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Test 6 · ★ · Andersen's Tales, By the Almshouse Window, part 2: a pasto…

why's the rampart got a child buried under it tho

Mova's choice: option 2 · The right answer: option 4 · wrong ✗ · Who acts: rampart · What happens: be, get, bury · To what, where: rampart, child

This is test 6 · ★ of lesson 791 «Andersen's Tales, By the Almshouse Window, part 2: a pastor's dream of sinners, then an old maid watches children play while an angel carries a dead child to heaven» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

advmodcopdetnsubjdetobjaclcaseoblpunctrootwhyADV'sAUXtheDETrampartNOUNgotVERBaDETchildNOUNburiedVERBunderADPitPRONthoPUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1whywhyADVPronType=Int4 rampartadvmod
2'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 rampartcop
3thetheDETDefinite=Def PronType=Art4 rampartdet
4rampartrampartNOUNNumber=Sing5 gotnsubj
5gotgetVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Finrootroot
6aaDETDefinite=Ind PronType=Art7 childdet
7childchildNOUNNumber=Sing5 gotobj
8buriedburyVERBTense=Past VerbForm=Part Voice=Pass7 childacl
9underunderADP_10 itcase
10ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs8 buriedobl
11thothoPUNCT_5 gotpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentthe ramparttree rules
2getpastthe ramparta childvn comprehend-87.2-1 «NP V NP»: agent=Experiencer child=Stimulus
3buryparticiplea child not said hererampartvn put-9.1-1 «NP V NP PP.destination»: agent=Agent under it=Destination

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

cause a kid died

detnsubjccomprootcauseVERBaDETkidNOUNdiedVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1causecauseVERBMood=Imp VerbForm=Finrootroot
2aaDETDefinite=Ind PronType=Art3 kiddet
3kidkidNOUNNumber=Sing4 diednsubj
4dieddieVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin1 causeccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1causeimperativeyou not said heretree rules
2diepasta kidvn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute

Option 2 · ← Mova's choice

cause the story says a man lured a kid in with candy and toys

ccompdetnsubjdetnsubjccompdetobjcompound:prtcaseoblccconjrootcauseVERBtheDETstoryNOUNsaysVERBaDETmanNOUNluredVERBaDETkidNOUNinADPwithADPcandyNOUNandCCONJtoysNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1causecauseVERBVerbForm=Inf4 saysccomp
2thetheDETDefinite=Def PronType=Art3 storydet
3storystoryNOUNNumber=Sing4 saysnsubj
4sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5aaDETDefinite=Ind PronType=Art6 mandet
6manmanNOUNNumber=Sing7 lurednsubj
7luredlureVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin4 saysccomp
8aaDETDefinite=Ind PronType=Art9 kiddet
9kidkidNOUNNumber=Sing7 luredobj
10ininADP_7 luredcompound:prt
11withwithADP_12 candycase
12candycandyNOUNNumber=Sing7 luredobl
13andandCCONJ_14 toyscc
14toystoyNOUNNumber=Plur12 candyconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1causeinfinitivevn result-27.2 «NP V PP»: agent=Precondition
2say speech: assertpresentthe storyvn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
3lure inpasta mana kidwith candy and toysvn lure-59.3 «NP V NP»: agent=Agent kid=Patient

Option 3

cause some kid got tricked by a man with sweets

auxdetnsubj:passaux:passcasedetoblcaseoblrootcauseVERBsomeDETkidNOUNgotAUXtrickedVERBbyADPaDETmanNOUNwithADPsweetsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1causecauseVERBVerbForm=Inf5 trickedaux
2somesomeDETPronType=Ind3 kiddet
3kidkidNOUNNumber=Sing5 trickednsubj:pass
4gotgetAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin5 trickedaux:pass
5trickedtrickVERBTense=Past VerbForm=Part Voice=Passrootroot
6bybyADP_8 mancase
7aaDETDefinite=Ind PronType=Art8 mandet
8manmanNOUNNumber=Sing5 trickedobl
9withwithADP_10 sweetscase
10sweetssweetNOUNNumber=Plur5 trickedobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1trickinfinitive · passivea mansome kidwith sweetsvn trick-59.2 «NP V NP»: agent=Agent subject=Patient

Option 4 · ✓ the right answer

cause the old story says a kid got lured in with sweets and toys

ccompdetamodnsubjdetnsubjaux:passccompcasecaseoblccconjrootcauseVERBtheDEToldADJstoryNOUNsaysVERBaDETkidNOUNgotAUXluredVERBinADPwithADPsweetsNOUNandCCONJtoysNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1causecauseVERBVerbForm=Inf5 saysccomp
2thetheDETDefinite=Def PronType=Art4 storydet
3oldoldADJDegree=Pos4 storyamod
4storystoryNOUNNumber=Sing5 saysnsubj
5sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
6aaDETDefinite=Ind PronType=Art7 kiddet
7kidkidNOUNNumber=Sing9 lurednsubj
8gotgetAUXMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin9 luredaux:pass
9luredlureVERBTense=Past VerbForm=Part Voice=Pass5 saysccomp
10ininADP_12 sweetscase
11withwithADP_12 sweetscase
12sweetssweetNOUNNumber=Plur9 luredobl
13andandCCONJ_14 toyscc
14toystoyNOUNNumber=Plur12 sweetsconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1causeinfinitivevn result-27.2 «NP V PP»: agent=Precondition
2say speech: assertpresentthe old storyvn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
3lurepast · passivea kidsweets and toysvn lure-59.3 «NP V NP»: subject=Patient

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/791-pg27200-part2/t6/