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Test 6 · ★★ · Left out without a console

«blocky graphics lmao, that's your uncle's ancient thing??» What did the kids find out?

Mova's choice: option 3 · The right answer: option 3 · right ✓ · Who acts: that, kids · What happens: be, find out · To what, where: ancient thing

This is test 6 · ★★ of lesson 399 «Left out without a console» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.

The question

Sentence 1: «blocky graphics lmao, that's your uncle's ancient thing??»

punctamodcompoundpunctnsubjcopnmod:possnmod:posscaseamodconjpunctpunctroot«PUNCTblockyADJgraphicsNOUNlmaoNOUN,PUNCTthatPRON'sAUXyourPRONuncleNOUN'sPARTancientADJthingNOUN??PUNCT»PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1««PUNCT_4 lmaopunct
2blockyblockyADJDegree=Pos3 graphicsamod
3graphicsgraphicNOUNNumber=Plur4 lmaocompound
4lmaolmaoNOUNNumber=Singrootroot
5,,PUNCT_12 thingpunct
6thatthatPRONNumber=Sing PronType=Dem12 thingnsubj
7'sbeAUXMood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin12 thingcop
8youryourPRONCase=Gen Person=2 Poss=Yes PronType=Prs9 unclenmod:poss
9uncleuncleNOUNNumber=Sing12 thingnmod:poss
10's'sPART_9 unclecase
11ancientancientADJDegree=Pos12 thingamod
12thingthingNOUNNumber=Sing4 lmaoconj
13????PUNCT_4 lmaopunct
14»»PUNCT_4 lmaopunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is a in a quotepresentthatyour uncle's ancient thingtree rules

One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

Sentence 2: What did the kids find out?

objauxdetnsubjcompound:prtpunctrootWhatPRONdidAUXtheDETkidsNOUNfindVERBoutADP?PUNCT
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1WhatwhatPRONPronType=Int5 findobj
2diddoAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin5 findaux
3thetheDETDefinite=Def PronType=Art4 kidsdet
4kidskidNOUNNumber=Plur5 findnsubj
5findfindVERBVerbForm=Infrootroot
6outoutADP_5 findcompound:prt
7??PUNCT_5 findpunct
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1find outpast · do-supportthe kidsvn learn-14-2-1 «NP V NP»: agent=Agent what=Topic

The options

Option 1

Old games are only fun for uncles

amodnsubjcopadvmodcaseoblrootOldADJgamesNOUNareAUXonlyADVfunADJforADPunclesNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OldoldADJDegree=Pos2 gamesamod
2gamesgameNOUNNumber=Plur5 funnsubj
3arebeAUXMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin5 funcop
4onlyonlyADV_5 funadvmod
5funfunADJDegree=Posrootroot
6forforADP_7 unclescase
7unclesuncleNOUNNumber=Plur5 funobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1ispresentOld gamesfor uncles; fun propertytree rules

Option 2

Old consoles always break in a week

amodnsubjadvmodcasedetoblrootOldADJconsolesNOUNalwaysADVbreakVERBinADPaDETweekNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1OldoldADJDegree=Pos2 consolesamod
2consolesconsoleNOUNNumber=Plur4 breaknsubj
3alwaysalwaysADVPronType=Tot4 breakadvmod
4breakbreakVERBMood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Finrootroot
5ininADP_7 weekcase
6aaDETDefinite=Ind PronType=Art7 weekdet
7weekweekNOUNNumber=Sing4 breakobl
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1breakpresentOld consolesweekalways propertyvn hurt-40.8.3-1-1 «NP V»: agent=Patient

Option 3 · ← Mova's choice · ✓ the right answer

The old two-player games were brilliant fun

detamodnummodpunctcompoundnsubjcopamodrootTheDEToldADJtwoNUM-PUNCTplayerNOUNgamesNOUNwereAUXbrilliantADJfunNOUN
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1ThetheDETDefinite=Def PronType=Art6 gamesdet
2oldoldADJDegree=Pos6 gamesamod
3twotwoNUMNumForm=Word NumType=Card5 playernummod
4--PUNCT_3 twopunct
5playerplayerNOUNNumber=Sing6 gamescompound
6gamesgameNOUNNumber=Plur9 funnsubj
7werebeAUXMood=Ind Number=Plur Person=3 Tense=Past VerbForm=Fin9 funcop
8brilliantbrilliantADJDegree=Pos9 funamod
9funfunNOUNNumber=Singrootroot
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1is apastthe old player gamesbrilliant funtree rules

Option 4

Nobody can play old games now

nsubjauxamodobjadvmodrootNobodyPRONcanAUXplayVERBoldADJgamesNOUNnowADV
The words, one row each (CoNLL-U)
#wordlemmaUPOSfeaturesheadrelation
1NobodynobodyPRONNumber=Sing PronType=Neg3 playnsubj
2cancanAUXVerbForm=Fin3 playaux
3playplayVERBVerbForm=Infrootroot
4oldoldADJDegree=Pos5 gamesamod
5gamesgameNOUNNumber=Plur3 playobj
6nownowADVPronType=Dem3 playadvmod
#verbtense, moodwhowhat, whomto whomwherewhenotherroles by
1playcanNobodyold gamesnowvn use-105.1 «NP V NP»: agent=Agent game=Theme

Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.

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