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Test 10 · ★★ · Left out without a console

Teacher: «Why might a pupil say they don't like games when they don't own a console?»

Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: pupil, they, games · What happens: say, not like, not own · To what, where: games, console · Speech: someone speaks here

This is test 10 · ★★ of lesson 399 «Left out without a console» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

punctpunctadvmodauxdetnsubjacl:relclnsubjauxadvmodccompobjmarknsubjauxadvmodxcompdetobjpunctpunctrootTeacherNOUN:PUNCT«PUNCTWhyADVmightAUXaDETpupilNOUNsayVERBtheyPRONdoAUXn'tPARTlikeVERBgamesNOUNwhenSCONJtheyPRONdoAUXn'tPARTownVERBaDETconsoleNOUN?PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TeacherteacherNOUNNumber=Singrootroot
2::PUNCT_8 saypunct
3««PUNCT_8 saypunct
4WhywhyADVPronType=Int8 sayadvmod
5mightmightAUXVerbForm=Fin8 sayaux
6aaDETDefinite=Ind PronType=Art7 pupildet
7pupilpupilNOUNNumber=Sing8 saynsubj
8saysayVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin1 Teacheracl:relcl
9theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs12 likensubj
10dodoAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin12 likeaux
11n'tnotPARTPolarity=Neg12 likeadvmod
12likelikeVERBVerbForm=Inf8 sayccomp
13gamesgameNOUNNumber=Plur12 likeobj
14whenwhenSCONJ_18 ownmark
15theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs18 ownnsubj
16dodoAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin18 ownaux
17n'tnotPARTPolarity=Neg18 ownadvmod
18ownownVERBVerbForm=Inf12 likexcomp
19aaDETDefinite=Ind PronType=Art20 consoledet
20consoleconsoleNOUNNumber=Sing18 ownobj
21??PUNCT_12 likepunct
22»»PUNCT_12 likepunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1say speech: ask in a quotemighta pupilvn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic
2not like in a quotepresent · do-supporttheygamestree rules
3not own not said to happen, in a quotepresent · do-supportgames = gamea consolevn own-100.1 «NP V NP»: agent=Pivot console=Theme

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

The options

Option 1 · ← Mova's choice

Because they've already finished every game

marknsubjauxadvmoddetobjrootBecauseSCONJtheyPRON'veAUXalreadyADVfinishedVERBeveryDETgameNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BecausebecauseSCONJ_5 finishedmark
2theytheyPRONCase=Nom Number=Plur Person=3 PronType=Prs5 finishednsubj
3'vehaveAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 finishedaux
4alreadyalreadyADV_5 finishedadvmod
5finishedfinishVERBTense=Past VerbForm=Partrootroot
6everyeveryDETPronType=Tot7 gamedet
7gamegameNOUNNumber=Sing5 finishedobj
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1finishpresent · perfecttheyevery gamevn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality game=Eventuality

Option 2

Because games are bad for you

marknsubjcopcaseoblrootBecauseSCONJgamesNOUNareAUXbadADJforADPyouPRON
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1BecausebecauseSCONJ_4 badmark
2gamesgameNOUNNumber=Plur4 badnsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin4 badcop
4badbadADJDegree=Posrootroot
5forforADP_6 youcase
6youyouPRONCase=Acc Person=2 PronType=Prs4 badobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentgamesfor you; bad propertytree rules

Option 3

To make the teacher happy

markdetobjxcomprootToPARTmakeVERBtheDETteacherNOUNhappyADJ
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 makemark
2makemakeVERBMood=Imp VerbForm=Finrootroot
3thetheDETDefinite=Def PronType=Art4 teacherdet
4teacherteacherNOUNNumber=Sing2 makeobj
5happyhappyADJDegree=Pos2 makexcomp
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1maketo-infinitivethe teacherhappy propertyvn build-26.1-1 «NP.asset V NP»: agent=Asset teacher=Product

Option 4 · ✓ the right answer

To hide feeling left out

markobjaclcompound:prtrootToPARThideVERBfeelingNOUNleftVERBoutADP
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1TotoPART_2 hidemark
2hidehideVERBMood=Imp VerbForm=Finrootroot
3feelingfeelingNOUNNumber=Sing2 hideobj
4leftleaveVERBTense=Past VerbForm=Part Voice=Pass3 feelingacl
5outoutADP_4 leftcompound:prt
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1hideto-infinitivefeelingvn concealment-16-1 «NP V NP»: agent=Agent feeling=Patient
2leave outparticiplefeeling not said herevn neglect-75.1 «NP V NP»: agent=Agent

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/399-left-out-without-a-console/t10/