Test 7 · ★★★ · What the numbers on the box mean
Zara: «why's a cartoon game with blood 16 and a film 12, makes no sense». Best answer?
Mova's choice: option 1 · The right answer: option 4 · wrong ✗ · Who acts: Zara · What happens: be, make · To what, where: cartoon game, sense
This is test 7 · ★★★ of lesson 400 «What the numbers on the box mean» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: the test at school.
The question
Sentence 1: Zara: «why's a cartoon game with blood 16 and a film 12, makes no sense».
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Zara | Zara | PROPN | Number=Sing | 17 makes | nsubj |
| 2 | : | : | PUNCT | _ | 8 game | punct |
| 3 | « | « | PUNCT | _ | 8 game | punct |
| 4 | why | why | ADV | PronType=Int | 8 game | advmod |
| 5 | 's | be | AUX | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 8 game | cop |
| 6 | a | a | DET | Definite=Ind PronType=Art | 8 game | det |
| 7 | cartoon | cartoon | NOUN | Number=Sing | 8 game | compound |
| 8 | game | game | NOUN | Number=Sing | 1 Zara | appos |
| 9 | with | with | ADP | _ | 10 blood | case |
| 10 | blood | blood | NOUN | Number=Sing | 8 game | nmod |
| 11 | 16 | 16 | NUM | NumForm=Digit NumType=Card | 10 blood | flat |
| 12 | and | and | CCONJ | _ | 14 film | cc |
| 13 | a | a | DET | Definite=Ind PronType=Art | 14 film | det |
| 14 | film | film | NOUN | Number=Sing | 10 blood | conj |
| 15 | 12 | 12 | NUM | NumForm=Digit NumType=Card | 14 film | flat |
| 16 | , | , | PUNCT | _ | 1 Zara | punct |
| 17 | makes | make | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | root | root |
| 18 | no | no | DET | PronType=Neg | 19 sense | det |
| 19 | sense | sense | NOUN | Number=Sing | 17 makes | obj |
| 20 | » | » | PUNCT | _ | 17 makes | punct |
| 21 | . | . | PUNCT | _ | 17 makes | punct |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is a in a quote | present | a cartoon game | with blood and a film | tree rules | ||||
| 2 | make in a quote | present | Zara | no sense | vn build-26.1-1 «NP V NP»: agent=Agent sense=Product |
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.
Sentence 2: Best answer?
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Best | good | ADJ | Degree=Sup | 2 answer | amod |
| 2 | answer | answer | NOUN | Number=Sing | root | root |
| 3 | ? | ? | PUNCT | _ | 2 answer | punct |
The frames reader finds no event or fact in this sentence.
The options
Option 1 · ← Mova's choice
Cartoons are scarier than films, everyone knows that
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Cartoons | cartoon | NOUN | Number=Plur | 3 scarier | nsubj |
| 2 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 3 scarier | cop |
| 3 | scarier | scarey | ADJ | Degree=Cmp | root | root |
| 4 | than | than | ADP | _ | 5 films | case |
| 5 | films | film | NOUN | Number=Plur | 3 scarier | obl |
| 6 | , | , | PUNCT | _ | 8 knows | punct |
| 7 | everyone | everyone | PRON | Number=Sing PronType=Tot | 8 knows | nsubj |
| 8 | knows | know | VERB | Mood=Ind Number=Sing Person=3 Tense=Pres VerbForm=Fin | 3 scarier | parataxis |
| 9 | that | that | PRON | Number=Sing PronType=Dem | 8 knows | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | is | present | Cartoons | than films; scarey property | tree rules | ||||
| 2 | know | present | everyone | that | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer that=Stimulus |
Option 2
Films never have any blood
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Films | film | NOUN | Number=Plur | 3 have | nsubj |
| 2 | never | never | ADV | PronType=Neg | 3 have | advmod |
| 3 | have | have | VERB | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | root | root |
| 4 | any | any | DET | PronType=Ind | 5 blood | det |
| 5 | blood | blood | NOUN | Number=Sing | 3 have | obj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | not have | present | Films | any blood | vn birth-28.2-1 «NP V NP»: agent=Agent blood=Patient |
Option 3
Ratings are picked at random
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | Ratings | rating | NOUN | Number=Plur | 3 picked | nsubj:pass |
| 2 | are | be | AUX | Mood=Ind Number=Plur Person=3 Tense=Pres VerbForm=Fin | 3 picked | aux:pass |
| 3 | picked | pick | VERB | Tense=Past VerbForm=Part Voice=Pass | root | root |
| 4 | at | at | ADP | _ | 5 random | case |
| 5 | random | random | NOUN | Number=Sing | 3 picked | obl |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | pick | present · passive | Ratings | random | vn get-13.5.1 «NP V NP PP.source NP.asset»: subject=Theme at random=Asset |
Option 4 · ✓ the right answer
In the game you do it yourself, over and over
The words, one row each (CoNLL-U)
| # | word | lemma | UPOS | features | head | relation |
|---|---|---|---|---|---|---|
| 1 | In | in | ADP | _ | 3 game | case |
| 2 | the | the | DET | Definite=Def PronType=Art | 3 game | det |
| 3 | game | game | NOUN | Number=Sing | 5 do | obl |
| 4 | you | you | PRON | Case=Nom Person=2 PronType=Prs | 5 do | nsubj |
| 5 | do | do | VERB | Mood=Ind Number=Sing Person=2 Tense=Pres VerbForm=Fin | 9 over | advcl |
| 6 | it | it | PRON | Case=Acc Gender=Neut Number=Sing Person=3 PronType=Prs | 5 do | obj |
| 7 | yourself | yourself | PRON | Case=Acc Number=Sing Person=2 PronType=Prs Reflex=Yes | 5 do | obl |
| 8 | , | , | PUNCT | _ | 9 over | punct |
| 9 | over | over | ADV | _ | root | root |
| 10 | and | and | CCONJ | _ | 11 over | cc |
| 11 | over | over | ADV | _ | 9 over | conj |
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
|---|---|---|---|---|---|---|---|---|---|
| 1 | do | present | you | game | the game | yourself obl | vn act-114-1 «NP V NP»: agent=Agent it=Eventuality |
Text: the tests of Mova's primary school, written for Mova (world/data/school/), as the course runner gave them to the student. Trees: Mova's own parse — the en model on the CPU, when the site is built — not checked by a teacher; they may be wrong. Frames: Mova's frames reader (prag), each text read on its own. Elamur Cosmic License.
This page in Markdown → https://md.mova.elamur.ai/free/en/corpora/questions/everyday/400-what-the-numbers-on-the-box-mean/t7/