Test 10 · ★★ · Mean messages, fake ages and sharing photos
After the meeting at school, Ellie's game is gone for a week and she slams her door. What's the wise way through?
Mova's choice: option 3 · The right answer: option 2 · wrong ✗ · Who acts: game, Ellie, wise way · What happens: be, slam · To what, where: door
This is test 10 · ★★ of lesson 363 «Mean messages, fake ages and sharing photos» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: After the meeting at school, Ellie's game is gone for a week and she slams her door.
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | After | after | ADP | _ | 3 meeting | case |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 meeting | det |
| 3 | meeting | meeting | NOUN | Number=Sing | 11 gone | obl |
| 4 | at | at | ADP | _ | 5 school | case |
| 5 | school | school | NOUN | Number=Sing | 3 meeting | nmod |
| 6 | , | , | PUNCT | _ | 3 meeting | punct |
| 7 | Ellie | Ellie | PROPN | Number=Sing | 9 game | nmod:poss |
| 8 | 's | 's | PART | _ | 7 Ellie | case |
| 9 | game | game | NOUN | Number=Sing | 11 gone | nsubj |
| 10 | is | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 gone | cop |
| 11 | gone | go | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 12 | for | for | ADP | _ | 14 week | case |
| 13 | a | a | DET | Definite=Ind PronType=Art | 14 week | det |
| 14 | week | week | NOUN | Number=Sing | 11 gone | obl |
| 15 | and | and | CCONJ | _ | 17 slams | cc |
| 16 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 17 slams | nsubj |
| 17 | slams | slam | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 11 gone | conj |
| 18 | her | her | PRON | Case=Gen Gender=Fem Number=Sing Person=3 Poss=Yes PronType=Prs | 19 door | nmod:poss |
| 19 | door | door | NOUN | Number=Sing | 17 slams | obj |
| 20 | . | . | PUNCT | _ | 11 gone | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | Ellie's game | after the meeting at school; week | go property | tree rules | |||
| 2 | slam | present | Ellie | Ellie's door | vn spank-18.3 «NP V NP»: agent=Agent door=Patient |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: What's the wise way through?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | What | what | PRON | PronType=Int | root | root |
| 2 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 What | cop |
| 3 | the | the | DET | Definite=Def PronType=Art | 5 way | det |
| 4 | wise | wise | ADJ | Degree=Pos | 5 way | amod |
| 5 | way | way | NOUN | Number=Sing | 1 What | nsubj |
| 6 | through | through | ADP | _ | 5 way | nmod |
| 7 | ? | ? | PUNCT | _ | 1 What | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a | present | the wise way | tree rules |
The options
Option 1
Stay angry until she gets it back
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Stay | stay | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | angry | angry | ADJ | Degree=Pos | 1 Stay | xcomp |
| 3 | until | until | SCONJ | _ | 5 gets | mark |
| 4 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 5 gets | nsubj |
| 5 | gets | get | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 1 Stay | advcl |
| 6 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 5 gets | obj |
| 7 | back | back | ADV | _ | 5 gets | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | stay | imperative | you not said here | angry property | vn exist-47.1 «NP V»: agent=Theme | ||||
| 2 | get back | present | she | it | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer it=Stimulus |
Option 2 · ✓ the right answer
Calm down, then say sorry and make a homework plan
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Calm | calm | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | down | down | ADP | _ | 1 Calm | compound:prt |
| 3 | , | , | PUNCT | _ | 5 say | punct |
| 4 | then | then | ADV | PronType=Dem | 5 say | advmod |
| 5 | say | say | VERB | Mood=Imp VerbForm=Fin | 1 Calm | conj |
| 6 | sorry | sorry | ADJ | Degree=Pos | 5 say | obj |
| 7 | and | and | CCONJ | _ | 8 make | cc |
| 8 | make | make | VERB | Mood=Imp VerbForm=Fin | 1 Calm | conj |
| 9 | a | a | DET | Definite=Ind PronType=Art | 11 plan | det |
| 10 | homework | homework | NOUN | Number=Sing | 11 plan | compound |
| 11 | plan | plan | NOUN | Number=Sing | 8 make | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | calm down | imperative | you not said here | vn subjugate-42.3 «NP V NP»: agent=Agent | |||||
| 2 | say speech: assert | infinitive | you not said here | sorry | then | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent sorry=Topic | |||
| 3 | make | infinitive | you not said here | a homework plan | vn build-26.1-1 «NP.asset V NP»: agent=Asset plan=Product |
Option 3 · ← Mova's choice
Go and play the game at a friend's house instead
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Go | go | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | and | and | CCONJ | _ | 3 play | cc |
| 3 | play | play | VERB | Mood=Imp VerbForm=Fin | 1 Go | conj |
| 4 | the | the | DET | Definite=Def PronType=Art | 5 game | det |
| 5 | game | game | NOUN | Number=Sing | 3 play | obj |
| 6 | at | at | ADP | _ | 10 house | case |
| 7 | a | a | DET | Definite=Ind PronType=Art | 8 friend | det |
| 8 | friend | friend | NOUN | Number=Sing | 10 house | nmod:poss |
| 9 | 's | 's | PART | _ | 8 friend | case |
| 10 | house | house | NOUN | Number=Sing | 3 play | obl |
| 11 | instead | instead | ADV | _ | 3 play | advmod |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | go | imperative | you not said here | vn disappearance-48.2-1 «NP V»: agent=Theme | |||||
| 2 | play | infinitive | you not said here | the game | a friend's house | instead property | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
Option 4
Tell the teacher she's unfair
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Tell | tell | VERB | Mood=Imp VerbForm=Fin | root | root |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 teacher | det |
| 3 | teacher | teacher | NOUN | Number=Sing | 1 Tell | obj |
| 4 | she | she | PRON | Case=Nom Gender=Fem Number=Sing Person=3 PronType=Prs | 6 unfair | nsubj |
| 5 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 6 unfair | cop |
| 6 | unfair | unfair | ADJ | Degree=Pos | 1 Tell | ccomp |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | tell speech: assert | imperative | you not said here | the teacher | vn transfer_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent teacher=Recipient | ||||
| 2 | is | present | teacher | unfair property | tree rules |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/363-group-chat-laughs-fake-profiles-passwords-and-game-skins/t10/