Test 9 · ★ · Rackets, running with things in your mouth, football or so…
Why does a coach want to know beforehand that a player will be away?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: player · What happens: want, know, be · Speech: someone speaks here
This is test 9 · ★ of lesson 328 «Rackets, running with things in your mouth, football or soccer, offside, goals, sledding, practice and shared gear» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Why | why | ADV | PronType=Int | 2 does | advmod |
| 2 | does | do | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 5 want | aux |
| 3 | a | a | DET | Definite=Ind PronType=Art | 4 coach | det |
| 4 | coach | coach | NOUN | Number=Sing | 2 does | obj |
| 5 | want | want | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 6 | to | to | PART | _ | 7 know | mark |
| 7 | know | know | VERB | VerbForm=Inf | 5 want | xcomp |
| 8 | beforehand | beforehand | SCONJ | _ | 14 away | mark |
| 9 | that | that | SCONJ | _ | 14 away | mark |
| 10 | a | a | DET | Definite=Ind PronType=Art | 11 player | det |
| 11 | player | player | NOUN | Number=Sing | 14 away | nsubj |
| 12 | will | will | AUX | VerbForm=Fin | 14 away | aux |
| 13 | be | be | AUX | VerbForm=Inf | 14 away | cop |
| 14 | away | away | ADV | _ | 7 know | ccomp |
| 15 | ? | ? | PUNCT | _ | 5 want | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | want | present · do-support | vn want-32.1-1-1 «NP V NP S_INF»: agent=Pivot clause=Theme | ||||||
| 2 | know not said to happen | to-infinitive | vn comprehend-87.2-1-1-1 «NP V»: agent=Experiencer | ||||||
| 3 | is | future | a player | away property | tree rules |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
The options
Option 1 · ← Mova's choice
To choose a new captain every time
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 choose | mark |
| 2 | choose | choose | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | a | a | DET | Definite=Ind PronType=Art | 5 captain | det |
| 4 | new | new | ADJ | Degree=Pos | 5 captain | amod |
| 5 | captain | captain | NOUN | Number=Sing | 2 choose | obj |
| 6 | every | every | DET | PronType=Tot | 7 time | det |
| 7 | time | time | NOUN | Number=Sing | 2 choose | obl:unmarked |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | choose | to-infinitive | a new captain | time | vn get-13.5.1 «NP V NP»: agent=Agent captain=Theme |
Option 2
To give the player extra homework
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 give | mark |
| 2 | give | give | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 player | det |
| 4 | player | player | NOUN | Number=Sing | 2 give | obj |
| 5 | extra | extra | ADJ | Degree=Pos | 6 homework | amod |
| 6 | homework | homework | NOUN | Number=Sing | 2 give | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | give | to-infinitive | the player | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent player=Recipient homework=Theme |
Option 3
To tell the other players off
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 tell | mark |
| 2 | tell | tell | VERB | Mood=Imp VerbForm=Fin | root | root |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 players | det |
| 4 | other | other | ADJ | Degree=Pos | 5 players | amod |
| 5 | players | player | NOUN | Number=Plur | 2 tell | obj |
| 6 | off | off | ADV | _ | 2 tell | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | tell speech: assert | to-infinitive | the other players | off property | vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent player=Recipient |
Option 4 · ✓ the right answer
To plan the team around who is there
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | To | to | PART | _ | 2 plan | mark |
| 2 | plan | plan | VERB | VerbForm=Inf | 7 is | advcl |
| 3 | the | the | DET | Definite=Def PronType=Art | 4 team | det |
| 4 | team | team | NOUN | Number=Sing | 2 plan | obj |
| 5 | around | around | ADP | _ | 7 is | mark |
| 6 | who | who | PRON | PronType=Rel | 7 is | nsubj |
| 7 | is | be | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 8 | there | there | PRON | PronType=Dem | 7 is | expl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | plan | to-infinitive | the team | vn intend-61.2-1-1 «NP V NP»: agent=Agent team=Topic | |||||
| 2 | be | present | there | vn exist-47.1 «NP V»: agent=Theme |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/328-rackets-running-football-names-goals-sledding-and-practice/t9/