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Test 13 · ★ · Bites, stings and things you find on the ground

there's a snake on the path, looks dead

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: snake · What happens: be, look

This is test 13 · ★ of lesson 238 «Bites, stings and things you find on the ground» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

expldetnsubjcasedetnmodpunctconjxcomproottherePRON'sVERBaDETsnakeNOUNonADPtheDETpathNOUN,PUNCTlooksVERBdeadADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1theretherePRONPronType=Dem2 'sexpl
2'sbeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
3aaDETDefinite=Ind PronType=Art4 snakedet
4snakesnakeNOUNNumber=Sing2 'snsubj
5ononADP_7 pathcase
6thetheDETDefinite=Def PronType=Art7 pathdet
7pathpathNOUNNumber=Sing4 snakenmod
8,,PUNCT_9 lookspunct
9lookslookVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin2 'sconj
10deaddeadADJDegree=Pos9 looksxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1bepresenta snake on the paththerevn exist-47.1 «NP V»: agent=Theme
2lookpresenta snake on the path not said heredead propertyvn stimulus_subject-30.4 «NP V ADJ»: agent=Stimulus

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Leave it and walk well around it

objccconjadvmodcaseoblrootLeaveVERBitPRONandCCONJwalkVERBwellADVaroundADPitPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LeaveleaveVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Leaveobj
3andandCCONJ_4 walkcc
4walkwalkVERBMood=Imp VerbForm=Fin1 Leaveconj
5wellwellADVDegree=Pos4 walkadvmod
6aroundaroundADP_7 itcase
7ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs4 walkobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1leaveimperativeyou not said hereitvn keep-15.2 «NP V NP»: agent=Agent it=Theme
2walkinfinitiveyou not said hereitwell propertyvn run-51.3.2-2-1 «NP V PP.location»: agent=Theme around it=Trajectory

Option 2

Poke it with a long stick to see if it moves

objcasedetamodoblmarkadvclmarknsubjadvclrootPokeVERBitPRONwithADPaDETlongADJstickNOUNtoPARTseeVERBifSCONJitPRONmovesVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PokepokeVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Pokeobj
3withwithADP_6 stickcase
4aaDETDefinite=Ind PronType=Art6 stickdet
5longlongADJDegree=Pos6 stickamod
6stickstickNOUNNumber=Sing1 Pokeobl
7totoPART_8 seemark
8seeseeVERBVerbForm=Inf1 Pokeadvcl
9ififSCONJ_11 movesmark
10ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs11 movesnsubj
11movesmoveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 seeadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pokeimperativeyou not said hereitwith a long stickvn poke-19-1-1-1 «NP V NP.theme PP.instsrument»: agent=Agent it=Theme with stick=Instrument
2seeto-infinitiveyou not said herevn comprehend-87.2-1-1 «NP V»: agent=Experiencer
3move a condition, not said to happenpresentstickvn roll-51.3.1 «NP.theme V»: agent=Theme

Option 3

Pick it up to check if it's really dead

objcompound:prtmarkconjmarknsubjcopadvmodadvclrootPickVERBitPRONupADPtoPARTcheckVERBifSCONJitPRON'sAUXreallyADVdeadADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1PickpickVERBMood=Imp VerbForm=Finrootroot
2ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Pickobj
3upupADP_1 Pickcompound:prt
4totoPART_5 checkmark
5checkcheckVERBMood=Imp VerbForm=Fin1 Pickconj
6ififSCONJ_10 deadmark
7ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs10 deadnsubj
8'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin10 deadcop
9reallyreallyADV_10 deadadvmod
10deaddeadADJDegree=Pos5 checkadvcl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1pick upimperativeyou not said hereitvn discover-84-1 «NP V NP»: agent=Agent it=Topic
2checkto-infinitiveyou not said herevn assessment-34.1 «NP V NP»: agent=Agent
3is a condition, not said to happenpresentitdead propertytree rules

Option 4

Step over it quickly n keep going

casenmodadvmodmarkadvclxcomprootStepNOUNoverADPitPRONquicklyADVnPARTkeepVERBgoingVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1StepstepNOUNNumber=Singrootroot
2overoverADP_3 itcase
3ititPRONCase=Acc Gender=Neut Number=Sing Person=3 PronType=Prs1 Stepnmod
4quicklyquicklyADV_1 Stepadvmod
5nnPART_6 keepmark
6keepkeepVERBVerbForm=Inf1 Stepadvcl
7goinggoVERBVerbForm=Ger6 keepxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1keepinfinitivetree rules
2gogerundvn disappearance-48.2-1 «NP V»: agent=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/238-bites-and-things-you-find/t13/