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Test 10 · ★ · pg2435 tales, To Your Good Health, part 1: the shepherd de…

the scythe pit thing sounds deadly, like what even is it

Mova's choice: option 2 · The right answer: option 2 · right ✓ · Who acts: pit thing, thing · What happens: sound, be

This is test 10 · ★ of lesson 665 «pg2435 tales, To Your Good Health, part 1: the shepherd defies the king and survives the bear, the wild boars and the scythe pit» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

detcompoundcompoundnsubjxcomppunctcaseobladvmodcopnsubjroottheDETscytheNOUNpitNOUNthingNOUNsoundsVERBdeadlyADJ,PUNCTlikeADPwhatPRONevenADVisAUXitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1thetheDETDefinite=Def PronType=Art4 thingdet
2scythescytheNOUNNumber=Sing3 pitcompound
3pitpitNOUNNumber=Sing4 thingcompound
4thingthingNOUNNumber=Sing5 soundsnsubj
5soundssoundVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6deadlydeadlyADJDegree=Pos5 soundsxcomp
7,,PUNCT_9 whatpunct
8likelikeADP_9 whatcase
9whatwhatPRONPronType=Int5 soundsobl
10evenevenADV_11 isadvmod
11isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin9 whatcop
12ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs9 whatnsubj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1soundpresentthe pit thingdeadly propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus
2ispresentthingtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

a dark dungeon with a deep well, sharp scythes all round, and a bear pit next door, mental

The tree, 18 words
detamodcasedetamodnmodpunctamodconjadvmodadvmodpunctccdetcompoundnsubjamodconjpunctamodrootaDETdarkADJdungeonNOUNwithADPaDETdeepADJwellNOUN,PUNCTsharpADJscythesNOUNallADVroundADV,PUNCTandCCONJaDETbearNOUNpitNOUNnextADJdoorNOUN,PUNCTmentalADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1aaDETDefinite=Ind PronType=Art3 dungeondet
2darkdarkADJDegree=Pos3 dungeonamod
3dungeondungeonNOUNNumber=Singrootroot
4withwithADP_7 wellcase
5aaDETDefinite=Ind PronType=Art7 welldet
6deepdeepADJDegree=Pos7 wellamod
7wellwellNOUNNumber=Sing3 dungeonnmod
8,,PUNCT_10 scythespunct
9sharpsharpADJDegree=Pos10 scythesamod
10scythesscytheNOUNNumber=Plur7 wellconj
11allallADV_12 roundadvmod
12roundroundADV_10 scythesadvmod
13,,PUNCT_19 doorpunct
14andandCCONJ_19 doorcc
15aaDETDefinite=Ind PronType=Art17 pitdet
16bearbearNOUNNumber=Sing17 pitcompound
17pitpitNOUNNumber=Sing19 doornsubj
18nextnextADJDegree=Pos19 dooramod
19doordoorNOUNNumber=Sing3 dungeonconj
20,,PUNCT_21 mentalpunct
21mentalmentalADJDegree=Pos19 dooramod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1doora bear pittree rules

Option 2 · ← Mova's choice · ✓ the right answer

a dark dungeon with a deep well and sharp scythes all round, mental

detamodcasedetamodnmodccamodconjadvmodadvmodpunctconjrootaDETdarkADJdungeonNOUNwithADPaDETdeepADJwellNOUNandCCONJsharpADJscythesNOUNallADVroundADV,PUNCTmentalADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1aaDETDefinite=Ind PronType=Art3 dungeondet
2darkdarkADJDegree=Pos3 dungeonamod
3dungeondungeonNOUNNumber=Singrootroot
4withwithADP_7 wellcase
5aaDETDefinite=Ind PronType=Art7 welldet
6deepdeepADJDegree=Pos7 wellamod
7wellwellNOUNNumber=Sing3 dungeonnmod
8andandCCONJ_10 scythescc
9sharpsharpADJDegree=Pos10 scythesamod
10scythesscytheNOUNNumber=Plur7 wellconj
11allallADV_12 roundadvmod
12roundroundADV_10 scythesadvmod
13,,PUNCT_14 mentalpunct
14mentalmentalADJDegree=Pos3 dungeonconj

The frames reader finds no event or fact in this sentence.

Option 3

a big hole full of spiky bears, really scary, mental

detamodamodcaseamodoblpunctadvmodparataxispunctconjrootaDETbigADJholeNOUNfullADJofADPspikyADJbearsNOUN,PUNCTreallyADVscaryADJ,PUNCTmentalADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1aaDETDefinite=Ind PronType=Art3 holedet
2bigbigADJDegree=Pos3 holeamod
3holeholeNOUNNumber=Singrootroot
4fullfullADJDegree=Pos3 holeamod
5ofofADP_7 bearscase
6spikyspikyADJDegree=Pos7 bearsamod
7bearsbearNOUNNumber=Plur4 fullobl
8,,PUNCT_10 scarypunct
9reallyreallyADV_10 scaryadvmod
10scaryscaryADJDegree=Pos3 holeparataxis
11,,PUNCT_12 mentalpunct
12mentalmentalADJDegree=Pos10 scaryconj

The frames reader finds no event or fact in this sentence.

Option 4

a dark dungeon with a deep well and sharp scythes all round and lots of guards standing at the gate, mental

The tree, 21 words
detamodcasedetamodnmodccamodconjadvmodadvmodccconjcasenmodaclcasedetoblpunctconjrootaDETdarkADJdungeonNOUNwithADPaDETdeepADJwellNOUNandCCONJsharpADJscythesNOUNallADVroundADVandCCONJlotsNOUNofADPguardsNOUNstandingVERBatADPtheDETgateNOUN,PUNCTmentalADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1aaDETDefinite=Ind PronType=Art3 dungeondet
2darkdarkADJDegree=Pos3 dungeonamod
3dungeondungeonNOUNNumber=Singrootroot
4withwithADP_7 wellcase
5aaDETDefinite=Ind PronType=Art7 welldet
6deepdeepADJDegree=Pos7 wellamod
7wellwellNOUNNumber=Sing3 dungeonnmod
8andandCCONJ_10 scythescc
9sharpsharpADJDegree=Pos10 scythesamod
10scythesscytheNOUNNumber=Plur7 wellconj
11allallADV_12 roundadvmod
12roundroundADV_10 scythesadvmod
13andandCCONJ_14 lotscc
14lotslotNOUNNumber=Plur10 scythesconj
15ofofADP_16 guardscase
16guardsguardNOUNNumber=Plur14 lotsnmod
17standingstandVERBVerbForm=Ger16 guardsacl
18atatADP_20 gatecase
19thetheDETDefinite=Def PronType=Art20 gatedet
20gategateNOUNNumber=Sing17 standingobl
21,,PUNCT_22 mentalpunct
22mentalmentalADJDegree=Pos3 dungeonconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1standgerundguards not said herethe gatevn assuming_position-50 «NP V PP.location»: agent=Agent at gate=Location

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/665-pg2435-part5/t10/