Test 2 · ★★ · Anger and fears
A girl notices her fists clenching while playing a game she is losing. What could she do?
Mova's choice: option 2 · The right answer: option 4 · wrong ✗ · Who acts: girl, fists · What happens: notice, clench, play, lose, do · To what, where: fists, game
This is test 2 · ★★ of lesson 212 «Anger and fears» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: A girl notices her fists clenching while playing a game she is losing.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | A | a | DET | Definite=Ind PronType=Art | 2 girl | det |
| 2 | girl | girl | NOUN | Number=Sing | 3 notices | nsubj |
| 3 | notices | notice | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | her | her | PRON | Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs | 5 fists | nmod:poss |
| 5 | fists | fist | NOUN | Number=Plur | 3 notices | obj |
| 6 | clenching | clench | VERB | VerbForm=Ger | 5 fists | acl |
| 7 | while | while | SCONJ | _ | 8 playing | mark |
| 8 | playing | play | VERB | Tense=Pres VerbForm=Part | 6 clenching | advcl |
| 9 | a | a | DET | Definite=Ind PronType=Art | 10 game | det |
| 10 | game | game | NOUN | Number=Sing | 8 playing | obj |
| 11 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 13 losing | nsubj |
| 12 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 13 losing | aux |
| 13 | losing | lose | VERB | Tense=Pres VerbForm=Part | 10 game | acl:relcl |
| 14 | . | . | PUNCT | _ | 3 notices | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | notice | present | a girl | girl's fists | vn see-30.1-1 «NP V S»: agent=Experiencer fist=Stimulus | ||||
| 2 | clench | gerund | girl's fists not said here | vn crane-40.3.2 «NP V NP»: agent=Agent | |||||
| 3 | play | gerund | girl's fists not said here | a game | vn use-105.1 «NP V NP»: agent=Agent game=Theme | ||||
| 4 | lose | present · progressive | girl | a game not said here | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What could she do?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | 4 do | obj |
| 2 | could | could | AUX | VerbForm=Fin | 4 do | aux |
| 3 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 4 do | nsubj |
| 4 | do | do | VERB | VerbForm=Inf | root | root |
| 5 | ? | ? | PUNCT | _ | 4 do | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | do | could | girl | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |
The options
Option 1
Clench them harder so the anger goes into her hands
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Clench | clench | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | them | they | PRON | Case=Acc Number=Plur Person=3 PronType=Prs | 1 Clench | obj |
| 3 | harder | hard | ADV | Degree=Cmp | 1 Clench | advmod |
| 4 | so | so | ADV | _ | 7 goes | advmod |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 anger | det |
| 6 | anger | anger | NOUN | Number=Sing | 7 goes | nsubj |
| 7 | goes | go | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 Clench | advcl |
| 8 | into | into | ADP | _ | 10 hands | case |
| 9 | her | her | PRON | Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs | 10 hands | nmod:poss |
| 10 | hands | hand | NOUN | Number=Plur | 7 goes | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | clench | imperative | you not said here | them = they | hard property | vn crane-40.3.2 «NP V NP»: agent=Agent they=Patient | |||
| 2 | go | present | the anger | anger's hands | vn escape-51.1-1 «NP V PP.initial_location»: agent=Theme into hand=Initial_Location |
Option 2 · ← Mova's choice
Keep playing and get angrier
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Keep | keep | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | playing | play | VERB | VerbForm=Ger | 1 Keep | xcomp |
| 3 | and | and | CCONJ | _ | 4 get | cc |
| 4 | get | get | VERB | Mood=Imp VerbForm=Fin | 1 Keep | conj |
| 5 | angrier | angry | ADJ | Degree=Cmp | 4 get | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | keep | imperative | you not said here | tree rules | |||||
| 2 | play | gerund | you not said here | vn performance-26.7-1 «NP V»: agent=Agent | |||||
| 3 | get | infinitive | you not said here | angry property | vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer |
Option 3
Throw the game on the floor
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Throw | throw | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 game | det |
| 3 | game | game | NOUN | Number=Sing | 1 Throw | obj |
| 4 | on | on | ADP | _ | 6 floor | case |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 floor | det |
| 6 | floor | floor | NOUN | Number=Sing | 1 Throw | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | throw | imperative | you not said here | the game | the floor | vn throw-17.1-1-1 «NP V NP PP.destinations»: agent=Agent game=Theme on floor=Destination |
Option 4 · ✓ the right answer
Take it as a signal to pause and breathe
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Take | take | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 1 Take | obj |
| 3 | as | as | ADP | _ | 5 signal | case |
| 4 | a | a | DET | Definite=Ind PronType=Art | 5 signal | det |
| 5 | signal | signal | NOUN | Number=Sing | 1 Take | obl |
| 6 | to | to | PART | _ | 7 pause | mark |
| 7 | pause | pause | VERB | VerbForm=Inf | 1 Take | advcl |
| 8 | and | and | CCONJ | _ | 9 breathe | cc |
| 9 | breathe | breathe | VERB | Mood=Imp VerbForm=Fin | 1 Take | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | take | imperative | you not said here | it | as a signal | vn characterize-29.2 «NP V NP S_ING»: agent=Agent it=Theme as signal=Attribute | |||
| 2 | pause | to-infinitive | you not said here | vn linger-53.1 «NP V PP.location»: agent=Agent | |||||
| 3 | breathe | infinitive | you not said here | vn breathe-40.1.2-1 «NP V»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/212-anger-and-fears/t2/