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Exam question 3 · Russian Fairy Tales, Waska and Schurka: Waska wins back Ma…

What event causes the townsfolk to gather near the Starvation Tower?

Mova's choice: option 2 · The right answer: option 3 · wrong ✗ · What happens: cause, gather · To what, where: townsfolk, Starvation Tower

This is exam question 3 of lesson 1720 «Russian Fairy Tales, Waska and Schurka: Waska wins back Martin's magic ring, and his castle is rebuilt» of the books course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjnsubjdetobjmarkaclcasedetcompoundoblpunctrootWhatPRONeventNOUNcausesVERBtheDETtownsfolkNOUNtoPARTgatherVERBnearADPtheDETStarvationPROPNTowerPROPN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int3 causesnsubj
2eventeventNOUNNumber=Sing3 causesnsubj
3causescauseVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4thetheDETDefinite=Def PronType=Art5 townsfolkdet
5townsfolktownsfolkNOUNNumber=Sing3 causesobj
6totoPART_7 gathermark
7gathergatherVERBVerbForm=Inf5 townsfolkacl
8nearnearADP_11 Towercase
9thetheDETDefinite=Def PronType=Art11 Towerdet
10StarvationStarvationPROPNNumber=Sing11 Towercompound
11TowerTowerPROPNNumber=Sing7 gatherobl
12??PUNCT_3 causespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1causepresentthe townsfolkvn engender-27.1-1 «NP V NP»: agent=Precondition townsfolk=Patient
2gatherto-infinitivethe townsfolk not said herethe Starvation Towervn herd-47.5.2 «NP V»: agent=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

The music sounding from the tower, which they take for witchcraft and a curse on the whole kingdom

The tree, 18 words
detnsubjaclcasedetoblpunctobjnsubjcaseoblccdetconjcasedetamodoblrootTheDETmusicNOUNsoundingVERBfromADPtheDETtowerNOUN,PUNCTwhichPRONtheyPRONtakeVERBforADPwitchcraftNOUNandCCONJaDETcurseNOUNonADPtheDETwholeADJkingdomNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 musicdet
2musicmusicNOUNNumber=Sing10 takensubj
3soundingsoundVERBVerbForm=Ger2 musicacl
4fromfromADP_6 towercase
5thetheDETDefinite=Def PronType=Art6 towerdet
6towertowerNOUNNumber=Sing3 soundingobl
7,,PUNCT_10 takepunct
8whichwhichPRONPronType=Rel10 takeobj
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs10 takensubj
10taketakeVERBMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Finrootroot
11forforADP_12 witchcraftcase
12witchcraftwitchcraftNOUNNumber=Sing10 takeobl
13andandCCONJ_15 cursecc
14aaDETDefinite=Ind PronType=Art15 cursedet
15cursecurseNOUNNumber=Sing12 witchcraftconj
16ononADP_19 kingdomcase
17thetheDETDefinite=Def PronType=Art19 kingdomdet
18wholewholeADJDegree=Pos19 kingdomamod
19kingdomkingdomNOUNNumber=Sing10 takeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1soundgerundthe music not said herethe towervn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
2takepresentthe musicthe whole kingdomfor witchcraft and a cursevn bring-11.3 «NP V NP PP.destination»: agent=Agent which=Theme on kingdom=Destination

Option 2 · ← Mova's choice

The sound of music from the tower, which the King has forbidden and which they take for witchcraft and sorcery

The tree, 20 words
detcasenmodcasedetnmodpunctnsubj:passdetnsubjauxacl:relclccobjnsubjconjcaseoblccconjrootTheDETsoundNOUNofADPmusicNOUNfromADPtheDETtowerNOUN,PUNCTwhichPRONtheDETKingPROPNhasAUXforbiddenVERBandCCONJwhichPRONtheyPRONtakeVERBforADPwitchcraftNOUNandCCONJsorceryNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 sounddet
2soundsoundNOUNNumber=Singrootroot
3ofofADP_4 musiccase
4musicmusicNOUNNumber=Sing2 soundnmod
5fromfromADP_7 towercase
6thetheDETDefinite=Def PronType=Art7 towerdet
7towertowerNOUNNumber=Sing2 soundnmod
8,,PUNCT_13 forbiddenpunct
9whichwhichPRONPronType=Rel13 forbiddennsubj:pass
10thetheDETDefinite=Def PronType=Art11 Kingdet
11KingKingPROPNNumber=Sing13 forbiddennsubj
12hashaveAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 forbiddenaux
13forbiddenforbidVERBTense=Past VerbForm=Part Voice=Pass7 toweracl:relcl
14andandCCONJ_17 takecc
15whichwhichPRONPronType=Rel17 takeobj
16theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs17 takensubj
17taketakeVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin13 forbiddenconj
18forforADP_19 witchcraftcase
19witchcraftwitchcraftNOUNNumber=Sing17 takeobl
20andandCCONJ_21 sorcerycc
21sorcerysorceryNOUNNumber=Sing19 witchcraftconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1forbidpresent · perfect · passivethe towervn forbid-64.4-1 «NP V NP»: subject=Theme
2takepresenttheyfor witchcraft and sorceryvn get-13.5.1 «NP V NP PP.beneficiary»: agent=Agent which=Theme for witchcraft=Beneficiary

Option 3 · ✓ the right answer

The music sounding from the tower, which they take for witchcraft

detnsubjaclcasedetoblpunctobjnsubjcaseoblrootTheDETmusicNOUNsoundingVERBfromADPtheDETtowerNOUN,PUNCTwhichPRONtheyPRONtakeVERBforADPwitchcraftNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 musicdet
2musicmusicNOUNNumber=Sing10 takensubj
3soundingsoundVERBVerbForm=Ger2 musicacl
4fromfromADP_6 towercase
5thetheDETDefinite=Def PronType=Art6 towerdet
6towertowerNOUNNumber=Sing3 soundingobl
7,,PUNCT_10 takepunct
8whichwhichPRONPronType=Rel10 takeobj
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs10 takensubj
10taketakeVERBMood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Finrootroot
11forforADP_12 witchcraftcase
12witchcraftwitchcraftNOUNNumber=Sing10 takeobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1soundgerundthe music not said herethe towervn stimulus_subject-30.4 «NP V PP.attribute»: agent=Stimulus
2takepresentthe musicfor witchcraftvn get-13.5.1 «NP V NP PP.beneficiary»: agent=Agent which=Theme for witchcraft=Beneficiary

Option 4

The shouting of guards at the gate, which they fear is war

detnsubjcasenmodcasedetnmodpunctobjnsubjacl:relclcoprootTheDETshoutingNOUNofADPguardsNOUNatADPtheDETgateNOUN,PUNCTwhichPRONtheyPRONfearVERBisAUXwarNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art2 shoutingdet
2shoutingshoutingNOUNNumber=Sing13 warnsubj
3ofofADP_4 guardscase
4guardsguardNOUNNumber=Plur2 shoutingnmod
5atatADP_7 gatecase
6thetheDETDefinite=Def PronType=Art7 gatedet
7gategateNOUNNumber=Sing4 guardsnmod
8,,PUNCT_11 fearpunct
9whichwhichPRONPronType=Rel11 fearobj
10theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs11 fearnsubj
11fearfearVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 gateacl:relcl
12isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 warcop
13warwarNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fearpresentguards = guardthe gatevn admire-31.2-1 «NP V NP»: agent=Experiencer which=Stimulus
2is apresentthe shouting of guards at the gatewartree rules
3shoutguards at the gatenom shouting «communication intransitive»: of=agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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