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Test 4 · ★★ · Words that hurt — what they mean, never to be said

A player in an online game types "go and die" to Lín. Lín says "it's just a game, it's a joke". Is it?

Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: player, Lín, game · What happens: type, go, die, say, be · To what, where: Lín, game, joke · Speech: someone speaks here

This is test 4 · ★★ of lesson 24 «Words that hurt — what they mean, never to be said» of the Chinese street course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: A player in an online game types "go and die" to Lín.

detnsubjcasedetamodnmodpunctxcompccconjpunctcaseoblpunctrootADETplayerNOUNinADPanDETonlineADJgameNOUNtypesVERB"PUNCTgoVERBandCCONJdieVERB"PUNCTtoADPLínPROPN.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1AaDETDefinite=Ind PronType=Art2 playerdet
2playerplayerNOUNNumber=Sing7 typesnsubj
3ininADP_6 gamecase
4anaDETDefinite=Ind PronType=Art6 gamedet
5onlineonlineADJDegree=Pos6 gameamod
6gamegameNOUNNumber=Sing2 playernmod
7typestypeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
8""PUNCT_9 gopunct
9gogoVERBVerbForm=Inf7 typesxcomp
10andandCCONJ_11 diecc
11diedieVERBVerbForm=Inf9 goconj
12""PUNCT_9 gopunct
13totoADP_14 Líncase
14LínLínPROPNNumber=Sing9 goobl
15..PUNCT_7 typespunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1typepresenta player in a online gametree rules
2go in a quoteinfinitivea player in a online game not said hereLínvn escape-51.1-1 «NP V PP.initial_location»: agent=Theme to lín=Initial_Location
3die in a quoteinfinitivea player in a online game not said herevn calibratable_cos-45.6.1 «NP.attribute V»: agent=Attribute

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: Lín says "it's just a game, it's a joke".

nsubjpunctnsubjcopadvmoddetccomppunctnsubjcopdetappospunctpunctrootLínPROPNsaysVERB"PUNCTitPRON'sAUXjustADVaDETgameNOUN,PUNCTitPRON'sAUXaDETjokeNOUN"PUNCT.PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LínLínPROPNNumber=Sing2 saysnsubj
2sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3""PUNCT_8 gamepunct
4ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 gamensubj
5'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 gamecop
6justjustADV_8 gameadvmod
7aaDETDefinite=Ind PronType=Art8 gamedet
8gamegameNOUNNumber=Sing2 saysccomp
9,,PUNCT_13 jokepunct
10ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs13 jokensubj
11'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin13 jokecop
12aaDETDefinite=Ind PronType=Art13 jokedet
13jokejokeNOUNNumber=Sing8 gameappos
14""PUNCT_13 jokepunct
15..PUNCT_2 sayspunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentLínvn say-37.7-1-1 «NP V that S»: agent=Agent
2is a in a quotepresentplayera gametree rules
3is a in a quotepresentplayera joketree rules

Sentence 3: Is it?

nsubjpunctrootIsVERBitPRON?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1IsbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
2ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs1 Isnsubj
3??PUNCT_1 Ispunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bepresentgamevn exist-47.1 «NP V»: agent=Theme

The options

Option 1 · ← Mova's choice

No, it means "you won", well done

discoursepunctnsubjpunctnsubjccomppunctpunctadvmodparataxisrootNoINTJ,PUNCTitPRONmeansVERB"PUNCTyouPRONwonVERB"PUNCT,PUNCTwellADVdoneVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg4 meansdiscourse
2,,PUNCT_1 Nopunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 meansnsubj
4meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5""PUNCT_7 wonpunct
6youyouPRONCase=Nom Person=2 PronType=Prs7 wonnsubj
7wonwinVERBMood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin4 meansccomp
8""PUNCT_7 wonpunct
9,,PUNCT_11 donepunct
10wellwellADVDegree=Pos11 doneadvmod
11donedoVERBTense=Past VerbForm=Part Voice=Pass4 meansparataxis
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentitvn intend-61.2-1 «NP V S»: agent=Agent clause=Topic
2win in a quotepastyouvn succeed-74-2 «NP V»: agent=Agent
3doparticiplewell propertyvn act-114-1 «NP V»: agent=Agent

Option 2 · ✓ the right answer

No, it's never a joke; tell a grown-up

discoursepunctnsubjcopadvmoddetpunctparataxisdetcompoundpunctobjrootNoINTJ,PUNCTitPRON'sAUXneverADVaDETjokeNOUN;PUNCTtellVERBaDETgrownNOUN-PUNCTupNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NonoINTJPolarity=Neg7 jokediscourse
2,,PUNCT_1 Nopunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs7 jokensubj
4'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin7 jokecop
5neverneverADVPronType=Neg7 jokeadvmod
6aaDETDefinite=Ind PronType=Art7 jokedet
7jokejokeNOUNNumber=Singrootroot
8;;PUNCT_9 tellpunct
9telltellVERBVerbForm=Inf7 jokeparataxis
10aaDETDefinite=Ind PronType=Art13 updet
11growngrownNOUNNumber=Sing13 upcompound
12--PUNCT_13 uppunct
13upupNOUNNumber=Sing9 tellobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not is apresentita joketree rules
2tell speech: assertinfinitivea grown upvn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent up=Recipient

Option 3

Yes, it means "good game"

discoursepunctnsubjpunctamodobjpunctrootYesINTJ,PUNCTitPRONmeansVERB"PUNCTgoodADJgameNOUN"PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos4 meansdiscourse
2,,PUNCT_1 Yespunct
3ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs4 meansnsubj
4meansmeanVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5""PUNCT_7 gamepunct
6goodgoodADJDegree=Pos7 gameamod
7gamegameNOUNNumber=Sing4 meansobj
8""PUNCT_7 gamepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1meanpresentitgood gamevn intend-61.2-1 «NP V NP»: agent=Agent game=Topic

Option 4

Yes, gamers always say it, it's normal

discoursepunctnsubjadvmodobjpunctnsubjcopccomprootYesINTJ,PUNCTgamersNOUNalwaysADVsayVERBitPRON,PUNCTitPRON'sAUXnormalADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1YesyesINTJPolarity=Pos5 saydiscourse
2,,PUNCT_1 Yespunct
3gamersgamerNOUNNumber=Plur5 saynsubj
4alwaysalwaysADVPronType=Tot5 sayadvmod
5saysayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
6ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs5 sayobj
7,,PUNCT_5 saypunct
8ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs10 normalnsubj
9'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 normalcop
10normalnormalADJDegree=Pos5 sayccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentgamersitalways propertyvn say-37.7-1-1 «NP V NP.topic»: agent=Agent it=Topic
2ispresentitnormal propertytree rules

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/24-words-that-hurt/t4/