Test 2 · ★ · Greek Myths, Apollo, part 15: Apollo founds Delphi and his…
Bruh, why did Apollo turn into a dolphin, lol?
Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: Apollo · What happens: turn
This is test 2 · ★ of lesson 509 «Greek Myths, Apollo, part 15: Apollo founds Delphi and his love affairs go wrong» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Bruh | bruh | INTJ | _ | 6 turn | discourse |
| 2 | , | , | PUNCT | _ | 6 turn | punct |
| 3 | why | why | ADV | PronType=Int | 6 turn | advmod |
| 4 | did | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin | 6 turn | aux |
| 5 | Apollo | Apollo | PROPN | Number=Sing | 6 turn | nsubj |
| 6 | turn | turn | VERB | VerbForm=Inf | root | root |
| 7 | into | into | ADP | _ | 9 dolphin | case |
| 8 | a | a | DET | Definite=Ind PronType=Art | 9 dolphin | det |
| 9 | dolphin | dolphin | NOUN | Number=Sing | 6 turn | obl |
| 10 | , | , | PUNCT | _ | 6 turn | punct |
| 11 | lol | lol | INTJ | _ | 6 turn | discourse |
| 12 | ? | ? | PUNCT | _ | 6 turn | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | turn | past · do-support | Apollo | into a dolphin result | vn roll-51.3.1 «NP V PP.result»: agent=Theme into dolphin=Result |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1
To win a race
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 win | mark |
| 2 | win | win | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 race | det |
| 4 | race | race | NOUN | Number=Sing | 2 win | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | win | to-infinitive | a race | vn succeed-74-2 «NP V NP»: agent=Agent race=Eventuality |
Option 2 · ← Mova's choice · ✓ the right answer
To scare the Cretan sailors
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 scare | mark |
| 2 | scare | scare | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 sailors | det |
| 4 | Cretan | Cretan | PROPN | Number=Sing | 5 sailors | compound |
| 5 | sailors | sailor | NOUN | Number=Plur | 2 scare | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | scare | to-infinitive | the Cretan sailors | vn amuse-31.1 «NP V NP»: agent=Stimulus sailor=Experiencer |
Option 3
To punish the Cretan merchants
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 punish | mark |
| 2 | punish | punish | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 merchants | det |
| 4 | Cretan | Cretan | PROPN | Number=Sing | 5 merchants | compound |
| 5 | merchants | merchant | NOUN | Number=Plur | 2 punish | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | punish | to-infinitive | the Cretan merchants | vn prosecute-33.2-1 «NP V NP»: agent=Agent merchant=Patient |
Option 4
To impress his nymph lover
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 impress | mark |
| 2 | impress | impress | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | his | his | PRON | Case=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs | 5 lover | nmod:poss |
| 4 | nymph | nymph | NOUN | Number=Sing | 5 lover | compound |
| 5 | lover | lover | NOUN | Number=Sing | 2 impress | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | impress | to-infinitive | his nymph lover | vn amuse-31.1 «NP V NP»: agent=Stimulus lover=Experiencer |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/509-pg22381-part15/t2/