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Test 11 · ★ · Toy age labels, cords, pretend play, card games, motion ga…

losing at dice, it's not fair im smarter

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: dice · What happens: lose, not be · To what, where: dice

This is test 11 · ★ of lesson 327 «Toy age labels, cords, pretend play, card games, motion games, hammers and paintbrushes» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

advclcaseoblpunctnsubjcopadvmodadvmodxcomprootlosingVERBatADPdiceNOUN,PUNCTitPRON'sAUXnotPARTfairADJimADVsmarterADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1losingloseVERBTense=Pres VerbForm=Part8 fairadvcl
2atatADP_3 dicecase
3dicediceNOUNNumber=Sing1 losingobl
4,,PUNCT_1 losingpunct
5ititPRONCase=Nom Gender=Neut Number=Sing Person=3 PronType=Prs8 fairnsubj
6'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin8 faircop
7notnotPARTPolarity=Neg8 fairadvmod
8fairfairADJDegree=Posrootroot
9imimADV_8 fairadvmod
10smartersmartADJDegree=Cmp8 fairxcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1losegerunddice not said heredicevn succeed-74-3-1 «NP V PP.eventuality S_ING»: agent=Agent at dice=Eventuality
2not ispresentdicefair, smart propertytree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1

Quit and sulk

ccconjrootQuitVERBandCCONJsulkVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1QuitquitVERBMood=Imp VerbForm=Finrootroot
2andandCCONJ_3 sulkcc
3sulksulkVERBMood=Imp VerbForm=Fin1 Quitconj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1quitimperativeyou not said herevn resign-10.11-2 «NP V»: agent=Agent
2sulkinfinitiveyou not said herevn marvel-31.3 «NP V»: agent=Experiencer

Option 2

Take the dice home

detobjadvmodrootTakeVERBtheDETdiceNOUNhomeADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TaketakeVERBMood=Imp VerbForm=Finrootroot
2thetheDETDefinite=Def PronType=Art3 dicedet
3dicediceNOUNNumber=Sing1 Takeobj
4homehomeADV_1 Takeadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1takeimperativeyou not said herethe dicehome propertyvn bring-11.3 «NP V NP»: agent=Agent dice=Theme

Option 3 · ← Mova's choice · ✓ the right answer

Dice is luck; don't blame others

compoundcoppunctauxadvmodacl:relclobjrootDiceNOUNisAUXluckNOUN;PUNCTdoAUXn'tPARTblameVERBothersNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1DicediceNOUNNumber=Sing3 luckcompound
2isbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin3 luckcop
3luckluckNOUNNumber=Singrootroot
4;;PUNCT_7 blamepunct
5dodoAUXMood=Imp VerbForm=Fin7 blameaux
6n'tnotPARTPolarity=Neg7 blameadvmod
7blameblameVERBVerbForm=Inf3 luckacl:relcl
8othersotherNOUNNumber=Plur7 blameobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apresentDice lucktree rules
2not blameinfinitive · do-supportDice luck not said hereothersvn judgment-33.1 «NP V NP»: agent=Agent other=Theme

Option 4

Cheat to win

markaclrootCheatNOUNtoPARTwinVERB
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1CheatcheatNOUNNumber=Singrootroot
2totoPART_3 winmark
3winwinVERBVerbForm=Inf1 Cheatacl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1winto-infinitivevn succeed-74-2 «NP V»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/327-toy-age-labels-cords-card-games-and-crafts/t11/