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Exam question 4 · In the playground: come on, your turn!

Which of the following statements most accurately characterises the expression wǒ yě yào wánr?

Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · What happens: follow, characteris · To what, where: expression

This is exam question 4 of lesson 13 «In the playground: come on, your turn!» of the Chinese street course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nsubjcasedetamodobladvmodadvmoddetobjcasenmoddepxcomppunctrootWhichPRONofADPtheDETfollowingVERBstatementsNOUNmostADVaccuratelyADVcharacterisesVERBtheDETexpressionNOUNwǒADPyěXyàoXwánrADJ?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhichwhichPRONPronType=Rel8 characterisesnsubj
2ofofADP_5 statementscase
3thetheDETDefinite=Def PronType=Art5 statementsdet
4followingfollowVERBVerbForm=Ger5 statementsamod
5statementsstatementNOUNNumber=Plur8 characterisesobl
6mostmostADVDegree=Sup7 accuratelyadvmod
7accuratelyaccuratelyADV_8 characterisesadvmod
8characterisescharacterisVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
9thetheDETDefinite=Def PronType=Art10 expressiondet
10expressionexpressionNOUNNumber=Sing8 characterisesobj
11wǒwǒADP_12 yěcase
12yěyěXForeign=Yes10 expressionnmod
13yàoyàoXForeign=Yes10 expressiondep
14wánrwánADJDegree=Cmp8 characterisesxcomp
15??PUNCT_8 characterisespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1followgerundvn occur-48.3-1 «NP V»: agent=Theme
2characterispresentthe expressionof the following statements; wǒ yě; accurately, wán propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

It is an instruction to hurry

nsubjcopdetmarkaclrootItPRONisAUXanDETinstructionNOUNtoPARThurryVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 instructionnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 instructioncop
3anaDETDefinite=Ind PronType=Art4 instructiondet
4instructioninstructionNOUNNumber=Singrootroot
5totoPART_6 hurrymark
6hurryhurryVERBVerbForm=Inf4 instructionacl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta instructiontree rules
2hurryto-infinitivevn run-51.3.2-2 «NP V»: agent=Theme

Option 2

It is an accusation of cheating

nsubjcopdetcasenmodrootItPRONisAUXanDETaccusationNOUNofADPcheatingNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 accusationnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 accusationcop
3anaDETDefinite=Ind PronType=Art4 accusationdet
4accusationaccusationNOUNNumber=Singrootroot
5ofofADP_6 cheatingcase
6cheatingcheatingNOUNNumber=Sing4 accusationnmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta accusationof cheatingtree rules

Option 3 · ✓ the right answer

It is a request to be permitted to join a game

nsubjcopdetmarkaux:passaclmarkxcompdetobjrootItPRONisAUXaDETrequestNOUNtoPARTbeAUXpermittedVERBtoPARTjoinVERBaDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 requestnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 requestcop
3aaDETDefinite=Ind PronType=Art4 requestdet
4requestrequestNOUNNumber=Singrootroot
5totoPART_7 permittedmark
6bebeAUXVerbForm=Inf7 permittedaux:pass
7permittedpermitVERBTense=Past VerbForm=Part Voice=Pass4 requestacl
8totoPART_9 joinmark
9joinjoinVERBVerbForm=Inf7 permittedxcomp
10aaDETDefinite=Ind PronType=Art11 gamedet
11gamegameNOUNNumber=Sing9 joinobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta requesttree rules
2permitto-infinitive · passivevn allow-64.1-1 «NP V S_ING»: clause=Eventuality
3join not said to happento-infinitivea gamevn mix-22.1-2-1 «NP V NP»: agent=Agent game=Patient

Option 4

It is a refusal to continue playing the game any longer

nsubjcopdetmarkaclxcompdetobjadvmodadvmodrootItPRONisAUXaDETrefusalNOUNtoPARTcontinueVERBplayingVERBtheDETgameNOUNanyADVlongerADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ItitPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 refusalnsubj
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 refusalcop
3aaDETDefinite=Ind PronType=Art4 refusaldet
4refusalrefusalNOUNNumber=Singrootroot
5totoPART_6 continuemark
6continuecontinueVERBVerbForm=Inf4 refusalacl
7playingplayVERBVerbForm=Ger6 continuexcomp
8thetheDETDefinite=Def PronType=Art9 gamedet
9gamegameNOUNNumber=Sing7 playingobj
10anyanyADV_11 longeradvmod
11longerlongADVDegree=Cmp7 playingadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentIta refusaltree rules
2continueto-infinitivevn continue-55.3 «NP V S_INF»: agent=Agent clause=Eventuality
3playgerundthe gamelong propertyvn use-105.1 «NP V NP»: agent=Agent game=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/13-in-the-playground/e4/