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Test 9 · ★ · Aesop's Fables, The Cat and the Mice, part 15: a Cat hangs…

Monkeys were proper dancing till someone chucked nuts. What happened?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: Monkeys, someone · What happens: be, chuck, happen · To what, where: proper dancing, nuts

This is test 9 · ★ of lesson 394 «Aesop's Fables, The Cat and the Mice, part 15: a Cat hangs from a peg, pretends to be dead, and fails to lure the Mice out» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: Monkeys were proper dancing till someone chucked nuts.

nsubjcopamodmarknsubjacl:relclobjpunctrootMonkeysNOUNwereAUXproperADJdancingNOUNtillSCONJsomeonePRONchuckedVERBnutsNOUN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1MonkeysmonkeyNOUNNumber=Plur4 dancingnsubj
2werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 dancingcop
3properproperADJDegree=Pos4 dancingamod
4dancingdancingNOUNNumber=Singrootroot
5tilltillSCONJ_7 chuckedmark
6someonesomeonePRONNumber=Sing PronType=Ind7 chuckednsubj
7chuckedchuckVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 dancingacl:relcl
8nutsnutNOUNNumber=Plur7 chuckedobj
9..PUNCT_4 dancingpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastMonkeysproper dancingtree rules
2chuckpastsomeonenutsvn throw-17.1-1 «NP V NP»: agent=Agent nut=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What happened?

nsubjpunctrootWhatPRONhappenedVERB?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int2 happenednsubj
2happenedhappenVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
3??PUNCT_2 happenedpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1happenpastvn occur-48.3-1 «NP V»: agent=Theme

The options

Option 1

they stopped dancing and fought over the nuts thrown at them

nsubjxcompccconjcasedetoblaclcaseoblroottheyPRONstoppedVERBdancingVERBandCCONJfoughtVERBoverADPtheDETnutsNOUNthrownVERBatADPthemPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 stoppednsubj
2stoppedstopVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3dancingdanceVERBVerbForm=Ger2 stoppedxcomp
4andandCCONJ_5 foughtcc
5foughtfightVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin2 stoppedconj
6overoverADP_8 nutscase
7thetheDETDefinite=Def PronType=Art8 nutsdet
8nutsnutNOUNNumber=Plur5 foughtobl
9thrownthrowVERBTense=Past VerbForm=Part Voice=Pass8 nutsacl
10atatADP_11 themcase
11themtheyPRONCase=Acc Number=Plur Person=3 PronType=Prs9 thrownobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1stoppasttheyvn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
2dancegerundthey not said herevn modes_of_being_with_motion-47.3 «NP V»: agent=Theme
3fightpastthey not said hereover the nutsvn battle-36.4-1 «NP V PP.theme NP S_ING»: agent=Agent over nut=Theme
4throwparticiplethe nuts not said hereat nuts = nutvn throw-17.1-1-1 «NP V NP PP.destinations»: agent=Agent at they=Destination

Option 2

they ran off the stage

nsubjcasedetoblroottheyPRONranVERBoffADPtheDETstageNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 rannsubj
2ranrunVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3offoffADP_5 stagecase
4thetheDETDefinite=Def PronType=Art5 stagedet
5stagestageNOUNNumber=Sing2 ranobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1run offpasttheythe stagevn run-51.3.2-2-1 «NP V NP»: agent=Theme stage=Trajectory

Option 3 · ← Mova's choice · ✓ the right answer

they fought over the nuts

nsubjcasedetoblroottheyPRONfoughtVERBoverADPtheDETnutsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 foughtnsubj
2foughtfightVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3overoverADP_5 nutscase
4thetheDETDefinite=Def PronType=Art5 nutsdet
5nutsnutNOUNNumber=Plur2 foughtobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1fightpasttheyover the nutsvn battle-36.4-1 «NP V PP.theme NP S_ING»: agent=Agent over nut=Theme

Option 4

they tumbled off the stage and grabbed at the nuts on the floor

nsubjcasedetoblccconjcasedetoblcasedetoblroottheyPRONtumbledVERBoffADPtheDETstageNOUNandCCONJgrabbedVERBatADPtheDETnutsNOUNonADPtheDETfloorNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 tumblednsubj
2tumbledtumbleVERBMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Finrootroot
3offoffADP_5 stagecase
4thetheDETDefinite=Def PronType=Art5 stagedet
5stagestageNOUNNumber=Sing2 tumbledobl
6andandCCONJ_7 grabbedcc
7grabbedgrabVERBTense=Past VerbForm=Part Voice=Pass2 tumbledconj
8atatADP_10 nutscase
9thetheDETDefinite=Def PronType=Art10 nutsdet
10nutsnutNOUNNumber=Plur7 grabbedobl
11ononADP_13 floorcase
12thetheDETDefinite=Def PronType=Art13 floordet
13floorfloorNOUNNumber=Sing7 grabbedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1tumblepasttheythe stagevn escape-51.1-1 «NP V PP.initial_location»: agent=Theme off stage=Initial_Location
2grabparticiplethey not said herethe nutson the floorvn steal-10.5-1 «NP V NP»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/394-pg21-part15/t9/