Mova0.5 pre-release⌕
☰
home / corpora / questions / Everyday / Helping in the kitchen, bathroom priva… / t13

Test 13 · ★ · Helping in the kitchen, bathroom privacy, screen time, pla…

my mate says a boy gamed till 4am every night and "fell asleep in a test and got zero". what's the true bit

Mova's choice: option 1 · The right answer: option 1 · right ✓ · Who acts: mate · What happens: say, game, fall, get, be · To what, where: boy, test, zero, true bit · Speech: someone speaks here

This is test 13 · ★ of lesson 321 «Helping in the kitchen, bathroom privacy, screen time, playing fair and growing at your own speed» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

nmod:possnsubjdetobjaclcaseoblnmod:unmarkeddetobl:unmarkedccpunctconjxcompcasedetoblccconjobjpunctpunctnsubjcopdetamodccomprootmyPRONmateNOUNsaysVERBaDETboyNOUNgamedVERBtillADP4NUMamNOUNeveryDETnightNOUNandCCONJ"PUNCTfellVERBasleepADJinADPaDETtestNOUNandCCONJgotVERBzeroNOUN"PUNCT.PUNCTwhatPRON'sAUXtheDETtrueADJbitNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1mymyPRONCase=Gen Number=Sing Person=1 Poss=Yes PronType=Prs2 matenmod:poss
2matemateNOUNNumber=Sing3 saysnsubj
3sayssayVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
4aaDETDefinite=Ind PronType=Art5 boydet
5boyboyNOUNNumber=Sing3 saysobj
6gamedgameVERBTense=Past VerbForm=Part Voice=Pass5 boyacl
7tilltillADP_8 4case
844NUMNumForm=Digit NumType=Card6 gamedobl
9ama.m.NOUNNumber=Sing8 4nmod:unmarked
10everyeveryDETPronType=Tot11 nightdet
11nightnightNOUNNumber=Sing3 saysobl:unmarked
12andandCCONJ_14 fellcc
13""PUNCT_14 fellpunct
14fellfallVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin3 saysconj
15asleepasleepADJDegree=Pos14 fellxcomp
16ininADP_18 testcase
17aaDETDefinite=Ind PronType=Art18 testdet
18testtestNOUNNumber=Sing14 fellobl
19andandCCONJ_20 gotcc
20gotgetVERBMood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin14 fellconj
21zerozeroNOUNNumber=Sing20 gotobj
22""PUNCT_14 fellpunct
23..PUNCT_3 sayspunct
24whatwhatPRONPronType=Int28 bitnsubj
25'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin28 bitcop
26thetheDETDefinite=Def PronType=Art28 bitdet
27truetrueADJDegree=Pos28 bitamod
28bitbitNOUNNumber=Sing3 saysccomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: assertpresentmy matea boynightvn say-37.7-1-1 «NP V NP.topic»: agent=Agent boy=Topic
2gameparticiplea boy not said heretill 4 amtree rules
3fall in a quotepastmy mate not said herea testasleep propertyvn occur-48.3 «NP V PP»: agent=Theme in test=Location
4get in a quotepastmy mate not said herezerovn comprehend-87.2-1 «NP V NP»: agent=Experiencer zero=Stimulus
5is apresentthe true bittree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice · ✓ the right answer

Late screen time cuts sleep and makes learning harder

amodcompoundnsubjobjccconjobjxcomprootLateADJscreenNOUNtimeNOUNcutsVERBsleepNOUNandCCONJmakesVERBlearningNOUNharderADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1LatelateADJDegree=Pos3 timeamod
2screenscreenNOUNNumber=Sing3 timecompound
3timetimeNOUNNumber=Sing4 cutsnsubj
4cutscutVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5sleepsleepNOUNNumber=Sing4 cutsobj
6andandCCONJ_7 makescc
7makesmakeVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 cutsconj
8learninglearningNOUNNumber=Sing7 makesobj
9harderhardADJDegree=Cmp7 makesxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1cutpresentLate screen timesleepvn build-26.1-1 «NP.asset V NP»: agent=Asset sleep=Product
2makepresentLate screen time not said herelearninghard propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset learning=Product

Option 2

Gaming at night improves marks

nsubjcasenmodobjrootGamingNOUNatADPnightNOUNimprovesVERBmarksNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1GaminggamingNOUNNumber=Sing4 improvesnsubj
2atatADP_3 nightcase
3nightnightNOUNNumber=Sing1 Gamingnmod
4improvesimproveVERBMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Finrootroot
5marksmarkNOUNNumber=Plur4 improvesobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1improvepresentGaming at nightmarksvn other_cos-45.4 «NP V NP.patient»: agent=Agent mark=Patient

Option 3

Screens help you sleep better

nsubjobjxcompadvmodrootScreensNOUNhelpVERByouPRONsleepVERBbetterADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ScreensscreenNOUNNumber=Plur2 helpnsubj
2helphelpVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
3youyouPRONCase=Acc Person=2 PronType=Prs2 helpobj
4sleepsleepVERBVerbForm=Inf2 helpxcomp
5betterwellADVDegree=Cmp4 sleepadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1helppresentScreensyouvn help-72.1-1-1 «NP V NP S_INF»: agent=Agent you=Beneficiary clause=Theme
2sleepinfinitiveyou not said herewell propertyvn snooze-40.4-1 «NP V»: agent=Agent

Option 4

Sleep doesn't affect school

nsubjauxadvmodobjrootSleepNOUNdoesAUXn'tPARTaffectVERBschoolNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1SleepsleepNOUNNumber=Sing4 affectnsubj
2doesdoAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin4 affectaux
3n'tnotPARTPolarity=Neg4 affectadvmod
4affectaffectVERBVerbForm=Infrootroot
5schoolschoolNOUNNumber=Sing4 affectobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1not affectpresent · do-supportSleepschoolvn amuse-31.1 «NP V NP»: agent=Stimulus school=Experiencer

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/321-kitchen-help-privacy-screens-fair-play-and-growing/t13/