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Test 3 · ★ · Myths of Greece and Rome, Apollo, part 16: Apollo's grief,…

Wait, why did Zeus zap Asclepius with a thunderbolt?

Mova's choice: option 3 · The right answer: option 2 · wrong ✗ · Who acts: you, Zeus · What happens: wait, zap · To what, where: Asclepius

This is test 3 · ★ of lesson 510 «Myths of Greece and Rome, Apollo, part 16: Apollo's grief, his son's death, and his punishments» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctadvmodauxnsubjconjobjcasedetoblpunctrootWaitVERB,PUNCTwhyADVdidAUXZeusPROPNzapVERBAsclepiusPROPNwithADPaDETthunderboltNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WaitwaitVERBVerbForm=Infrootroot
2,,PUNCT_6 zappunct
3whywhyADVPronType=Int6 zapadvmod
4diddoAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 zapaux
5ZeusZeusPROPNNumber=Sing6 zapnsubj
6zapzapVERBVerbForm=Inf1 Waitconj
7AsclepiusAsclepiusPROPNNumber=Sing6 zapobj
8withwithADP_10 thunderboltcase
9aaDETDefinite=Ind PronType=Art10 thunderboltdet
10thunderboltthunderboltNOUNNumber=Sing6 zapobl
11??PUNCT_1 Waitpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1waitimperativeyou not said herevn exist-47.1 «NP V»: agent=Theme
2zappast · do-supportZeusAsclepiuswith a thunderbolttree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Cos people were getting way too immortal and skipping death, proper annoying, bruv

The tree, 13 words
marknsubjauxadvclobjadvmodamodccconjobjpunctamodpunctconjrootCosSCONJpeopleNOUNwereAUXgettingVERBwayNOUNtooADVimmortalADJandCCONJskippingVERBdeathNOUN,PUNCTproperADJannoyingADJ,PUNCTbruvNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CoscosSCONJ_4 gettingmark
2peoplepeopleNOUNNumber=Plur4 gettingnsubj
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 gettingaux
4gettinggetVERBTense=Pres VerbForm=Part13 annoyingadvcl
5waywayNOUNNumber=Sing4 gettingobj
6tootooADV_7 immortaladvmod
7immortalimmortalADJDegree=Pos5 wayamod
8andandCCONJ_9 skippingcc
9skippingskipVERBTense=Pres VerbForm=Part4 gettingconj
10deathdeathNOUNNumber=Sing9 skippingobj
11,,PUNCT_4 gettingpunct
12properproperADJDegree=Pos13 annoyingamod
13annoyingannoyingADJDegree=Posrootroot
14,,PUNCT_15 bruvpunct
15bruvbruvNOUNNumber=Sing13 annoyingconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpast · progressivepeoplewayvn comprehend-87.2-1 «NP V NP»: agent=Experiencer way=Stimulus
2skipgerundpeople not said heredeathvn run-51.3.2-2 «NP V NP»: agent=Agent death=Agent

Option 2 · ✓ the right answer

Cos people were getting too immortal, bruv

marknsubjauxadvmodxcomppunctconjrootCosSCONJpeopleNOUNwereAUXgettingVERBtooADVimmortalADJ,PUNCTbruvNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CoscosSCONJ_4 gettingmark
2peoplepeopleNOUNNumber=Plur4 gettingnsubj
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin4 gettingaux
4gettinggetVERBTense=Pres VerbForm=Partrootroot
5tootooADV_6 immortaladvmod
6immortalimmortalADJDegree=Pos4 gettingxcomp
7,,PUNCT_8 bruvpunct
8bruvbruvNOUNNumber=Sing4 gettingconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1getpast · progressivepeopleimmortal propertyvn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer

Option 3 · ← Mova's choice

Cos he was healing everyone who came to his door, and Hades was proper raging, bruv

The tree, 16 words
marknsubjauxadvclobjnsubjacl:relclcasenmod:possoblpunctccnsubjcopadvclpunctobjrootCosSCONJhePRONwasAUXhealingVERBeveryonePRONwhoPRONcameVERBtoADPhisPRONdoorNOUN,PUNCTandCCONJHadesPROPNwasAUXproperADJragingVERB,PUNCTbruvNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CoscosSCONJ_4 healingmark
2hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs4 healingnsubj
3wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 healingaux
4healinghealVERBTense=Pres VerbForm=Part15 properadvcl
5everyoneeveryonePRONNumber=Sing PronType=Tot4 healingobj
6whowhoPRONPronType=Rel7 camensubj
7camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 everyoneacl:relcl
8totoADP_10 doorcase
9hishisPRONCase=Gen Gender=Masc Number=Sing Person=3 Poss=Yes PronType=Prs10 doornmod:poss
10doordoorNOUNNumber=Sing7 cameobl
11,,PUNCT_4 healingpunct
12andandCCONJ_13 Hadescc
13HadesHadePROPNNumber=Plur15 propernsubj
14wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin15 propercop
15properproperADJDegree=Posrootroot
16ragingrageVERBTense=Pres VerbForm=Part15 properadvcl
17,,PUNCT_18 bruvpunct
18bruvbruvNOUNNumber=Sing16 ragingobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1healpast · progressiveheeveryonevn other_cos-45.4 «NP V NP.patient»: agent=Agent everyone=Patient
2comepasthis doorvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to door=Initial_Location
3ispastHadesproper propertytree rules
4ragegerundHades not said herebruvvn entity_specific_modes_being-47.2 «NP.location V NP»: agent=Location bruv=Theme

Option 4

Cos folk weren't dying no more, bruv

marknsubjauxadvmodadvcladvmodobjpunctrootCosSCONJfolkNOUNwereAUXn'tPARTdyingVERBnoADVmoreADJ,PUNCTbruvNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CoscosSCONJ_5 dyingmark
2folkfolkNOUNNumber=Sing5 dyingnsubj
3werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin5 dyingaux
4n'tnotPARTPolarity=Neg5 dyingadvmod
5dyingdieVERBTense=Pres VerbForm=Part9 bruvadvcl
6nonoADV_7 moreadvmod
7moremoreADJDegree=Cmp5 dyingobj
8,,PUNCT_5 dyingpunct
9bruvbruvNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not diepast · progressivefolkmoretree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/510-pg22381-part16/t3/