Test 2 · ★ · Console games, building, crafts, music and ball games
Which is true about practising a musical instrument?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · What happens: be, practise · To what, where: musical instrument
This is test 2 · ★ of lesson 303 «Console games, building, crafts, music and ball games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Which | which | PRON | PronType=Rel | 3 true | nsubj |
| 2 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 true | cop |
| 3 | true | true | ADJ | Degree=Pos | root | root |
| 4 | about | about | SCONJ | _ | 5 practising | mark |
| 5 | practising | practise | VERB | Tense=Pres VerbForm=Part | 3 true | advcl |
| 6 | a | a | DET | Definite=Ind PronType=Art | 8 instrument | det |
| 7 | musical | musical | ADJ | Degree=Pos | 8 instrument | amod |
| 8 | instrument | instrument | NOUN | Number=Sing | 5 practising | obj |
| 9 | ? | ? | PUNCT | _ | 3 true | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | true property | tree rules | |||||
| 2 | practise | gerund | a musical instrument | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice · ✓ the right answer
Short daily practice builds skill faster than one long weekly session
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Short | short | ADJ | Degree=Pos | 3 practice | amod |
| 2 | daily | daily | ADJ | Degree=Pos | 3 practice | amod |
| 3 | practice | practice | NOUN | Number=Sing | 4 builds | nsubj |
| 4 | builds | build | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 5 | skill | skill | NOUN | Number=Sing | 4 builds | obj |
| 6 | faster | fast | ADV | Degree=Cmp | 4 builds | advmod |
| 7 | than | than | ADP | _ | 11 session | case |
| 8 | one | one | NUM | NumForm=Word NumType=Card | 11 session | nummod |
| 9 | long | long | ADJ | Degree=Pos | 11 session | amod |
| 10 | weekly | weekly | ADJ | Degree=Pos | 11 session | amod |
| 11 | session | session | NOUN | Number=Sing | 6 faster | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | build | present | Short daily practice | skill | fast property | vn build-26.1-1 «NP.asset V NP»: agent=Asset skill=Product |
Option 2
Playing a piece fast is the quickest way to learn it
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Playing | play | VERB | VerbForm=Ger | 8 way | csubj |
| 2 | a | a | DET | Definite=Ind PronType=Art | 3 piece | det |
| 3 | piece | piece | NOUN | Number=Sing | 1 Playing | obj |
| 4 | fast | fast | ADV | Degree=Pos | 1 Playing | advmod |
| 5 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 way | cop |
| 6 | the | the | DET | Definite=Def PronType=Art | 8 way | det |
| 7 | quickest | quick | ADJ | Degree=Sup | 8 way | amod |
| 8 | way | way | NOUN | Number=Sing | root | root |
| 9 | to | to | PART | _ | 10 learn | mark |
| 10 | learn | learn | VERB | VerbForm=Inf | 8 way | acl |
| 11 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 10 learn | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | play | gerund | a piece | fast property | vn use-105.1 «NP V NP»: agent=Agent piece=Theme | ||||
| 2 | is a | present | Playing | the quickest way | tree rules | ||||
| 3 | learn | to-infinitive | piece | vn learn-14-2-1 «NP V NP»: agent=Agent it=Topic |
Option 3
Mistakes disappear by themselves if you keep going
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Mistakes | mistake | NOUN | Number=Plur | 2 disappear | nsubj |
| 2 | disappear | disappear | VERB | Mood=Ind Tense=Pres VerbForm=Fin | root | root |
| 3 | by | by | ADP | _ | 4 themselves | case |
| 4 | themselves | themselves | PRON | Case=Acc Number=Plur Person=3 PronType=Prs Reflex=Yes | 2 disappear | obl |
| 5 | if | if | SCONJ | _ | 7 keep | mark |
| 6 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 7 keep | nsubj |
| 7 | keep | keep | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 2 disappear | advcl |
| 8 | going | go | VERB | VerbForm=Ger | 7 keep | xcomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | disappear | present | Mistakes | by Mistakes = mistake | vn disappearance-48.2-1 «NP V»: agent=Theme | ||||
| 2 | keep a condition, not said to happen | present | you | tree rules | |||||
| 3 | go | gerund | you not said here | vn disappearance-48.2-1 «NP V»: agent=Theme |
Option 4
Practising once a week for a long time is just as good as every day
The tree, 15 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Practising | practise | VERB | VerbForm=Ger | 12 good | csubj |
| 2 | once | once | ADV | NumForm=Word NumType=Mult | 1 Practising | advmod |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 week | det |
| 4 | week | week | NOUN | Number=Sing | 2 once | obl:unmarked |
| 5 | for | for | ADP | _ | 8 time | case |
| 6 | a | a | DET | Definite=Ind PronType=Art | 8 time | det |
| 7 | long | long | ADJ | Degree=Pos | 8 time | amod |
| 8 | time | time | NOUN | Number=Sing | 1 Practising | obl |
| 9 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 12 good | cop |
| 10 | just | just | ADV | _ | 12 good | advmod |
| 11 | as | as | ADV | _ | 12 good | advmod |
| 12 | good | good | ADJ | Degree=Pos | root | root |
| 13 | as | as | ADP | _ | 15 day | case |
| 14 | every | every | DET | PronType=Tot | 15 day | det |
| 15 | day | day | NOUN | Number=Sing | 12 good | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | practise | gerund | time | once property | tree rules | ||||
| 2 | is | present | Practising | day | good property | tree rules |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/303-console-games-building-crafts-and-music/t2/