviceNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_7 snakepunct
2ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 snakensubj
3'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 snakecop
4justjustADV_7 snakeadvmod
5aaDETDefinite=Ind PronType=Art7 snakedet
6grassgrassNOUNNumber=Sing7 snakecompound
7snakesnakeNOUNNumber=Sing11 playednsubj:pass
8,,PUNCT_7 snakepunct
9ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs11 playednsubj:pass
10'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin11 playedaux
11playedplayVERBTense=Past VerbForm=Part Voice=Passrootroot
12deaddeadADJDegree=Pos11 playedxcomp
13,,PUNCT_14 pokepunct
14pokepokeVERBMood=Imp VerbForm=Fin11 playedparataxis
15ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs14 pokeobj
16»»PUNCT_14 pokepunct
17WhatwhatPRONPronType=Int21 advicensubj
18isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin21 advicecop
19thetheDETDefinite=Def PronType=Art21 advicedet
20bestgoodADJDegree=Sup21 adviceamod
21adviceadviceNOUNNumber=Sing11 playedparataxis
22??PUNCT_11 playedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is a in a quotepresentita grass snaketree rules
2play in a quotepresent · passivea grass snakedead propertyvn use-105.1 «NP V NP S_INF»: subject=Theme clause=Eventuality
3poke in a quoteinfinitivesnakevn poke-19-1-1-1 «NP V NP.theme»: agent=Agent it=Theme
4is apresentthe best advicetree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Turn it over to check it is dead

objcompound:prtmarkadvclnsubjcopccomprootTurnVERBitPRONoverADPtoPARTcheckVERBitPRONisAUXdeadADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TurnturnVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Turnobj
3overoverADP_1 Turncompound:prt
4totoPART_5 checkmark
5checkcheckVERBVerbForm=Inf1 Turnadvcl
6ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 deadnsubj
7isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 deadcop
8deaddeadADJDegree=Pos5 checkccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1turn overimperativeyou not said hereitvn contribute-13.2 «NP V NP.theme (PP)»: agent=Agent it=Theme
2checkto-infinitiveyou not said herevn assessment-34.1 «NP V NP»: agent=Agent
3ispresentitdead propertytree rules

Option 2

Pick it up and take it home as a pet

objcompound:prtccconjobjadvmodcasedetoblrootPickVERBitPRONupADPandCCONJtakeVERBitPRONhomeADVasADPaDETpetNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PickpickVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Pickobj
3upupADP_1 Pickcompound:prt
4andandCCONJ_5 takecc
5taketakeVERBMood=Imp VerbForm=Fin1 Pickconj
6ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs5 takeobj
7homehomeADV_5 takeadvmod
8asasADP_10 petcase
9aaDETDefinite=Ind PronType=Art10 petdet
10petpetNOUNNumber=Sing5 takeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pick upimperativeyou not said hereitvn discover-84-1 «NP V NP»: agent=Agent it=Topic
2takeinfinitiveyou not said hereitas a pet; home propertyvn characterize-29.2 «NP V NP S_ING»: agent=Agent it=Theme as pet=Attribute

Option 3 · ← Mova's choice · ✓ the right answer

Leave all snakes alone, even harmless ones

detobjadvmodpunctadvmodamodoblrootLeaveVERBallDETsnakesNOUNaloneADV,PUNCTevenADVharmlessADJonesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LeaveleaveVERBMood=Imp VerbForm=Finrootroot
2allallDETPronType=Tot3 snakesdet
3snakessnakeNOUNNumber=Plur1 Leaveobj
4alonealoneADV_1 Leaveadvmod
5,,PUNCT_8 onespunct
6evenevenADV_8 onesadvmod
7harmlessharmlessADJDegree=Pos8 onesamod
8onesoneNOUNNumber=Plur1 Leaveobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1leaveimperativeyou not said hereall snakesharmless ones obl; alone propertyvn keep-15.2 «NP V NP»: agent=Agent snake=Theme

Option 4

Poke it, grass snakes like being prodded

objpunctcompoundoblmarkaux:passaclrootPokeVERBitPRON,PUNCTgrassNOUNsnakesNOUNlikeSCONJbeingAUXproddedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PokepokeVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Pokeobj
3,,PUNCT_5 snakespunct
4grassgrassNOUNNumber=Sing5 snakescompound
5snakessnakeNOUNNumber=Plur1 Pokeobl
6likelikeSCONJ_8 proddedmark
7beingbeAUXTense=Pres VerbForm=Part8 proddedaux:pass
8proddedprodVERBTense=Past VerbForm=Part Voice=Pass5 snakesacl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pokeimperativeyou not said hereitgrass snakes oblvn poke-19-1-1-1 «NP V NP.theme»: agent=Agent it=Theme
2prodgerund · passivegrass snakes not said herevn touch-20-1 «NP V NP»

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/biology/393-mushrooms-and-creatures-to-avoid-in-the-woods-death-caps-adders-ticks-and-hornets/t6/