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Test 4 · ★ · Tales of Many Lands, The Three Robes, part 1: the ogress p…

Wait, the king nearly fainted, yeah?

Mova's choice: option 4 · The right answer: option 1 · wrong ✗ · Who acts: you, king · What happens: wait, faint

This is test 4 · ★ of lesson 697 «Tales of Many Lands, The Three Robes, part 1: the ogress pays the youth, then the minister sets out to find a queen» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctdetnsubjadvmodparataxispunctdiscoursepunctrootWaitVERB,PUNCTtheDETkingNOUNnearlyADVfaintedVERB,PUNCTyeahINTJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WaitwaitVERBVerbForm=Infrootroot
2,,PUNCT_6 faintedpunct
3thetheDETDefinite=Def PronType=Art4 kingdet
4kingkingNOUNNumber=Sing6 faintednsubj
5nearlynearlyADV_6 faintedadvmod
6faintedfaintVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin1 Waitparataxis
7,,PUNCT_6 faintedpunct
8yeahyeahINTJ_1 Waitdiscourse
9??PUNCT_1 Waitpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1waitimperativeyou not said herevn exist-47.1 «NP V»: agent=Theme
2faintpastthe kingnearly propertyvn change_bodily_state-40.8.4 «NP V»: agent=Experiencer

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ✓ the right answer

Yeah, he was dead gutted and then proper happy

discoursepunctnsubj:passaux:passamodccadvmodadvmodconjrootYeahINTJ,PUNCThePRONwasAUXdeadADJguttedVERBandCCONJthenADVproperADVhappyADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YeahyeahINTJ_6 gutteddiscourse
2,,PUNCT_6 guttedpunct
3hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs6 guttednsubj:pass
4wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 guttedaux:pass
5deaddeadADJDegree=Pos6 guttedamod
6guttedgutVERBTense=Past VerbForm=Part Voice=Passrootroot
7andandCCONJ_10 happycc
8thenthenADVPronType=Dem10 happyadvmod
9properproperlyADV_10 happyadvmod
10happyhappyADJDegree=Pos6 guttedconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gutpast · passivehevn pit-10.7 «NP V NP»: subject=Source

Option 2

Yeah, he was dead gutted and went pale, then proper happy when she came back home

The tree, 16 words
discoursepunctnsubj:passaux:passamodadvclccconjxcomppunctadvmodadvmodadvmodnsubjadvcladvmodadvmodrootYeahINTJ,PUNCThePRONwasAUXdeadADJguttedVERBandCCONJwentVERBpaleADJ,PUNCTthenADVproperADVhappyADJwhenADVshePRONcameVERBbackADVhomeADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YeahyeahINTJ_6 gutteddiscourse
2,,PUNCT_6 guttedpunct
3hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs6 guttednsubj:pass
4wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 guttedaux:pass
5deaddeadADJDegree=Pos6 guttedamod
6guttedgutVERBTense=Past VerbForm=Part Voice=Pass13 happyadvcl
7andandCCONJ_8 wentcc
8wentgoVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin6 guttedconj
9palepaleADJDegree=Pos8 wentxcomp
10,,PUNCT_13 happypunct
11thenthenADVPronType=Dem13 happyadvmod
12properproperlyADV_13 happyadvmod
13happyhappyADJDegree=Posrootroot
14whenwhenADVPronType=Int16 cameadvmod
15sheshePRONCase=Nom Gender=Fem Number=Sing Person=3 PronType=Prs16 camensubj
16camecomeVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin13 happyadvcl
17backbackADV_16 cameadvmod
18homehomeADV_16 cameadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gutpast · passivehevn pit-10.7 «NP V NP»: subject=Source
2gopastpale propertyvn disappearance-48.2-1 «NP V»: agent=Theme
3come backpastshehome propertyvn escape-51.1-1 «NP V»: agent=Theme

Option 3

Nah, he was just dead gutted, not happy

discoursepunctnsubj:passaux:passadvmodamodpunctadvmodconjrootNahINTJ,PUNCThePRONwasAUXjustADVdeadADJguttedVERB,PUNCTnotPARThappyADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NahnahINTJ_7 gutteddiscourse
2,,PUNCT_1 Nahpunct
3hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs7 guttednsubj:pass
4wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin7 guttedaux:pass
5justjustADV_7 guttedadvmod
6deaddeadADJDegree=Pos7 guttedamod
7guttedgutVERBTense=Past VerbForm=Part Voice=Passrootroot
8,,PUNCT_10 happypunct
9notnotPARTPolarity=Neg10 happyadvmod
10happyhappyADJDegree=Pos7 guttedconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1gutpast · passivehevn pit-10.7 «NP V NP»: subject=Source

Option 4 · ← Mova's choice

Yeah, he nearly fainted, was dead gutted, and then proper happy and wept lots

The tree, 14 words
discoursepunctnsubjadvmodpunctcopadvclaclpunctccadvmodamodparataxisccconjobjrootYeahINTJ,PUNCThePRONnearlyADVfaintedVERB,PUNCTwasAUXdeadADJguttedVERB,PUNCTandCCONJthenADVproperADJhappyADJandCCONJweptVERBlotsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YeahyeahINTJ_5 fainteddiscourse
2,,PUNCT_5 faintedpunct
3hehePRONCase=Nom Gender=Masc Number=Sing Person=3 PronType=Prs5 faintednsubj
4nearlynearlyADV_5 faintedadvmod
5faintedfaintVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6,,PUNCT_8 deadpunct
7wasbeAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin8 deadcop
8deaddeadADJDegree=Pos5 faintedadvcl
9guttedgutVERBTense=Past VerbForm=Part Voice=Pass8 deadacl
10,,PUNCT_14 happypunct
11andandCCONJ_14 happycc
12thenthenADVPronType=Dem14 happyadvmod
13properproperADJDegree=Pos14 happyamod
14happyhappyADJDegree=Pos5 faintedparataxis
15andandCCONJ_16 weptcc
16weptweepVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 faintedconj
17lotslotNOUNNumber=Plur16 weptobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1faintpasthenearly propertyvn change_bodily_state-40.8.4 «NP V»: agent=Experiencer
2ispasthe not said heredead propertytree rules
3gutparticiplevn pit-10.7 «NP V NP»: agent=Agent
4weeppasthe not said herelotsvn breathe-40.1.2 «NP V NP.theme»: agent=Agent lot=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/697-pg2435-part37/t4/