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Test 2 · ★ · Celtic Fairy Tales, The Battle of the Birds, part 46: Pero…

Wait, so the bowl brings people back, like full reboot?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: you, bowl · What happens: wait, bring back · To what, where: people

This is test 2 · ★ of lesson 1321 «Celtic Fairy Tales, The Battle of the Birds, part 46: Peronnik saves Nantes with the magic bowl, then a king's son wins a bundle and a giant's bargain» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctadvmoddetnsubjadvclobjadvmodpunctcaseamodoblpunctrootWaitVERB,PUNCTsoADVtheDETbowlNOUNbringsVERBpeopleNOUNbackADV,PUNCTlikeADPfullADJrebootNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WaitwaitVERBVerbForm=Infrootroot
2,,PUNCT_6 bringspunct
3sosoADV_6 bringsadvmod
4thetheDETDefinite=Def PronType=Art5 bowldet
5bowlbowlNOUNNumber=Sing6 bringsnsubj
6bringsbringVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin1 Waitadvcl
7peoplepeopleNOUNNumber=Plur6 bringsobj
8backbackADV_6 bringsadvmod
9,,PUNCT_12 rebootpunct
10likelikeADP_12 rebootcase
11fullfullADJDegree=Pos12 rebootamod
12rebootrebootNOUNNumber=Sing6 bringsobl
13??PUNCT_1 Waitpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1waitimperativeyou not said herevn exist-47.1 «NP V»: agent=Theme
2bring backpresentthe bowlpeoplelike full rebootvn bring-11.3-1 «NP V NP ADVP»: agent=Instrument people=Destination

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

Yeah, it makes them fight again

discoursepunctnsubjobjxcompadvmodrootYeahINTJ,PUNCTitPRONmakesVERBthemPRONfightVERBagainADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YeahyeahINTJ_4 makesdiscourse
2,,PUNCT_4 makespunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 makesnsubj
4makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs4 makesobj
6fightfightVERBVerbForm=Inf4 makesxcomp
7againagainADV_6 fightadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1makepresentitthem = theytree rules
2fightinfinitivethem = they not said hereagainvn battle-36.4-1 «NP V»: agent=Agent

Option 2

No way, it's just a bowl, it wakes up nobody at all, mate

The tree, 14 words
detnsubjpunctnsubjcopadvmoddetpunctnsubjparataxiscompound:prtobjcaseoblpunctconjrootNoDETwayNOUN,PUNCTitPRON'sAUXjustADVaDETbowlNOUN,PUNCTitPRONwakesVERBupADPnobodyPRONatADPallDET,PUNCTmateNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoDETPronType=Neg2 waydet
2waywayNOUNNumber=Sing8 bowlnsubj
3,,PUNCT_2 waypunct
4ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 bowlnsubj
5'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 bowlcop
6justjustADV_8 bowladvmod
7aaDETDefinite=Ind PronType=Art8 bowldet
8bowlbowlNOUNNumber=Singrootroot
9,,PUNCT_11 wakespunct
10ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs11 wakesnsubj
11wakeswakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 bowlparataxis
12upupADP_11 wakescompound:prt
13nobodynobodyPRONNumber=Sing PronType=Neg11 wakesobj
14atatADP_15 allcase
15allallDETPronType=Tot11 wakesobl
16,,PUNCT_17 matepunct
17matemateNOUNNumber=Sing8 bowlconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentno waya bowl and matetree rules
2wake uppresentwaynobodyallvn other_cos-45.4 «NP V NP.patient»: agent=Agent nobody=Patient

Option 3 · ✓ the right answer

Yeah, it wakes the dead soldier up

discoursepunctnsubjdetnsubjccompcompound:prtrootYeahINTJ,PUNCTitPRONwakesVERBtheDETdeadADJsoldierVERBupADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YeahyeahINTJ_4 wakesdiscourse
2,,PUNCT_4 wakespunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 wakesnsubj
4wakeswakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art6 deaddet
6deaddeadADJDegree=Pos7 soldiernsubj
7soldiersoldierVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 wakesccomp
8upupADP_7 soldiercompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wakepresentittree rules
2soldier uppresentthe deadvn captain-29.8 «NP V PP.beneficiary»: agent=Agent

Option 4

Yeah, it wakes the dead soldier up and sends him straight back to the battle

The tree, 15 words
discoursepunctnsubjdetnsubjccompcompound:prtccconjobjadvmodadvmodcasedetoblrootYeahINTJ,PUNCTitPRONwakesVERBtheDETdeadADJsoldierVERBupADPandCCONJsendsVERBhimPRONstraightADVbackADVtoADPtheDETbattleNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YeahyeahINTJ_4 wakesdiscourse
2,,PUNCT_4 wakespunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 wakesnsubj
4wakeswakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5thetheDETDefinite=Def PronType=Art6 deaddet
6deaddeadADJDegree=Pos7 soldiernsubj
7soldiersoldierVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 wakesccomp
8upupADP_7 soldiercompound:prt
9andandCCONJ_10 sendscc
10sendssendVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 wakesconj
11himhePRONCase=Acc Gender=Masc Number=Sing Person=3 PronType=Prs10 sendsobj
12straightstraightADV_13 backadvmod
13backbackADV_10 sendsadvmod
14totoADP_16 battlecase
15thetheDETDefinite=Def PronType=Art16 battledet
16battlebattleNOUNNumber=Sing10 sendsobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wakepresentittree rules
2soldier uppresentthe deadvn captain-29.8 «NP V PP.beneficiary»: agent=Agent
3sendpresenthim = hethe battlevn confine-92-1 «NP V NP PP.destination»: agent=Agent he=Theme to battle=Destination

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/1321-pg3454-part46/t2/