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Test 9 · ★ · Just So Stories, The Cat that Walked by Himself, part 2: t…

Real life: why do kittens chase string?

Mova's choice: option 2 · The right answer: option 1 · wrong ✗ · Who acts: kittens · What happens: chase · To what, where: string

This is test 9 · ★ of lesson 94 «Just So Stories, The Cat that Walked by Himself, part 2: the bargain, the Bat and the Baby» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

amodpunctadvmodauxnsubjparataxisobjpunctrootRealADJlifeNOUN:PUNCTwhyADVdoAUXkittensNOUNchaseVERBstringNOUN?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1RealrealADJDegree=Pos2 lifeamod
2lifelifeNOUNNumber=Singrootroot
3::PUNCT_7 chasepunct
4whywhyADVPronType=Int7 chaseadvmod
5dodoAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin7 chaseaux
6kittenskittenNOUNNumber=Plur7 chasensubj
7chasechaseVERBVerbForm=Inf2 lifeparataxis
8stringstringNOUNNumber=Sing7 chaseobj
9??PUNCT_2 lifepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1chasepresent · do-supportkittensstringvn chase-51.6 «NP V NP»: agent=Agent string=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ✓ the right answer

It is play-hunting practice

nsubjcopcompoundpunctcompoundrootItPRONisAUXplayNOUN-PUNCThuntingNOUNpracticeNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 practicensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 practicecop
3playplayNOUNNumber=Sing5 huntingcompound
4--PUNCT_3 playpunct
5huntinghuntingNOUNNumber=Sing6 practicecompound
6practicepracticeNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIthunting practicetree rules

Option 2 · ← Mova's choice

They want to catch the string

nsubjmarkxcompdetobjrootTheyPRONwantVERBtoPARTcatchVERBtheDETstringNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TheytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs2 wantnsubj
2wantwantVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3totoPART_4 catchmark
4catchcatchVERBVerbForm=Inf2 wantxcomp
5thetheDETDefinite=Def PronType=Art6 stringdet
6stringstringNOUNNumber=Sing4 catchobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1wantpresentTheyvn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme
2catch not said to happento-infinitiveThey not said herethe stringvn get-13.5.1 «NP V NP»: agent=Agent string=Theme

Option 3

It is a game for old cats

nsubjcopdetcaseamodnmodrootItPRONisAUXaDETgameNOUNforADPoldADJcatsNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 gamensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 gamecop
3aaDETDefinite=Ind PronType=Art4 gamedet
4gamegameNOUNNumber=Singrootroot
5forforADP_7 catscase
6oldoldADJDegree=Pos7 catsamod
7catscatNOUNNumber=Plur4 gamenmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta gamefor old catstree rules

Option 4

It is play-hunting practice for the time when they must catch real mice

The tree, 14 words
nsubjcopnsubjpunctcompoundcasedetnmodadvmodnsubjauxparataxisamodobjrootItPRONisAUXplayNOUN-PUNCThuntingNOUNpracticeNOUNforADPtheDETtimeNOUNwhenADVtheyPRONmustAUXcatchVERBrealADJmiceNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs6 practicensubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin6 practicecop
3playplayNOUNNumber=Sing6 practicensubj
4--PUNCT_3 playpunct
5huntinghuntingNOUNNumber=Sing6 practicecompound
6practicepracticeNOUNNumber=Singrootroot
7forforADP_9 timecase
8thetheDETDefinite=Def PronType=Art9 timedet
9timetimeNOUNNumber=Sing6 practicenmod
10whenwhenADVPronType=Int13 catchadvmod
11theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs13 catchnsubj
12mustmustAUXVerbForm=Fin13 catchaux
13catchcatchVERBVerbForm=Inf6 practiceparataxis
14realrealADJDegree=Pos15 miceamod
15micemouseNOUNNumber=Plur13 catchobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIthunting practicetimetree rules
2catchmusttheyreal micevn get-13.5.1 «NP V NP»: agent=Agent mouse=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/books/94-justso-cat-2-a-bargain-and-a-baby/t9/