Exam question 1 · Good manners and safety in town: shops, restaurants, the l…
Which of the following statements most accurately characterises the conduct required in a queue at the checkout?
Mova's choice: option 1 · The right answer: option 1 · right ✓ · What happens: follow, characteris, require · To what, where: conduct, queue
This is exam question 1 of lesson 311 «Good manners and safety in town: shops, restaurants, the library, the doctor and crowds» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Which | which | PRON | PronType=Rel | 8 characterises | nsubj |
| 2 | of | of | ADP | _ | 5 statements | case |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 statements | det |
| 4 | following | follow | VERB | VerbForm=Ger | 5 statements | amod |
| 5 | statements | statement | NOUN | Number=Plur | 8 characterises | obl |
| 6 | most | most | ADV | Degree=Sup | 7 accurately | advmod |
| 7 | accurately | accurately | ADV | _ | 8 characterises | advmod |
| 8 | characterises | characteris | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 9 | the | the | DET | Definite=Def PronType=Art | 10 conduct | det |
| 10 | conduct | conduct | NOUN | Number=Sing | 8 characterises | obj |
| 11 | required | require | VERB | Tense=Past VerbForm=Part Voice=Pass | 10 conduct | acl |
| 12 | in | in | ADP | _ | 14 queue | case |
| 13 | a | a | DET | Definite=Ind PronType=Art | 14 queue | det |
| 14 | queue | queue | NOUN | Number=Sing | 11 required | obl |
| 15 | at | at | ADP | _ | 17 checkout | case |
| 16 | the | the | DET | Definite=Def PronType=Art | 17 checkout | det |
| 17 | checkout | checkout | NOUN | Number=Sing | 14 queue | nmod |
| 18 | ? | ? | PUNCT | _ | 8 characterises | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | follow | gerund | vn occur-48.3-1 «NP V»: agent=Theme | ||||||
| 2 | characteris | present | the conduct | of the following statements; accurately property | tree rules | ||||
| 3 | require | participle | the conduct not said here | a queue at the checkout | vn require-103-1 «NP V NP S_INF»: agent=Theme |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice · ✓ the right answer
One waits one's turn, since pushing in is rude
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 2 waits | nsubj |
| 2 | waits | wait | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | one | one | NOUN | Number=Sing | 5 turn | nmod:poss |
| 4 | 's | 's | PART | _ | 3 one | case |
| 5 | turn | turn | NOUN | Number=Sing | 2 waits | obj |
| 6 | , | , | PUNCT | _ | 8 pushing | punct |
| 7 | since | since | SCONJ | _ | 8 pushing | mark |
| 8 | pushing | push | VERB | VerbForm=Ger | 11 rude | csubj |
| 9 | in | in | ADV | _ | 8 pushing | advmod |
| 10 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 rude | cop |
| 11 | rude | rude | ADJ | Degree=Pos | 2 waits | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wait | present | One | one's turn | tree rules | ||||
| 2 | push in | gerund | vn push-12-1-1 «NP V PP»: agent=Agent | ||||||
| 3 | is | present | pushing | rude property | tree rules |
Option 2
One may push in if purchasing little
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 3 push | nsubj |
| 2 | may | may | AUX | VerbForm=Fin | 3 push | aux |
| 3 | push | push | VERB | VerbForm=Inf | root | root |
| 4 | in | in | ADP | _ | 3 push | obl |
| 5 | if | if | SCONJ | _ | 6 purchasing | mark |
| 6 | purchasing | purchase | VERB | Tense=Pres VerbForm=Part | 3 push | advcl |
| 7 | little | little | ADJ | Degree=Pos | 6 purchasing | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | push in | may | One | vn push-12-1-1 «NP V PP»: agent=Agent | |||||
| 2 | purchase a condition, not said to happen | gerund | One not said here | little | vn obtain-13.5.2-1 «NP.asset V NP»: agent=Asset little=Theme |
Option 3
One may proceed directly to the front if one is in haste or has but one item
The tree, 17 words
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 3 proceed | nsubj |
| 2 | may | may | AUX | VerbForm=Fin | 3 proceed | aux |
| 3 | proceed | proceed | VERB | VerbForm=Inf | root | root |
| 4 | directly | directly | ADV | _ | 3 proceed | advmod |
| 5 | to | to | ADP | _ | 7 front | case |
| 6 | the | the | DET | Definite=Def PronType=Art | 7 front | det |
| 7 | front | front | NOUN | Number=Sing | 3 proceed | obl |
| 8 | if | if | SCONJ | _ | 12 haste | mark |
| 9 | one | one | NUM | NumForm=Word NumType=Card | 12 haste | nummod |
| 10 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 12 haste | cop |
| 11 | in | in | ADP | _ | 12 haste | case |
| 12 | haste | haste | NOUN | Number=Sing | 3 proceed | advcl |
| 13 | or | or | CCONJ | _ | 14 has | cc |
| 14 | has | have | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 12 haste | conj |
| 15 | but | but | CCONJ | _ | 17 item | cc |
| 16 | one | one | NUM | NumForm=Word NumType=Card | 17 item | nummod |
| 17 | item | item | NOUN | Number=Sing | 12 haste | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | proceed | may | One | to the front; directly property | vn begin-55.1 «NP V S_INF»: agent=Agent | ||||
| 2 | is a condition, not said to happen | present | One not said here | one haste but one item | tree rules | ||||
| 3 | have | present | One not said here | vn birth-28.2-1 «NP V NP»: agent=Agent |
Option 4
One waits only if the cashier is watching
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | One | one | NUM | NumForm=Word NumType=Card | 2 waits | nsubj |
| 2 | waits | wait | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 3 | only | only | ADV | _ | 8 watching | advmod |
| 4 | if | if | SCONJ | _ | 8 watching | mark |
| 5 | the | the | DET | Definite=Def PronType=Art | 6 cashier | det |
| 6 | cashier | cashier | NOUN | Number=Sing | 8 watching | nsubj |
| 7 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 watching | aux |
| 8 | watching | watch | VERB | Tense=Pres VerbForm=Part | 2 waits | advcl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | wait | present | One | vn exist-47.1 «NP V»: agent=Theme | |||||
| 2 | watch a condition, not said to happen | present · progressive | the cashier | vn search-35.2 «NP V PP.location»: agent=Agent |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/311-good-manners-and-safety-in-town/e1/