Test 10 · ★ · Running games and the playground
street lights just came on but we're mid-game
Mova's choice: option 1 · The right answer: option 2 · wrong ✗ · Who acts: street lights, we · What happens: come on, be · To what, where: mid-game
This is test 10 · ★ of lesson 247 «Running games and the playground» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | street | street | NOUN | Number=Sing | 2 lights | compound |
| 2 | lights | light | NOUN | Number=Plur | 4 came | nsubj |
| 3 | just | just | ADV | _ | 4 came | advmod |
| 4 | came | come | VERB | Mood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin | root | root |
| 5 | on | on | ADV | _ | 4 came | advmod |
| 6 | but | but | CCONJ | _ | 9 mid-game | cc |
| 7 | we | we | PRON | Case=Nom Number=Plur Person=1 PronType=Prs | 9 mid-game | nsubj |
| 8 | 're | be | AUX | Mood=Ind Number=Plur Person=1 Tense=Pres VerbForm=Fin | 9 mid-game | cop |
| 9 | mid-game | mid-game | NOUN | Number=Sing | 4 came | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | come on | past | street lights | vn escape-51.1-1 «NP V»: agent=Theme | |||||
| 2 | is a | present | we | mid-game | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
Hide so mum can't find you
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Hide | hide | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | so | so | ADV | _ | 6 find | advmod |
| 3 | mum | mum | NOUN | Number=Sing | 6 find | nsubj |
| 4 | ca | can | AUX | VerbForm=Fin | 6 find | aux |
| 5 | n't | not | PART | Polarity=Neg | 6 find | advmod |
| 6 | find | find | VERB | VerbForm=Inf | 1 Hide | advcl |
| 7 | you | you | PRON | Case=Acc Person=2 PronType=Prs | 6 find | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | hide | imperative | you not said here | vn concealment-16-1 «NP V»: agent=Agent | |||||
| 2 | not find | can | mum | you | vn discover-84 «NP V NP»: agent=Agent you=Topic |
Option 2 · ✓ the right answer
Go home now, like you agreed
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Go | go | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | home | home | ADV | _ | 1 Go | advmod |
| 3 | now | now | ADV | PronType=Dem | 1 Go | advmod |
| 4 | , | , | PUNCT | _ | 7 agreed | punct |
| 5 | like | like | SCONJ | _ | 7 agreed | mark |
| 6 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 7 agreed | nsubj |
| 7 | agreed | agree | VERB | Mood=Ind Number=Sing Person=2 Tense=Past VerbForm=Fin | 1 Go | parataxis |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | go | imperative | you not said here | now | home property | vn disappearance-48.2-1 «NP V»: agent=Theme | |||
| 2 | agree speech: agree | past | you | vn correspond-36.1-1 «NP V»: agent=Agent |
Option 3
Stay out till it's really dark
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Stay | stay | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | out | out | ADP | _ | 1 Stay | compound:prt |
| 3 | till | till | SCONJ | _ | 7 dark | mark |
| 4 | it | it | PRON | Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs | 7 dark | nsubj |
| 5 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 7 dark | cop |
| 6 | really | really | ADV | _ | 7 dark | advmod |
| 7 | dark | dark | ADJ | Degree=Pos | 1 Stay | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stay out | imperative | you not said here | vn exist-47.1 «NP V»: agent=Theme | |||||
| 2 | is | present | it | dark property | tree rules |
Option 4
Finish the game first
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Finish | finish | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 game | det |
| 3 | game | game | NOUN | Number=Sing | 1 Finish | obj |
| 4 | first | first | ADV | NumForm=Word NumType=Ord | 1 Finish | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | finish | imperative | you not said here | the game | first property | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/247-running-games-and-playground/t10/