Test 8 · ★ · Sore losers and button-mashers «stop crying, it's only a game, baby». Jayden lost a final on penalties. What's kinder and truer?
Mova's choice: option 1 · The right answer: option 3 · wrong ✗ · Who acts: you, it, Jayden · What happens: stop, cry, be, lose · To what, where: game, final, penalties
This is test 8 · ★ of lesson 398 «Sore losers and button-mashers» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school .
The question Sentence 1: «stop crying, it's only a game, baby».
punct xcomp punct nsubj cop advmod det obl punct appos punct punct root « PUNCT stop VERB crying VERB , PUNCT it PRON 's AUX only ADV a DET game NOUN , PUNCT baby NOUN » PUNCT . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 « « PUNCT _ 2 stop punct 2 stop stop VERB Mood=Imp VerbForm=Fin root root 3 crying cry VERB VerbForm=Ger 2 stop xcomp 4 , , PUNCT _ 9 game punct 5 it it PRON Case=Nom Gender=Neut Number=Sing Person=3 PronType=Prs 9 game nsubj 6 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 9 game cop 7 only only ADV _ 9 game advmod 8 a a DET Definite=Ind PronType=Art 9 game det 9 game game NOUN Number=Sing 2 stop obl 10 , , PUNCT _ 11 baby punct 11 baby baby NOUN Number=Sing 9 game appos 12 » » PUNCT _ 11 baby punct 13 . . PUNCT _ 2 stop punct
# verb tense, mood who what, whom to whom where when other roles by
1 stop in a quote imperative you not said here vn stop-55.4-1-1 «NP V S_ING»: agent=Affector clause=Eventuality
2 cry speech: express in a quote gerund you not said here vn manner_speaking-37.3 «NP V»: agent=Agent
3 is a in a quote present it a game tree rules
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Jayden lost a final on penalties.
nsubj det obj case obl punct root Jayden PROPN lost VERB a DET final NOUN on ADP penalties NOUN . PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Jayden Jayden PROPN Number=Sing 2 lost nsubj 2 lost lose VERB Mood=Ind Number=Sing Person=3 Tense=Past VerbForm=Fin root root 3 a a DET Definite=Ind PronType=Art 4 final det 4 final final NOUN Number=Sing 2 lost obj 5 on on ADP _ 6 penalties case 6 penalties penalty NOUN Number=Plur 2 lost obl 7 . . PUNCT _ 2 lost punct
# verb tense, mood who what, whom to whom where when other roles by
1 lose past Jayden a final penalties vn succeed-74-3-1 «NP V NP»: agent=Agent final=Eventuality
Sentence 3: What's kinder and truer?
nsubj cop cc conj punct root What PRON 's AUX kinder ADJ and CCONJ truer ADJ ? PUNCT The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 What what PRON PronType=Int 3 kinder nsubj 2 's be AUX Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin 3 kinder cop 3 kinder kind ADJ Degree=Cmp root root 4 and and CCONJ _ 5 truer cc 5 truer true ADJ Degree=Cmp 3 kinder conj 6 ? ? PUNCT _ 3 kinder punct
# verb tense, mood who what, whom to whom where when other roles by
1 is present kind property tree rules
2 be tree rules
The options Option 1 · ← Mova's choice Grown-ups never get upset at games
amod punct nsubj advmod xcomp case obl root Grown VERB - PUNCT ups NOUN never ADV get VERB upset ADJ at ADP games NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Grown grow VERB Tense=Past VerbForm=Part Voice=Pass 3 ups amod 2 - - PUNCT _ 1 Grown punct 3 ups up NOUN Number=Plur 5 get nsubj 4 never never ADV PronType=Neg 5 get advmod 5 get get VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 6 upset upset ADJ Degree=Pos 5 get xcomp 7 at at ADP _ 8 games case 8 games game NOUN Number=Plur 5 get obl
# verb tense, mood who what, whom to whom where when other roles by
1 grow participle vn appear-48.1.1 «NP V»: agent=Theme
2 not get present Grown ups games upset property vn comprehend-87.2-1 «NP V S_ING»: agent=Experiencer
Option 2 Crying means you're bad at games
nsubj nsubj cop ccomp case obl root Crying VERB means VERB you PRON 're AUX bad ADJ at ADP games NOUN The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Crying cry VERB VerbForm=Ger 2 means nsubj 2 means mean VERB Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin root root 3 you you PRON Case=Nom Person=2 PronType=Prs 5 bad nsubj 4 're be AUX Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin 5 bad cop 5 bad bad ADJ Degree=Pos 2 means ccomp 6 at at ADP _ 7 games case 7 games game NOUN Number=Plur 5 bad obl
# verb tense, mood who what, whom to whom where when other roles by
1 cry speech: express gerund vn manner_speaking-37.3 «NP V»: agent=Agent
2 mean present vn intend-61.2-1 «NP V S»: agent=Agent
3 is present you games bad property tree rules
Option 3 · ✓ the right answer Strong feelings about games are normal
amod nsubj case nmod cop root Strong ADJ feelings NOUN about ADP games NOUN are AUX normal ADJ The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Strong strong ADJ Degree=Pos 2 feelings amod 2 feelings feeling NOUN Number=Plur 6 normal nsubj 3 about about ADP _ 4 games case 4 games game NOUN Number=Plur 2 feelings nmod 5 are be AUX Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 6 normal cop 6 normal normal ADJ Degree=Pos root root
# verb tense, mood who what, whom to whom where when other roles by
1 is present Strong feelings about games normal property tree rules
Option 4 Only babies cry over a game, big kids don't
advmod nsubj case det obl punct amod nsubj conj advmod root Only ADV babies NOUN cry VERB over ADP a DET game NOUN , PUNCT big ADJ kids NOUN do VERB n't PART The words, one row each (CoNLL-U) # word lemma UPOS features head relation 1 Only only ADV _ 2 babies advmod 2 babies baby NOUN Number=Plur 3 cry nsubj 3 cry cry VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin root root 4 over over ADP _ 6 game case 5 a a DET Definite=Ind PronType=Art 6 game det 6 game game NOUN Number=Sing 3 cry obl 7 , , PUNCT _ 10 do punct 8 big big ADJ Degree=Pos 9 kids amod 9 kids kid NOUN Number=Plur 10 do nsubj 10 do do VERB Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin 3 cry conj 11 n't not PART Polarity=Neg 10 do advmod
# verb tense, mood who what, whom to whom where when other roles by
1 cry speech: express present babies a game vn sound_emission-43.2 «NP V PP.location»: agent=Theme over game=Location
2 not do present big kids vn act-114-1 «NP V»: agent=Agent
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
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